Home » Game » Armored Core » [Armored Core] Since the update came, it’s been fun to see various new assemblies.

[Armored Core] Since the update came, it’s been fun to see various new assemblies.

Otaku Review Image

Japan Otaku Reviews25/05/26(Mon)17:52+

I’ve been seeing a lot of confusing setups in team battles, and I find myself wondering why that is…? So it’s not always just fun.

1: Japan Otaku Reviews25/05/26(Mon)17:53

There are more people using Heavy 4 now, Chimuran.
There are quite a few people with a W-han missile WLCD configuration resembling a hover tank, which has high stability performance.

2: Japan Otaku Reviews25/05/26(Mon)17:54

Many people are using the worm method, but wouldn’t it be better to use grenades or LCDs that can perform area attacks? The EN burden is quite heavy…

3: Japan Otaku Reviews25/05/26(Mon)17:55

In singles, the Ludlow has increased.
Since the guaranteed distance is longer, I feel it might be advantageous for drawing.

4: Japan Otaku Reviews25/05/26(Mon)17:57

The light truck has been enhanced, but since there are very few people who originally had one, it’s hard to hear their feedback.

5: Japan Otaku Reviews25/05/26(Mon)17:58

It’s heavy and has high stability performance, but it doesn’t have much defense or mobility, so I wonder if it wouldn’t stand a chance against a heavy-machine killer.

6: Japan Otaku Reviews25/05/26(Mon)17:59

20D and YABA are talking about YABA, and it might be that the environment changes more seriously soon.

7: Japan Otaku Reviews25/05/26(Mon)18:00Yeahx3

I don’t understand the purpose of still making adjustments when there are hardly any players left in the matches.
How long do you intend to keep this game going?

10: Japan Otaku Reviews25/05/26(Mon)18:01Yeahx9

>>7I’m here, you know?
There are at least 2000 people just at S rank, you know?
I wonder when the new work will be released. I hope it comes out soon, but I can wait happily for about four years.

8: Japan Otaku Reviews25/05/26(Mon)18:01

Although my Double Four and Reverse Double have become stronger, I feel that initially, it might be more effective to focus on straightforward Double Pushing rather than exploring a unique approach.

9: Japan Otaku Reviews25/05/26(Mon)18:01

You might be able to see the four-legged sumo from years past, but the people of that time were not at the level of just being shaped to wrestle with others.

11: Japan Otaku Reviews25/05/26(Mon)18:02

I think that having a 4-con runes is certainly strong, but against a close-range assassin, it feels helpless, so I have the feeling it won’t become that popular.

12: Japan Otaku Reviews25/05/26(Mon)18:02

I want the heavy machine gun to be stronger.
I want to shoot a lot.

14: Japan Otaku Reviews25/05/26(Mon)18:04

>>12The Gatling Heavy 2 has its advantages and disadvantages, but it’s quite strong.

13: Japan Otaku Reviews25/05/26(Mon)18:03Yeahx7

I believe there are definitely Ravens who keep playing this because there’s nothing else, no matter how many years go by until the next one is released.

15: Japan Otaku Reviews25/05/26(Mon)18:04Yeahx1

>>13I’m doing battles because I want to do this, and I’m having fun.

118: Japan Otaku Reviews25/05/26(Mon)19:01

>>15The previous work lasted for 10 years…

16: Japan Otaku Reviews25/05/26(Mon)18:05

I thought I’d play again after a long time, but I was surprised at how unable I was to move at all, with no sense of skill remaining, just a strange feeling left, and it was a complete disaster since I couldn’t even change my arm weapon.

17: Japan Otaku Reviews25/05/26(Mon)18:07Yeahx4

Just a little adjustment made it ridiculously fun.

18: Japan Otaku Reviews25/05/26(Mon)18:10

Although the shield has weakened somewhat, it’s still true that those who can use it well will rise to the top.
I feel the desire for those who are good at using the enhanced Korarai and charge weapons to rise to the top.

21: Japan Otaku Reviews25/05/26(Mon)18:15

>>18It’s nice when equipment that was roughly strong becomes powerful when used skillfully, leading to a large disparity.

23: Japan Otaku Reviews25/05/26(Mon)18:21Yeahx2

>>21I would like to assert that it was not originally a very strong weapon.
I have tried many times, but I have never been able to acquire it.

19: Japan Otaku Reviews25/05/26(Mon)18:10

The heavy 4-convex with drones strong against infantry and tanks, and missiles strong for pulling back, feels so good that I dropped down from light 2.
It’s too suited for ranked matches because it’s strong against machines that seem to be aiming for a one-shot chance, which means accidents don’t happen…

26: Japan Otaku Reviews25/05/26(Mon)18:22

>>19It looks like a combination that would get your brain destroyed by a close-range absolute killer, but I feel like I could dodge it well with Lezadore.

20: Japan Otaku Reviews25/05/26(Mon)18:12

Since 1.06, I just can’t handle it anymore… so there are likely aptitudes for whether it fits or not.

22: Japan Otaku Reviews25/05/26(Mon)18:18

It might be a rehearsal for creating works that enhance competitive elements.

24: Japan Otaku Reviews25/05/26(Mon)18:21

Did adjustments come to Rancetsu AR?

25: Japan Otaku Reviews25/05/26(Mon)18:22

>>24
Na
Ah

27: Japan Otaku Reviews25/05/26(Mon)18:23

I heard that the AR was broken when it was shipped.

28: Japan Otaku Reviews25/05/26(Mon)18:24

I think AR, vertical miss, and delivery boy are intentionally weakened.

29: Japan Otaku Reviews25/05/26(Mon)18:25

I was satisfied after climbing to S in the first season using Reza Han, but now I definitely wouldn’t be able to climb it…

31: Japan Otaku Reviews25/05/26(Mon)18:25

>>29If you ask whether I can go or not, I feel like I can, although I think it will be tough.

30: Japan Otaku Reviews25/05/26(Mon)18:25

The Etchin Narfle Draw Upper hasn’t really changed much in results, has it?

32: Japan Otaku Reviews25/05/26(Mon)18:26Yeahx2

>>30Since the effective range has increased, tanks are going to die even more!

33: Japan Otaku Reviews25/05/26(Mon)18:26Yeahx1

I think they are intentionally leaving the vertical misa untouched because if they just tweak the numbers a bit, it could lead to serious problems…

34: Japan Otaku Reviews25/05/26(Mon)18:26

I was using Etujin LRB from the start.
What is strong in a similar situation now?

36: Japan Otaku Reviews25/05/26(Mon)18:27

>>34ETs are still strong as ever, and I think the number of Ludo cards has increased.

37: Japan Otaku Reviews25/05/26(Mon)18:27

>>34I think it’s fine to stick with Etujin LRB or switch to Ludlow LRB.

35: Japan Otaku Reviews25/05/26(Mon)18:26Yeahx1

I often see streams where people say, “I can’t make it to S this season!” so there’s definitely a clear wall.

42: Japan Otaku Reviews25/05/26(Mon)18:29

>>35What…? If you can win 90% of the time in the A rank, you can easily get promoted to single S rank.
The team is brain-breaking, but…

43: Japan Otaku Reviews25/05/26(Mon)18:30Yeahx2

>>42Are you serious when you say that…? Are you irregular…?

44: Japan Otaku Reviews25/05/26(Mon)18:30Yeahx8

>>42Winning 90% is an incredibly high hurdle, it’s irregular…

52: Japan Otaku Reviews25/05/26(Mon)18:33

>>44If you’re aiming for irregulars, it won’t make sense unless you can win 95% in the S rank; it’s impossible.
If your goal is to go to S, it’s quickest to do it during the day on weekdays using the World Server since no rankers come out.

53: Japan Otaku Reviews25/05/26(Mon)18:34

>>52I once rose up smoothly in a promotion match at 2 AM, and all I got were strange setups.

38: Japan Otaku Reviews25/05/26(Mon)18:28

I feel like it’s really difficult to reach rank S now compared to the beginning.
How is it?

45: Japan Otaku Reviews25/05/26(Mon)18:30

>>38It feels like easy strong setups have decreased because the LCB tank and heavy artillery have been nerfed.

50: Japan Otaku Reviews25/05/26(Mon)18:32

>>45The text appears to be an incomplete or nonsensical word and cannot be accurately translated.
You’re still more than strong enough…

39: Japan Otaku Reviews25/05/26(Mon)18:28

I absolutely can’t forgive it, but I want the Palmyra Charge to come back.
The first time I went to S, the assembly was a light 2 missile launcher.

40: Japan Otaku Reviews25/05/26(Mon)18:28

Thank you, Raven, are you still okay, Etsujin LRB…
I’m going to try diving with an older model aircraft.
I will also use Ludlow.

41: Japan Otaku Reviews25/05/26(Mon)18:28

Etsujin is just as shockingly powerful, so if you’re not aiming for firepower, its usability doesn’t change much.

46: Japan Otaku Reviews25/05/26(Mon)18:31

I don’t know about balance; the ear shot feels so good!

47: Japan Otaku Reviews25/05/26(Mon)18:32

Skilled players cancel the EN with a “Yay” too.

48: Japan Otaku Reviews25/05/26(Mon)18:32Yeahx2

While it became stronger with 6 rounds, it couldn’t stop the weight, so in the end, I went back to the explosive barricade.

49: Japan Otaku Reviews25/05/26(Mon)18:32

This adjustment may be accumulating some know-how.

51: Japan Otaku Reviews25/05/26(Mon)18:32

>>49It’s a year late…

54: Japan Otaku Reviews25/05/26(Mon)18:34

DIZZY is fun! DIZZY is fun!

55: Japan Otaku Reviews25/05/26(Mon)18:35

I think it’s easier to break through the promotion battle now because everyone is at the stage of playing with adjustment parts.

56: Japan Otaku Reviews25/05/26(Mon)18:35

>>55You’re never going to make it to S like that, right!? I see Dominant builds at A all the time…

57: Japan Otaku Reviews25/05/26(Mon)18:35Yeahx4

It’s strange to think that 90% of the A band is normal…

59: Japan Otaku Reviews25/05/26(Mon)18:37Yeahx7

>>57“I think it’s normal to aim for dominance, but it’s actually quite a strange goal in itself.”

60: Japan Otaku Reviews25/05/26(Mon)18:37Yeahx1

>>57If you can’t win 90% in A rank, there’s no way you’ll get promoted to S, right? Even with a number next to your name, they just come out without a care!

75: Japan Otaku Reviews25/05/26(Mon)18:44

>>60Yeah, so it usually comes to the conclusion that it’s difficult to get promoted to S rank, just as was said at the beginning when we were stuck.

81: Japan Otaku Reviews25/05/26(Mon)18:47

>>75Is it really so?
There are a lot of strange builds like “the guy who absolutely kills heavy machines with total face-to-face throwaway,” but it doesn’t seem that difficult to me.

58: Japan Otaku Reviews25/05/26(Mon)18:36

If you just want a Dominant Plate, go to Chimuran.
If you use the template assembly exactly as it is and achieve four consecutive wins right after being promoted to S, you’ll become dominant just like that.

61: Japan Otaku Reviews25/05/26(Mon)18:37

I’ve heard that the box can reach Dominant just by going to S, it’s a divine environment.

63: Japan Otaku Reviews25/05/26(Mon)18:38

>>61I think that’s unfortunate in a way.
In a depopulated environment, even if you get ahead, it would just be empty.

64: Japan Otaku Reviews25/05/26(Mon)18:38

>>61Can we not have a match until we go to S?

65: Japan Otaku Reviews25/05/26(Mon)18:38Yeahx2

>>61Doesn’t that mean there are few people?

62: Japan Otaku Reviews25/05/26(Mon)18:38

It’s strange that 90% of the A rank, but if you can’t focus on both assembling and operating at that level, it’s practically impossible to rank up to S in promotion matches.

67: Japan Otaku Reviews25/05/26(Mon)18:41

>>62It’s difficult to have a 90% win rate, but if I can manage about 70% to 80%, I think I could get promoted after a few playoff matches.
I’m definitely not skilled enough to reach S rank.

66: Japan Otaku Reviews25/05/26(Mon)18:40

In the promotion match, if you lose, wait before pressing the matchmaking button.
If you win against a favorable opponent, hit the match button immediately.
It’s pathetic, but I’ll put my pride aside for now.

70: Japan Otaku Reviews25/05/26(Mon)18:42Yeahx3

>>66Regardless of whether the opponent is strong or weak, there is compatibility with our assembly…

68: Japan Otaku Reviews25/05/26(Mon)18:42

It seems the hovering of the Kei car hasn’t changed, so I’ll pass on returning.

71: Japan Otaku Reviews25/05/26(Mon)18:43

>>68At this rate, even if the hover changes, it feels like it could still manage a reasonable fuel efficiency.

69: Japan Otaku Reviews25/05/26(Mon)18:42

I have seen a stream from someone who unintentionally did a pre-release regulation, and the Lance Set AR was seriously a guiding weapon.
That doesn’t mean they have to be that weak…

72: Japan Otaku Reviews25/05/26(Mon)18:43Yeahx2

Lightweight close combat is still in a winter era.
Sleep

76: Japan Otaku Reviews25/05/26(Mon)18:45Yeahx1

>>72It was a setup that could only exist in the early implementation of ranked matches.
I think that if the environment becomes stagnant without adjustments, the assembly will eventually disappear.

88: Japan Otaku Reviews25/05/26(Mon)18:51Yeahx2

>>72In the first place, close combat has been in a winter period ever since it almost entered ranked matches.
There’s only weirdos like Break Camp…

73: Japan Otaku Reviews25/05/26(Mon)18:43

Even if the S level goes up, it’s impossible to enter the leaderboard unless you have a win rate of about 95%.
With a 90% win rate, you have to raise your rating by about 100 points to reach the leaderboard, and that’s where the hell begins.

83: Japan Otaku Reviews25/05/26(Mon)18:48

>>73It’s not that extreme; if it’s a fairly stronger opponent, losing won’t lead to serious injuries.
If you lose repeatedly to a lower-ranked opponent, it would be unbearable.

89: Japan Otaku Reviews25/05/26(Mon)18:51

>>83Winning gives a strong impression of +3 to +1, while losing gives a strong impression of -20 to -30…
It would be nice if a higher rank came out, but it doesn’t appear easily…
After defeating the promotion match and reaching +2, that’s when the real competition begins.

74: Japan Otaku Reviews25/05/26(Mon)18:43

I’ve heard about the weak side of Ransetsu being uncontrollable during shipping, but I don’t actually know how much it was causing chaos.

77: Japan Otaku Reviews25/05/26(Mon)18:45Yeahx3

>>74That’s about the shipping regulations.
To connect online, an update was necessary, so it hasn’t been a problem in PvP, and in terms of story progression, only those who played in offline mode with a disc have experienced it.

78: Japan Otaku Reviews25/05/26(Mon)18:46Yeahx1

>>74There was no time when I was going wild on the line because it’s a shipping regulation.

79: Japan Otaku Reviews25/05/26(Mon)18:46

Isn’t it somewhat contradictory to be lightweight yet for close proximity?

84: Japan Otaku Reviews25/05/26(Mon)18:49Yeahx2

>>79I can understand the romance, but under AC6’s rules, it’s impossible.

80: Japan Otaku Reviews25/05/26(Mon)18:47Yeahx2

I think that while kei cars may become even more fragile, their load capacity and speed won’t decrease any further.

87: Japan Otaku Reviews25/05/26(Mon)18:51Yeahx2

>>80Losing the meaning of existence would inevitably be a sad thing, even offline.

82: Japan Otaku Reviews25/05/26(Mon)18:47Yeahx2

Even if you’re playing on disk, you usually update it right away…

85: Japan Otaku Reviews25/05/26(Mon)18:49Yeahx1

Isn’t it possible to switch to a sample slicer or go to Chumran and switch to a lightweight double shopal brake?
I feel like there are quite a few ways to survive.

86: Japan Otaku Reviews25/05/26(Mon)18:50

If you’re going to play primarily in close range, you need to have at least one-hit kill-level firepower to ensure consistency in your win rate.
Well, it’s still my turn.

90: Japan Otaku Reviews25/05/26(Mon)18:52Yeahx1

The environment is tough, but I can still hold a dagger and make it to rank S.

91: Japan Otaku Reviews25/05/26(Mon)18:52

I was expecting to stagger enemies first before going in close, but all the weapons meant for staggering have been killed off…

92: Japan Otaku Reviews25/05/26(Mon)18:53

>>91It was said that stagger weapons are about reading the lag and continuing to evade…

95: Japan Otaku Reviews25/05/26(Mon)18:54

>>91“Grab a samurai, a hero, a red dragon, or a heavy shot!”

109: Japan Otaku Reviews25/05/26(Mon)18:59Yeahx1

>>95The first three tend to spread out too much when spammed, or it takes too long to stagger them, making it impossible to get in close.
Heavy close combat doesn’t really require close combat after all.

115: Japan Otaku Reviews25/05/26(Mon)19:01Yeahx1

>>109It’s pretty terrifying, the sampslicer, you know!? The target it can hit is limited, though.

125: Japan Otaku Reviews25/05/26(Mon)19:03Yeahx4

>>95If you hold a heavy weapon, you don’t need close combat!!

98: Japan Otaku Reviews25/05/26(Mon)18:54Yeahx2

>>91If it’s Palbre and Yo-Yo, they’re strong in live matches, so go for it.

93: Japan Otaku Reviews25/05/26(Mon)18:53

Nidostla was thrilling for those playing, but probably not so much for those being played against…

99: Japan Otaku Reviews25/05/26(Mon)18:54

>>93It was a light game 2, but I was playing while yelling, “Isn’t this a crappy game until I can hold the yo-yo?!”
Even with a yo-yo, you die when it’s time to die!

100: Japan Otaku Reviews25/05/26(Mon)18:55Yeahx1

>>93When there was a bug with the tank, I thought about how if I just dropped the dual-handed homing missiles, I could escape the stagger and burn and kill it with LCB… That kind of wicked thought crossed my mind many times, though I never actually did it, so please praise me.

102: Japan Otaku Reviews25/05/26(Mon)18:55Yeahx4

>>100Amazing!!

105: Japan Otaku Reviews25/05/26(Mon)18:57Yeahx1

>>102Thank you, I was saved.
I’m glad I fought honestly and without giving in to evil thoughts.

103: Japan Otaku Reviews25/05/26(Mon)18:56

>>93The range is short, and it’s quite tough to manage continuous attacks while dodging, so there were some challenging parts, but I had fun…
There were too many people making a fuss without being able to take measures.

110: Japan Otaku Reviews25/05/26(Mon)18:59

>>103It’s in the A rank, but I managed to deal with it, yet I’ll still make a fuss!

94: Japan Otaku Reviews25/05/26(Mon)18:54Yeahx1

Light vehicles rely heavily on hovering for mobility, so if that is tampered with, it could lead to a disastrous situation where they become slow and fragile…

96: Japan Otaku Reviews25/05/26(Mon)18:54

Isn’t Ducket one of the strong weapons specifically designed for stagger taking?

97: Japan Otaku Reviews25/05/26(Mon)18:54

There are ranked players with melee weapons, but not light two… right?

101: Japan Otaku Reviews25/05/26(Mon)18:55

With this update, I can only feel that the Walter cannon has been drastically strengthened and will likely run wild in the future.

104: Japan Otaku Reviews25/05/26(Mon)18:56

>>101It’s so heavy, and it’s been researched and discarded many times, so I feel like it’s going to be impossible again.

111: Japan Otaku Reviews25/05/26(Mon)18:59Yeahx1

>>104Even with enhancements, it seems like it still won’t be compatible with LRB.

106: Japan Otaku Reviews25/05/26(Mon)18:58Yeahx2

The ratio of damage to impact has shifted towards the projectile itself, so the expected value upon hitting has increased for the Walter gun.

107: Japan Otaku Reviews25/05/26(Mon)18:58

The weight is one thing, but isn’t it also quite difficult to handle the Walter gun?

112: Japan Otaku Reviews25/05/26(Mon)19:00

>>107If you could get rid of the Gerobi, it would become much more user-friendly.
It’s really annoying to stop one side halfway when using a two-handed charge weapon.

108: Japan Otaku Reviews25/05/26(Mon)18:58

For now, I raised my rank because I can get on the leaderboard at this time.
Seeing the nameless ones in this room made me feel warm and cozy.

113: Japan Otaku Reviews25/05/26(Mon)19:00Yeahx1

During the peak of Nidostar, there were a lot of times when people said, “If you’re that good, why don’t you have any points?!” which really sucked…

123: Japan Otaku Reviews25/05/26(Mon)19:03Yeahx2

>>113I really couldn’t win because of the stagger escape bug.
At that time, there was a massive outbreak of Gachitan, and the environment was against us.

141: Japan Otaku Reviews25/05/26(Mon)19:06

>>123I remember getting kicked as soon as I staggered and went in for a close attack.
I was pulling back with the intention of dying without swinging close anymore.

114: Japan Otaku Reviews25/05/26(Mon)19:00Yeahx1

I thought the heavy shot wasn’t quite right, so I switched to the light shot, and this one is strong too.

116: Japan Otaku Reviews25/05/26(Mon)19:01Yeahx1

I remember that there were serious players fighting in ranked matches at that time without using bugs, but there were overwhelmingly too many bug users, and it was really disheartening.
It’s impressive that you fought without using the chat bug.

127: Japan Otaku Reviews25/05/26(Mon)19:04

>>116It’s only the ones who had a buzz or grenade in both hands, and at least there were rarely any in S… right?
The shoulder charge weapon issue is due to a bug that occurs even when using both hands unarmed, which makes it difficult to verify.

137: Japan Otaku Reviews25/05/26(Mon)19:05

>>127The stagger bug was present in the early days of ranked matches before the addition of the kei car, and there were a lot of double Majesta GTs.
What era are you talking about?

155: Japan Otaku Reviews25/05/26(Mon)19:09Yeahx3

>>137Ranked match implementation is happening at the same time as the implementation of light 4 and LCB.
It’s only natural that things get a bit vague since it was such a long time ago; I have no intention of blaming anyone. Misunderstandings can happen to anyone.

117: Japan Otaku Reviews25/05/26(Mon)19:01

I thought the kei car would be unharmed even after taking a hit, but the ricochet distance has drastically decreased, so it’s surprisingly bad.
Heavy shots pierce smoothly.

119: Japan Otaku Reviews25/05/26(Mon)19:02

I hate things like Samp Pile and Nido Gun Slicer so much that I’m holding a stun gun just to kill them.

120: Japan Otaku Reviews25/05/26(Mon)19:02

I feel like W Ludlow will definitely fall apart, so I don’t think it will be the same as before the Etujinnaaf, but I’m not sure.

121: Japan Otaku Reviews25/05/26(Mon)19:03

It was during the season when the light car was released that we stopped battling, but I wonder if we can seriously do it now.

128: Japan Otaku Reviews25/05/26(Mon)19:04

>>121Have you never played ranked matches?

130: Japan Otaku Reviews25/05/26(Mon)19:04

>>121The current Gachitan is either the Nebula LRA, WLRB Angel Cannon, or Hanmisa LCD.
Each has its pros and cons, but I think it’s a unit that can be on the front lines.

131: Japan Otaku Reviews25/05/26(Mon)19:05

>>121Easy peasy.
Rida Bo struggles, but rising to S rank is definitely achievable.

122: Japan Otaku Reviews25/05/26(Mon)19:03

The weapon that can be used strongly in tanks was also causing bugs…

124: Japan Otaku Reviews25/05/26(Mon)19:03

I feel like the tank was staggered strangely without doing anything, depending on the stage.
If you get hit while staggered in the ring, you’ll get blown back a lot.

126: Japan Otaku Reviews25/05/26(Mon)19:04

However, if we can’t make heavy adjustments up to this point, it feels like we have to endure with this as the strong weapon of this work.

134: Japan Otaku Reviews25/05/26(Mon)19:05

>>126I wonder if it’s my fault for thinking that’s really messed up…

143: Japan Otaku Reviews25/05/26(Mon)19:07

>>134No, that’s not the case at all.
Maybe it’s more scary to complain about things like that… It would just be enough to increase the reload by 0.3 to 0.5.

140: Japan Otaku Reviews25/05/26(Mon)19:06

>>126There’s a hand in it!
Even if you reduce the stagger ability, if the shotgun delivers persuasive critical hit power, it ultimately remains an overpowered weapon.
I think it’s fine to have a position as a reasonably safe weapon with stable firepower.

129: Japan Otaku Reviews25/05/26(Mon)19:04

It’s understandable to lose due to being pulled into a losing situation.
I use a serious tank because I don’t want to lose to slicers or overstuffed fat guys.

133: Japan Otaku Reviews25/05/26(Mon)19:05

>>129It’s tough losing to a machine like Gun-Packed W Stun Gun W Leather Drone!

136: Japan Otaku Reviews25/05/26(Mon)19:05Yeahx1

>>133Turn your head into an antenna!

144: Japan Otaku Reviews25/05/26(Mon)19:07

>>136It’s impossible with a leg weight of 2!

149: Japan Otaku Reviews25/05/26(Mon)19:08

>>144I told you it was a serious tank!

138: Japan Otaku Reviews25/05/26(Mon)19:06

>>133The W Leather Drostangan generally has a tough time with boost recovery, so be sure to focus on shooting while escaping.

132: Japan Otaku Reviews25/05/26(Mon)19:05

If I’m being greedy, I want updates to come once a month, making nests easier to play and allowing us to choose battle rules!!!

135: Japan Otaku Reviews25/05/26(Mon)19:05Yeahx3

Dacket is obviously a weapon that has killed Sam, Kakyureto, and Nidgan as well… right now.
If you’re resenting the heavy burden, then I understand.

145: Japan Otaku Reviews25/05/26(Mon)19:07

>>135While heavy weapons and other strong weapons are generally well-balanced, some areas have been overly nerfed…

139: Japan Otaku Reviews25/05/26(Mon)19:06Yeahx3

Rather, the irregularity of the previous season is Dacket LRB, and Dacket is very much alive.

142: Japan Otaku Reviews25/05/26(Mon)19:06Yeahx2

It’s not like it’s that strong, to be honest.
It’s a double Japanese middle school tournament, and the matchup is even – it’s slightly disadvantageous.

147: Japan Otaku Reviews25/05/26(Mon)19:08Yeahx5

>>142I think it’s okay to say that Even is strong in full face-to-face encounters… ?

161: Japan Otaku Reviews25/05/26(Mon)19:12

>>147I think it’s tough not to have any strong matchups; even using it, that feels painful.
In this match-up, I can’t just win casually! I think this is probably its strength, so should I counter it with this kind of strategy…? I can’t win by not doing that; it was impossible for me to use it.

151: Japan Otaku Reviews25/05/26(Mon)19:08Yeahx1

>>142I can’t read the lag in the Steam environment…

163: Japan Otaku Reviews25/05/26(Mon)19:12Yeahx1

>>151It’s probably the lag in the Steam environment that’s affecting all the Ravens’ enemies.
I wonder if there’s a way to get rid of it…

146: Japan Otaku Reviews25/05/26(Mon)19:07

I think heavy burdens are more of a reference point than being strong or weak.
There are sections where other parts are adjusted based on this.

148: Japan Otaku Reviews25/05/26(Mon)19:08

Heavy-duty trucks have a good balance, but the head and senses are broken… You can’t survive without that.

150: Japan Otaku Reviews25/05/26(Mon)19:08

The gun-stuffing stun gun man is incredibly strong against tough opponents, but completely unable to win against those he can’t beat…

152: Japan Otaku Reviews25/05/26(Mon)19:09

If the total is 5:5 including non-environmental factors, that’s one thing, but a 5:5 in a face-to-face environment is definitely strong.

153: Japan Otaku Reviews25/05/26(Mon)19:09

Heavy Armor is the darling of this stagger system due to its weapon concept, so lowering it any further seems tough.

154: Japan Otaku Reviews25/05/26(Mon)19:09

Was there any adjustment made regarding Steel Haze?

156: Japan Otaku Reviews25/05/26(Mon)19:10Yeahx2

>>154Head

160: Japan Otaku Reviews25/05/26(Mon)19:11

>>154I feel lightheaded.

157: Japan Otaku Reviews25/05/26(Mon)19:10

The electric attribute is the least interesting setting because it depends on the head.

158: Japan Otaku Reviews25/05/26(Mon)19:11

Even during the peak of Nidosura, there were only about three ranked players, including derivatives, which shows how unfavorable the environment was.

159: Japan Otaku Reviews25/05/26(Mon)19:11

I’m able to win decently with the dual-wield Walter cannon tank, but the accidental charge is really tough.

164: Japan Otaku Reviews25/05/26(Mon)19:12Yeahx2

>>159I want a setting to cut the charge on the assembly screen, like with Reza Han.

162: Japan Otaku Reviews25/05/26(Mon)19:12

I dislike that while the opponent is spinning around, the slicer just stands there and takes a kick in a single set; it feels foolish.
It’s still better to be hit by a pile.

165: Japan Otaku Reviews25/05/26(Mon)19:13

Rusty and Freud are sleeping with From.

169: Japan Otaku Reviews25/05/26(Mon)19:14

>>165Freud’s anus must already be at a level of being totally loose.

166: Japan Otaku Reviews25/05/26(Mon)19:14

Right now, strong people in heavy armor basically have shields.
There are several people who are extremely skilled at either Chūni Tachi or Chūgyaku Tachi.

167: Japan Otaku Reviews25/05/26(Mon)19:14

I think if you extend the heavy shoryuken by about 0.2 seconds, it probably won’t connect as a punch combo anymore.
I think we can differentiate with the heavy shot of the ultra spec and the light shot of the punch combo.

168: Japan Otaku Reviews25/05/26(Mon)19:14Yeahx2

Could it be that a weapon that is forced upon you without any thought is simply unbalanced?

170: Japan Otaku Reviews25/05/26(Mon)19:15Yeahx2

The upper environment is built around heavy shots, so people who say heavy shots are too strong are probably those doing ranked matches with their original assemblies that prioritize appearance.

177: Japan Otaku Reviews25/05/26(Mon)19:16Yeahx1

>>170Isn’t it about not lingering on that standard forever?

179: Japan Otaku Reviews25/05/26(Mon)19:17Yeahx3

>>170Realize that it is a weapon that imposes a cutoff line at the reference point.

184: Japan Otaku Reviews25/05/26(Mon)19:18Yeahx1

>>179What are you talking about in a fighting game?
If you want to win, use a strong weapon.

185: Japan Otaku Reviews25/05/26(Mon)19:19Yeahx1

>>170Because it’s lightweight, the stagger-related impact is too harsh, but unlike other weapons, I wish there was a way to avoid it.
Isn’t it adopted because the shield also doesn’t consistently avoid shotgun shots in the end?

171: Japan Otaku Reviews25/05/26(Mon)19:15Yeahx2

The punch stagger extension is really unnecessary.

172: Japan Otaku Reviews25/05/26(Mon)19:15Yeahx1

I am being twisted in the palm of From.
Rolling is fun!

173: Japan Otaku Reviews25/05/26(Mon)19:16

I understand that unless you’re among the top players, right now, wielding heavy weapons in both hands isn’t very intimidating.
A skilled opponent who knows how to distance themselves and how to strike is truly tough to handle.

175: Japan Otaku Reviews25/05/26(Mon)19:16

If we’re talking about the balance issues in heavy shows, the punch combo should come up first.

176: Japan Otaku Reviews25/05/26(Mon)19:16Yeahx1

Perhaps many of the anons here are at a level where they can avoid being hit by heavy shots to some extent, so their sense of perception is a bit dulled.
Even after the nerf, in terms of individual performance, it’s among the strongest class.

181: Japan Otaku Reviews25/05/26(Mon)19:17Yeahx1

>>176If it weren’t for that, I can understand why they’d quit, but still…

182: Japan Otaku Reviews25/05/26(Mon)19:18

>>176Sometimes when I’m playing ranked matches and I match with people from C and B ranks, they don’t avoid heavy shots at all, which is a bit funny.

178: Japan Otaku Reviews25/05/26(Mon)19:16Yeahx2

It’s interesting when adjustments are made, one way or another.

180: Japan Otaku Reviews25/05/26(Mon)19:17

I can’t use a shield.
So I’m going to blow away both shoulders with a gray spread…

183: Japan Otaku Reviews25/05/26(Mon)19:18Yeahx1

It’s fun when it’s off, but I don’t need the stagger system itself when it’s on.

187: Japan Otaku Reviews25/05/26(Mon)19:19

Thanks to Volta, it’s easier to practice avoiding heavy shots, which is really helpful.

188: Japan Otaku Reviews25/05/26(Mon)19:19

I don’t dispute the fact that heavy weapons are strong, but if you can’t handle strong weapons to some extent, you won’t be able to manage after reaching S rank.

189: Japan Otaku Reviews25/05/26(Mon)19:19

Avoiding QB in heavy shock isn’t that difficult, not to put it in a teasing way.
It’s the same as learning the timing for parrying in SEKIRO; it just takes practice.
From there, it becomes difficult as the opponent starts alternating hits and shifting.

190: Japan Otaku Reviews25/05/26(Mon)19:19

The foot cut of Assen is the most dangerous with the Sctum light four-wheeler… well, it’s really difficult to handle, though.

  • Related Posts

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    Users discuss bond level mechanics in a game, expressing dissatisfaction with quick maxing and character interactions.

    Read more

    [Monster Hunter Wilds] I wonder if those who bomb with low ratings want to kill the series.

    Monster Hunter fans should give high ratings post-update to support the game’s future, avoiding low ratings that harm it.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    • June 15, 2025
    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    • June 15, 2025
    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    • June 15, 2025
    [Rune Factory] I’m sorry, but I live behind the general shrine.

    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    • June 15, 2025
    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    • June 14, 2025
    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.