
If it’s the first unit, there are already various options…
Is the gacha detail still not here?
Last time, I kind of messed up the way I presented Camille’s information.
I wonder how much of a bonus I’ll get for the SEMA-exclusive Gelgoog M.
The day begins.
A day that begins with Maria’s wonderful achievements.
Men!
It’s helpful, but it also makes me anxious in its own way.
I want a Gerbera Tetra, but it’s probably in the second half, right?
The rewards include a full Burnian, and the Gato from the gacha will likely be piloting the second unit, and whether it’s Stamen or Dendrobium, the supporter Gato’s former partner will definitely come, right?
But Samba is coming too, and there’s no rock.
Considering the special effects, I wonder if a gacha SSR will come.
>>10Captain Banning and Jim Custom, maybe.
Dendro! Noire! Albion!
It was said that the broadcasting time of the Ziek Ax would interfere with the activities of the next day, and I understood that.
Upon further consideration, I feel like the fact that that game updates at 1 AM is also causing issues.
The alcoholic woman left after I only paid 3000 yen for drinks…
Hey, isn’t this run for the artwork logos, with a maximum of three per time, quite a dark grind?
If it’s just the first half, GP03 and Neue Ziel are probably not implemented, which is a bit disappointing.
I wonder if it will come in the gacha…
Char’s sister! I was charged around AP200 for your capture request!
Just hearing THE WINNER makes me want to roll the gacha.
Cordelia! Came, but was sent home for 3000 yen.
I was saved…
Lucky that I haven’t been captured!
…But when I think about it, if there are no captures at this timing, where should I spend my AP?
I feel like it’s a waste to set the hardware to auto.
>>20Variety H1,2 should be done carefully, while the development of W is scattered in H3.
There are no front halves for named machines like Bitter F2, huh?
I wonder if they will pull it from Rebellion.
I just confirmed that plazma is playing in the game, but it would be nice to have the original soundtrack!
I’m grateful to feel a fresh coolness in the attack animation of Zeke Axs that I’ve seen thousands of times.
G-gun materials are seriously lacking!
If the implementation keeps increasing only in the first half like this, I’m gonna lose my mind.
A total of 9, it’s been a while since we’ve captured them all, woman!
>>26Just because I’m a woman… don’t underestimate me!
Listening to various original soundtracks and G Generation original BGM while watching mobile suits in action really gives me that G Generation vibe.
It’s tough that there are only a few songs.
I’ll make sure to do H3 of W and H2 of ZZ first so that I don’t forget them in case I run into trouble with AP consumption.
I think it’s fine to skip the hard level until you fully develop the SSR to 3 stars.
Once that is over, there won’t be anywhere left to use my stamina.
>>29Because there is captured disassembly and weapon materials…
>>29Since there are weapon materials, it will be a hard skip anyway.
Even after finishing the development 3 levels, the hard skip won’t end because we need to capture and gather GP.
If you cross the date while watching the story, it sends you back to the home screen, huh…
For now, I want to get the Rank 5 option for the “Woman!” and make things easier.
0083 is a fierce storm that rushes through, isn’t it…?
>>34I came from Zeon, lol.
The 00 units aren’t falling anywhere… what’s going on, Sumeragi… Saji!
I finished all the capture requests for 4, so I’ll keep saving stamina until the event.
When I’m unsure where to spend my AP, I check my inventory list and prioritize farming the areas where I have the least weapon materials.
Weapon enhancement will continue on from now on…
Gacha Ticket SSR or higher unit guaranteed gacha ticket Validity: None Drop rate: SSR or higher guaranteed gacha ticket Validity: None Drop rate: SR or higher guaranteed gacha ticket Validity: None Drop rate: Close
I just now realized that there’s an increasing number of types of gacha ticket categories that I don’t know about.
Since I was slacking on processing hard materials just because I had enough blueprints, I’m running out of training materials.
Gacha ticket, huh?
From the perspective of targeting materials, the poor quality of the mud in the works on the right side is subtly affecting the outcome.
I want experience points to drop as materials even in auto farming.
I received SSR enhancement materials, but is the S Gundam recommended?
Unit Data Limit Break Enhancement LV 100/100 LV Enhancement Armament 1-1 LV 5 1-2 LV 5 2-4 LV 5 2-5 LV 5 Enhancement Ability Option Parts S Gundam Combat Power 19,930 HP 90071 EN 337 Movement Power 5 Attack Power Defense Power 8523 Mobility 8936 Terrain Suitability Home Enhancement Development Stage My Base Gacha Menu Details Replacement
>>50Thank you! I’ve decided on the S Gun.
I thought there weren’t any enhancement materials, but could it be that when you fight normally, the participating units and characters gain experience, and you can only get it if you don’t skip?
If you use up all the hard skips for all the works, you should run out of stamina just about right.
Experience point items have a limit of 9999… Why is that!
Somehow I created Master Gundam, but it turned out to be a mysterious machine that is hard to confront, as it is made from materials estimated to be God and is not a target for extortion.
Late-night development is not good…
>>49I think what’s connected from the Master is probably the Grand Master, and the God is the one that extends from Shining.
Creating multiple development SSRs is going to be tough.
Does SSR experience points go into the box when it seems to exceed 9999?
I was wondering if it was a bug because it wouldn’t disappear no matter how many times I received it, but it turned out to be because it was maxed out.
Even now, G-Gundam is exceptionally tough.
S-Gun is a gacha SSR top runner, you know!
There are probably only about one or two more SSR units with an attack type and a range of 5.
Domon’s target for extortion is unexpectedly tough.
I figure the additional scenarios for the alternative group won’t come anytime soon, so I’m just going in without worrying about it.
Still, I don’t really like Devil Gan…
I think it’s fine to just prepare the materials for development and make it when needed…
Etaro Hard, Etaro Hard, Etaro Hard.
Is there any machine that would be better to create in the first half of the Alternative?
I think it’ll become useful later, but I can’t really get into it.
>>59Sister remodeling type that is not made into a material and ninja brother.
>>61Spiegel is Domon’s request, so it will need to be extra.
>>59You can make it after the second half!!
>>59If I keep doing hard skips every day, I think I can gather enough technical books to prepare four more machines by the time we get to the second half.
When progressing through Etarohard, I find that I constantly lack infinite unit experience points.
To prepare for the eventual arrival of Etalo, I will fully upgrade all development SSRs to 3 limits.
If it were just Eitaronormal, then there’s no need for 3 expansions anyway.
The hardware… is it okay to come later in the second half?
I can’t keep up with character development.
Isn’t it the Aerial Modification for development?
There are only two offensive-type development units with a range of 5 overall: the later Gamarluk and the Patulia.
I think that keeping three duplicates after the later group arrives, like with the sixth Battles and Master, will still be useful.
You don’t need to use the materials for Spiegel, X’s item, and the Mercury item in the second half, so it’s fine to just create them freely.
There’s no etalo hard for those who haven’t made it to the second half!
It feels like it was tough because it’s a development product, but the tension requirements are subtly difficult for the Aerial Upgrade.
Of course, I still think it’s strong.
Even if the SSR added in the latter half is made into SSR materials from the first half
If you think about using that first half as a force, then I feel like it’s fine to just make it normally, right?
I was thinking about leveling up the people in the back, but I need to raise the 1st SSR that I’ve left at around 40 for the 0083 event.
Since I already have quite a few first characters, it seems better to spin the Z gacha.
No matter how many times I try, I keep getting three copies of Strike Freedom and Justice.
There are only two days left, and I can’t increase my score by just 300 points… I don’t want to do any more matches against others…
Woman! Female tactical forecaster!
I drank a few AP packs with the two captured!
I wonder if there’s something about how easy it is to capture based on rarity…
The characters from the first tag are sent to the present box every week…
I’m debating whether to buy the limit release for the instant kill tag.
I would definitely use it if I had it, but I’m not in enough trouble to actually need it.
Once the league with Eitaro is over, there’s nothing else to do…
I wish 0083 would start soon…
The only thing I look forward to is the addition of Gikux.
How about trying a change on the left and right instead of staying in the middle of the league? I know I’m saying this as an outsider, but…
A large catch of shuffle folks!
>>85It’s only during the time of capturing the Riku that we have such tough people!
I’m making what I can, but there’s still not enough ingredients.
The ones connected to the trees in the second half are like two or three times this…
By the way, I started the scenario for X, but when I left it to the original team…
Roaby rode on the Air Master while Witts laughed as he was placed on the Leopard.
Leave it to the airp (air poker)…!
For some reason, the league is numbered 1 2 3 4 5.
I feel like there were many strong ones in 2 and 4.
If you can get 120,000 outside of the center, that’s enough.
If you can defeat the one in the middle, you’re lucky.
It’s a bit late to ask, but what are good optional parts?
I had defense types stacked with defense power and the main ones had attack boosts, but would it have been better to remove the limiter?
>>91Isn’t it better to have an attack boost for support?
>>92I didn’t really understand it well and was putting attack boosts on both red and yellow…
When is the second half coming, and gathering the additional SSR technical books will take time, so I think it’s perfectly fine to enhance the SSRs that are already available.
I wonder if they’re going to add the first half of Astrea to the main content soon.
Identify whether the opponent’s Strike Freedom is at 124 or 35, and from there, place a support character with a long-range, low HP attack aircraft towards 45, which is directly coming at you, and another long-range attack aircraft at 1. This way, by defending at 23, you can easily counter and eliminate the opponent’s Strike Freedom that rushes out to hunt the Emperor’s weaklings.
If support increases hit rate, then it might be mobility.
It seems that defense is stronger with higher HP, but I wonder how it is with OP.
I never thought I would lose nearly 300 AP from the Fa’s capture request…
The option that increases defense won’t have much effect unless it matches the opponent’s attack power level, so let’s change it according to the opponent.
Aerial Modification is also most suitable for Asuna.
Asuna, please make a clone of yourself.
I only believe in options that offer an increase.
I haven’t even checked the effects, but it went up by 100, so what does it matter!
>>101Well, a percentage increase is a high-rank option after all.
It’s no surprise that a tiny fixed value low-rank option is not useful.
I’m saving up a ton of hearts since we haven’t finished Spiegel yet, in preparation for the second half.
I need you to explain the formula.
There’s no way to judge which is more effective, HP or defense.
I guess we’ll just have to attach the OP and go into battle to see the damage.
I feel like the capture rate decreases only when I get a request. I wonder what that’s about.
Asuna doesn’t use the MP up immediately on auto…
Let’s do our best with the character request to get that percent option…
By the way, I tried the Etoile Expert a little, but even with UR, I die in one hit. What am I supposed to do about this…?
>>107Know the greatness of support defense.
>>107Let’s punch from out of range, use sways, have support pilots only provide support, make them defend while counterattacking, and hit back!
Once you’ve leveled up the attacker, you can just arrange them with level 1 defenses.
Well, the priority for implementation is probably higher for the first half of the new series than for the second half of the current scenario.
>>112SSR is necessary, and SSR is definitely strong…
Support defense! As long as we have support defense, we can prevent anything!
I feel that an EN increase would still be the most effective for fixed values.
>>114I did things like boosting my HP so I could withstand two close attacks.
Capture 4 mobile suits from Mobile Suit Gundam: Iron-Blooded Orphans.
A woman being protected by space mice!!!!
I think it’s better for anyone who isn’t just at the level of “Oh, I see” after touching it a little to look at something else.
If the problem is that the expert can take us out in one hit, it can be solved.
If you don’t have enough firepower, you either have to work hard to level up or pull from the gacha, and that’s the bigger problem.
>>118I’m more worried about that… I have no URs and I haven’t pulled for either Freedom or Z.
Well, I’ll do my best for the UR unit ticket.
Wrong!
A woman being escorted by Martian mice!!!!!!!
If I couldn’t get at least a percentage of the release.
I’m definitely not pushing for character requests.
Even after looking at the expert guide, the AI has become so clever that it was impossible…
>>121Is it still not possible to prevent someone from defending?
I barely cleared it back then, so I don’t think I can win if I try now.
Today, I’m going to do some expert strategies for development SSR!
First, I will prepare the development SSR for this attack.
And the pilots are three UR support pilots.
It’s all just things like that…
>>124This is a story from quite a while ago, and there are hardly any SP transformations or UR mechs and pilots anymore.
>>133Isn’t that level of looseness only something that can be used by Ten and the Meteor Brigade’s SEED?
I want to see it, so please post a video.
>>135The video was uploaded almost a month ago.
>>180I was wondering what happened to the firepower, but as expected, the UR machine of the ULT is something else.
If it’s not like that, the damage will be insufficient.
>>182Since it is literally available to anyone, there is no problem using it.
From the various videos I’ve seen, it seems like whether to make Zeke Axis SP is still uncertain, so if inflation continues, we might eventually reach the SSR restriction.
The fixed value increase is currently useful for EN up and mobility change.
Everything else is like urinating on a hot stone.
Now, having the Seed Eternity Expert with Stofuri and a few other URs makes it easier.
Attack power debuff! Support defense!
Etaro is a stage that knows the greatness of defenders.
The Etalomission has been postponed, and there hasn’t been any announcement about when it will be implemented.
I can’t break down the 60,000 koku until that person who wants it arrives…
Therefore, the dilemma of not being able to strengthen military capabilities.
>>130“I’m believing the announcement that they are increasing stone distribution, so I’ve been rolling a bit.”
With SP conversion, preparing the aircraft becomes easier.
In the end, the number of UR support pilots is the biggest barrier, isn’t it…
What the hell is that strong UR Amuro from Char’s Counterattack + SP Shin Getter in both Eterro and Master League…?
Psycho Gundam! Please beat up Sazabi without killing it!
It has been more than a month since the release, and I still can’t get the blueprint, so I can’t fully enhance Justice Meteor.
Am I cursed?
>>134I can only raise my Hyaku Shiki to 1 bond level.
Even leveling up SSR characters is tough!
I want to try whether I can do Etaroe X for scout pilots only and development aircraft support up to SSR.
I don’t have enough experience points, so it’s quite difficult to invest.
If you think of ULT as becoming UR effective with one level of enhancement, it might be quite a bargain.
Well, since expert mode is endgame content, the best advice if you want an easier time is to pull from the gacha.
The options available vary greatly depending on the pilot’s variation.
Not having UR has become the norm, but I’ve only seen those who have at least partially been SP-ified.
Well, since there’s talk that SP (special) versions will be given out more, I think it might be good to keep that in mind.
If the defense stat isn’t surpassed by the attack stat, or if the pilot’s stat doesn’t exceed the opponent’s defense stat, then the damage won’t increase…
If you’re using a scout, there’s nothing you can do about the latter, so you can only turn it into SP and deal damage with the former.
Without a minimum attack power, the expert won’t have enough turns.
I tried spinning because the drop rate for the blueprints was good, and this is how it turned out.
There’s a flow, isn’t there?
Gacha results UR UR NEW LV1 SR SR NEW LV1 R R R R SSR SSR Exchange Pt 46 56 Since the same unit has already been acquired, you have already obtained the character. Items exceeding the possession limit will be sent as a gift. OK
For now, it seems that the priority is to fill the slots with 8 UR pilots before anything else.
Particularly support
>>145Right now, there are 7 people and 3 support… only Aslan is left for endurance…
It’s great that the stone distribution is increasing.
There was a bit of an unpleasant atmosphere while we were playing…
Perhaps the Universal Century was quite tight because it was missing one debuff card.
Since I had zero support, I had to bang my head against the ceiling to somehow get Shirocco…
If I’m going to pull, I want to pull all the way to the ceiling, but it also feels like now is not the time to invest consistently, so I’m just saving up…
Many hardware items with multiple blueprints tend to have biased blueprints, and there are still many that can’t reach full completion.
I feel that it’s problematic if we have too many durable UR pilots, but it’s also problematic if we don’t have any.
On the contrary, I want unlimited support UR pilots.
That’s as far as you can go with the insults about me being with Mika and 1st Amuro.
>>154Is this a jab at me, the only one fully equipped except for Aslan, with zero support?
Master Gundam is not falling easily… It looks the strongest.
I’m really craving to spin the reels, and it feels like withdrawal symptoms are coming on, but I’ve already hit the ceiling once, so for now, I’m trying to hold on with just a few spins.
Until I witness what comes at the time of seed death…
I started with a full set of Amuro, Mika, and Yona thanks to rerolling…
Isn’t the frequency of gacha updates slow?
>>158Isn’t it normal to do it for each event?
>>160I feel that there are few events.
I wonder if it will increase from now on.
>>158If it’s more than twice a month, it’s hell.
It would be nice if they would distribute that…
It’s not that the operation is slow… we are just too fast.
>>161Well, it feels like the pace of the work’s implementation is slow…
The participating units are diverse, but the scenarios are mostly from the TV series, and not even all of those are available.
>>164It’s an illusion caused by the excessively long queue waiting for implementation. Wake up!
>>164I think there are already quite a few that are implemented.
It has only been about a month since we started.
I don’t know how this title will turn out, but basically, it’s a company with a crazy inflation rate, so I think a slower gacha pace might be better…
If there were an event that could be held permanently.
It looks like I’m about to accumulate 200 premium points, but I’m unsure which ones to stack.
I thought it was common for other games I play to have regular gacha added in addition to event-limited gacha.
>>170You can see it if you look at the distribution of the Ziek Axes group.
If it’s just the implementation of data entry and standing portraits, that sense of speed can be achieved.
It looks like MS is definitely a hassle, so it’s unlikely.
It’s not just about ET, but I have no idea how many years we need to continue making G Gundam before people will think it’s fulfilling…
This time, we haven’t been able to use almost any of Genesis’s assets, so it’s even more…
As expected, I’ve almost completed the 3rd limit break for the development SSR.
I hope they eventually release the Eternal Original model as well.
>>173Dragoon Strike!
>>174New anime included!
I want them to release characters from the game book “Seering Pursuit,” which had a new edition this year, but it’s endless…
If anything, there are already so many implementations at a level where SSR or select tickets are essential…
It’s normal to have events that include a gacha addition every two weeks, but since I have so many saved up…
Rather, before increasing SSR any further, please seriously implement the select ticket.
There are already too many people aiming to slip through.
I want blue, but it won’t come out.
Aside from the scenarios, events are empty and since there are many units, the development elements are overly simplistic, so there’s nothing much to do.
It’s great to aim for a Gundam encyclopedia, but please add more playable content soon.
>>185If it’s okay to say that the content doesn’t suit me, like calling it void, then…
It seems like they would say that there’s nothing to do no matter what is implemented.
>>185If I have to stick to a game every day or I’ll be left behind, my motivation drops significantly when real-life circumstances prevent me from playing, so I think this much is fine for me…
>>193It’s great to hear that there will eventually be a permanent installation for the events.
There might eventually be limited-time events that won’t be held permanently.
It would be helpful if SSR enhancement materials were a bit easier to obtain.
The GP exchange is too high.
The monthly updates for the gacha twice a month are quite normal, you could say.
If it increases any more, those who don’t use live ammunition won’t be able to keep up at all.
The feature that allows conditional exchanges of items between higher and lower tiers might shorten the game’s lifespan, so I don’t think I want to implement it yet.
When you want to use AP but want to save your skips, where do you usually farm?
I heard that the hard material for SEED 2 drops some lacking enhancement materials, so I’m going around there, but I would like to know if there are others as well.
>>190Species Hard 1
After that, I want some technical books, and also the hard materials that are lacking in the later series.
I think it wouldn’t be bad to include SSR in the premium ceiling.
Is there any benefit to saving skips?
Since I no longer have a skip, it’s common to just run normally.
>>192I usually want to save my skips for capturing characters since I’m usually commuting at 9 o’clock.
These days, content that requires you to be glued to it from a specific time to another is the most exhausting…
It’s okay for character requests to have a relaxed interval like this.
A countless number of contents called Gundam that cannot be chased down.
The voices of users saying “I want this, I want that” never cease.
More, give me more…
I feel like I would really like one more accompanying event because the strong enemy invasion ends in an instant once my forces are ready.
It would be appreciated if the Master League continues with around this amount of calories.