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[Social game] Stop with that strength that feels like a given advantage.

1: Japan Otaku Reviews25/05/25(日)12:05Yeahx109

You’re strong with the premise of combining, aren’t you?

17: Japan Otaku Reviews25/05/25(日)12:15Yeahx17

>>1I’m glad this was the first response.

2: Japan Otaku Reviews25/05/25(日)12:05Yeahx38

It’s definitely ironic that Cell would say this.

3: Japan Otaku Reviews25/05/25(日)12:07Yeahx18

😊 It seems that this one is the best pull for rerolling.
It was a strength that presumed full completion.

4: Japan Otaku Reviews25/05/25(日)12:09Yeahx2

😁 Best Reroll Ranking Number 1
😹 “That site is clearly out of touch.”

6: Japan Otaku Reviews25/05/25(日)12:10Yeahx19

I heard that in Chinese social games, they refer to it as “1 dent” instead of “no凸” during such times, and I thought it was clever.

7: Japan Otaku Reviews25/05/25(日)12:10

It seems that this convex material was unavailable when it was implemented.

8: Japan Otaku Reviews25/05/25(日)12:11Yeahx12

Hey, Vegeta! Stop feeding newbie character rankings that assume full maxing out!

9: Japan Otaku Reviews25/05/25(日)12:11Yeahx4

This seems to be implicitly pointing to a specific mobile game, doesn’t it?

13: Japan Otaku Reviews25/05/25(日)12:14Yeahx61

>>9It’s the social game side that’s at fault for getting stung like this.

14: Japan Otaku Reviews25/05/25(日)12:14Yeahx7

>>9Hehehe…

10: Japan Otaku Reviews25/05/25(日)12:12

I thought it was a clever use of cells…

11: Japan Otaku Reviews25/05/25(日)12:13

In cases like this, character evaluations often assume a high level of difficulty, so you need to check it according to your own play style.

18: Japan Otaku Reviews25/05/25(日)12:16Yeahx1

>>11If you’re not going to do high difficulty, then there’s no point in playing this kind of game.

90: Japan Otaku Reviews25/05/25(日)12:35Yeahx1

>>11If it’s not a high difficulty level, I want to play a game that’s worth playing.

308: Japan Otaku Reviews25/05/25(日)13:12

>>11Well, if you’re not going to play at a high difficulty, there’s not much point in playing this type of game.

12: Japan Otaku Reviews25/05/25(日)12:14Yeahx14

The ceiling is lower than in other works.
😭 It’s actually high because it’s based on complete enhancement.

15: Japan Otaku Reviews25/05/25(日)12:14

Cell 2 Double凸

16: Japan Otaku Reviews25/05/25(日)12:15Yeahx1

When characters with multiple convex assumptions are at the top of the tier list, it can sometimes create a tragedy for beginners.

19: Japan Otaku Reviews25/05/25(日)12:16

Moreover, the凸 material is not obtainable within the game…

20: Japan Otaku Reviews25/05/25(日)12:16Yeahx1

Cell is strong in both his first and second forms…

21: Japan Otaku Reviews25/05/25(日)12:16Yeahx4

If it becomes stronger by protruding, then that’s fine.
Stop saying things like “it’s hard to use unless it pops out.”

22: Japan Otaku Reviews25/05/25(日)12:17

Is it about G Generation, Uma Musume, and Granblue?

23: Japan Otaku Reviews25/05/25(日)12:17

In G Generation,凸 is also necessary.

24: Japan Otaku Reviews25/05/25(日)12:17Yeahx1

The cell was implemented after a long maturation period, but since the awakening material, the android, had already been destroyed, it is necessary to go back in time.
Even after going to the past, the performance is still poor from the larval stage to maturity, so it is necessary to first gather a lot of weak, ordinary people to build up strength.

25: Japan Otaku Reviews25/05/25(日)12:18

A story about the old Breakers’ cell?

26: Japan Otaku Reviews25/05/25(日)12:18Yeahx12

😰 You can’t even unlock skills unless you push forward.

33: Japan Otaku Reviews25/05/25(日)12:21Yeahx1

>>26On top of that, you can’t progress the story without育成素材 (training materials).

130: Japan Otaku Reviews25/05/25(日)12:40

>>26On top of that, there are no leveling materials unless you advance the story.

159: Japan Otaku Reviews25/05/25(日)12:44

>>26As a bonus, if you don’t progress in the story, you won’t have any育成 materials.

27: Japan Otaku Reviews25/05/25(日)12:18Yeahx1

I prefer a game balance where a fully leveled SR is stronger than a non-leveled SSR.

34: Japan Otaku Reviews25/05/25(日)12:22Yeahx3

>>27If that’s the case, it would make people who can’t fully enhance their SSRs look equal to free-to-play players…

37: Japan Otaku Reviews25/05/25(日)12:23Yeahx8

>>27It seems pitiful that they’ve likely dismissed even the microtransactions.

45: Japan Otaku Reviews25/05/25(日)12:24Yeahx17

>>27Even if I pull an SSR, it still feels weaker than a fully leveled SR… so it becomes frustrating.

222: Japan Otaku Reviews25/05/25(日)12:53

>>27With that, it would make free-to-play players seem like they are equivalent to those who can fully awaken SSRs, except for others…

28: Japan Otaku Reviews25/05/25(日)12:18

I thought it was about the Hoyoverse series.
If you bump into it, the maneuvering level can change.

29: Japan Otaku Reviews25/05/25(日)12:19Yeahx2

In this type of game, after easy-to-win content with no upgrades, suddenly a content appears where you can’t participate unless you have fully upgraded characters…
The difficulty curve is messed up.

30: Japan Otaku Reviews25/05/25(日)12:20Yeahx5

>>5The volunteer wiki is still around, and I wish it would just disappear because it’s annoying… I have a wiki for a mobile game company that feels that way.

31: Japan Otaku Reviews25/05/25(日)12:20

The initial strength of Bradas 2 was based on 2 or 3 enhancements.
Nothing, with 1 level up you can at least use your special move… it was that kind of strength.

32: Japan Otaku Reviews25/05/25(日)12:20

A non-enhanced cell is indeed weak.
But they’re strong enough to defeat Future Trunks.

35: Japan Otaku Reviews25/05/25(日)12:22

Cell and Buu are inherently unbalanced, and the evolution materials are ridiculously heavy, so they are useless.

38: Japan Otaku Reviews25/05/25(日)12:23Yeahx7

>>35Buu without any dupes is the strongest.

42: Japan Otaku Reviews25/05/25(日)12:24Yeahx2

>>35Frieza can reach final evolution without any enhancements, so strong…

36: Japan Otaku Reviews25/05/25(日)12:22

Zen Zero or something.
Fully upgrading will cost several hundred thousand, so I don’t want to do it.

72: Japan Otaku Reviews25/05/25(日)12:32Yeahx3

>>36Since when did it become a given that we have to be confrontational?

344: Japan Otaku Reviews25/05/25(日)13:22

>>72I’m not talking about the premise; I’m just saying that maxing out is expensive, but are you a child who can’t have a conversation?

39: Japan Otaku Reviews25/05/25(日)12:23Yeahx1

The cell doesn’t stack the same character!

44: Japan Otaku Reviews25/05/25(日)12:24Yeahx2

>>39In other words… it’s a comp gacha.

40: Japan Otaku Reviews25/05/25(日)12:24Yeahx3

It’s fine if the firepower increases by a certain percentage or jumps significantly with full enhancement, but stop forcibly pulling essential elements that are conceptually necessary away from the main body and placing them in the first and second enhancements.

41: Japan Otaku Reviews25/05/25(日)12:24

Stack onto the next PU.

43: Japan Otaku Reviews25/05/25(日)12:24Yeahx5

Piccolo is also assuming a confrontation…

46: Japan Otaku Reviews25/05/25(日)12:25

Maybe they created the thread image without fully understanding the cell, but it matches surprisingly well.

47: Japan Otaku Reviews25/05/25(日)12:25Yeahx2

Cells can’t even walk on two legs if they don’t attack ordinary people.

48: Japan Otaku Reviews25/05/25(日)12:25Yeahx5

If it’s unmaxed, it’s not strong.
😭General enhancement materials are essentially pay-to-win.

49: Japan Otaku Reviews25/05/25(日)12:26

Without having maxed out, the operation around the dedicated system is unusually tough, and I dislike how it suddenly becomes comfortable with maxing out.

50: Japan Otaku Reviews25/05/25(日)12:26Yeahx1

The method of obtaining凸素材 is outside the game.

51: Japan Otaku Reviews25/05/25(日)12:27

>>50Is this really a thing in today’s age…?

55: Japan Otaku Reviews25/05/25(日)12:28

>>51It’s common to attach benefits.

300: Japan Otaku Reviews25/05/25(日)13:10

>>51If you can receive generic凸 materials outside of the game, it’s often seen…

290: Japan Otaku Reviews25/05/25(日)13:08

>>50Is this really a thing in today’s world…?

52: Japan Otaku Reviews25/05/25(日)12:27

O-oy, Vegeta!
Someone please do something about this guy who, even when fully upgraded, is outperformed by new characters!

54: Japan Otaku Reviews25/05/25(日)12:28Yeahx10

>>52It’s the same as how you, fully maxed out, can’t win against an unmaxed Buu.

58: Japan Otaku Reviews25/05/25(日)12:29

>>54Hoo hoo hoo…
It seems that there is no Japanese text provided to translate. Please provide the text you would like to have translated.

64: Japan Otaku Reviews25/05/25(日)12:30

>>52Eren towards Mikasa…
But I haven’t done it recently, did it get an enhancement?

154: Japan Otaku Reviews25/05/25(日)12:43

>>64Enhancement is included in version 2.0.
It’s a lie that a non-maxed-out Yasa is twice as strong in DPS as a fully maxed-out Eren.

53: Japan Otaku Reviews25/05/25(日)12:28

UR Cell凸 Material Android

56: Japan Otaku Reviews25/05/25(日)12:29

Ah… that guy.
Did you use valuable凸 materials without realizing it was permanent…?
He is the world champion of idiots…

57: Japan Otaku Reviews25/05/25(日)12:29

How about you in Dokkan Battle?

59: Japan Otaku Reviews25/05/25(日)12:29Yeahx5

The balance was crazy, where the strongest in the previous environment became useless in the next.

74: Japan Otaku Reviews25/05/25(日)12:32

>>59Every time, the Saiyans get a boost, that’s unfair.

97: Japan Otaku Reviews25/05/25(日)12:36

>>59With the super update, even characters that were considered outdated will be reevaluated a bit…

117: Japan Otaku Reviews25/05/25(日)12:39

>>97I think the environment where Goku was overwhelmingly strong in GT lasted quite a long time, and there’s bound to be some backlash from that.

106: Japan Otaku Reviews25/05/25(日)12:38

>>59It’s a worldview where anyone can become stronger if they train…
The stronger the original specs, the greater the effect, which is why Frieza and Android 17 can reach the top tier.
If you’re a pure Earthling, you won’t become that strong.

125: Japan Otaku Reviews25/05/25(日)12:40

>>106Even if Goku takes a long time to train, Earthlings can catch up in a short time.

139: Japan Otaku Reviews25/05/25(日)12:42

>>125Are there really that strong pure Earthlings?
The Super Turtle Hermit is obscured in strength, so I don’t really understand it well.

169: Japan Otaku Reviews25/05/25(日)12:45

>>139I think he will become strong enough to be mistaken for Goku by characters like Yamcha and Androids, and if he doesn’t become a Super Saiyan, the difference won’t be that significant.

238: Japan Otaku Reviews25/05/25(日)12:56

>>59It’s a world where anyone can become stronger if they train…
However, the stronger the original specs, the greater the effect, which is why Frieza and Android 17 can become top-tier.
If you’re a pure Earthling, you won’t become that strong.

60: Japan Otaku Reviews25/05/25(日)12:29

😊 SSR character has appeared in the character rank.
The evaluation was based on the premise that there are equipment and support characters.

61: Japan Otaku Reviews25/05/25(日)12:29

HoyoBus Game

62: Japan Otaku Reviews25/05/25(日)12:30

🤩 I’m going to start something new!
☠️ The barriers to new entrants are unnecessarily high.
☠️ Everything except the latest is garbage.

68: Japan Otaku Reviews25/05/25(日)12:31

>>62It’s tough for newcomers that the old ones are still so strong…

71: Japan Otaku Reviews25/05/25(日)12:32

>>68☠Limited means of acquisition.

73: Japan Otaku Reviews25/05/25(日)12:32

>>68If it’s too much of a pickup, there are no ways to obtain it…

83: Japan Otaku Reviews25/05/25(日)12:34Yeahx6

>>73The strongest (waiting for a revival) is tough.
It’s even worse if it’s the strongest (since it’s a collaboration character, a revival is impossible).

63: Japan Otaku Reviews25/05/25(日)12:30

If we assume that there will be an event every time, I think they should distribute enough upgrade materials so that we won’t have any trouble with upgrades after completing each event.

65: Japan Otaku Reviews25/05/25(日)12:31

😰 You cannot unlock the skill without attacking.

66: Japan Otaku Reviews25/05/25(日)12:31Yeahx2

Cell and Buu are conditions for evolution, and their materials are heavy, so they are trash.

80: Japan Otaku Reviews25/05/25(日)12:34

>>66You can evolve all the way to the final form of Frieza in the initial state.
Frieza, who can become Golden by leveling up, is a beginner’s rescue option, huh…?

67: Japan Otaku Reviews25/05/25(日)12:31Yeahx1

Nothing, with 1 dupe you can at least use your special move… it was a strength like that.
HoYoverse

69: Japan Otaku Reviews25/05/25(日)12:31

Moreover, it seems that the凸 material cannot be obtained in the game…
What are you doing in Dokkan Battle?

70: Japan Otaku Reviews25/05/25(日)12:32

Cell seems to have a standout SSR presence following young Gohan in the Cell Saga.
Gohan and Cell are both catching up in performance for the SR Darbra next season…

75: Japan Otaku Reviews25/05/25(日)12:32Yeahx8

The latest character is strong, which is beneficial for new players.

79: Japan Otaku Reviews25/05/25(日)12:33

>>75It’s tough waiting for the reprint of the strong limited characters from the past…

76: Japan Otaku Reviews25/05/25(日)12:33

>セルは同キャラ重ねてるわけじゃないだろ!In other words… it’s a “complimentary gacha.”

77: Japan Otaku Reviews25/05/25(日)12:33

Because the number of pushes is lower than other games, the management gets criticized as being divine.

78: Japan Otaku Reviews25/05/25(日)12:33

>ブウとセルは凸前提な上に進化素材ゲロ重いからカスSpeaking of which, Frieza can reach his final evolution without any duplicates, and he’s strong…

81: Japan Otaku Reviews25/05/25(日)12:34

😊 The performance is powerful, but it comes with unavoidable drawbacks.
😨 disappears at full completion.

91: Japan Otaku Reviews25/05/25(日)12:35

>>81Isn’t this just convenient enough?
If it requires凸 to achieve that powerful performance, it would be a problem.

171: Japan Otaku Reviews25/05/25(日)12:46

>>81Isn’t it better that this is just convenient to a degree?
It would be problematic if such powerful capabilities require something like a凸.

269: Japan Otaku Reviews25/05/25(日)13:02

>😊性能に強力だが無視できないデメリット付き>>81Isn’t this just a level of becoming convenient, which is good?
It would be a problem if a凸 was absolutely necessary to achieve that powerful performance.

82: Japan Otaku Reviews25/05/25(日)12:34

It’s hard to use unless you push it out 😭

84: Japan Otaku Reviews25/05/25(日)12:34

Genshin Impact has a player base that spends money like there’s no tomorrow…

85: Japan Otaku Reviews25/05/25(日)12:34

Frieza is considered the strongest even without any enhancements, so he seems to have been treated as a god from the start.
After that, the environment changes and I’m left behind, but I will return and shine brightly.

247: Japan Otaku Reviews25/05/25(日)12:57

>>85That’s true, huh?
Since when did that become taken for granted?

86: Japan Otaku Reviews25/05/25(日)12:34

It’s fine to get stronger as you level up, but please stop saying it’s “difficult to use unless you level up.”

93: Japan Otaku Reviews25/05/25(日)12:35

>>86One common thing with systems like skill unlocking through凸 is…

87: Japan Otaku Reviews25/05/25(日)12:34Yeahx1

It’s fine if the numbers change slightly.
To become something completely different in usability like Genshin Impact is a bit…

88: Japan Otaku Reviews25/05/25(日)12:35Yeahx1

Even fully maxed out, it’s weak.

89: Japan Otaku Reviews25/05/25(日)12:35

Since the almost essential limited edition was re-released just before, it might be a year wait next time.

92: Japan Otaku Reviews25/05/25(日)12:35

Despite being this disliked, the law that games like Genshin Impact and Uma Musume, with their outrageous gacha systems, become more popular…

95: Japan Otaku Reviews25/05/25(日)12:36Yeahx3

>>92Those who didn’t get along have quit…

99: Japan Otaku Reviews25/05/25(日)12:36

>>92I think the popularity of Uma is due to its characters, not the strength of the game system.

109: Japan Otaku Reviews25/05/25(日)12:38

>>99But everyone has completely leveled up their support cards, right?

114: Japan Otaku Reviews25/05/25(日)12:38Yeahx1

>>109Stop thinking dangerously.

101: Japan Otaku Reviews25/05/25(日)12:37Yeahx1

>>92Genshin Impact is so easy that even without any constellations, it feels relaxed.
I haven’t been aware of it lately since I retired a long time ago.

94: Japan Otaku Reviews25/05/25(日)12:36

I was thinking that in a certain game, limited characters that are at the infrastructure level should just be sold as a starter pack for around 5000 yen.
It’s too uncomfortable to play without it.

96: Japan Otaku Reviews25/05/25(日)12:36

Recently, G Generation and Madoka Magica are also similar types of games that involve凸 (tokusetsu) gameplay.

98: Japan Otaku Reviews25/05/25(日)12:36

Hoyoba feels more like it has a strong weapon prerequisite, rather than just being a凸 (duo or boost).
Is this based on having at least one constellation?

104: Japan Otaku Reviews25/05/25(日)12:37

>>98There is also a theory that having two types of convex objects is quite harsh.

100: Japan Otaku Reviews25/05/25(日)12:36

Buu is basically trash because the evolution materials are super heavy.
If we assume the premise of convexity, then we should complete every event each time.

102: Japan Otaku Reviews25/05/25(日)12:37Yeahx2

Even if we say something is popular, there are many cases where the overall development of the work is popular, but the game itself is evaluated differently…

183: Japan Otaku Reviews25/05/25(日)12:47

>>102It’s fine to have an easy time reading the story and just do the high-difficulty ones that you like…
The unnecessarily difficult main is crap.

103: Japan Otaku Reviews25/05/25(日)12:37

How about you in Dokkan Battle?
O-oi Vegeta!

105: Japan Otaku Reviews25/05/25(日)12:38Yeahx1

Horses just keep accumulating simple laps and card inflation, so I’m losing motivation…
That’s true for Cygames itself too.

126: Japan Otaku Reviews25/05/25(日)12:40

>>105I think games like Deresute are relatively easy because you only need to pull one SSR.
Moreover, there are no categories like costumes or support.

107: Japan Otaku Reviews25/05/25(日)12:38Yeahx2

The comp gacha has ended, and it’s just become a凸 environment.

124: Japan Otaku Reviews25/05/25(日)12:40

>>107What are you talking about from decades ago?

108: Japan Otaku Reviews25/05/25(日)12:38Yeahx1

I’m done with it! I can’t handle the fact that characters are usually only strong with two dupe copies and you also have to pull a special weapon from another simultaneous gacha!
There are patterns where the mochi has to be pounded, and my heart is exhausted.

110: Japan Otaku Reviews25/05/25(日)12:38Yeahx7

I need character enhancement.
😨 Besides that, equipment enhancement is also necessary.

143: Japan Otaku Reviews25/05/25(日)12:42Yeahx2

>>110I really think this is evil.

111: Japan Otaku Reviews25/05/25(日)12:38

In the early Zenzero, Eren was too difficult to use without upgrades, but recent characters can fight well even without upgrades, which is helpful.

112: Japan Otaku Reviews25/05/25(日)12:38

Zen Zero or something.
I don’t want to spend hundreds of thousands for a perfect completion.

113: Japan Otaku Reviews25/05/25(日)12:38

The weapon with the highest pressure in Hoyob is the 2-dupe motif weapon of Yomi.

115: Japan Otaku Reviews25/05/25(日)12:38

Genshin Impact also requires you to match weapons and characters, but its mechanics are essentially more brutal than a complete gacha system 💩.

116: Japan Otaku Reviews25/05/25(日)12:38

Isn’t Cell a gacha rather than a unit?

122: Japan Otaku Reviews25/05/25(日)12:39

>>116It wasn’t prohibited at that time.

335: Japan Otaku Reviews25/05/25(日)13:20

>>116It is no longer prohibited at that time.

118: Japan Otaku Reviews25/05/25(日)12:39

Hey Vegeta! Stop talking about character rankings based on maximum damage for beginners; it doesn’t matter if the numbers change a bit, like in Genshin Impact.

119: Japan Otaku Reviews25/05/25(日)12:39

Nike doesn’t mind if you don’t layer them!
Perfecting a character is just a hobby, a hobby!
Well, there are big differences in various types of content!

145: Japan Otaku Reviews25/05/25(日)12:42

>>119That’s basically setting up a wall with SSR 3 dupe × five people from the very beginning, isn’t it?

120: Japan Otaku Reviews25/05/25(日)12:39

Few people have actually experienced comp gacha.

121: Japan Otaku Reviews25/05/25(日)12:39

I quit because it’s a hassle to get凸 and weapons to properly enjoy HoYoverse games.

123: Japan Otaku Reviews25/05/25(日)12:39

If everything is too loose, we won’t be able to collect payments and will have to end the service…

131: Japan Otaku Reviews25/05/25(日)12:40

>>123I’ll stop the game and try to be profitable elsewhere! Although it’s much better than the work finishing, there are times when it’s quite tough for someone like me who loves games.

127: Japan Otaku Reviews25/05/25(日)12:40

I think Arknights is the easiest in that you can play it without needing to pay.

132: Japan Otaku Reviews25/05/25(日)12:41

>>127Even if you have a fully maxed-out character, that game is equally tough…

150: Japan Otaku Reviews25/05/25(日)12:43

>>132Even if you pull a strong character, they’re usually countered in the next event and don’t end up being that useful.
It feels like they won’t allow any strategies other than the specific gimmicks prepared by the management.

155: Japan Otaku Reviews25/05/25(日)12:44

>>150Is that fun?

252: Japan Otaku Reviews25/05/25(日)12:58

>>150It strongly feels like, aside from those with extremely unbalanced rosters or those doing restriction play, most people are pushing through event-level difficulty with character power.

255: Japan Otaku Reviews25/05/25(日)12:59

>>127It’s a game that is equally tough, whether you have full capability or not…

128: Japan Otaku Reviews25/05/25(日)12:40

Since when did that become the norm?

129: Japan Otaku Reviews25/05/25(日)12:40

😊 Strong even without poking.
When it comes to凸 (tokoro), it’s the strongest!

141: Japan Otaku Reviews25/05/25(日)12:42

>>129Since it’s a relative evaluation, in the end, it gets criticized as being unupgraded.

133: Japan Otaku Reviews25/05/25(日)12:41

That said, there are救済措置 with general-purpose凸 items, and there shouldn’t really be games that say “Die if you don’t spend money!” … right?

146: Japan Otaku Reviews25/05/25(日)12:42

>>133It’s probably not even being talked about and is quietly disappearing with a flop.

134: Japan Otaku Reviews25/05/25(日)12:41

Eren vs. Miyabi…
I haven’t done it recently, but has it been upgraded?

156: Japan Otaku Reviews25/05/25(日)12:44

>>134The next version will include an enhancement for Eren.
I still don’t know how strong it will be.

299: Japan Otaku Reviews25/05/25(日)13:10

>>134Ah, in the next version, Ellen will get a buff.
I still don’t know how strong it will be.

318: Japan Otaku Reviews25/05/25(日)13:15

>>134The barrier implementation for the elegant countermeasure means that both will become outdated.

135: Japan Otaku Reviews25/05/25(日)12:41

If you can’t use it unless you fully complete it, and you can’t demonstrate its performance unless you max it out, but you can use it even without completing it, then the latter does seem more reasonable, but still…

137: Japan Otaku Reviews25/05/25(日)12:41

Recently, the Cell that was released in Dokkan can hold up somewhat defensively even without any dupes, but I’m shocked that the party wasn’t completed.

138: Japan Otaku Reviews25/05/25(日)12:41Yeahx1

Don’t you think it’s strange that characters, which are essential to gameplay, are only picked up once every six months or a year?
It’s not just that it’s strong; the game is adjusted with that in mind.

140: Japan Otaku Reviews25/05/25(日)12:42

Hoyoba has a stronger sense of being a weapon premise than a protrusion.
This is the substantial 1-convex premise.

180: Japan Otaku Reviews25/05/25(日)12:47

>>140It used to be that the character needed to be at two duplicates, but now it requires the weapon instead.

192: Japan Otaku Reviews25/05/25(日)12:49

>>140I think in Genshin Impact you can make some compromises with weapons, but everything else is tough.

142: Japan Otaku Reviews25/05/25(日)12:42

At the time I drew the illustration of the thread, I probably didn’t know much about cel animation, but it miraculously matches.

144: Japan Otaku Reviews25/05/25(日)12:42

🥰 A game without player versus player combat.
Fighting over character performance.

147: Japan Otaku Reviews25/05/25(日)12:43

😰 If we don’t attack…
Strong even without sticking out 😊

148: Japan Otaku Reviews25/05/25(日)12:43

☺️Newest character
There are so many things I can do that my brain can’t keep up.

158: Japan Otaku Reviews25/05/25(日)12:44

>>148😡 The explanation of the performance is filled with technical jargon.

160: Japan Otaku Reviews25/05/25(日)12:44

>>148It’s nice how the UI with the added scrollbar to accommodate an unexpected increase in text has turned out somewhat suspiciously.

164: Japan Otaku Reviews25/05/25(日)12:45

>☺最新キャラ>>148😜 It’s strong even when used casually.

165: Japan Otaku Reviews25/05/25(日)12:45

>>148It’s great how there’s about 20 times more text for the skill descriptions of early characters, isn’t it?

149: Japan Otaku Reviews25/05/25(日)12:43

Hoyoverse is now being referred to as having a dent implementation.

151: Japan Otaku Reviews25/05/25(日)12:43

The collaboration character is strong and has good performance.
The collaboration characters can’t use general enhancement materials.

153: Japan Otaku Reviews25/05/25(日)12:43

Q. Is this character strong?
A. You’re cute.

157: Japan Otaku Reviews25/05/25(日)12:44

If you don’t spend money, it will be difficult to clear, so that kind of balance won’t last, after all.
However, it is possible to clear it without spending money, but if you spend money, you can play more comfortably.

163: Japan Otaku Reviews25/05/25(日)12:45

>>157Characters that are not re-released or have overly strong bonsai elements often make it frustrating to catch up, even if you spend money…

161: Japan Otaku Reviews25/05/25(日)12:44

Eren…
How about in Dokkan Battle?

166: Japan Otaku Reviews25/05/25(日)12:45

Is Dad still relying on SSR Goku…?
It’s the era where all characters can become SSR in baby form…!!!

167: Japan Otaku Reviews25/05/25(日)12:45

Most of the mobile games I’ve been playing so far are like this.

172: Japan Otaku Reviews25/05/25(日)12:46Yeahx1

>>167Isn’t it better to choose a different mobile game to play a bit more?

168: Japan Otaku Reviews25/05/25(日)12:45Yeahx2

😁 Since it’s for one person, I can play with my favorite unit!
😹 Implementing player vs player battles has caused a huge uproar.

173: Japan Otaku Reviews25/05/25(日)12:46

I’ve heard that Puzzle & Dragons gets inflated really quickly, is that true?

190: Japan Otaku Reviews25/05/25(日)12:48

>>173It probably won’t inflate as much as you imagine, but inflation will still progress to some extent.
Specifically, if a character considered the strongest in the environment maintained their strength for about half a year, it would be like, “Oh, they really did well this time.”

209: Japan Otaku Reviews25/05/25(日)12:51

>>173Sometimes it surprisingly holds up, but there are also times when it suddenly inflates to an unbelievable extent, so it’s hard to say.

174: Japan Otaku Reviews25/05/25(日)12:46

It should be fine as long as it’s not a multiplayer game.

178: Japan Otaku Reviews25/05/25(日)12:47

>>174I feel like many mobile games with outrageous gacha mechanics tend to provoke rankings and PVP.

175: Japan Otaku Reviews25/05/25(日)12:46Yeahx3

It feels like a game that only has gacha as a way to fully upgrade is pretty stuck in a rut, assuming full upgrades as a premise.
I haven’t played the relevant game, so I can’t provide any examples.

185: Japan Otaku Reviews25/05/25(日)12:48

>>175I got tired of the game where the general凸 materials are tough but change every 4 to 6 months, so I quit.

193: Japan Otaku Reviews25/05/25(日)12:49

>>175It’s like FGO and such.
In FGO, it’s fine even if you don’t have any max limit breaks for clearing or farming…
The realm that those who just want to casually clear the rounds aim for.

200: Japan Otaku Reviews25/05/25(日)12:50

>>193UR Cell凸 Material Android

176: Japan Otaku Reviews25/05/25(日)12:46

The ceiling is lower than in other works.
If you don’t have no limits, you’re not strong.

177: Japan Otaku Reviews25/05/25(日)12:46

🤩 Full completion achieved! Acquired the exclusive weapon!
What’s the difference from comp gacha…?
🤩 It’s good because I’m having fun right now.

179: Japan Otaku Reviews25/05/25(日)12:47

Reroll tier SSS 😊
😨One week later, tier A

182: Japan Otaku Reviews25/05/25(日)12:47Yeahx1

>>170I have to pile on the bumps…

184: Japan Otaku Reviews25/05/25(日)12:47

The early implementation is as strong as an out-of-place artifact.
It’s difficult to obtain later.

191: Japan Otaku Reviews25/05/25(日)12:48Yeahx1

>>184I feel like this is generally constant, so it seems easy to obtain.
The tough part is when collaboration characters are unusually strong due to balancing mistakes.

186: Japan Otaku Reviews25/05/25(日)12:48

It’s the end for an environment where a response needs to be poked.

189: Japan Otaku Reviews25/05/25(日)12:48

>>186A perfect run will reveal the ID.

187: Japan Otaku Reviews25/05/25(日)12:48Yeahx3

The side that gets pierced like this is to blame.
Hoo hoo hoo…

188: Japan Otaku Reviews25/05/25(日)12:48

Ah… that guy is
I used valuable凸 material without realizing it could be used permanently…
It’s the world champion of fools…

195: Japan Otaku Reviews25/05/25(日)12:49

You pulled an SSR, didn’t you?
So please pull the weapons that are対応してる with a different gacha in order to operate as anticipated (there’s not a hint of versatility).
was shocking at the time

196: Japan Otaku Reviews25/05/25(日)12:49

It seems pitiful that they seem to be disregarding even the microtransactions.
Buu is trash because it has a convex premise and the evolution materials are ridiculously heavy.

197: Japan Otaku Reviews25/05/25(日)12:49

😆 Dragon Ball social game
😭 A great scene is illustrated with a low rarity.

198: Japan Otaku Reviews25/05/25(日)12:49

I’m grateful to have gotten it early, which allows me to gradually enhance it, and I can’t help but grow fond of characters that still hold the front line.

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