Home » Game » Fighting game » [Fighting game] Since the start of the Reiwa era, I’ve really come to feel, “Wow, I’m really weak…” and I never thought I’d be reevaluated like this.

[Fighting game] Since the start of the Reiwa era, I’ve really come to feel, “Wow, I’m really weak…” and I never thought I’d be reevaluated like this.

1: Japan Otaku Reviews25/05/24(土)00:49Yeahx24

Design 100 points

2: Japan Otaku Reviews25/05/24(土)00:50

I remember there was only one technique that connected from the small foot.

3: Japan Otaku Reviews25/05/24(土)00:50

Voice 50-100 points

4: Japan Otaku Reviews25/05/24(土)00:51

What score does the performance get?

5: Japan Otaku Reviews25/05/24(土)00:52

Why is it that there are exclusive songs?

6: Japan Otaku Reviews25/05/24(土)00:55

A presence that is impressively weak no matter what you do.

7: Japan Otaku Reviews25/05/24(土)00:56

If the resurrected monsters are strong, it would be awkward…

8: Japan Otaku Reviews25/05/24(土)00:56

I will make a comeback by participating in Street Fighter 6.

9: Japan Otaku Reviews25/05/24(土)01:05

I remember struggling to bring them down, but I couldn’t continue the attack at all.

10: Japan Otaku Reviews25/05/24(土)01:28

First, we are systemically disadvantaged.

11: Japan Otaku Reviews25/05/24(土)01:29

I got completely taken out by the thread image, didn’t I…?

12: Japan Otaku Reviews25/05/24(土)01:35Yeahx4

An excellent appearance with a boring skill set.

13: Japan Otaku Reviews25/05/24(土)01:36

Using it in a fighting style gets tiring.

14: Japan Otaku Reviews25/05/24(土)01:50Yeahx2

If ZERO3 had been able to release a double upper, this wouldn’t have happened…

17: Japan Otaku Reviews25/05/24(土)02:00

>>14Why does it have to be just one PSP?

15: Japan Otaku Reviews25/05/24(土)01:54

I wonder if the double upper will be included in the next Capcole.

16: Japan Otaku Reviews25/05/24(土)01:55

It would have been better if it was just weak.
It’s too uninteresting.

18: Japan Otaku Reviews25/05/24(土)02:13

Even though the appearance, voice, and character are perfect, why is it…

19: Japan Otaku Reviews25/05/24(土)02:19

>>18I shouldn’t have let Grandma do intense exercise…

20: Japan Otaku Reviews25/05/24(土)02:20

It’s not a build that can’t fight, so the current evaluation is somewhat decent.
It’s seriously boring to use.

21: Japan Otaku Reviews25/05/24(土)02:23

What kind of skills do you have to be that boring…?

26: Japan Otaku Reviews25/05/24(土)02:28

>>21The technique itself has a fluffy floating trajectory, with slow projectiles like the Shoryuken or moves like the counter that don’t connect well with tornadoes.
Anyway, everything bad comes from not being connected.

22: Japan Otaku Reviews25/05/24(土)02:24

Originally, the title that was supposed to be released has been shelved, so the character hasn’t properly appeared.

23: Japan Otaku Reviews25/05/24(土)02:26

I want to use it so much, but…

24: Japan Otaku Reviews25/05/24(土)02:27

I feel like I’ve played some kind of Street Fighter on PSP.

25: Japan Otaku Reviews25/05/24(土)02:28

When I write “flying weapon body attack rush technique” as “samason,” it looks normal, but the performance of the technique is…

27: Japan Otaku Reviews25/05/24(土)02:32

The combos don’t link, there’s too much punishment, and for a character that emphasizes spacing, the damage output is low, making it weak.

28: Japan Otaku Reviews25/05/24(土)02:35

This character is kind of strong, but it’s a boring one.

29: Japan Otaku Reviews25/05/24(土)02:37

There are only a few characters that can combo, and overall the damage output is low, so it’s not really as terrible as it might seem comparatively.

30: Japan Otaku Reviews25/05/24(土)02:37

“It feels like you’re aiming high in the strike zone and making a huge wild pitch.”
“Are you trying to aim for a counter by making me look for points to poke fun at?”

31: Japan Otaku Reviews25/05/24(土)02:39

What kind of person is this?

32: Japan Otaku Reviews25/05/24(土)02:40

I wonder what they were thinking with such a short and weak judgment…
It’s impossible unless we completely change it into a totally different character, not just a rework.

33: Japan Otaku Reviews25/05/24(土)02:41Yeahx2

It feels like making the jack of all trades even poorer.

34: Japan Otaku Reviews25/05/24(土)02:42

As a fighting collection for CS games, titles like Double Upper, Vampire Chronicle, and the DC version of Kikaioh, etc…

35: Japan Otaku Reviews25/05/24(土)02:42Yeahx1

So far, what’s available are the terrible festival game Fighting Jam and the PSP port of ZERO.
I think that if you release it, even if you make outrageous adjustments to the upper part and turn it into something completely different from its appearance, there won’t be that many complaints.

36: Japan Otaku Reviews25/05/24(土)02:43

You can roll like an SNK character!

37: Japan Otaku Reviews25/05/24(土)02:50Yeahx1

It seems they wanted to feature a loli granny.
Then be strong…

38: Japan Otaku Reviews25/05/24(土)02:50

I know it had a name like “Ingurimonguri.”

39: Japan Otaku Reviews25/05/24(土)02:51

It’s a reuse of the main character from a game that was scrapped, so the setting is also a bit vague.

40: Japan Otaku Reviews25/05/24(土)02:54

A fragile existence…

41: Japan Otaku Reviews25/05/24(土)02:56

I have a memory of feeling somewhat assured with the level 1 gauge technique.

42: Japan Otaku Reviews25/05/24(土)02:57

Otaku Review Image

43: Japan Otaku Reviews25/05/24(土)02:59

It’s tough when there’s no love because it’s not even fun to touch.

44: Japan Otaku Reviews25/05/24(土)03:00

The design of Kita-Senri is really good, isn’t it…?

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