
I feel a sign of revival in the community.
After all, Tenjou Tenge is a wonderful game.
Hey, I want to play, but I don’t have a celestial measurement tool on hand!
>>3I’m going to go buy it now.
>>4It’s at my parents’ house!
>>4Is it still on sale at the store now!?
>>21Since it’s based on the original numbering, I think it might be sold at doujin shops.
>>26Since it’s the numbered title of the original work, I’d like it to be available for download sales!!
Are you still exposing IPs and battling each other?
>>5Sakuya was really excited.
I’m worried about whether the competition environment will go well.
I got quite into Suimusou, but Tenko didn’t really suit me, so I didn’t play it much.
Looking back, I wish I had put in a little more effort.
I was surprised to see the thread when I woke up, but it’s not like we’re actually competing.
I can’t believe you were doing it all night long.
>>8I think it was open until around 4 AM.
Maybe there are some anonymous people who will bite if I expose it.
That’s nice, so nostalgic.
I got inspired to do it because everyone was getting excited…
I already disposed of the CDs, so I ordered a used one!
Can a complete beginner who remembers nothing do it?
I wonder if it’s not enjoyable just to be hunted by the strong.
>>16Yesterday I was pretty much just getting beat up, but I had fun.
It’s just that the person who seemed to have been beaten up more than me was really heated, so it depends on the person.
It’s okay, even if you played a lot in the past, after more than 10 years you won’t remember anything, so the conditions don’t change.
Since you don’t have to open ports, the barrier is lower than before, and it would be nice to have a lobby-type tool…
>>18Do we not need to open the port?!
>>34It’s just that there’s a tool that you don’t have to use.
We used to compete a lot back in the day.
What was my main character again?
I wonder if they’re still distributing the saved data for the card set that I’m planning to buy anew…
People without basic skills in PVP can get heated.
Can’t you wait until the Dream Duel?
>>25That’s not it!
There are monsters who have been playing in this area for a long time… so it’s better to think that the skill gap won’t close and you won’t win.
So that’s why a new work was needed.
>>29Well, of course.
It’s about me, huh?
>>29That’s right.
I can’t remember where the software is; it’s just too old.
It’s probably pointless to recruit beginners at this point since there won’t be anyone interested.
Getting beaten up by the current professionals…
I’ve been seeing a lot of threads lately, but has the Steam version not been released?
>>32I wonder how many works are currently available for DL purchase with non-authentic numbering.
I have a memory of participating in a competition with watermelons a long time ago…
In the current environment, where would Tenko be?
If it’s EFZ, I can do it right away…
I have a memory of QOH saying things like this periodically too.
I’m really weak, but I’m starting to want to do it.
There’s too big of a gap between those who are really putting in the effort and those who are not.
>>40Well, that’s just how competitive games are…
It hasn’t really changed or is still the same…
It’s amazing that people still gather in droves normally.
It seems like Dream Duel has a small number of characters, and I also feel that the gameplay might not be that great while playing.
>>44If it comes out, I think I’ll touch it, but for now, it’s Tensoku.
If the difference in skill level is such that I can’t even touch them, it’s not just that I can’t win, and I feel sorry for the opponent because it must not be fun for them either.
It’s not a game design where beginners can have a chance against veterans…
>>46Fighting games are all about knowledge; that’s the basic idea.
>>46In the first place, there’s a big difference in whether or not a type with command input can do that.
I really put in the effort on Hisouten… but with Tensei, the skills became completely different…
Is Yuyuko still the strongest at the temple even now?
Iku-san was using it, but well, she was disliked.
If we do it today, it would be like a new work!
The Chinese standing charge low guard crush and crouching charge mid guard crush are crossing the line.
>>57The lack of openings in the crouching stance is amazing.
>>62I’m proud to be a fan of Misuzu… I can’t win against you though.
Could it be that we can hold a beginner’s tournament now…?
>>58Since there isn’t a ranking system like Shitaraba, I think skilled players and beginners will mix together like last night.
I wonder if by some mistake Tensoku will come to Steam~
>>59I sense a strong will from the author to not release it no matter what.
>>60It seems that the person in charge of the game mechanics is missing, so isn’t it impossible to port it?
Since Myon won against Alice, who completely shut down Yuyuko, player skill can overcome character differences.
>>61Originally, Myon is a character who makes things messy with things like 2-teke and 5-teke or the front and back of Flower Cutting, so there’s a good chance of creating a one-shot.
The generic rule seems to give off a vibe that makes one go “hmm…” just from its appearance.
>>64At first, it might feel awkward, but if you keep doing it, you might get used to it and not mind it anymore.
Well, you won’t know until you actually try it.
>>64Let’s hope that the MOD creators do a great job.
I wonder if they could just come, regardless of whether it’s impossible or not~~~
I’ve heard that it seems like TenSoku can’t be released on Steam.
There may be something that doesn’t match.
I know it’s a downer to mention it in a thread like this, but I don’t think beginners will even be able to catch one, and it’s probably not fun to do.
Sometimes beginners appear on YouTube or Discord, but even those who have held on, it’s usually just for a year.
When building for beginners, it should be fine to just write that it’s for beginners, right?
The ranking system on Shitaraba was actually quite impressive…
>>72Looking at the rate and rank, should I play against strong ones today… it was easier to do.
After a long time without playing, I couldn’t do the Tenko’s bamboo shoot combo anymore…
Depending on the character, serious players continue to attack without finishing with a standard combo, which is terrifying…
It’s a game where killing is important.
Once you get used to this game, it’s actually more fun when you’re solidifying forever…
The serious players are about four times faster than me.
>>78Naso
nin
No spiritual power = No human rights
I want to do it, but fighting games are difficult, right?
I have a feeling that someone said in the past that if it only has 9 characters, it could be released on Steam, but I might be mistaken.
I’m not good at fighting games, so I don’t play online, but I like watching them.
>>84In reality, there are effects at the ends of the sleeves…
>>89J2A: “That’s right, that’s right.”
>>94I’ve really started to be able to see through some things, so I realized that the invisible swords in manga are truly unfair…
>>89That’s a late addition, isn’t it?
I was a little shocked to learn that Reimu’s character rank isn’t high.
>>85It feels like the strengths of the previous work are being criticized.
>>85I feel like Hi would be somewhere around the middle, but I think everything got stripped away with the non-update or whatever.
>>85There are strong points.
Being able to achieve over 3000 combos in the center of the screen without a spell card, as well as the strong setups involving the yin-yang demon god balls from the center of the screen, is intense, and the dream-like emergence isn’t as romantic spell card-like as some say.
This game lowers character rank just for being slow… However, Yuyuko, who has a fast initial dash speed despite being slow, and Ikusan, who has an abundant reach, are exceptions.
>>102These things are important, aren’t they?
Based on my play yesterday, I think the majority were around the hard mode before and after the Shitaraba.
I am a beginner.
I used to do it, it’s 〇〇 (the ranking of Sharaba).
This is PH.
It might be okay to say something like that.
>>90…I’ll do it…
Sleeve opening
>>91I liked the Wind, Forest, Fire, and Mountain, so that’s good.
I’m new to Eiyashiki, but I can’t handle fighting games with Suika! I haven’t touched them since Hisouten…
Looking back now, I feel it was a little wasteful.
When looking at the Evo Japan side, you can generally tell who the strong characters are.
Compared to the sweet potato, the red one moves briskly; the sweet potato is overall quite bulky.
I used to be PH Suwako, but I haven’t played in over 10 years, so I think my skill is around L level.
>>101I think I may have fought at that time.
I feel like ph Suwako was almost non-existent.
The system prefers potatoes.
I love the cut-in when theスペカ declaration is made at the same time.
And then unleash Royal Flare in a series of nine consecutive attacks.
If you’re dealing with beginners, just being Suwako is enough to be strong, so don’t worry.
The multi-hit capability of Buster isn’t really about being strong or weak… there was something like that.
The cape upper is packed with romance…
Ikusan received a debuff where Hii→Hi makes A2 become A3, so it’s safe!