I saw Belchaser for the first time.
Dam Drum: “I… have been forgiven…”
Is this the guy who throws bugs into his mouth to make him gag and then pushes him to the edge of the screen to drop him?
>>4When I was a kid, it was hard just to throw it in.
>>7It’s a bit difficult for children to jump and throw.
>>7At that time, I felt it was difficult to throw in when I was jumping a little and my teeth weren’t closed.
I didn’t struggle particularly when I played it as an adult.
Bell-chan
It was fun playing 2 at my friend’s house, so I got 3 bought for me and didn’t think much about it.
The parents were feeling eerie.
Spadon…?
>>8It may be that Supabon was also doing it.
>>8I have to distinguish it from Donkey Kong (1981), you know.
>>8It’s Donkey Kong Country, right…?
I thought, why are my eyes bloodshot for everything?
What the heck, a giant barrel has eyes? Is this a game from Rare?
The barrel-type monsters of type 2 have a certain modesty with a Kremlin inside, but Klemis Island is full of monsters.
>>10Well, it’s the mysterious Kuremis Island after all.
The only point where Dinky seems stronger is Belcha.
>>12In terms of how easy it is to throw the barrel, Dinky is strong, so it’s relatively easy to deal with bosses.
The main focus is on stage clearance, so Dixie’s strength shines.
>>18Spiders and chaos are easier with Dixie.
When I looked into the origin of the name Belcha
It’s a simple thing to add “a” to “belch” from “ゲップ”.
>>13Was it an easy-to-understand strategy based on the name?
…In other words, are you quickly eating the bugs that were thrown in?
Well, there was also a nonsensical boss battle where a huge drum can kept dropping weak enemies from above and then eventually fell down and self-destructed…
>>16Also, between the thread images, there’s a boss battle where for some reason you destroy a gigantic cutlass by hitting it with a cannonball while hanging from a hook in a volcano.
The sense of turning a swarm of insects into a monster.
Due to the abundance of gimmicks in 3 and the fact that there is only one fixed way to defeat the bosses.
The shadow of Dinky grows fainter.
My eyes are messed up.
Wasn’t there a boss that looked like a crab, peeking out from behind the waterfall with just its eyes and little mouth, trying to knock you off your footing with water?
It is believed that they have lost their intelligence because they are surrounded by completely naked enemies.
It is not limited to three when it comes to the eyes.
I wonder why this manufacturer likes such big, bloodshot eyes so much.
>>24Why is even the Banana Bird on our side like this!
The enemies in 1 and 2 are already quite like Western games, and the incomprehensible designs are also a given, but I think the reason 3 gets mentioned so much is because there are fewer crocodiles.
>>26Personally, I think the cartoon-like deformations have gotten stronger in 3.
Buzz feels that way compared to Zinger.
The giant banana bird, larger than the boss, was the most disgusting.
The worst part in 3 is the game over screen.
Both were put into the crib for a confinement ending.
>>31It’s not as gloomy as a beatdown, but the music from the music box fits perfectly.
>>31I didn’t know… it was such a screen.
The squatter is too gross!
🪲))))
I love the snowman boss.
Imitate being hit.
The boss peeking out from the waterfall was also eerie.
There was a creepy boss with a face growing out of a waterfall, right?
What the heck is that mysterious white creature in the barrel rocket that’s clearly neither a Dixie nor a Dinky?
First, the fish that resembles a clown we meet at the beginning is just too unusual…
Dinky’s voice when he gets defeated is leading to his lack of popularity.
I think it’s a waste that the only real boss fights, aside from Baron, date back to Chaos.
But I like the BGM from 3.
Dissenting opinions are accepted.
>>46It may be a minority opinion, but I really love the underwater scenes in 3.
Rare sometimes makes a hit, doesn’t it?
Isn’t it quite something that only Necky has a neck like that?
It’s treated like it’s somehow acceptable because it’s just a bigger version of a weak enemy.
👁 👁
👄💦
I disliked being pushed to the edge of the screen in the thread image.
The fact that it’s a special victory where you don’t just defeat the boss with this look is quite extreme.
>>52Because it’s the third in the series…
It was really scary being chased by the giant bee in the stage before the bee boss on the third face of 2.
The background music suddenly changes.
It feels close to a factory and stage layout of 1 in the forest or snowy mountains, but I can sense a Canadian vibe.
I don’t know because I’ve never been there.
The fish swimming is kind of gross too!
Looking back, all the bosses in 3 are really gross.
Aren’t the enemy characters different between 1, 2, and 3? Where did the Ginga go?
>>59The series ended because the Queen and King died.
|🐵 Mi o
I also found the fish that looked like a clown creepy and unpleasant.
The ally banana bird is also kind of creepy when you look closely.
My eyes are really sparkling from looking at the screen.