Home » G Generation » [G Generation] Three captured for the sake of women!

[G Generation] Three captured for the sake of women!

Otaku Review Image

G SD Gundam G Generation Eternal

Japan Otaku Reviews25/05/26(Mon)18:29+

“I’ve captured four for the sake of women!”

1: Japan Otaku Reviews25/05/26(Mon)18:33

I thought it had been a while since Seira-san came, and she came to ask for four machines.
Here, take the Big Orochi!

2: Japan Otaku Reviews25/05/26(Mon)18:36

Please give me money.

3: Japan Otaku Reviews25/05/26(Mon)18:37Yeahx21

I can give you as much money as you want.

82: Japan Otaku Reviews25/05/26(Mon)19:02

>>3When I enhanced Hyperion, I became tight on funds; I wonder how to make money in this game.
As far as AP allows, I can only think of something like capture.

90: Japan Otaku Reviews25/05/26(Mon)19:05

>>82If 4 million gets blown away all at once, it will hinder the development, right…?
It’s fun to capture and completely disassemble everything like a small-scale production operation.

4: Japan Otaku Reviews25/05/26(Mon)18:38

Please give me 3 million.

5: Japan Otaku Reviews25/05/26(Mon)18:39

I still don’t understand why the reinforcement ends after just one time.
It’s a good deal, so I guess it’s fine…

10: Japan Otaku Reviews25/05/26(Mon)18:40Yeahx6

>>5It’s the number using enhancement materials.

12: Japan Otaku Reviews25/05/26(Mon)18:40

>>5Leveling up requires multiple materials.
I think it’s been done multiple times internally.

6: Japan Otaku Reviews25/05/26(Mon)18:39

Please give me the SR aircraft.

7: Japan Otaku Reviews25/05/26(Mon)18:39

Today, there were many capture requests.
When I saw Smeragi-san, I was terrified, but I was saved by the Capital mugging.

8: Japan Otaku Reviews25/05/26(Mon)18:40Yeahx1

Is the number of developments not counted as batch development?

9: Japan Otaku Reviews25/05/26(Mon)18:40

It seems they are looking at the number of materials used, so just leveling up by one makes it seem like the condition is easily met.

11: Japan Otaku Reviews25/05/26(Mon)18:40

Even if I skipped all four MioRine capture requests, it wasn’t enough.

13: Japan Otaku Reviews25/05/26(Mon)18:40Yeahx3

Once I level up, I end up using all my hard skips and then struggle with where to spend my AP first.
Running it on auto takes time and I lose experience materials, so I don’t really want to do it…

17: Japan Otaku Reviews25/05/26(Mon)18:44

>>13Regardless of time, wouldn’t it be fine to include just 1 or 2 strong units and have the rest as training ones?

23: Japan Otaku Reviews25/05/26(Mon)18:46

>>17Time is the biggest constraint…

18: Japan Otaku Reviews25/05/26(Mon)18:45

>>13I’ve been rotating characters that haven’t fully developed, like Mercury where beam shots tend to drop, or X where special shots drop.

24: Japan Otaku Reviews25/05/26(Mon)18:46Yeahx1

>>13I think the reason is probably that they are currently doing a trial for what should normally be a permanent league as an event.
It is likely assumed that there is always a sudden attack event or a story event.

14: Japan Otaku Reviews25/05/26(Mon)18:43Yeahx3

If you don’t skip, you won’t receive the overflow experience items, so the stage clear results look sparse, right?

15: Japan Otaku Reviews25/05/26(Mon)18:43Yeahx1

When it’s that time of the month, I feel down.
Right now, it might be tough to send out Haman-sama’s Qubeley.
I can’t do it because I don’t have the piece.

16: Japan Otaku Reviews25/05/26(Mon)18:43

Requesting the capture of 4 R4 machines! I’ve exhausted my stamina, but I only managed to stop 2 machines!
Around just after midnight, I’ll continue with the accumulated stamina…

19: Japan Otaku Reviews25/05/26(Mon)18:45Yeahx4

I want all the experience points from clearing stages to be turned into items.

20: Japan Otaku Reviews25/05/26(Mon)18:45Yeahx3

It often happens that there are few R weapon enhancement materials and many SR ones.

21: Japan Otaku Reviews25/05/26(Mon)18:45Yeahx4

The league alone feels lacking in event atmosphere, so I want new additions quickly.
0083 is scheduled for May, but maybe the gacha update will happen on the 31st as well.
It is indeed just barely May.

22: Japan Otaku Reviews25/05/26(Mon)18:45

At 5 PM, the woman who is always drunk, I mean the tactics forecaster, requested four capture missions.
I skipped all the stages and didn’t get a single drop, so I decided to discard it. 🫳🗑️

25: Japan Otaku Reviews25/05/26(Mon)18:46

I wrote it myself, but the phrase “women’s time” is really a misleading description.

26: Japan Otaku Reviews25/05/26(Mon)18:47Yeahx12

With this hand, I was able to go from Diamond to Master!Super happy!!I couldn't help but shout when ...

Beltorchika Irma & Autumnura LV65, Sazabi (EX) LV100 defeated, Narrative Gundam C LV100 defeated, The-O (EX) LV100 defeated, Gundam Ez8 (EX) LV100 defeated, Crossbone Gun… 0 TURN 2/5 WIN VS Hinata NEW RECORD BATTLE SCORE 28,180 Defeat Bonus 5,819 Cumulative Damage Bonus 13,576 Turn Bonus 4,088 Victory Bonus 4,697 LV80 Relina Dorian & Peacem… Red Warrior LV100 Tallgeese II LV90 Wing Gundam Zero LV90 Gundam Epion LV90 SCORE 3358 SCORE 2820 SCORE 1671 SCORE 3820 Sazabi (EX) LV100 SCORE 11814 Damage Report Opponent Selection

Beltorchika Irma & Autumnura LV65, Sazabi (EX) LV100 defeated, Narrative Gundam C LV100 defeated, Th...

Match Formation Boost Protagonist Rival Front Position Terrain Information Rear Position Space Unit 1 Supporter Increases all stats of the target unit by 25% (excluding EN) New Mobile Report Gundam W Formation Change Bulk Formation Auto Formation Confirm Formation Combat Power 152,401 LV100 LV90 20% LV90 LV100 LV90 LV90 LV100 LV100 LV80

With this hand, I was able to go from Diamond to Master!
Super happy!!
I couldn’t help but shout when I won after fighting on thin ice.

27: Japan Otaku Reviews25/05/26(Mon)18:47

There doesn’t necessarily have to be a limit on the number of times for anything other than enhanced training…
There are also requests to increase enhancement training as well.

28: Japan Otaku Reviews25/05/26(Mon)18:47

If the number of stages increases, it won’t be a problem for AP consumption either.
I hope it gets added soon… Is that impossible…?

29: Japan Otaku Reviews25/05/26(Mon)18:48

I saw a thread being created after a long time.
What are you doing with the leftover silver medals from the league?
Is it okay to go all in on strengthening the SSR support?

35: Japan Otaku Reviews25/05/26(Mon)18:50Yeahx4

>>29I’m standing every day.

30: Japan Otaku Reviews25/05/26(Mon)18:48

I wish they would mark the request for capturing women as completed if I have already achieved it.
Just having this makes a big difference.
Also, if a woman makes a request, the capture rate will increase or something.

31: Japan Otaku Reviews25/05/26(Mon)18:49

What should I do when I’ve finished skipping all the hard content but still have AP left?

41: Japan Otaku Reviews25/05/26(Mon)18:52

>>31Shall I casually do a normal run or auto-farm?
I’m running auto for G or X with the aim of salvage dismantling.

32: Japan Otaku Reviews25/05/26(Mon)18:49

I want to rewatch the replay, but it’s buggy and keeps freezing…

33: Japan Otaku Reviews25/05/26(Mon)18:50

>>32You can watch replays… Shiraso.

34: Japan Otaku Reviews25/05/26(Mon)18:50

I’m not releasing battleships, so my AP keeps piling up.
The next event is still…

39: Japan Otaku Reviews25/05/26(Mon)18:52

>>34As soon as the battleship returns, I’m releasing it.
You get materials based on the number of times Hello came to you.

36: Japan Otaku Reviews25/05/26(Mon)18:50

After investigating, I found that the minimum for SSR weapon materials is 35 beam shots and the maximum is 128 beam melee attacks.
If you’re not mindful, it can be quite biased.

56: Japan Otaku Reviews25/05/26(Mon)18:56Yeahx1

>>36Beam shooting tends to run out quite a bit…

60: Japan Otaku Reviews25/05/26(Mon)18:57

>>56If you remove the iron and blood, it’s mostly beam shooting…

37: Japan Otaku Reviews25/05/26(Mon)18:51

I collect battleships every day because it’s a waste to let the daily mission coins go to waste.

38: Japan Otaku Reviews25/05/26(Mon)18:51Yeahx3

I don’t really want the silver medal prizes except for weapon upgrades.

42: Japan Otaku Reviews25/05/26(Mon)18:52

>>38I mean, the only prize available is that limited quantity one, and it’s kind of lame…

43: Japan Otaku Reviews25/05/26(Mon)18:53Yeahx1

>>38I want them to sell infinitely for about 10,000 Cap/10 medals.

45: Japan Otaku Reviews25/05/26(Mon)18:54Yeahx1

>>38The UR weapon enhancement itself is easy to obtain with at least two upgrades and five daily rewards, so I hope it stays that way.

40: Japan Otaku Reviews25/05/26(Mon)18:52

I haven’t seen it around all day.

44: Japan Otaku Reviews25/05/26(Mon)18:53Yeahx5

One week is definitely not enough just for the Master League unveiling…

74: Japan Otaku Reviews25/05/26(Mon)19:00

>>44If possible, I wish it would be like one season every day…

46: Japan Otaku Reviews25/05/26(Mon)18:54Yeahx3

The Master League is over in a day, so there’s not much need to play with it afterward.

47: Japan Otaku Reviews25/05/26(Mon)18:54Yeahx2

People who have already reached 150,000 or those who have given up on reaching 150,000 and are writing are split into those two groups, and both have fallen into a state of emptiness, so there’s nothing that can be done about it.
Stop treating the Master League as an event from now on.

50: Japan Otaku Reviews25/05/26(Mon)18:55Yeahx1

>>47No matter how you look at it, it’s only Season 0 right now.

58: Japan Otaku Reviews25/05/26(Mon)18:57Yeahx2

>>47Well, since there are league missions in the usual daily tasks, it seems like it will be a permanent feature.
Otherwise, it would probably be a daily for events.

48: Japan Otaku Reviews25/05/26(Mon)18:55

When there’s a raid, the AP gets used up, so I don’t mind this turn where I can dig for weapon materials and blueprints to my heart’s content.

49: Japan Otaku Reviews25/05/26(Mon)18:55Yeahx1

I finally became someone who understands Miorine, but it’s more like I don’t really want to understand…

51: Japan Otaku Reviews25/05/26(Mon)18:55Yeahx1

I’m increasing the fully developed SSRs while I can.
I finally fully upgraded the Hyakushiki and Justice Metea.

52: Japan Otaku Reviews25/05/26(Mon)18:56

I’m 고민 about who to exchange pregacha with.
I don’t have Le Cygne, but I wonder if it’s actually quite good.

64: Japan Otaku Reviews25/05/26(Mon)18:58

>>52Asuna is strong, but the Le Sign is a bit questionable.
Aerial is stronger.

66: Japan Otaku Reviews25/05/26(Mon)18:58

>>52I think it has the necessary elements for support.

99: Japan Otaku Reviews25/05/26(Mon)19:09

>>66If you want a pilot, it’s like, well…
It’s not about drawing cards, but rather stacking something for the attack, I wonder.

53: Japan Otaku Reviews25/05/26(Mon)18:56

Isn’t it essentially a permanent league rather than an event?

54: Japan Otaku Reviews25/05/26(Mon)18:56

When doing events without AP consumption like this, shouldn’t there also be event stages where you can acquire development items through AP consumption? That’s how I feel.

55: Japan Otaku Reviews25/05/26(Mon)18:56Yeahx1

I was thinking of writing in the survey that I hope they make the strong enemy revival permanent after it ends once.

57: Japan Otaku Reviews25/05/26(Mon)18:57Yeahx4

They went out of their way to create a frame next to the event, and since they won’t be using AP, I think they basically plan to run alongside the event.

59: Japan Otaku Reviews25/05/26(Mon)18:57

I’m just 500 away from reaching Master, but the wall is thick.

65: Japan Otaku Reviews25/05/26(Mon)18:58

>>59In such cases, it might be easier to change the opponent on the left or right edge rather than the center to increase points.

88: Japan Otaku Reviews25/05/26(Mon)19:04

>>59In the master rank, I ended up in the same situation, but when I skipped with all five people, I somehow drew a high roll and gained around 800 points.

61: Japan Otaku Reviews25/05/26(Mon)18:57Yeahx2

I finished the story and completed the parts of Eternal that I could, so I filled in the advanced player panels.
There’s hardly anything to do other than hard skips, requests, and development enhancements.
It’s a G Gen, but it’s not really a G Gen.

63: Japan Otaku Reviews25/05/26(Mon)18:58Yeahx2

>>61If we can strengthen development, isn’t it G Generation?

69: Japan Otaku Reviews25/05/26(Mon)18:59Yeahx1

>>61It was better than Cross Rays, which only dispatched and dismantled Psycho Haros.

62: Japan Otaku Reviews25/05/26(Mon)18:58

Once the trial period is over, it will be something that is always ongoing in conjunction with events…

67: Japan Otaku Reviews25/05/26(Mon)18:59

Beam shooting is likely to be in high demand in the future…

68: Japan Otaku Reviews25/05/26(Mon)18:59

Well, I definitely want to continue the story soon.

70: Japan Otaku Reviews25/05/26(Mon)18:59

I need to save the 00 patches for future considerations.

71: Japan Otaku Reviews25/05/26(Mon)18:59Yeahx1

I thought the addition of 0083 would be around mid-May, so the frequency of events is lower than I expected.

72: Japan Otaku Reviews25/05/26(Mon)18:59Yeahx2

Isn’t the Master League supposed to be a permanent feature with monthly updates?

73: Japan Otaku Reviews25/05/26(Mon)19:00

I heard that Asuna and Shirocco have self-erection skills and I’m feeling inclined to want it.

75: Japan Otaku Reviews25/05/26(Mon)19:00

I want the frequency of content updates to increase.
Not enough…

81: Japan Otaku Reviews25/05/26(Mon)19:02Yeahx1

>>75“You seem to be free, don’t you?”

76: Japan Otaku Reviews25/05/26(Mon)19:01

It seems like the flow for about six months after the release is already set, but the pace of additional content feels a bit slow.

77: Japan Otaku Reviews25/05/26(Mon)19:01

Well, once the Z gacha is over, 0083 will probably come…

78: Japan Otaku Reviews25/05/26(Mon)19:01

I want a weekly content of chess problems with restrictions on the units, not quite at the level of Eternal Road.

79: Japan Otaku Reviews25/05/26(Mon)19:01Yeahx1

I think it’s currently calming down to a level where it’s good enough to play as a side option.

80: Japan Otaku Reviews25/05/26(Mon)19:02Yeahx1

It feels like the users’ strategy completion speed is faster than expected, and development is struggling to keep up.
As there are endless rounds, I hope you do your best…

83: Japan Otaku Reviews25/05/26(Mon)19:03

Well, I guess I have to implement it while depleting the savings from Cross Rays.

84: Japan Otaku Reviews25/05/26(Mon)19:03

I’m having Shirocco become the man who shoots Satkats in the Master League.

85: Japan Otaku Reviews25/05/26(Mon)19:03Yeahx2

Well, looking at the trends of other games, it seems that the basic routine is to have two main types of events for two weeks each, making it a month-long cycle.

92: Japan Otaku Reviews25/05/26(Mon)19:07Yeahx1

>>85The frequency of updates is normal, right?
I understand that it might feel a bit lacking for those who only play this one game because there isn’t any retryable permanent content.

86: Japan Otaku Reviews25/05/26(Mon)19:03

The main stage addition is coming next month, but since it’s Destiny, it seems like it’s going to be a disaster with the Freedom I already have.

87: Japan Otaku Reviews25/05/26(Mon)19:04

You can just throw in UR without having to think about tags or anything for the scenario.

89: Japan Otaku Reviews25/05/26(Mon)19:05

No matter how many beam shots, awakenings, and the two special types there are, it’s never enough.
Beam melee and physical shooting are seriously unnecessary.

91: Japan Otaku Reviews25/05/26(Mon)19:07Yeahx1

Right now, the initial 5 consecutive gacha for the master looks like this.The scene looks completely...

“` Opponent selection changeable 2 times remaining Battle history MASTER LEAGUE Current score 0 Pt League promotion score – Pt Battle 0 Star’s heartbeat is love Enhancement Stage Development My page Gacha Menu “`

Right now, the initial 5 consecutive gacha for the master looks like this.
The scene looks completely different from the sparkling excitement of the first day.

98: Japan Otaku Reviews25/05/26(Mon)19:09Yeahx2

>>91Aslan at the front is a nuisance.

108: Japan Otaku Reviews25/05/26(Mon)19:11Yeahx2

>>98And of course, the Justice owner also has the Strike Freedom.

93: Japan Otaku Reviews25/05/26(Mon)19:07

I understand that you can’t just add things quickly because there’s a roadmap, but I want you to add various main features soon!
Specifically, it’s Char’s Counterattack…!

94: Japan Otaku Reviews25/05/26(Mon)19:07

The one on the far right and the far left look kind.

95: Japan Otaku Reviews25/05/26(Mon)19:07

In my case, I lack enough armed enhancement UR, so I don’t usually run into shortages of other things.
I should have just worked at the ball factory for the first month.

96: Japan Otaku Reviews25/05/26(Mon)19:08

I feel that the problem is that the strong enemy invasion is weak as content.
The event period is short, though.

101: Japan Otaku Reviews25/05/26(Mon)19:09

>>96I wrote it in the survey, but I wish the strong enemy arrival would come with at least a bit of story.

103: Japan Otaku Reviews25/05/26(Mon)19:09

>>96Also, most people finish the Master League on the first or second day, so it doesn’t really feel like the event lasts for a long time…

107: Japan Otaku Reviews25/05/26(Mon)19:11Yeahx1

>>103It’s tough to keep doing the same heavy grind every day, so finding a good balance is difficult…

97: Japan Otaku Reviews25/05/26(Mon)19:08

The development materials for the Iron-Blooded are heavy, so the requests for aircraft delivery are tough.
The Gundam frame is one thing, but it requires 16 materials for the leak shadow…

100: Japan Otaku Reviews25/05/26(Mon)19:09

A surprise attack is probably scheduled for twice a month, right?
The red Gundam just cut in.

102: Japan Otaku Reviews25/05/26(Mon)19:09

I hope the capture comes soon because the Master League doesn’t use AP.

104: Japan Otaku Reviews25/05/26(Mon)19:10

I have fully upgraded all the development SSRs to 3 stars, but for some reason, the materials for the G-Gundam series are the most lacking, possibly because it’s easier to avoid getting stuck in captures.

105: Japan Otaku Reviews25/05/26(Mon)19:10

Z has been able to get ☆3 and ☆2, but I’m unsure whether to do the follow-up gacha.

106: Japan Otaku Reviews25/05/26(Mon)19:10Yeahx1

In other words, if the event density (excluding after completing the event story viewing or finishing the event rewards in this case) becomes too high, it can become overwhelming when adding a main stage…

109: Japan Otaku Reviews25/05/26(Mon)19:11

Do this kind of thing in Katagiri.
Do this kind of thing in Katagiri.

– Give 3000 CAPITAL – Skip – Sumeragi Lee Noriega – I will evaluate your performance – Home Strengthening Stage My Base Free Gacha Menu

110: Japan Otaku Reviews25/05/26(Mon)19:11

I think G Gundam has a lot of demands.

111: Japan Otaku Reviews25/05/26(Mon)19:12

I pulled two Gunpla builders in succession, but as of now, the only Gunpla tags I have are for these guys’ mobile suits plus the Red Warrior.
Even if a Bilstein comes, it will probably have Rage on it, I wonder if there’s anything useful coming in the future…

112: Japan Otaku Reviews25/05/26(Mon)19:12

Regardless of the league, if we focus solely on the event, we won’t be able to obtain development materials, so while we’re farming, I hope random unrelated work logos will drop.

113: Japan Otaku Reviews25/05/26(Mon)19:12

I wonder when the next event will start.

114: Japan Otaku Reviews25/05/26(Mon)19:13

>>113I think it’s from the 31.

116: Japan Otaku Reviews25/05/26(Mon)19:13

>>113Late May!

121: Japan Otaku Reviews25/05/26(Mon)19:14

>>116Well, it’s still May until 23:59 on May 31st.

115: Japan Otaku Reviews25/05/26(Mon)19:13Yeahx2

I have all the materials, but I haven’t made a single Devil Gundam or GN Arms because I feel it’s a waste to use the materials…

117: Japan Otaku Reviews25/05/26(Mon)19:14Yeahx4

The pickup will finish at noon on May 31, so the next event will probably be in the afternoon.

118: Japan Otaku Reviews25/05/26(Mon)19:14

To summon characters whose requests are not completed, cancel a character that has already reached rank 5 and summon the completed capture at rank 5.
I want everyone to experience that hell and quickly flood the management with complaints…

119: Japan Otaku Reviews25/05/26(Mon)19:14

They’re calling it a trial event, so there will probably be some improvements to some extent.
It’s a bit funny that it has turned into such an obvious cash slap contest.

125: Japan Otaku Reviews25/05/26(Mon)19:15

>>119Spending a large amount of money on a social game won’t make you feel good in player-versus-player situations, and that’s an issue in itself…

127: Japan Otaku Reviews25/05/26(Mon)19:16Yeahx1

>>125The problem is that even excessive spending doesn’t seem to feel that good.

137: Japan Otaku Reviews25/05/26(Mon)19:20Yeahx1

>>127Well, even as a free-to-play player, it’s possible to reach Master 150,000 with just some effort, so the advantages of spending money are somewhat questionable… It’s probably better not to worry about it too much.

140: Japan Otaku Reviews25/05/26(Mon)19:21Yeahx4

>>127I have never seen someone who is truly dissatisfied just by speaking on behalf of others.
I often see discussions about the number of defenses and so on, but basically, it’s just representing.

126: Japan Otaku Reviews25/05/26(Mon)19:16Yeahx2

>>119It would have been better if there was something like a counterargument against the Kirarasrux formation.

120: Japan Otaku Reviews25/05/26(Mon)19:14

It was really tough not having enough materials for the development request while a strong enemy was invading!

122: Japan Otaku Reviews25/05/26(Mon)19:15

I was wondering if I could trade the extra development materials for something else.
It’s fine even if the exchange rate is terrible.

135: Japan Otaku Reviews25/05/26(Mon)19:20

>>122I think we don’t really need the development materials themselves.
Now there are already hundreds left, and they serve no purpose as shackles; they are just unnecessary tokens in the game.
If you want to stuff it, isn’t it enough to just have SR or something like that?

123: Japan Otaku Reviews25/05/26(Mon)19:15Yeahx1

Actually, there was supposed to be an additional Etaro mission to match Master League Season 0, but it got postponed…

124: Japan Otaku Reviews25/05/26(Mon)19:15

It felt like I just finished the Astrea event on the first day and could skip the rest, but having the development route map (with multiple additional units) significantly changes the satisfaction level.

128: Japan Otaku Reviews25/05/26(Mon)19:17Yeahx5

If you hit it with a stack of cash, you can win easily, and even without cash, you can defeat it by cleverly arranging your formation and placement, so I have no major complaints about the balance anymore.
I want more changes and more battle occurrences.

130: Japan Otaku Reviews25/05/26(Mon)19:18Yeahx2

>>128Personally, I feel like people who pay money to get ridiculously strong are the ones doing the event bosses.

163: Japan Otaku Reviews25/05/26(Mon)19:27

>>128I realized that after trying out formations on the right or left edge, I could just go to the center, which made me satisfied with the number of practice shots for party building.

129: Japan Otaku Reviews25/05/26(Mon)19:17

If the Master League was originally intended to be an event format, then I don’t understand why it’s not grouped under the event tab and instead included in the daily missions…

131: Japan Otaku Reviews25/05/26(Mon)19:19Yeahx1

The development of Devil Gundam made me go “ugh” for the first time in a while.
The amount of gold and experience materials needed is amazing.

133: Japan Otaku Reviews25/05/26(Mon)19:20Yeahx1

>>131This is Devil Gundam! The power of the devil!

139: Japan Otaku Reviews25/05/26(Mon)19:21

>>131Requiring 60 for 4 characters is too atrocious.

132: Japan Otaku Reviews25/05/26(Mon)19:19

I’m worried that if the player doesn’t use EX moves, they might lose the attention of the important customers.

134: Japan Otaku Reviews25/05/26(Mon)19:20

I’m looking forward to the permanent Etaromission.
It’s understandable that the balance adjustment has been postponed, but I hope it comes soon~

136: Japan Otaku Reviews25/05/26(Mon)19:20

Basically, it seems like the conditions will be set up to treat the previous limited UR favorably.

138: Japan Otaku Reviews25/05/26(Mon)19:20

Isn’t it possible to give the AI just a little more direction or at least some tendencies for its actions?

141: Japan Otaku Reviews25/05/26(Mon)19:21Yeahx1

Because when the contents of the box in Astray started to loop, it didn’t taste good.
I had the luxury to spend stamina on hard skips, which actually helped me.
I wonder what 0083 will be like…

142: Japan Otaku Reviews25/05/26(Mon)19:21

I don’t want the high score to be erased when the opponent is switched.

146: Japan Otaku Reviews25/05/26(Mon)19:22Yeahx3

>>142Isn’t the highest score something you couldn’t see on the Masuri home screen or the first screen that comes up when you press the Masuri tab?

148: Japan Otaku Reviews25/05/26(Mon)19:23

>>142The highest score is saved on the Masuri top screen.

153: Japan Otaku Reviews25/05/26(Mon)19:24

>>142The cumulative highest score is recorded and the total value is displayed on the master league’s top screen, so it’s okay.
If you update the lower areas one at a time, the total maximum value won’t decrease.
I think it would be better to explain how to play, as this area is hard to understand.

157: Japan Otaku Reviews25/05/26(Mon)19:25

>>153It’s not that; it’s because I don’t know how much it was before, so when I update it, it’s hard to tell if it’s exceeding that amount, right?
There’s no reason not to update it at a high place.

143: Japan Otaku Reviews25/05/26(Mon)19:22Yeahx2

It’s hard to say, but while we’re both foolish, the fact that the other side is also foolish gives us some openings to exploit.

144: Japan Otaku Reviews25/05/26(Mon)19:22Yeahx1

R Jaja’s repeated requests are quietly tough, Lady Haman.

152: Japan Otaku Reviews25/05/26(Mon)19:23

>>144Isn’t it fine after the second time?

145: Japan Otaku Reviews25/05/26(Mon)19:22Yeahx3

The changes I want from AI are just to always use maximum firepower regardless of the relationship with the chest… and after that, I’m fine with whatever…

158: Japan Otaku Reviews25/05/26(Mon)19:26Yeahx2

>>145In this case, it becomes even more difficult to win against fully leveled opponents, so I think it would be better to remember the current AI’s judgment criteria.
If an all-out attacker’s EX is unleashed three times in a row from the start, I’ll evaporate!

166: Japan Otaku Reviews25/05/26(Mon)19:27Yeahx1

>>158I understand if you just want to make the attack side stronger, but…
So, if they suddenly can’t win overtly, it’s obvious that the number of people complaining will increase…

147: Japan Otaku Reviews25/05/26(Mon)19:22

By the way, I wonder if the issue with the background music will be resolved.
I’ve heard that in other licensed games, the original BGM is only available during the event period, and if you really want to play it, it seems like it can only be done in a format where you have to pay a monthly fee of 3,000 yen.

149: Japan Otaku Reviews25/05/26(Mon)19:23Yeahx3

If I can reach Master, I think the rewards will be negligible.

155: Japan Otaku Reviews25/05/26(Mon)19:24

>>149That’s true, but it’s human nature to want to aim higher.

164: Japan Otaku Reviews25/05/26(Mon)19:27Yeahx2

>>155Throw that away regarding social games.
Or become rich.

150: Japan Otaku Reviews25/05/26(Mon)19:23Yeahx3

I think the current moment for the foolish AI is the easiest.
If I become smarter or if I’m the only one doing things manually, it will definitely be tough.

151: Japan Otaku Reviews25/05/26(Mon)19:23

I want to mess with the initial formation too.
I want to playfully do an Imperial Cross.

156: Japan Otaku Reviews25/05/26(Mon)19:24Yeahx1

>>151It might be good to have 10 available spaces for arrangement.
The formation changes depending on the person.

154: Japan Otaku Reviews25/05/26(Mon)19:24

I feel like it might be more interesting to completely seal off the EX techniques.

162: Japan Otaku Reviews25/05/26(Mon)19:26

>>154Camille is the strongest pilot in terms of firepower in every situation because of EX.

160: Japan Otaku Reviews25/05/26(Mon)19:26

I want you to do something about the necessary level of development and development materials for the second half of the scenario…

161: Japan Otaku Reviews25/05/26(Mon)19:26Yeahx3

Please spare me from doing it manually, Mofu.
Real-time manual is just too much for me, Mofu.
I think it’s fine to have content that effectively uses auto features since Etaro is manual content.

165: Japan Otaku Reviews25/05/26(Mon)19:27Yeahx5

To be honest, the reaction from the management to the survey was too good.
It seems a bit off to think that just complaining will work.

167: Japan Otaku Reviews25/05/26(Mon)19:28

Those who haven’t come to the latter half of the story aren’t motivated to work on development at this stage either.
I want the continuation soon…

168: Japan Otaku Reviews25/05/26(Mon)19:29

There are also tactics that exploit the foolish behavior of AI.

169: Japan Otaku Reviews25/05/26(Mon)19:29Yeahx2

I think it’s fine to let only the AI on the PC wear geta if possible.
Even if the NPC loses due to a disadvantage, no one will recognize it.

170: Japan Otaku Reviews25/05/26(Mon)19:30Yeahx2

Thanks to Z Gundam’s playful behavior of firing at the gray, I, who was able to conquer Master in the middle, can’t say anything.

171: Japan Otaku Reviews25/05/26(Mon)19:30Yeahx2

I think it’s reasonable that if you can just spend money, you can rise to the top because the range of player skill involved is narrow.

172: Japan Otaku Reviews25/05/26(Mon)19:31

AP recovery items don’t really accumulate in this game.
I wish they would at least make the daily 50 into a recovery item.

173: Japan Otaku Reviews25/05/26(Mon)19:34Yeahx4

Well, I think it’s okay to write clearly in the survey that the other person should stay foolish while we act smart.
We’re not just fighting over limited rewards in a really competitive way; it’s not bad for us as players to demand favorable conditions, regardless of the operators’ perspective.

174: Japan Otaku Reviews25/05/26(Mon)19:36Yeahx3

Simply relying on mistakes and luck with a prayer game is boring…

176: Japan Otaku Reviews25/05/26(Mon)19:37Yeahx2

>>174That being said, it’s still just a matter of us manually controlling the AI’s behavior here with Eternal.
Otherwise, I’ll be overwhelmed by status violence and it will end there.

175: Japan Otaku Reviews25/05/26(Mon)19:37

I want critical and tension-up skills to be used first, just like attack plus.

177: Japan Otaku Reviews25/05/26(Mon)19:37Yeahx1

I think it’s fine for AI to be as smart as it is now, because if it gets any smarter, it will lose the chance to turn the tables.

178: Japan Otaku Reviews25/05/26(Mon)19:37

I want heavy spenders to enjoy themselves for the sake of distribution, but it doesn’t really seem that fun in the league.

179: Japan Otaku Reviews25/05/26(Mon)19:38

When you achieve a perfect record as a master, there’s nothing more to do.

180: Japan Otaku Reviews25/05/26(Mon)19:38Yeahx1

It’s concerning from a service perspective that customers don’t use the EX weapons they acquired with stacks of cash.
That aside, it’s too intense when NPCs are too serious, so I wish they would ease up a bit.

181: Japan Otaku Reviews25/05/26(Mon)19:38Yeahx1

I don’t need any chances for a reversal; AI, become smarter.

182: Japan Otaku Reviews25/05/26(Mon)19:38

It seems that tower defense-type content against gradually stronger NPCs is indeed effective.

183: Japan Otaku Reviews25/05/26(Mon)19:39Yeahx1

Since my combat power is around 160,000, I’m strategizing and praying, but I think players with over 200,000 combat power will probably just skip through the game carelessly on the first day.

191: Japan Otaku Reviews25/05/26(Mon)19:41Yeahx1

>>183If I think of it as a consistent aspect rather than an event, I feel like that might be good enough rather than taking too much time.
It seems that as the difficulty increases, additional Etaro will be added as needed, and the missions will also increase.

184: Japan Otaku Reviews25/05/26(Mon)19:39Yeahx1

It will end without being able to do anything.
It feels like we can’t have a decent conversation unless we charge and go for a ☆3 rating?

193: Japan Otaku Reviews25/05/26(Mon)19:41

>>184I’m a free player with no luck and only one UR, but I was able to win all matches in Master.

194: Japan Otaku Reviews25/05/26(Mon)19:41

>>184If you are overwhelmingly weak, placing the character with the lowest HP in the back line will attract the attackers, allowing you to surround them and support with attacks to kill them.
Attack pilots are a luxury for weak units.
We fight with support and endurance.

195: Japan Otaku Reviews25/05/26(Mon)19:41

>>184If I don’t understand what’s in my hand, I can’t say anything, but I’ll raise my understanding of AI and leave it to luck.

185: Japan Otaku Reviews25/05/26(Mon)19:39

It would have been nice to have some material upgrades to match the Master League.
It seems that people who are stuck with diamonds and platinum can’t really update much even if they want to.

186: Japan Otaku Reviews25/05/26(Mon)19:39

I wonder if the heavy spenders in this game are really concerned about performance… I don’t have that impression from some overseas players.

192: Japan Otaku Reviews25/05/26(Mon)19:41

>>186It doesn’t get said much when it’s a good thing.
Until it’s properly corrected for being bad, you’ll be called trash or worthless, beaten down with words.

187: Japan Otaku Reviews25/05/26(Mon)19:40

It’s not like I’m going to use a special move here or anything!
I switched these two things around… and it felt like I cleared it!

188: Japan Otaku Reviews25/05/26(Mon)19:40

Once you can enjoy high-level spending, it’s all about the rankings, but beyond that is hell…
Even without a significant reward, just having a ranking can start creating tension.
And the casual layer will perish.
It is destined to perish!

189: Japan Otaku Reviews25/05/26(Mon)19:40

The Master League is interesting if it’s at a stage where trial and error can lead to progress.
I’m just going to pray for an opponent I can win against in the master division.

190: Japan Otaku Reviews25/05/26(Mon)19:41

When I watch the battle in the heavens, I can’t help but think it’s so rough…?

196: Japan Otaku Reviews25/05/26(Mon)19:42

For some reason, Sazabi learns to go for close-range punches in the game.

208: Japan Otaku Reviews25/05/26(Mon)19:46

>>196If you modify the beam tomahawk to weaken the shot rifle, it will start using the rifle.
Usually, the pilots riding the Sazabi have the lowest melee combat skill, so they end up choosing the weakest weapon, the Tomahawk, and as a result, they charge in.

197: Japan Otaku Reviews25/05/26(Mon)19:43Yeahx1

If the heavy pay-to-win players come with proper formations and placements from next time, I think we won’t be able to win without a stupid AI.

207: Japan Otaku Reviews25/05/26(Mon)19:46Yeahx1

>>197By making it a defense type with Mikayona and another person, or just having characters like Kira or Camille on board with support UR pilots, I would probably throw up.

198: Japan Otaku Reviews25/05/26(Mon)19:43

One reason why the S Gundam is strong is that its Incumbers, which deal high firepower, are critical weapons that the AI often utilizes.

  • Related Posts

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    Users discuss bond level mechanics in a game, expressing dissatisfaction with quick maxing and character interactions.

    Read more

    [Monster Hunter Wilds] I wonder if those who bomb with low ratings want to kill the series.

    Monster Hunter fans should give high ratings post-update to support the game’s future, avoiding low ratings that harm it.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    • June 15, 2025
    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    • June 15, 2025
    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    • June 15, 2025
    [Rune Factory] I’m sorry, but I live behind the general shrine.

    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    • June 15, 2025
    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    • June 14, 2025
    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.