Home » Game » Fire Emblem » [Fire Emblem] I was hooked by the nameless thread about the game that was posted before, and I bought this game, “Fire Emblem: Three Houses.”

[Fire Emblem] I was hooked by the nameless thread about the game that was posted before, and I bought this game, “Fire Emblem: Three Houses.”

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NINTENDO SWITCH FIRE EMBLEM™ Fire Emblem: Three Houses CERO B for ages 12 and up

Japan Otaku Reviews25/05/25(日)17:59+

I chose the deer group, but in the first mock battle, everyone except the protagonist and Claude got taken out, and I’m thinking, “Isn’t this tough for normal mode!?”
I started off on the path where you don’t come back to life after you die, but can I really become a proper teacher…
The only one who can use recovery is Marianne, and I’m relying on this kid!

1: Japan Otaku Reviews25/05/25(日)18:00Yeahx14

Is it really that tight on normal mode?

5: Japan Otaku Reviews25/05/25(日)18:02

>>1I was targeted and defeated by the same character…
What’s with this guy?! Is he storing up hate or something?

11: Japan Otaku Reviews25/05/25(日)18:06

>>5NPCs prioritize and focus on targeting the easier ones to take down.

2: Japan Otaku Reviews25/05/25(日)18:01

You can see the enemy’s attack range, so first check how far you can go before getting hit.

3: Japan Otaku Reviews25/05/25(日)18:01

If it’s normal, I can at least level up on the free map and become unstoppable.

4: Japan Otaku Reviews25/05/25(日)18:01Yeahx7

If that’s the case in normal mode, isn’t the way the character is being moved fundamentally wrong?

14: Japan Otaku Reviews25/05/25(日)18:07

>>4No way…
I thought that reducing the number of enemies beforehand in this type of simulation would decrease damage taken, but maybe it’s better to strengthen the defense instead…

17: Japan Otaku Reviews25/05/25(日)18:08

>>14Defeat without being attacked by the enemy.
This is the most efficient way to fight.
If you push it, you’ll die!

101: Japan Otaku Reviews25/05/25(日)18:27

>>14Is it someone who has experience with unit HP being related to attack power in games like Famicom Wars?

107: Japan Otaku Reviews25/05/25(日)18:28Yeahx1

>>14Reinforcements

6: Japan Otaku Reviews25/05/25(日)18:03

It’ll be okay.
Good luck!

7: Japan Otaku Reviews25/05/25(日)18:03

The golden deer might be quite tough at the beginning.
Actually, in the first mock battle, the enemy like Dudu that appears is quite tough.

8: Japan Otaku Reviews25/05/25(日)18:04

Use the recovery medicine.
Don’t stand out too much.
Physical type enemies are those that have strong defense or high evasion.
The magic type is soft, so from a distance with bows or Pegasi (magic is somewhat expensive).
Alternatively, defeat them in one hit with something physically strong.
If you are careful around here, won’t it be quite easier?

20: Japan Otaku Reviews25/05/25(日)18:10

>>8I was surprised to find out that I could only use it on myself when I thought I could use it on an adjacent ally!
Are we relying on recovery magic… ?

9: Japan Otaku Reviews25/05/25(日)18:05Yeahx5

To be honest, with the class president and the protagonist, we can clear it.

10: Japan Otaku Reviews25/05/25(日)18:06

If you see a red line coming from the enemy, it’s a sign that you’ll get hit by them.

12: Japan Otaku Reviews25/05/25(日)18:06

The first mock battle is quite tough, isn’t it?
Being a lunatic is regarded as a taboo.

13: Japan Otaku Reviews25/05/25(日)18:07

Well, it’s just a simulation, so you won’t die.

15: Japan Otaku Reviews25/05/25(日)18:07Yeahx7

I mean, you can just casually have fun, right?

23: Japan Otaku Reviews25/05/25(日)18:10

>>15You can’t change it later!

16: Japan Otaku Reviews25/05/25(日)18:07

Because we can confirm the line where the enemy’s attack can reach.
That might be the most important thing.

18: Japan Otaku Reviews25/05/25(日)18:08Yeahx7

“Every series has fans who start with that work.”
Even if the veterans think it’s too late for a beginner tutorial, it is what it is.

19: Japan Otaku Reviews25/05/25(日)18:09

In the early stages, it’s not easy to notice advantages or disadvantages due to the speed difference.
Careful play is important.

21: Japan Otaku Reviews25/05/25(日)18:10Yeahx2

It’s important to lure the enemy out little by little.

22: Japan Otaku Reviews25/05/25(日)18:10

Attack power minus defense power is damage, so if you can do basic math, you basically won’t die.

24: Japan Otaku Reviews25/05/25(日)18:11

It seems like they’re ignoring even the rock-paper-scissors.

26: Japan Otaku Reviews25/05/25(日)18:11

>>24That is not the basic state in Fubuka Setsugetsu.

27: Japan Otaku Reviews25/05/25(日)18:12

>>24Fubuki, there should be no more stalemate.

30: Japan Otaku Reviews25/05/25(日)18:12

>>24Is there some kind of compatibility?
The tutorial didn’t say anything about that!

34: Japan Otaku Reviews25/05/25(日)18:14

>>30It used to exist.
These days, you can receive skills that you can set as your profession level increases.
Something with a name like “○○ killer.”

41: Japan Otaku Reviews25/05/25(日)18:14Yeahx3

>>34This is a little different.
In Engage, the rock-paper-scissors dynamic has been revived.

44: Japan Otaku Reviews25/05/25(日)18:15Yeahx1

>>30Several people are replying, but there’s no particular compatibility.
As the story progresses, there are instances where you have skills that make it easier to evade hits from specific types of weapons.
You don’t have to worry about it for now.

31: Japan Otaku Reviews25/05/25(日)18:12Yeahx7

>>24Someone who is just pretending is more uncool.

136: Japan Otaku Reviews25/05/25(日)18:32

>>24Daaaaas!

25: Japan Otaku Reviews25/05/25(日)18:11Yeahx2

I’m in the middle of trial and error and having fun… and I can’t help but smile like an old man.

28: Japan Otaku Reviews25/05/25(日)18:12

What’s the deal with air players coming to the beginner thread?

29: Japan Otaku Reviews25/05/25(日)18:12

It’s good to think of and move a role that lures the enemy.
Let’s aim to catch one or two people at a time.

32: Japan Otaku Reviews25/05/25(日)18:13

This game is way too easy for SRPG veterans, but I wonder if it’s challenging enough for someone playing it for the first time.

33: Japan Otaku Reviews25/05/25(日)18:13

Use a high-durability character to lure the enemy out and gang up on them.
Defeat them after whittling them down so that they can’t retaliate with bows or magic.
Brigand

49: Japan Otaku Reviews25/05/25(日)18:16

>>33I feel that not being countered by bows or magic is a strong advantage.
Ode-kun was fragile, being burned by magic despite his appearance…

56: Japan Otaku Reviews25/05/25(日)18:18

>>49If one defensive stat is high, the other magical defense usually does not increase.
The magic defense is higher for magicians.

64: Japan Otaku Reviews25/05/25(日)18:19

>>49Those who are strong in physics tend to be weak in magic.
When you lure out enemies with Ode-kun, make sure to check if there are any magicians around.

78: Japan Otaku Reviews25/05/25(日)18:22

>>64Is that how it’s designed?
Since it’s my first time seeing this, I can’t tell that this guy is an enemy who uses magic!

82: Japan Otaku Reviews25/05/25(日)18:23

>>78It’s better to take a good look at the enemy unit list at the start of the battle!

85: Japan Otaku Reviews25/05/25(日)18:24Yeahx2

>>78Well, I can understand that.

88: Japan Otaku Reviews25/05/25(日)18:25

>>78You can check the descriptions of enemy units and their weapons, so let’s take a look!
If you don’t remember to check, you’ll suddenly die in Sunstone just when you start to get used to it.

35: Japan Otaku Reviews25/05/25(日)18:14

You can be at ease because there is none.
For now, calm down and enter the enemy’s attack range one by one.
You didn’t just storm through the left fence, did you?

66: Japan Otaku Reviews25/05/25(日)18:19

>>35While I was beating up the blue team, the red team jumped out from the fence and started attacking from a distance!
I thought it was a team competition, but it turned out to be 2vs1!

68: Japan Otaku Reviews25/05/25(日)18:20

>>66It feels like a chaotic world.

71: Japan Otaku Reviews25/05/25(日)18:20Yeahx1

>>66Alright.
Whether it’s a team competition or an ally, consider all characters that you cannot control as enemies.
This is the iron rule of FE.

36: Japan Otaku Reviews25/05/25(日)18:14

Basically, the enemy targets the one who can deal the most damage within their attack range.
If the paper defense character enters the attack range of multiple enemies, they will be overwhelmed.

37: Japan Otaku Reviews25/05/25(日)18:14

Cover the soft allies with hard units so that they are not exposed to enemy attacks.

38: Japan Otaku Reviews25/05/25(日)18:14

This battle is for training, so even if you become incapacitated, you can still deploy to the next battle.

70: Japan Otaku Reviews25/05/25(日)18:20

>>38That guy said it was an engagement drill, but then he went and died in battle. I won’t forgive that emblem warrior…

39: Japan Otaku Reviews25/05/25(日)18:14

Why is there no rock-paper-scissors in Kazahana?
Although it’s in the engagement…

40: Japan Otaku Reviews25/05/25(日)18:14

Let’s display the attack range.

42: Japan Otaku Reviews25/05/25(日)18:15Yeahx1

Isn’t it the case that sometimes in class competitions or in the tutorial for Lumiel in Engage, if you die there, you really die?!

43: Japan Otaku Reviews25/05/25(日)18:15

In FE, as death is heavy, if you minimize damage taken, you can somehow manage.

45: Japan Otaku Reviews25/05/25(日)18:15

I’m going to change to normal casual and start from now.
Seriously, it’s a hassle to play classic because I’m an old-timer.

46: Japan Otaku Reviews25/05/25(日)18:15

…Well, there aren’t any “hard units” in the Golden Deer, so it’s a bit troublesome.
I wonder what the selection process for members is like.

47: Japan Otaku Reviews25/05/25(日)18:16

Let’s lure in Raphael and then gang up on him together.

48: Japan Otaku Reviews25/05/25(日)18:16

The enemy’s aim is displayed by a line, so let’s pay attention to that when positioning.

50: Japan Otaku Reviews25/05/25(日)18:16

In normal mode, you can win just by mindlessly moving your favorite character around.
You’re purposely sending them to their deaths, aren’t you, anonymous poster?

51: Japan Otaku Reviews25/05/25(日)18:17

Well, there will be a really convenient element starting from the next deployment, so it’s okay.

52: Japan Otaku Reviews25/05/25(日)18:17

If you mess up, you can use the time rewind.
Casually

54: Japan Otaku Reviews25/05/25(日)18:17Yeahx3

>>52There isn’t one yet for the simulated battle…

65: Japan Otaku Reviews25/05/25(日)18:19

>>54I apologize for that…

53: Japan Otaku Reviews25/05/25(日)18:17

At high difficulty, each unit has specific advantages, resulting in a situation similar to a rock-paper-scissors. However, in normal mode, there aren’t any weaknesses other than flying archers.

55: Japan Otaku Reviews25/05/25(日)18:17

I think it will be fine since we can rewind the turn.

63: Japan Otaku Reviews25/05/25(日)18:19

>>55Well, if you don’t learn how to maneuver in a way that makes it hard to die, you’ll struggle in battles like with the ○○ Knight or the Griffin.

57: Japan Otaku Reviews25/05/25(日)18:18

If time manipulation is unlocked, beginners will be able to manage somehow, so feel free to proceed without worry.

58: Japan Otaku Reviews25/05/25(日)18:18

It shows the target you aim for with the red arrow, but…
That’s why there’s no obvious leniency from a low-difficulty AI…

59: Japan Otaku Reviews25/05/25(日)18:18

On the contrary, hitting a hard enemy with magic will make it go smoothly.

60: Japan Otaku Reviews25/05/25(日)18:18

Characters with high defense are intentionally designed to be weak against magic in the game.
It’s about choosing the right one.
If there’s magic, it’s fine to snipe with archery skills.

61: Japan Otaku Reviews25/05/25(日)18:19

The golden deer is cute, and there are a lot of girls, which is great.

62: Japan Otaku Reviews25/05/25(日)18:19

The basic theory is for frontline characters like the teacher, Raphael, and Hilda to lure enemies to the edge of their attack range and gradually take them out.

67: Japan Otaku Reviews25/05/25(日)18:20

Yellow doesn’t have a straightforward, solid counterpart like red or blue…

73: Japan Otaku Reviews25/05/25(日)18:21

>>67Yellow will become a country that dominates the distance with cavalry and bows.
If you’re not good at it, you can consider changing jobs or thinking about being scouted.

69: Japan Otaku Reviews25/05/25(日)18:20

By looking at the stats, you can understand the character’s tendencies to a certain extent, so let’s think about how to move them.

72: Japan Otaku Reviews25/05/25(日)18:21

I’m lost in the school right now.

76: Japan Otaku Reviews25/05/25(日)18:22Yeahx5

>>72It’s okay.
Everyone gets lost.

74: Japan Otaku Reviews25/05/25(日)18:21

Real beginners tend to charge Lysithea right into the enemy’s territory.

75: Japan Otaku Reviews25/05/25(日)18:21

>>74Are you bad at math?

89: Japan Otaku Reviews25/05/25(日)18:25

>>75When you become an advanced player, you might find Lysithea, who received a gift from Lorenz-kun, charging into the enemy lines and wiping them out.

77: Japan Otaku Reviews25/05/25(日)18:22

That said, the Gold Deer has a lot of strong characters overall.

79: Japan Otaku Reviews25/05/25(日)18:22

FE uses the Alterios formula, so damage calculation is easy.

80: Japan Otaku Reviews25/05/25(日)18:22

The beginning is the hardest.
Basically, don’t think about fighting one-on-one; just overwhelm them with numbers.

81: Japan Otaku Reviews25/05/25(日)18:23

In SRPGs like Super Robot Wars, you generally advance vigorously and scatter the enemies as you move forward…
In FE, it’s more about placing units right at the edge of the enemy’s attack range, taking the enemy’s hits, and then taking them all out at once.

90: Japan Otaku Reviews25/05/25(日)18:25Yeahx3

>>81It’s in the same genre as Super Robot Wars, but the way the game progresses is completely different…

83: Japan Otaku Reviews25/05/25(日)18:24Yeahx1

It seems like they are increasing the difficulty by self-restricting without using available features.

84: Japan Otaku Reviews25/05/25(日)18:24

It seems difficult for people who are not used to games, as they might not see the hit numbers or forget what they learned in the tutorial during the next battle.

86: Japan Otaku Reviews25/05/25(日)18:24

Isn’t the type of weapon currently equipped displayed at the top right of the unit?
You can tell what equipment they have just by looking at the map graphics, so those who are unarmed will hit you with magic attacks.

87: Japan Otaku Reviews25/05/25(日)18:24

Weak characters get taken out quickly, leading to a skewed level-up among the students…

96: Japan Otaku Reviews25/05/25(日)18:26

>>87I’m too infatuated with a strong man, and the warriors around me are all weaklings…

91: Japan Otaku Reviews25/05/25(日)18:25

There are questions on Yahoo Answers about not understanding the meaning of not being able to win in mock battles.
I wonder what the barrier is for true beginners.

92: Japan Otaku Reviews25/05/25(日)18:26

I keep failing because I can’t remember the characters’ faces, names, or personalities at all, like with a suggestion box-type question.

97: Japan Otaku Reviews25/05/25(日)18:26

>>92That is something you won’t understand unless you keep a girl in your heart.

93: Japan Otaku Reviews25/05/25(日)18:26

In Super Robot Wars, there are abilities like Indomitable, Iron Wall, Focus, and Insight, so there are places where you can charge in…

94: Japan Otaku Reviews25/05/25(日)18:26

In the yellow mock battle, is it Dorothea and Hubert along with the two teachers?
When I think about it this way, my opponent has a pretty good amount of magic for the early game.

95: Japan Otaku Reviews25/05/25(日)18:26Yeahx1

Well, now that I think about it, I do remember that being the most difficult part.
I can’t mess with anything over here.

104: Japan Otaku Reviews25/05/25(日)18:28

>>95There aren’t many people, and since magic is for nobles, it runs out quickly, making it tough.

98: Japan Otaku Reviews25/05/25(日)18:27Yeahx1

Here, the already-played ones are also making a fuss.
I think it’s a game where being just a little bit skilled might not make much of a difference.
Take your time to understand it as you go.
The goal is to clear it without killing any students! Good luck!

102: Japan Otaku Reviews25/05/25(日)18:27

>>98As for the students who won’t be scouted… well, the first playthrough is the essence of this game.

99: Japan Otaku Reviews25/05/25(日)18:27

I just thought, are there any characters that are easily defeated by the Golden Deer?

109: Japan Otaku Reviews25/05/25(日)18:28

>>99Hilda and Raphael
Since it’s a semi-gorilla that receives HP, it becomes more fragile if not properly cared for.

100: Japan Otaku Reviews25/05/25(日)18:27

The initial mock battles in Luna Club and such are quite tough.

103: Japan Otaku Reviews25/05/25(日)18:28

The beginning when weapons and combat skills are in a terrible state might be the toughest.

105: Japan Otaku Reviews25/05/25(日)18:28

Since I’m going to hit the deployment limit anyway, I can just remove the units that haven’t leveled up.
Well, if someone doesn’t recruit someone, it’ll barely fill the remaining spots with just the class president and students.

106: Japan Otaku Reviews25/05/25(日)18:28

I heard that the Fire Emblem series has a low difficulty level, so I bought it, but before it was difficult, I couldn’t even understand what I should be doing…
I’m completely clueless about the classes and the rankings, so I’m just picking randomly…

112: Japan Otaku Reviews25/05/25(日)18:29

>>106It’s fine to be casual until you understand.

113: Japan Otaku Reviews25/05/25(日)18:29

>>106It’s fine.
For now, let’s choose whether to go with magic type or physical type.
If you make it a heavy armor type or something along those lines.

114: Japan Otaku Reviews25/05/25(日)18:29

>>106If you set it to the easiest difficulty, you can clear it no matter what, so let’s get used to that first and then gradually increase the difficulty.
Since I’ll end up going in circles anyway,

116: Japan Otaku Reviews25/05/25(日)18:30Yeahx1

>>106The classes are fine as they are, really.
It’s fine to raise it after it becomes necessary in the first week.

117: Japan Otaku Reviews25/05/25(日)18:30Yeahx1

>>106Pair up with your favorite big breasts!

108: Japan Otaku Reviews25/05/25(日)18:28

Why is it that the teacher’s teacher can behave like a master of consideration, but the gray one is a devil who doesn’t understand people’s hearts?

110: Japan Otaku Reviews25/05/25(日)18:29

Well, that’s because there’s a lot to do, or in other words, there’s a high degree of freedom, Kazahana.

111: Japan Otaku Reviews25/05/25(日)18:29

If a student is defeated in battle, will they permanently disappear like in FF Tactics?

118: Japan Otaku Reviews25/05/25(日)18:30

>>111It says that while there is loss, it will not happen in the mock battle section.

119: Japan Otaku Reviews25/05/25(日)18:30

>>111That’s the case in classic mode.

120: Japan Otaku Reviews25/05/25(日)18:30

>>111If it’s classical, then yes.
This series is the most intense in terms of death cries, so if you’re interested, that might be good too.

137: Japan Otaku Reviews25/05/25(日)18:32

>>111Once you advance the scenario to a certain point, yeah.
Killing anyone, friend or foe, means death.

115: Japan Otaku Reviews25/05/25(日)18:30

Even when I’ve been playing FE for a while, Three Houses feels quite free in terms of freedom.

121: Japan Otaku Reviews25/05/25(日)18:30

The durability of my weapon is getting really low, when will it recover?
I couldn’t recover the weapons I used in the mock battle, and the next battle has already begun! Is this monastery stupid or what?

128: Japan Otaku Reviews25/05/25(日)18:31

>>121You can use it until it breaks, but it can be repaired.
By that time, I can buy it again.

181: Japan Otaku Reviews25/05/25(日)18:39

>>128Should I buy it again?
Aren’t you going to be on a tight budget? The salary is low, Rea-sama…

129: Japan Otaku Reviews25/05/25(日)18:31

>>121Since it can’t be repaired for a while, let’s put it in storage and buy a new one.

132: Japan Otaku Reviews25/05/25(日)18:32

>>121However, weapon maintenance is something you do yourself…

133: Japan Otaku Reviews25/05/25(日)18:32

>>121The management of the students’ moods, gardening, fishing, meals, and belongings is all the teacher’s one-person job.

122: Japan Otaku Reviews25/05/25(日)18:30

As you can tell from the class division, there are at least 3 routes, so let’s do a total of 3 laps.
In that case, it’s okay to start with the lowest difficulty level, Casual, in the first week.

123: Japan Otaku Reviews25/05/25(日)18:31

I am a hopeless teacher who can’t even remember the names, let alone the faces, of my cute students…
Everyone is a handsome man or beautiful woman… They all look the same…

124: Japan Otaku Reviews25/05/25(日)18:31

It’s a game where you die properly when you die, so just keep that in mind.

125: Japan Otaku Reviews25/05/25(日)18:31Yeahx1

Let’s buy new weapons at the store!

126: Japan Otaku Reviews25/05/25(日)18:31

Since you can’t rewind or strengthen characters, it often becomes challenging in the early stages.
Normal casual is fine!

127: Japan Otaku Reviews25/05/25(日)18:31

Enjoy your school life, first-timer!

130: Japan Otaku Reviews25/05/25(日)18:32Yeahx1

All the students are such good guys… it’s a great game that allows you to feel that way…

131: Japan Otaku Reviews25/05/25(日)18:32

It’s quicker to pick up weapons at the monastery or buy them in a store.
It’s quicker to reforge it through refinement than to repair it.
Only a few weapons can be repaired, so let’s repair them.

134: Japan Otaku Reviews25/05/25(日)18:32Yeahx2

Since it’s a game where interaction with characters is important, I do not recommend progressing while having lost them.

135: Japan Otaku Reviews25/05/25(日)18:32

Once you start the second playthrough, the classes and exploration parts become tedious, but if it’s your first time, it might be fun from the second round onward.

138: Japan Otaku Reviews25/05/25(日)18:33

There are 4 routes, so honestly, the minimum difficulty is fine!

139: Japan Otaku Reviews25/05/25(日)18:33

Well, there are a lot of passionate fans gathered here (probably from different classes).
It feels like everyone is trying to explain things well but is unable to do so due to a lack of information.

150: Japan Otaku Reviews25/05/25(日)18:34Yeahx2

>>139I intend to explain while deliberately avoiding spoilers.

140: Japan Otaku Reviews25/05/25(日)18:33Yeahx1

I think it should be provided by the school.
All the students’ weapons and tools will be paid for by the teacher’s salary.

141: Japan Otaku Reviews25/05/25(日)18:33

In the first half of this game, we can replenish allies, so it’s not too bad.

142: Japan Otaku Reviews25/05/25(日)18:33Yeahx2

Most people who play classic games probably just reset when they die, so losing doesn’t really mean much.

149: Japan Otaku Reviews25/05/25(日)18:34

>>142It should be that way, but this series meticulously incorporates the lost differences.
Of course, it’s in Engage as well.

151: Japan Otaku Reviews25/05/25(日)18:34Yeahx1

>>142I understand what you want to say, but I realized through the Engage DLC that it makes a huge difference whether you can choose a strategy based on self-destruction in the final moments.

154: Japan Otaku Reviews25/05/25(日)18:35Yeahx2

>>142Because I want to hear the death throes…

158: Japan Otaku Reviews25/05/25(日)18:35Yeahx1

>>142It’s a game where you play to avoid dying and also indulge in the pleasure of deliberately killing others.
The friendship between Meche and Ann is artistic.

143: Japan Otaku Reviews25/05/25(日)18:33Yeahx1

These guys drop their belongings way too much.
Why do I have to pick it up and deliver it?
It can’t be helped.

144: Japan Otaku Reviews25/05/25(日)18:33

You can manage with just the initial equipment, and it’s not impossible to restart your character’s development, so feel free to play without worry, seriously.
I’ll be able to do things like “I’ll wait just like in board games!”
Unless you deliberately aim to cause it, losing a character in Normal mode won’t happen easily.

145: Japan Otaku Reviews25/05/25(日)18:33

Let’s pull out the students who came to the penis!

146: Japan Otaku Reviews25/05/25(日)18:33

During school life, characters that retreat with HP 0 are treated as lost, so be careful!

147: Japan Otaku Reviews25/05/25(日)18:33

Since the blacksmith’s release is delayed for some reason, let’s buy supplies when we run out!

148: Japan Otaku Reviews25/05/25(日)18:34

When Leonie is placed next to a male, she takes -2 damage, so when you keep that in mind, she is quite sturdy.

152: Japan Otaku Reviews25/05/25(日)18:35

Who thought of playing hide and seek in this monastery!

153: Japan Otaku Reviews25/05/25(日)18:35

I really hope they don’t remove the lost elements because the no-reset restriction will come into play.
Well, since it’s one of the selling points, they probably have no intention of removing it.

155: Japan Otaku Reviews25/05/25(日)18:35

I don’t think I’m the only player who noticed the second floor of the dormitory late.

161: Japan Otaku Reviews25/05/25(日)18:36

>>155At first, not being able to enter is also a trap.
There are lost items that have been released without my knowledge.

156: Japan Otaku Reviews25/05/25(日)18:35Yeahx2

Ugh, noooo…

174: Japan Otaku Reviews25/05/25(日)18:38

>>156Did you record while dying?

157: Japan Otaku Reviews25/05/25(日)18:35

It’s sad for students to die, so I suppose they’re just injured enough that they can never stand on the battlefield again…

163: Japan Otaku Reviews25/05/25(日)18:36

>>157Isn’t it just that they don’t let characters with roles in the main scenario die, or something like that…?

166: Japan Otaku Reviews25/05/25(日)18:36

>>157Also, Part 2 and the side story…

159: Japan Otaku Reviews25/05/25(日)18:36

I wonder if they could improve loading times and heat generation with Switch2…

160: Japan Otaku Reviews25/05/25(日)18:36Yeahx1

Kazahana has a particularly high tendency to revel in the joy of tearing apart the friendship of her friends and making them kill each other under the influence of the dark teacher.

162: Japan Otaku Reviews25/05/25(日)18:36

Teacher ♡

170: Japan Otaku Reviews25/05/25(日)18:37

>>162Which one is it…?

164: Japan Otaku Reviews25/05/25(日)18:36

There are quite a few people who say Phoenix is soft, but I’ve hardly ever seen anyone say gears are soft.
Except for some madmen, it’s all based on resets.

168: Japan Otaku Reviews25/05/25(日)18:37Yeahx3

>>164Whoa! I can return this much!! I’m first surprised by the gears.

165: Japan Otaku Reviews25/05/25(日)18:36Yeahx2

I don’t think I will understand the necessity of the classes until I change jobs.

167: Japan Otaku Reviews25/05/25(日)18:37

A shambles of a first playthrough.
I think it’s good.

169: Japan Otaku Reviews25/05/25(日)18:37

If it’s a deer route, then it’s Ignatz! Can’t you hear me?

173: Japan Otaku Reviews25/05/25(日)18:37

>>169That’s right! Marianne!

171: Japan Otaku Reviews25/05/25(日)18:37Yeahx1

When Grit-chan gets lost as a student, I like that she gets kidnapped by a kidnapper.
I am a hardcore FE fan who likes Linda and Marita.

183: Japan Otaku Reviews25/05/25(日)18:39

>>171Ingu-chan is like the protagonist of a girl’s romance game in a straightforward manner.
A female knight overcome by lust after being scouted.
The defeat in the side story is a collection set of thin books featuring the female knight.

187: Japan Otaku Reviews25/05/25(日)18:40

>>183The feeling of helplessness while watching the imperial route is painful!

193: Japan Otaku Reviews25/05/25(日)18:41

>>183Carnal desire (the desire to eat meat until full)

172: Japan Otaku Reviews25/05/25(日)18:37

Characters that use magic are weak when they get hit.
Flying units are extremely weak against bows.
A rough understanding like that is perfectly fine.

175: Japan Otaku Reviews25/05/25(日)18:38

It’s fine to be casual about how to raise students because they will grow anyway.
Whether it’s Armoryshetea or Grappler Lorenz, it’s fine.

184: Japan Otaku Reviews25/05/25(日)18:40

>>175Isn’t that the same person?

176: Japan Otaku Reviews25/05/25(日)18:38

One of the things that first-time players find most confusing might be that growth during level-ups can change based on probability.

177: Japan Otaku Reviews25/05/25(日)18:38

Ignatz, stop being the voice of the first part in the second part.

178: Japan Otaku Reviews25/05/25(日)18:38

Teacher 🧡
Teacher ♥

179: Japan Otaku Reviews25/05/25(日)18:39

With the blue, just placing the prince who was ambushed in anger basically ends almost everything, so it was easy.
Short-term invincibility at a level rarely seen even in FEH.

180: Japan Otaku Reviews25/05/25(日)18:39

Armory Lechete has enough potential to be adopted if it’s just about securing defense.
I’ll return it later.

182: Japan Otaku Reviews25/05/25(日)18:39

I still don’t remember any of the character names, but I thought Manuela is a wonderful person.

185: Japan Otaku Reviews25/05/25(日)18:40Yeahx2

The weapon is fine for training use!

190: Japan Otaku Reviews25/05/25(日)18:41

>>185In normal or hard mode, this is generally good enough against all but the stronger opponents…

186: Japan Otaku Reviews25/05/25(日)18:40

I don’t even remember how many times I died and reset in Chapter 7 of the GBA version, so I want you to cherish that kind of thing.

188: Japan Otaku Reviews25/05/25(日)18:40

A broken spear is convenient because it can’t be broken any further.

189: Japan Otaku Reviews25/05/25(日)18:41Yeahx1

Giving everyone a training bow will improve coordination.
I really think it’s a ridiculous specification.

191: Japan Otaku Reviews25/05/25(日)18:41

The Musou fan disk is also feeling great and fun!

192: Japan Otaku Reviews25/05/25(日)18:41Yeahx2

It’s a good game because it’s designed so even complete beginners can clear it, like in this thread.

194: Japan Otaku Reviews25/05/25(日)18:41

It’s too easy on normal.
Luna is tough.
The balance is good, like that of DLC.

195: Japan Otaku Reviews25/05/25(日)18:42

The fist is a strong weapon, so all the men were just fighting.

196: Japan Otaku Reviews25/05/25(日)18:42

Be careful because it’s hard to get axe and heavy armor skills during your student years.

197: Japan Otaku Reviews25/05/25(日)18:43Yeahx4

DLC, the recovery personnel need to try a little harder.
Reinhardt is going to die from overwork.

198: Japan Otaku Reviews25/05/25(日)18:43

In the beginning, everyone was a noble (commoner), and while there were differences in the weapons they possessed, isn’t the difference in strength just within the margin of error except for the extremely weak or strong?

199: Japan Otaku Reviews25/05/25(日)18:43

If you move skillfully and efficiently, you’ll end up with a style like Sakata Gintoki, who is loaded with training wooden swords and bows while communicating a lot.

200: Japan Otaku Reviews25/05/25(日)18:43

The prince, wielding a spear, was a berserker who destroyed everything he touched.
But magic is just convenient.

201: Japan Otaku Reviews25/05/25(日)18:44

I have memories of struggling and defeating enemies one by one on hard mode because I’m not good at DLC.

202: Japan Otaku Reviews25/05/25(日)18:44

The system is heavily focused on development.
It’s a unique work within the series, isn’t it?

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