
Nice design.
The popularity peak is until the appearance of the accelerated Blaziken.
>>2After that, I’m reinstated at Salsana.
I’m using steroids.
This is a step that just barely made it in time for the last era of becoming a strong Pokémon.
>>4Looking at it now, everything is lacking.
Honestly, I am looking at it sexually.
The blue fingers and toes are a nice design.
Because it was an era when 108 was fast.
It was during the Battle Revolution era, so every time I saw it, I would go “ugh.”
>>10Looking back now, I think I would have been like “ugh” if I had been the one to be bitten.
That guy is too strong.
I was happy when Arceus appeared.
>>11I’m still working hard to find a different-colored OYABUN.
When I returned to Pokémon in Black and White, I saw Monkeys and Garchomps more than I wanted.
Yield to new roads.
>>13It’s unavoidable, it’s Bandori’s fault.
In an era when inflation is not so prevalent now.
It’s strong because I can do various things primarily with two power 120 type matchups at high speed.
I thought they would come in with a close-range attack, so I raised my Focus Blast and was like, “Aieee!!!”
I want you to mega evolve.
It’s fine to change my turn in the old, ever-changing way.
Speedy species values like a Fast Bougma.
What would you have done if Suicune appeared?
>>20I’ll pull back, but…
Can tie grass knots.
The trump card of the Four Heavenly Kings.
I thought I would somehow turn into a flamethrower monkey with platinum, but it turned into quite a tough journey.
Suicune was blown away by Metagross’s explosion, which wasn’t that strong in Generation 4.
I think it’s okay to give a libero.
If I can enter every generation, I’ll use it for multi.
The big explosion has been ridiculously weakened…
>>29It was rather strange that they calculated the damage with the defense halved without any explanation.
>>32It would have been better to simply set it at a power of 500; I wonder what the intention behind that specification was.
>>38I think it’s because I could only calculate up to 252.
>>38I think maybe 255 was the max.
That being said, it’s actually 500, which is twice as much! That’s a bit too much, isn’t it?
The explosion of the fourth generation is too strong!That’s why Suicune isn’t that strong; Ice Beam Suicune is from the 5th generation and doesn’t have Scald.
There were more Gyarados.
Even though both firepower and S rank are going through rampant inflation, I don’t feel like giving this guy transformation or libero will help him succeed.
Even the fourth-generation Kabas were few in number because of the explosions.
It was an era when even Gengar was using explosion.
Getting the contrary and making it rock-solid in Inferno!
It doesn’t seem that strong.
>>34Actually, I think it would be interesting if the values increased with Mega Evolution because of being lazy.
>>34Right now, I don’t have a lot of strength, so I can only spam overheat a bit.
It’s rich in variety and I think it would be fun to move like Jaro.
>>44I think there’s also a mischievous side to it.
I don’t know if it’s strong.
I remember feeling hopeless when I found out that the power of special moves had decreased, as I was already acutely aware of the narrow margin of power while thinking about various ball adjustments for my love of Infernape.
Empoleon is strong, and this trio was really well blessed.
>>36Even after the fifth generation came out, they were long referred to as the battle tribe led by Garchomp…
Red earth and such
This fourth generation one was strong.
What kind of mentality made you turn the three starter Pokémon into Fire/Fighting types three times in a row?
Even now, the power of A-Up Snorlax-Z surpasses the explosion of a fourth-generation Metagross, so it’s about that level.
A fast flame fighter that emerged during the height of steel.
Empe also shone briefly in SV, but lag came in and lost his job…
A time when a child could thrive with just a little over 100 ACS.
Let’s raise the special trait!
Since it’s Son Goku, it’s fine to just go with something like “sacred heavenly system.”
It’s fine if you can reverse the ability changes by changing to the type of the move used every turn.
Sorry, you’re too strong and it’s overwhelming…
Even the first-generation Marowak’s explosion was strong.
Did you think I’d be your accomplice!!! It’s a huge explosion!!! There were seriously a lot of Gengar coming at me.
It’s a unique type of Empe, and it’s fun to use.
I think I’m still better at fighting than the flexible and forcibly promoted rabbit that only had an external enhancement and a name change.
I don’t think there’s anything wrong with Cinderace, but I feel like the way it’s being pushed officially isn’t good.
>>54It’s actually fine that it strongly feels like a middle evolution if it doesn’t Gigantamax.
There’s a possibility that the same dream ability Greninja was banned just to save face for this guy, seriously.
Depending on the opponent’s individual values, Garchomp was knocked out by a non-boosted, non-invested Mawile’s Life Orb Explosion.
I want characteristics as hard as nails.
Even though it was still strong, the power of the gold Natsuki from the 4th generation felt somewhat lacking when rented, and while it is strong… it feels that way.
>>57It’s impossible with Buppa, so back then we were barely managing to sort it out.
I love Agunomuu and Emuritto, and sometimes when I include them in my party, I wish for a huge explosion like in their prime…
It feels like Game Freak is having a hard time giving a boost to the ones that were strong before, but back in the DP era, they weren’t necessarily the strongest either, were they?
>>59The breadth of adaptability was our selling point.
I like it when Shinji’s Electivire is going all out in the anime league battles.
I like the interactions with Electivire.
The broad adaptability is evident when looking at this version of Dragonite and Kamiko.
>>63Those guys are the pinnacle of power play with their blessed stats, aren’t they?!
It’s somewhat bullying those who are relatively weak.
As expected, they seemed to be completely outmatched by semi-legendaries.
>>64Bullying the weak, only getting the upper hand.
>>64The golden age of the thread’s images was hellish due to the rigorous selection of semi-legendaries, so only those who were obsessed would use semi-legendaries.
>>64I don’t think that was the case, though.
I remember that it had the advantage of dealing damage that didn’t create a setup against Thunder, Suicune, or Dunsparce while being fast.
Infight
During the DP era, there was a mysterious feature where HP and defense were difficult to inherit.
In an era when high-power techniques weren’t being scattered around much, being able to rapidly execute consistent infernal moves was indeed a sign of someone at the top.
As expected, there were various things lacking in the serious environment…
It’s cool that the fire type turns white.
Flame combat too much.
If things go wrong, it could become the most neglected flame battle since ZA.
In the early days of Generation 4, there were no ratings or even random battles, and it was an era when people would post codes on internet bulletin boards to find opponents. It was tedious, and there were few people who were serious about battling. It was a closed community, and if you used a hardcore team, you would get publicly criticized, making it a hellish experience.
Think about how Emboar feels when this guy and Blaziken are sitting next to each other.
>>75In terms of appearance, unlike monkeys and bashas, it has a solid feel and is well differentiated, so I don’t dislike it.
I dislike that it has come to cover even the dual-wielding style with a durable yet soft touch.
I don’t have a bad impression because I relied a lot on Platinum and Arceus during my journey.
Cat’s paw.
Ice of Destiny
Infa
Overheat
I remember there were many structures like that.
The strength of Tazuki when Gab didn’t have shark skin.
>>79The 63 of the 4th generation wasn’t really evaluated that highly at the time.
I was making adjustments to survive one hit from Garchomp and then take it down with a counter plus priority move…
Mujaki/A124C132S252@Orb of Life
Infestation / Overheat / Grass Knot / Ice Beam
I just wanted to see the giant flying squirrel a little bit.
>>83I might ride a flying cloud.
I hear that as the environment progresses, monkeys have become weaker in their position even in the fourth generation, but there aren’t many people who were able to fully engage at that level during the fourth generation when a freco was essential.
I was using a strong Intimidate Garchomp adjusted to withstand Earthquake up to generation 7 and was hitting with Ice Fang.
Among the Fire Starter Pokémon that can deceive cats, it is the second strongest.
The average stats of the Fire starters that can use Fake Out are really high.
>>86There are only two types, aren’t there?!
Well, yes…
This guy’s true strength has been in doubles since the fourth generation, so the image of actually delivering the finishing blow is more strongly associated with Garen than with Basha.
An era like this, either this one or Gallop.
>>90Over, you know…
>>90Because there’s also Bubaarn…
The ice was troublesome.
Even a big explosion from something like Agnon is enough to be at a terrorism level of destruction.
I thought that when the remake and Legends came, there would be an increase in Mega Evolutions, regional forms, or derived forms in one of them.
Although Cinderace has no sense of versatility at all, it possesses versatility.
It’s kind of gross how they changed the name to something like “Libero” even though the content is the same.
Give the transformation ability to something that resembles a transformation ability, just like Masquerain.
It’s fine to dislike something, but please stop getting all worked up over your own baseless fantasies…
I understand you want to sell it, but… Ace Burn.
Unlike Goukazaru, the cuteness comes first.
I liked the high degree of customization that allows for physics, special, and support.
As expected, things have been quite tough recently…
I can’t really get into it.
>>101No way!? It’s super sexy, but…
Looking back, it feels like I was in a position similar to that of a low-level monster hunter.
>>102Those who can firmly beat the weak are excellent.
>>102I don’t have to fight with this guy to be strong…
>>102There was a strength that wouldn’t let even a strong opponent take the initiative.
If they could just add 20 to all the base stats instead of keeping them all at 50, it would increase what we can do.
>>103It increases by 120…
Isn’t there something that makes you question if a libero is really like that…?
It feels like a Starmie from the Heisei era.
>>107Starmie has job-changed from an attacker to a bulky defensive type…
The designs of Moukazaru and Wakashamo are mixing in my brain.
Galar seems to ultimately feel like gorillas are the best, doesn’t it?
I was using a tasuki counter 🐵, but…
When you counter against a higher-ranked opponent, you can overwhelm them with your skill.
I want a trio that resembles Sha Wujing.
Guaranteed one-hit knockout with Obahiguro, and with Dran’s guaranteed one-hit knock against Infar, Suicune’s Grass Knot will definitely secure a victory.
This reliability.
>>116Isn’t it strong…?
>>118Since the sixth generation, the power of special moves has decreased, so it won’t be like this.
It’s painful.
There are people who tend to underestimate this guy from the Battle Revolution era, but he’s actually quite strong because he does well against the combination of Tyranitar, Dusknoir, and Garchomp.
I feel the cruelty of the base stats when C252 Starmie and C4 Mega Slowbro have almost the same actual values.