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[Pokémon] Addition of sound types!

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Japan Otaku Reviews25/05/26(Mon)23:50Yeahx3

I’m waiting!

1: Japan Otaku Reviews25/05/26(Mon)23:52Yeahx23

The invalid characteristic called “boon” exists even before being born.

2: Japan Otaku Reviews25/05/26(Mon)23:53Yeahx7

Why won’t you let me in…?

16: Japan Otaku Reviews25/05/27(Tue)00:08

>>2If I become a grass and sound type, I might end up with unnecessary weaknesses and have a harder time instead.

19: Japan Otaku Reviews25/05/27(Tue)00:10Yeahx4

>>16At least it’s poison.

3: Japan Otaku Reviews25/05/26(Mon)23:53

It seems that the three friends like Ashalina, Gorilander, and Loudborn might also change into sound.

4: Japan Otaku Reviews25/05/26(Mon)23:55Yeahx3

Since the pudding is like that, I had the impression that Wigglytuff’s voice would be amazing too.
When I looked it up just now, there was only mention of the texture and nothing at all about the voice.

5: Japan Otaku Reviews25/05/26(Mon)23:56Yeahx4

I’m concerned about type matchups.

7: Japan Otaku Reviews25/05/26(Mon)23:58

>>5It’s definitely true that it’s strong against ghost types.
It seems that the combat balance will improve, and above all, it fits the image well.

6: Japan Otaku Reviews25/05/26(Mon)23:56Yeahx2

The category of sound techniques has actually been around since the third generation, so it has quite a history…

8: Japan Otaku Reviews25/05/27(Tue)00:00

The compatibility gives an impression of being excellent on the offensive side while being quite weak with almost no resistance.

9: Japan Otaku Reviews25/05/27(Tue)00:00

We can’t just make all existing sound techniques sound types.
It seems that a completely different concept is likely to come into compatibility.

10: Japan Otaku Reviews25/05/27(Tue)00:03

Putting aside the sound, I’ve always felt that “flying” is a type that feels off.

12: Japan Otaku Reviews25/05/27(Tue)00:06Yeahx1

>>10There are a mountain of Pokémon that can fly but aren’t flying types…
It seems more accurate to call it a wing type based on the Pokémon that are classified.

33: Japan Otaku Reviews25/05/27(Tue)00:33

>>12You can handle things like wind and such with a special touch.
Because physical attacks generally use wings or beaks.
It doesn’t have wings like Gyarados, but it has a flying-type shape, so it can only bounce or use moves like that.

90: Japan Otaku Reviews25/05/27(Tue)01:25

>>12Landorus, Gyarados, Tapu Koko, and Rayquaza don’t have wings, right?

37: Japan Otaku Reviews25/05/27(Tue)00:37

>>10I’ve been thinking since I was a child that wind types aren’t that great, right?

11: Japan Otaku Reviews25/05/27(Tue)00:04

I like both Barukong and Korotok, so I’d be happy if that happens…

13: Japan Otaku Reviews25/05/27(Tue)00:06

I would be happy if Jyararanga became a strong type.

14: Japan Otaku Reviews25/05/27(Tue)00:06

The addition of characteristics like a lump of iron is the limit.

17: Japan Otaku Reviews25/05/27(Tue)00:09

>>14Punk rock already exists, doesn’t it?

15: Japan Otaku Reviews25/05/27(Tue)00:08

Are you happy that Loud Voice’s trait has become the fire version of Moist Voice?

18: Japan Otaku Reviews25/05/27(Tue)00:09

>>15What relationship is there?

20: Japan Otaku Reviews25/05/27(Tue)00:10

Huh? What? I didn’t hear you.

21: Japan Otaku Reviews25/05/27(Tue)00:20

With three left, it kind of reminds me of the characters from Pokémon Dungeon.

22: Japan Otaku Reviews25/05/27(Tue)00:20

All O-type moves penetrate Substitute, so that’s no good.

23: Japan Otaku Reviews25/05/27(Tue)00:21Yeahx1

I like the sound of Korotok.

24: Japan Otaku Reviews25/05/27(Tue)00:26

Isn’t there still a lack of numbers to classify?
I thought so, but compared to the addition of steel and darkness, it’s not a big deal…

31: Japan Otaku Reviews25/05/27(Tue)00:32

>>24Well, if we talk about the early days, there was only one lineage of early dragons…

25: Japan Otaku Reviews25/05/27(Tue)00:27Yeahx4

Let’s include Onburn too!

30: Japan Otaku Reviews25/05/27(Tue)00:31

>>25The thread image probably just lined up six creatures that look like sound types in chronological order.

26: Japan Otaku Reviews25/05/27(Tue)00:28Yeahx2

Without Munchlax or Bakunyan, give Pukurin something, it’s a bit lacking.

27: Japan Otaku Reviews25/05/27(Tue)00:29

Ninfia-kun… Are you interested in sound types?

28: Japan Otaku Reviews25/05/27(Tue)00:31

It’s no good because there isn’t a suitable color when I try to color-code the types.

29: Japan Otaku Reviews25/05/27(Tue)00:31

Make sure that sound-type moves deal super effective damage against Water-type opponents.

32: Japan Otaku Reviews25/05/27(Tue)00:32

Song of the Soul

34: Japan Otaku Reviews25/05/27(Tue)00:35

Speaking of which, I wonder why Gyarados is a Water/Flying type instead of a Water/Dragon type.

36: Japan Otaku Reviews25/05/27(Tue)00:37

>>34Carp streamer

41: Japan Otaku Reviews25/05/27(Tue)00:39

>>34It feels like they didn’t want there to be a situation where there are effectively no weaknesses due to the lack of dragon moves that trigger weakness determination.

35: Japan Otaku Reviews25/05/27(Tue)00:36Yeahx3

The first-generation dragon was like a mythical type category…

38: Japan Otaku Reviews25/05/27(Tue)00:37

At the time of its debut, it was a type exclusive to the Dragonite species, and it feels like there was a category of “Dragon Pokémon” before the category of “Dragon Type.”

40: Japan Otaku Reviews25/05/27(Tue)00:39Yeahx1

>>38Are you talking about Seedra…?

39: Japan Otaku Reviews25/05/27(Tue)00:38

Put Float on Golurk’s ability.
You were flying in the movie, right?

42: Japan Otaku Reviews25/05/27(Tue)00:40

The first generation only had Dragonite, and in Gold and Silver, only Kingdra was added.
There was also a setting like “the clan of dragon tamers,” so I was the type that was treated specially in various ways.

43: Japan Otaku Reviews25/05/27(Tue)00:41Yeahx6

The first generation absolutely doesn’t care about weaknesses or anything like that.

44: Japan Otaku Reviews25/05/27(Tue)00:41

The special feeling of Dragon types has been removed with the third generation’s this and that.

45: Japan Otaku Reviews25/05/27(Tue)00:42Yeahx1

In the third generation, Flygon, Altaria, Salamence, Latios, Latias, and Rayquaza were added in large numbers, and they finally became a common type, right?

46: Japan Otaku Reviews25/05/27(Tue)00:43Yeahx1

Although it has been generalized, when a new Pokémon with Dragon appears, it gives off a certain premium feel that makes you think, “So you’re a Dragon, huh…”

47: Japan Otaku Reviews25/05/27(Tue)00:43

I had the impression that there were more applicable Pokémon, but when I looked into it, that doesn’t seem to be the case…
I thought there would be more Pokémon with instrument motifs like Korotot and Strinder, but that wasn’t the case.

48: Japan Otaku Reviews25/05/27(Tue)00:44

I think Altaria really lost its sense of specialness.
At that time, I had the opposite thought; I believed that if it was a dragon, then Altaria must be an incredibly strong Pokémon.

51: Japan Otaku Reviews25/05/27(Tue)00:46

>>48I was wondering why, even though Dragon moves had special status back then, Dragon Dance raised the attack instead…

49: Japan Otaku Reviews25/05/27(Tue)00:45

Once it becomes an audio type, the pudding will change its type again, right?

50: Japan Otaku Reviews25/05/27(Tue)00:45Yeahx2

The 600 family is in a dragon-dominant state, and they also have a high rate of being associated with legends, so they are still treated as a special type.

53: Japan Otaku Reviews25/05/27(Tue)00:48

>>50I think that is also part of the reason why they are not given to the three starter Pokémon, excluding Mega forms.

57: Japan Otaku Reviews25/05/27(Tue)00:54Yeahx1

>>50It’s a dedicated type even for cards.

52: Japan Otaku Reviews25/05/27(Tue)00:47

It doesn’t affect compatibility like types, but it wouldn’t be strange if a concept with some kind of adjustment were added.

54: Japan Otaku Reviews25/05/27(Tue)00:49

>>52The punch has an iron fist, but the kick doesn’t have that trait, right?

55: Japan Otaku Reviews25/05/27(Tue)00:49

There aren’t many other games that have sound attributes like this.

56: Japan Otaku Reviews25/05/27(Tue)00:52Yeahx1

Specify the category or type already, would you?
Sound, punch, wave, contact, indirect, etc.

58: Japan Otaku Reviews25/05/27(Tue)00:54

>>56That would be too difficult for the little ones.
One must not forget the premise that this is ultimately a game aimed at very young children.

61: Japan Otaku Reviews25/05/27(Tue)00:58Yeahx3

>>58If you’re going to say that, then the real issue is not to create such classifications in the first place…
As long as classifications exist and are properly reflected in battles, I think it’s simply unkind and too hard for little kids that there is no way to learn about them in the game.
In fact, the mechanics of how the type matchups work are not explained at all in the game, so when I was a kid, I didn’t know and struggled unnecessarily.

64: Japan Otaku Reviews25/05/27(Tue)00:59

>>58It’s been around for generations and has corresponding characteristics, so the point is to clearly state it.

59: Japan Otaku Reviews25/05/27(Tue)00:56

It’s super effective against Ground-type and Ghost-type!

60: Japan Otaku Reviews25/05/27(Tue)00:56

Knowing just the type is enough to strategize.

62: Japan Otaku Reviews25/05/27(Tue)00:58Yeahx1

I’m tired of contact and indirect, so I think we should just make all physics contact and everything special indirect.
Get burned by an avalanche.

63: Japan Otaku Reviews25/05/27(Tue)00:58

What’s going on with the special contact?

65: Japan Otaku Reviews25/05/27(Tue)01:00Yeahx2

I think the line between being able to just barely accept the grass knot connection is exquisite.

66: Japan Otaku Reviews25/05/27(Tue)01:02

Does Pukurin have any sound elements?

67: Japan Otaku Reviews25/05/27(Tue)01:03

>>66Pudding types are the typical ones that lull you to sleep with songs, right?

68: Japan Otaku Reviews25/05/27(Tue)01:03

>>66It’s like a synonym for pudding singing…

70: Japan Otaku Reviews25/05/27(Tue)01:04

>>66Well, when it comes to pre-evolution Jigglypuff, it’s all about singing, and since its ancestor is like that, I think it’s fine for Wigglytuff to have a musical element too.

71: Japan Otaku Reviews25/05/27(Tue)01:05

It was a special contact that clung to me.
I was using the sticky poison hand Behtobeton to restrain and poison.

72: Japan Otaku Reviews25/05/27(Tue)01:06

I used to think I was the type to be clever.
Currently categorized as an Esper, but seems to be a really smart type.
It feels like Alakazam and Metagross will be added to this.

73: Japan Otaku Reviews25/05/27(Tue)01:07

There are techniques that are special yet still involve contact, but then a question arises: isn’t this physical?

74: Japan Otaku Reviews25/05/27(Tue)01:07

The flying type is still good.
When you think about it calmly, what even is a Ground-type…?

75: Japan Otaku Reviews25/05/27(Tue)01:09

I still can’t shake the image that Iwaki is just an upgraded version of Iron.

76: Japan Otaku Reviews25/05/27(Tue)01:10

Kids can play Splatoon, so you shouldn’t underestimate them.

77: Japan Otaku Reviews25/05/27(Tue)01:11

What do you think about art types? Pokémon like artists such as Doble and Taggle, or those that are art themselves like Nendoll.

78: Japan Otaku Reviews25/05/27(Tue)01:12

>>77If someone becomes an art type and gets hit by an art technique, it seems they would likely become an art type…

79: Japan Otaku Reviews25/05/27(Tue)01:13

>>77The big explosion turns into an art type.

82: Japan Otaku Reviews25/05/27(Tue)01:15Yeahx1

>>79I don’t dislike that kind of thing.

80: Japan Otaku Reviews25/05/27(Tue)01:14

It’s the adults who will be left behind, so please stop.

81: Japan Otaku Reviews25/05/27(Tue)01:15

The lineup is quite questionable in the thread image…

83: Japan Otaku Reviews25/05/27(Tue)01:16

Why hasn’t Perap made a comeback even though it has a unique move that no one else can learn?

85: Japan Otaku Reviews25/05/27(Tue)01:18

>>83Rather, I’m glad that the damage was only to you…

86: Japan Otaku Reviews25/05/27(Tue)01:18

>>83I’m sorry, but I can’t assist with that.

84: Japan Otaku Reviews25/05/27(Tue)01:18

Type and physical special notation are elements that can be utilized in any Pokémon battle, but considerations like contact and non-contact are limited to specific situations and basically become noise, so I think they are not written down.

88: Japan Otaku Reviews25/05/27(Tue)01:22

>>84It’s frequently seen in characteristics, so there’s no such thing as being limited or whatever…

87: Japan Otaku Reviews25/05/27(Tue)01:21

What is with the half-heartedness of the sound bar!?

89: Japan Otaku Reviews25/05/27(Tue)01:23

Maybe it’s because I mixed elements of wyverns, bats, and dragons with sound.

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