
Is this the Zambazaa in the thread image…?
I wonder if Big Zam is being used somewhere.
>>2The Zaza has become Mr. Sonnen’s beloved machine.
Zamusure, huh…
It looks fun to line up Big-Zams.
(Haha) Hya ha ha ha! These guys have ID poop on them!
>>5The sad MS Zambon whose name was also taken away.
>>5You’re the same!
I’m wondering what to write in the funnel I’ll send to the management after Season 0.
For now, I would say it’s impossible to show off your favorite aircraft with this specification, right?
>>6That’s obviously just lip service!
>>13I feel that giving strange lip service at a place where game specifications are announced, and presenting them differently from the actual specifications, is actually a negative thing…
For now, if we’re going to continue with this specification, I want mock battles where I can flaunt my hobby teams.
>>6It’s going to be difficult unless we can establish defense, right?
>>19In defense, opponents are divided by their power level to earn promotion points, so as you go higher, you don’t match up with anyone…
I want to fight opponents who come out with more silver and gold belts.
>>30It’s a score attack! It’s a score attack, so it’s reassuring! But I’m a bit bothered by the side effects it brings.
>>19If my ranking drops, I will put in my best effort, but if that’s not the case, a defensive formation can be left alone with just one machine in the gym.
>>6I think we need a defensive formation that isn’t related to the score for now.
>>6If this level of strictness was expected, having a ranking would have made it easier to separate the upper rewards from the rank rewards, which I think would have been harmonious.
>>6Make it possible to create a separate defense formation and, for the North Score exercises, allow players to input their player ID to fight against the opponent’s defense formation.
For now, I think I’ll write this if it’s just to show off.
>>6Please have something good available for purchase with silver coins besides UR weapon enhancements.
Kana
>>6The disparity in rewards will diminish and lead to a future gap in user strength (newcomers will never catch up to veterans no matter how hard they try), and the funnel will be discarded.
That aside, the reward itself is delicious! Great! Also, let’s skip the rest.
>>65I think they have set a cut-off for the players.
The reward structure that tends to create disparities has certainly shrunk.
I hope the rewards are related to areas that do not affect combat strength.
Maria Owen from Home becoming a bunny or something.
>>492If I’m going to turn into a loli, I’ll work really hard at it.
>>505Since we are expanding overseas, lolicons are strict.
>>511Is it tough even if it’s not erotic…?
>>511Foreign officers, stay silent!! Bandai is the base of Neo-Japan!!
>>6For now, just change the combat AI to the strongest weapon in the league.
Swinging weak weapons and missing is the most frustrating thing.
You might barely make it even with your favorite machine until you reach Master rank.
I was able to go for 150,000 without contact lenses, but having to exchange my ugly glasses was unpleasant.
>>10I was able to do it with Rachel as well.
Rachel is cute.
It was fun to have to organize things with a different way of thinking than usual.
If it becomes R-limited, it might change again.
If it’s just about lining up URs, it seems like having some sort of formation restriction would make it more interesting.
>>12The protagonist and rival will definitely make this UR festival happen; it seems like this time the average rarity could be the highest yet.
>>12Even with formation restrictions, as long as there is a cutoff for combat power, the presence of serious compositions within the formation will only spread, and I wonder about that.
Isn’t a completely random match with players who have reached the same rank good enough?
Since there will eventually be no people at the bottom, it would be perfect to include some predetermined compositions prepared by the management as options for matching.
I want to do a big limited sumo wrestling with uccyari.
Super Hyperion is invincible!
I was able to experience the stiffness of the original Gundam.
You are the only one who can withstand the fierce attack of the Strike Freedom at our place!
I was able to reach Master rank without really having to think much about the composition or placement.
As expected, it’s Lady Raks!
>>20Even with the worst general non-maxed support and a league tag match, it’s almost comparable to a fully maxed-out Rax with mismatched league tags…
That was close, my ID was about to become explicit.
Zamzar is still fine, but what’s up with the developer’s sense who made Gelsuge?
I’m at the level of the time when I used to play by attaching the upper body of a Gundam model to a Mini 4WD.
I honestly don’t want to raise low-rarity units…
I have my favorite machines, but not many.
Ah, just so you know, the trigger is light, so I hope you can forgive that. Zamuzaa.
>>28That suffix is not in fashion.
>>28That’s why crabs are…
I changed from Stokas-kun to Ojichan (EX).
Well, I still lose more than I win in the Master rank, but I’ve started to last a little longer.
Should I make the flight form SP… it’s already at 3 limits…
Just hang in there for two hits…!
Stokas is a gym that is extremely tough in terms of mobility and range.
But there are people who evaluate the gym positively.
If you give up on victory, you can show off your favorite MS.
It’s not player versus player because it’s between auto CPUs.
Yoshi
I want to create an invincible super Hyperion, but I’m short on capital.
This time, having many protagonists and rivals as boost targets in UR feels quite tough.
I hope next time it’s a tag that doesn’t overlap with UR for the boost target.
It feels like short-range weapons really don’t have any rights, but what do you think?
>>43It’s to be expected since it’s a simulation game, but I wish something could be done about it.
>>58Is there a ban for a range of 4 or more?
>>43The Move 5 Crossbone is quite causing a ruckus since it has resistance to the Nabe P Beam Rifle.
The Stokas of Move 4 is un.
>>59Stokas is weak and ineffective unless he uses EX when it’s his turn to attack, even if he has the opportunity to hit.
Leader! Do you think we can win in the Master League with this!?
Save Formation Iron Blood Frontline Deployment Combat Power 156,566 Rear Deployment LV100 LV100 LV100 LV90 LV80 Supporter LV90 LV90 Increases all stats of the target unit by 36% (excluding EN) Mobile Suit Gundam Iron Blood Bulk Formation Auto Formation Overwrite Save Home Enhancement Development Stage My Base Gacha Menu
>>44It’s pretty quiet, isn’t it?
>>53Ah!
It seems difficult to go higher than this due to being stuck on diamonds… Shuffle diamonds…
I want to take my Master along, so I’m steadily working hard on Mandala Gundam…
At least in the Master League…!
At least can I do it manually…!
>>47“You’re not Thai, right? I don’t think there would be anyone who would be troubled by that being lifted.”
It’s okay to be simple, just simple.
>>75Isn’t manual forcing a hassle if it goes on for too long?
I have played several social games with interpersonal elements, but I have never seen a game that can be played manually.
After bringing out the character I’ve raised, it’s mostly on auto.
>>96Isn’t it just enough to allow selection just like regular play without having to make it manual only?
Is there really a need to follow other social games? Just asking, for the record.
>>121By automating everywhere, it’s achieving balance.
If you do it manually, you should understand that you can easily win against an opponent with a fully awakened UR paired with Lux, even if you have an unawakened one.
>>157That’s right, it’s good to win easily.
Are there really people who are troubled by that?
It shouldn’t be purely interpersonal, the league.
>>172It must be interpersonal.
>>172There’s nothing troublesome about it not being manual, so I don’t really mind…
It’s clear from reading the responses that I’m not saying you shouldn’t reach out, and if someone anonymous is in trouble, I definitely think they should reach out.
I just replied that doing it manually is just a hassle.
>>157Isn’t it fine to win anyway? It’s not like the person gets notified, “You lost to a non-maxed team.”
>>75Well, it’s nice to watch things skip and fall or get dropped in a quick and smooth manner.
Are there any interesting tag restrictions?
>>48I’m curious about the Psycho-Communicator.
Since Beltorchika isn’t here, we can’t form a team…
>>55I’m doing it for now, but I’m thinking of bringing a shield like Justice.
It’s great that Z can knock down Justice in one hit, but it’s sad that he also often shoots Gre.
>>48How about a variable machine mono-eye commander unit ace type now?
>>48Variable machines and so on.
>>48Variable machines and mass-produced machines, huh…?
>>100The mass-produced machines seem hot…
I want more money, that’s why…
To be honest, even if it’s not a fair battle, I think it would feel good to have a way to buff only my side.
I don’t really understand what the strength of Super Hyperion is, it’s amazing.
>>51Nuclear
>>63Oh… violation of the Antarctic Treaty…
I was beaten to a pulp by a single S Gundam piloted by Char in the master.
Was the S Gundam really that powerful…?
>>52There were also people who had Amuro riding on an S Gun that was fully maxed out by the same master.
As expected, the Superior Gundam is really strong.
(凸) Person (凸)
Having half-baked HP and defense makes those fast ones really hard to use, huh?
Game Gem Gem!
I’ll crush you with my Z Gundam, forged with UR armed materials, Kamof!
…Don’t use EX weapons!
The master is too much of a cash battle; heavy spenders are really strong!
I thought it would be quite difficult to level up five characters to level 100, but everyone is doing it, and that’s impressive…
>>64Well, the aircraft experience points accumulate somehow…
>>64If you keep doing events, you’ll collect enough to spare…
>No.1315789811The boost value of the tag is really high, you know.
I think it will change a little if the target tag changes.
Matching with a junkie means that it’s easy to reach a place that even junkies can arrive at.
If we correct that, won’t we have to set up a wall so high that free-to-play and low-spending players can’t reach the high ranks with the废人 (wasting people)?
I can’t agree with the idea that a person who has given up should have the same level of restrictions as someone who spends no money.
I have known it from the beginning, but I think that the favorite exhibition should be considered as a different content, not as a master league.
Whether good or bad, it’s quite rigid.
There’s no room for mixing play, is there?
>>70It was a waste to change it unnecessarily in the hobby setup…
If you want to have a place to show off your favorite formations or mechs, I would prefer if you could do it well at places like the MS dock rather than in PvP.
Under this league system, I don’t think making a defense formation will change the fact that higher ranks will still be filled with fully enhanced URs…
Since this is the first time and we have that tag, it’s understandable that it will be a UR festival.
If it can be controlled manually, it can be covered, but the short range of AI…
Even without Lux, you can still rise to master.
As long as I have this Tifa!
Honestly, the gym is enjoyable because what is currently strong is still strong when used normally.
There are still no SP medals or enhancement materials to spend on aircraft that I don’t usually use…
Response number reference!?
I thought that unless the boost amount for specific tags is around 40% instead of 20%, the strong units would end up being fixed and wouldn’t change anyway.
>>86Supposing strange tags were boosted by 20%
I sometimes wonder if I can win against Stofuri and Lacus.
Even heavy spenders probably want to comfortably trample rather than engage in a tight struggle at the same level.
I will save money until the UR Neo Gundam arrives.
It might be interesting if there’s a manual option.
It might still be a hassle after all.
In reality, there are places where it can be done automatically; if it were manual, it would be thrown away.
Since it’s only SEED, the Super Hyperion has no ability effects against the Strike Freedom.
In the end, is it just a failure?
This time it felt like Z was entertaining us with variable machines.
Surprisingly, I was able to win all matches in Master even with a team that doesn’t have all characters fully upgraded, just having Rax at 2 duplicates.
I feel like I was lucky.
>>97Rakus 2 constellations are already amazing…
>>106I just happened to pull the Striker Freedom, and before that, I had duplicates, so I used the bonus UR support enhancement materials for the stones and decided to go all in for the league.
It doesn’t need to have any points or anything, but I’d like to see how well the defense side is doing.
I felt that it became a lie when it was written in the previous text that it didn’t matter whether we won or lost.
You showed up.
UR Blue Destiny is coming!
In this round, there are MS that will be filtered out and eliminated even with such a broad boost!?
>>102Phoenix did its best at Etaro…
“Restrict the Titans.”
It’s fun to be able to win or at least make a mark even when the opponent has greater fighting power.
When my opponent was too strong and I got a perfect, I couldn’t help but laugh.
Justice is strong!
In the end, it really comes down to wanting to win, and the ideal is the one from Mobamasu, you know.
Camille! If you can hear me, stop messing around with the arm grenade launcher!
>>109The support pilot uses EX when they’re on board…
I hope that once SR and SSR are selected, they will become quite powerful.
>>112Are you going to be born?
>>112Don’t suddenly become a baby.
Not being able to control the aircraft myself is fatal to the fun.
It’s just turned into a numbers game.
A range of less than 4 becomes quite tricky…
The one who intercepts and counters the approaching enemy will win…
I think the reason Striker Freedom is strong is because it’s the first limited edition, and everyone pulled a lot for it, which also coincided with the protagonist boost.
>>115If we consider fully maxed characters, it seems that the Z formation is indeed stronger.
>>133If it’s just the unit, then Z Gundam, but I think One-Hit Kill is stronger at a party level.
>>115But you see, Aslan…
Assuming the next mass-produced machine has a 20% boost
Even though the 20% boost is off, is there a character with performance that can win against Strike Freedom and Lacus?
Why go past the enemies you can knock down in front of you to attack the unharmed ones in the back?
>>119This is so cryptic because the behavior is different from the usual auto mode…
It might be that it’s just that I didn’t understand the conditions, and it could already be something that the usual Auto-kun has.
It’s funny that three machines get shot down by the enemy’s Strike Freedom in the skip screen.
Mr. Sumeragi is banned from my base.
Thank you in advance.
Is someone using an angel high-low?
Well, this event will quite quickly run out of things to do!
It’s a bit of a mixed bag around here, whether it’s good or bad to wander around in circles for a long time.
>>125In the first place, it seems more like a permanent event…
If I use battleship凸 material, I can getラクス to 2凸, but I’m struggling with the decision.
Are you saying that doing it manually means doing it in real-time with the other person?
Well, it is what it is…
>>127It’s fine if the opponent operates the CPU.
If I could move by myself.
>>127Isn’t it that the other person is on auto while I’m on manual?
>>127No, no, the opponent is the usual foolish auto.
In short… I want to win!
Stop stubbornly going in to hit with the shooting mech!
The opposite too!
I was able to go to Master with Z unity…
There are various opinions.
If we enable manual mode, it seems like we will finally have serious player-vs-player content.
Converting bundles of cash to MS.
>>131It’s a microcosm of war…
I want at least the AI’s tendencies to be determined like in Dragon Quest’s strategy.
I only use “Let’s go all out.”
I would like to be able to adjust the initial placement a little more freely, instead of it being fixed.
There may be some room for improvement.
I wonder why Z likes grenades so much.
Shah! Beam Tomahawk!
>>141Let’s stop betting on 5%, okay, Supreme Commander!
>>141EX… At least use the funnel, Commander!
>>141Original! If you can hear this, stop that condescending attitude!
What does Full Frontal call Char?
>>160In games, for example, Char.
>>170It’s ordinary…
I quite like talking about how this guy might get stuck on the razor’s edge here.
There is no Aslan in the limited Camille.
Whoa, the Z-O came three times in a row!
Um… Z is…
>>145You are a person who should not be alive!
Z would be good if Asuna-san were to ride it.
I want Asuna to be cloned in Neo Zeon, Big.
EX is a completely useless, pathetic AI that is incredibly stressful.
“If you had used it, you would have won! There are too many of these.”
>>152It was too much of a pattern for me to use only the first shot.
For some reason, the other party doesn’t use it either.
It may be inappropriate to wish for this when it has just started, but I don’t have enough resources to try out various formations and have fun.
Currently, I can’t focus solely on either the post-assault or specific work events, so I want random drops to include logos from unrelated works.
When I watch, there are quite a few situations where it seems like I could easily win if I were playing manually.
>>155So I won’t watch it.
Skipping is the best! If you lose, that’s it!
I tend to spend money, so to be honest, there are places I want to conquer automatically. I only need to strategize for Eータロ.
Having manual options just adds to the stress… When everyone else is a heavy spender, it feels like I’m being forced to solve a problem with no correct answer, like a difficult shogi puzzle.
Just skip and auto are fine.
If you try to make it smarter, they say the enemy’s AI will become smarter too.
Until now, the enemy AI has been hitting the ones that are close, so this is different.
There was an SP Zauth at the front of the opponent.
>>162Stop it, Zau Matsu.
I wonder how much inflation the future limited support will cause.
If we’re not careful, it might end up being okay to stick with Lux.
>>163Even if a breakthrough version of Lacus were to be released,
The Freedom Gundam doesn’t have breakthrough power… that’s how it is.
>>182By the time the limited breakthrough strength comes, UR God will probably come along too.
>>200I wonder how it will be even if God comes with this short-range disadvantage…
Having such long-range is too righteous, so I should prepare to launch some funnels.
Since I couldn’t win with my mixed formation, I tried using a bulk formation with a Mercury party + Miorine, and suddenly I started winning in the Master League.
There are a lot of actions that don’t guarantee a kill, aren’t there…
Actually, are you using Destiny-era Kira on AI…?
Why does it have to leave just a little HP and scatter the attack targets…! If we’re going to have auto-battle events, I want a bit more intelligence…
I want a machine that can still win even so!!
You really leave just a little bit, huh… I’m not complimenting you!
The Masters League has increased steadily on a daily basis, so now you can receive daily stones even without collecting battleship cruise rewards.
But if you watch the match and change your positioning to match the opponent’s movements, you can win…
Wanting to do it manually just for yourself, isn’t that ultimately just wanting to win?
If you can win automatically, you can easily do it by pressing skip, so isn’t it just that you’re unhappy about not being able to win under the same conditions?
>>173I’ve been saying that from the beginning!
It’s better to skip it for your mental health because it can be frustrating to watch.
Why does my Barbatos take 40,000 damage while the opponent’s Barbatos only takes around 20,000 despite doing support defense? This is fishy!
I feel like the choice of weapons is determined by values that ignore defense.
There are rare occasions when it helps, but gigi gigi gigi.
I don’t dislike the fact that heavy spending favors strong players like this.
If you decide from the start that you can’t aim for the top, that’s fine, and it won’t have any negative impact.
The battleships do use their recovery and attack burst quite a bit, though…
I just checked, but isn’t there no mass-produced machine tag?
>>183It seems that tags without any affiliation have disappeared without notice.
There used to be a mysterious four-character idiom, but now it is gone.
Why doesn’t Auto use EX!!!! This jerk who’s taking it lightly!!!!