Home » G Generation » [G Generation] Midnight Zamzazah!

[G Generation] Midnight Zamzazah!

1: Japan Otaku Reviews25/05/23(金)22:04

Is this the Zambazaa in the thread image…?

2: Japan Otaku Reviews25/05/23(金)22:04

I wonder if Big Zam is being used somewhere.

31: Japan Otaku Reviews25/05/23(金)22:10

>>2The Zaza has become Mr. Sonnen’s beloved machine.

3: Japan Otaku Reviews25/05/23(金)22:05

Zamusure, huh…

4: Japan Otaku Reviews25/05/23(金)22:05Yeahx1

It looks fun to line up Big-Zams.

5: Japan Otaku Reviews25/05/23(金)22:06

(Haha) Hya ha ha ha! These guys have ID poop on them!

8: Japan Otaku Reviews25/05/23(金)22:07Yeahx1

>>5The sad MS Zambon whose name was also taken away.

18: Japan Otaku Reviews25/05/23(金)22:08Yeahx3

>>5You’re the same!

6: Japan Otaku Reviews25/05/23(金)22:06Yeahx12

I’m wondering what to write in the funnel I’ll send to the management after Season 0.
For now, I would say it’s impossible to show off your favorite aircraft with this specification, right?

13: Japan Otaku Reviews25/05/23(金)22:07Yeahx2

>>6That’s obviously just lip service!

39: Japan Otaku Reviews25/05/23(金)22:10Yeahx2

>>13I feel that giving strange lip service at a place where game specifications are announced, and presenting them differently from the actual specifications, is actually a negative thing…
For now, if we’re going to continue with this specification, I want mock battles where I can flaunt my hobby teams.

19: Japan Otaku Reviews25/05/23(金)22:08

>>6It’s going to be difficult unless we can establish defense, right?

30: Japan Otaku Reviews25/05/23(金)22:09

>>19In defense, opponents are divided by their power level to earn promotion points, so as you go higher, you don’t match up with anyone…
I want to fight opponents who come out with more silver and gold belts.

37: Japan Otaku Reviews25/05/23(金)22:10Yeahx4

>>30It’s a score attack! It’s a score attack, so it’s reassuring! But I’m a bit bothered by the side effects it brings.

32: Japan Otaku Reviews25/05/23(金)22:10

>>19If my ranking drops, I will put in my best effort, but if that’s not the case, a defensive formation can be left alone with just one machine in the gym.

23: Japan Otaku Reviews25/05/23(金)22:08

>>6I think we need a defensive formation that isn’t related to the score for now.

26: Japan Otaku Reviews25/05/23(金)22:09

>>6If this level of strictness was expected, having a ranking would have made it easier to separate the upper rewards from the rank rewards, which I think would have been harmonious.

42: Japan Otaku Reviews25/05/23(金)22:10

>>6Make it possible to create a separate defense formation and, for the North Score exercises, allow players to input their player ID to fight against the opponent’s defense formation.
For now, I think I’ll write this if it’s just to show off.

57: Japan Otaku Reviews25/05/23(金)22:12

>>6Please have something good available for purchase with silver coins besides UR weapon enhancements.
Kana

65: Japan Otaku Reviews25/05/23(金)22:13Yeahx1

>>6The disparity in rewards will diminish and lead to a future gap in user strength (newcomers will never catch up to veterans no matter how hard they try), and the funnel will be discarded.
That aside, the reward itself is delicious! Great! Also, let’s skip the rest.

492: Japan Otaku Reviews25/05/23(金)22:53Yeahx4

>>65I think they have set a cut-off for the players.
The reward structure that tends to create disparities has certainly shrunk.
I hope the rewards are related to areas that do not affect combat strength.
Maria Owen from Home becoming a bunny or something.

505: Japan Otaku Reviews25/05/23(金)22:54

>>492If I’m going to turn into a loli, I’ll work really hard at it.

511: Japan Otaku Reviews25/05/23(金)22:55Yeahx1

>>505Since we are expanding overseas, lolicons are strict.

528: Japan Otaku Reviews25/05/23(金)22:56

>>511Is it tough even if it’s not erotic…?

540: Japan Otaku Reviews25/05/23(金)22:58

>>511Foreign officers, stay silent!! Bandai is the base of Neo-Japan!!

203: Japan Otaku Reviews25/05/23(金)22:24

>>6For now, just change the combat AI to the strongest weapon in the league.
Swinging weak weapons and missing is the most frustrating thing.

9: Japan Otaku Reviews25/05/23(金)22:07

You might barely make it even with your favorite machine until you reach Master rank.

10: Japan Otaku Reviews25/05/23(金)22:07Yeahx1

I was able to go for 150,000 without contact lenses, but having to exchange my ugly glasses was unpleasant.

27: Japan Otaku Reviews25/05/23(金)22:09Yeahx1

>>10I was able to do it with Rachel as well.
Rachel is cute.

11: Japan Otaku Reviews25/05/23(金)22:07

It was fun to have to organize things with a different way of thinking than usual.
If it becomes R-limited, it might change again.

12: Japan Otaku Reviews25/05/23(金)22:07Yeahx6

If it’s just about lining up URs, it seems like having some sort of formation restriction would make it more interesting.

21: Japan Otaku Reviews25/05/23(金)22:08

>>12The protagonist and rival will definitely make this UR festival happen; it seems like this time the average rarity could be the highest yet.

56: Japan Otaku Reviews25/05/23(金)22:12

>>12Even with formation restrictions, as long as there is a cutoff for combat power, the presence of serious compositions within the formation will only spread, and I wonder about that.
Isn’t a completely random match with players who have reached the same rank good enough?
Since there will eventually be no people at the bottom, it would be perfect to include some predetermined compositions prepared by the management as options for matching.

14: Japan Otaku Reviews25/05/23(金)22:07

I want to do a big limited sumo wrestling with uccyari.

15: Japan Otaku Reviews25/05/23(金)22:08

Super Hyperion is invincible!

16: Japan Otaku Reviews25/05/23(金)22:08

I was able to experience the stiffness of the original Gundam.
You are the only one who can withstand the fierce attack of the Strike Freedom at our place!

20: Japan Otaku Reviews25/05/23(金)22:08Yeahx1

I was able to reach Master rank without really having to think much about the composition or placement.
As expected, it’s Lady Raks!

46: Japan Otaku Reviews25/05/23(金)22:11

>>20Even with the worst general non-maxed support and a league tag match, it’s almost comparable to a fully maxed-out Rax with mismatched league tags…

22: Japan Otaku Reviews25/05/23(金)22:08

That was close, my ID was about to become explicit.

24: Japan Otaku Reviews25/05/23(金)22:08

Zamzar is still fine, but what’s up with the developer’s sense who made Gelsuge?
I’m at the level of the time when I used to play by attaching the upper body of a Gundam model to a Mini 4WD.

25: Japan Otaku Reviews25/05/23(金)22:08

I honestly don’t want to raise low-rarity units…
I have my favorite machines, but not many.

28: Japan Otaku Reviews25/05/23(金)22:09Yeahx4

Ah, just so you know, the trigger is light, so I hope you can forgive that. Zamuzaa.

35: Japan Otaku Reviews25/05/23(金)22:10Yeahx3

>>28That suffix is not in fashion.

40: Japan Otaku Reviews25/05/23(金)22:10

>>28That’s why crabs are…

29: Japan Otaku Reviews25/05/23(金)22:09

I changed from Stokas-kun to Ojichan (EX).
Well, I still lose more than I win in the Master rank, but I’ve started to last a little longer.

33: Japan Otaku Reviews25/05/23(金)22:10

Should I make the flight form SP… it’s already at 3 limits…
Just hang in there for two hits…!

34: Japan Otaku Reviews25/05/23(金)22:10

Stokas is a gym that is extremely tough in terms of mobility and range.
But there are people who evaluate the gym positively.

36: Japan Otaku Reviews25/05/23(金)22:10

If you give up on victory, you can show off your favorite MS.
It’s not player versus player because it’s between auto CPUs.
Yoshi

38: Japan Otaku Reviews25/05/23(金)22:10

I want to create an invincible super Hyperion, but I’m short on capital.

41: Japan Otaku Reviews25/05/23(金)22:10

This time, having many protagonists and rivals as boost targets in UR feels quite tough.
I hope next time it’s a tag that doesn’t overlap with UR for the boost target.

43: Japan Otaku Reviews25/05/23(金)22:11Yeahx1

It feels like short-range weapons really don’t have any rights, but what do you think?

58: Japan Otaku Reviews25/05/23(金)22:12

>>43It’s to be expected since it’s a simulation game, but I wish something could be done about it.

81: Japan Otaku Reviews25/05/23(金)22:13

>>58Is there a ban for a range of 4 or more?

59: Japan Otaku Reviews25/05/23(金)22:12

>>43The Move 5 Crossbone is quite causing a ruckus since it has resistance to the Nabe P Beam Rifle.
The Stokas of Move 4 is un.

71: Japan Otaku Reviews25/05/23(金)22:13

>>59Stokas is weak and ineffective unless he uses EX when it’s his turn to attack, even if he has the opportunity to hit.

44: Japan Otaku Reviews25/05/23(金)22:11

Leader! Do you think we can win in the Master League with this!?
Leader! Do you think we can win in the Master League with this!?

Save Formation Iron Blood Frontline Deployment Combat Power 156,566 Rear Deployment LV100 LV100 LV100 LV90 LV80 Supporter LV90 LV90 Increases all stats of the target unit by 36% (excluding EN) Mobile Suit Gundam Iron Blood Bulk Formation Auto Formation Overwrite Save Home Enhancement Development Stage My Base Gacha Menu

53: Japan Otaku Reviews25/05/23(金)22:12

>>44It’s pretty quiet, isn’t it?

78: Japan Otaku Reviews25/05/23(金)22:13Yeahx2

>>53Ah!

45: Japan Otaku Reviews25/05/23(金)22:11

It seems difficult to go higher than this due to being stuck on diamonds… Shuffle diamonds…
I want to take my Master along, so I’m steadily working hard on Mandala Gundam…

47: Japan Otaku Reviews25/05/23(金)22:11Yeahx1

At least in the Master League…!
At least can I do it manually…!

75: Japan Otaku Reviews25/05/23(金)22:13

>>47“You’re not Thai, right? I don’t think there would be anyone who would be troubled by that being lifted.”
It’s okay to be simple, just simple.

96: Japan Otaku Reviews25/05/23(金)22:15Yeahx2

>>75Isn’t manual forcing a hassle if it goes on for too long?
I have played several social games with interpersonal elements, but I have never seen a game that can be played manually.
After bringing out the character I’ve raised, it’s mostly on auto.

121: Japan Otaku Reviews25/05/23(金)22:17

>>96Isn’t it just enough to allow selection just like regular play without having to make it manual only?
Is there really a need to follow other social games? Just asking, for the record.

157: Japan Otaku Reviews25/05/23(金)22:20Yeahx2

>>121By automating everywhere, it’s achieving balance.
If you do it manually, you should understand that you can easily win against an opponent with a fully awakened UR paired with Lux, even if you have an unawakened one.

172: Japan Otaku Reviews25/05/23(金)22:21Yeahx9

>>157That’s right, it’s good to win easily.
Are there really people who are troubled by that?
It shouldn’t be purely interpersonal, the league.

179: Japan Otaku Reviews25/05/23(金)22:22

>>172It must be interpersonal.

202: Japan Otaku Reviews25/05/23(金)22:24

>>172There’s nothing troublesome about it not being manual, so I don’t really mind…
It’s clear from reading the responses that I’m not saying you shouldn’t reach out, and if someone anonymous is in trouble, I definitely think they should reach out.
I just replied that doing it manually is just a hassle.

181: Japan Otaku Reviews25/05/23(金)22:22Yeahx7

>>157Isn’t it fine to win anyway? It’s not like the person gets notified, “You lost to a non-maxed team.”

103: Japan Otaku Reviews25/05/23(金)22:15

>>75Well, it’s nice to watch things skip and fall or get dropped in a quick and smooth manner.

48: Japan Otaku Reviews25/05/23(金)22:11

Are there any interesting tag restrictions?

55: Japan Otaku Reviews25/05/23(金)22:12

>>48I’m curious about the Psycho-Communicator.
Since Beltorchika isn’t here, we can’t form a team…

82: Japan Otaku Reviews25/05/23(金)22:14

>>55I’m doing it for now, but I’m thinking of bringing a shield like Justice.
It’s great that Z can knock down Justice in one hit, but it’s sad that he also often shoots Gre.

85: Japan Otaku Reviews25/05/23(金)22:14

>>48How about a variable machine mono-eye commander unit ace type now?

89: Japan Otaku Reviews25/05/23(金)22:14

>>48Variable machines and so on.

100: Japan Otaku Reviews25/05/23(金)22:15

>>48Variable machines and mass-produced machines, huh…?

111: Japan Otaku Reviews25/05/23(金)22:16

>>100The mass-produced machines seem hot…

49: Japan Otaku Reviews25/05/23(金)22:11

I want more money, that’s why…

50: Japan Otaku Reviews25/05/23(金)22:11Yeahx2

To be honest, even if it’s not a fair battle, I think it would feel good to have a way to buff only my side.

51: Japan Otaku Reviews25/05/23(金)22:11

I don’t really understand what the strength of Super Hyperion is, it’s amazing.

63: Japan Otaku Reviews25/05/23(金)22:12Yeahx3

>>51Nuclear

93: Japan Otaku Reviews25/05/23(金)22:15

>>63Oh… violation of the Antarctic Treaty…

52: Japan Otaku Reviews25/05/23(金)22:12

I was beaten to a pulp by a single S Gundam piloted by Char in the master.
Was the S Gundam really that powerful…?

66: Japan Otaku Reviews25/05/23(金)22:13

>>52There were also people who had Amuro riding on an S Gun that was fully maxed out by the same master.
As expected, the Superior Gundam is really strong.

54: Japan Otaku Reviews25/05/23(金)22:12

(凸) Person (凸)

60: Japan Otaku Reviews25/05/23(金)22:12

Having half-baked HP and defense makes those fast ones really hard to use, huh?

61: Japan Otaku Reviews25/05/23(金)22:12

Game Gem Gem!
I’ll crush you with my Z Gundam, forged with UR armed materials, Kamof!
…Don’t use EX weapons!

62: Japan Otaku Reviews25/05/23(金)22:12

The master is too much of a cash battle; heavy spenders are really strong!

64: Japan Otaku Reviews25/05/23(金)22:12

I thought it would be quite difficult to level up five characters to level 100, but everyone is doing it, and that’s impressive…

79: Japan Otaku Reviews25/05/23(金)22:13

>>64Well, the aircraft experience points accumulate somehow…

84: Japan Otaku Reviews25/05/23(金)22:14

>>64If you keep doing events, you’ll collect enough to spare…

67: Japan Otaku Reviews25/05/23(金)22:13

>No.1315789811The boost value of the tag is really high, you know.
I think it will change a little if the target tag changes.

68: Japan Otaku Reviews25/05/23(金)22:13Yeahx1

Matching with a junkie means that it’s easy to reach a place that even junkies can arrive at.
If we correct that, won’t we have to set up a wall so high that free-to-play and low-spending players can’t reach the high ranks with the废人 (wasting people)?
I can’t agree with the idea that a person who has given up should have the same level of restrictions as someone who spends no money.

69: Japan Otaku Reviews25/05/23(金)22:13Yeahx4

I have known it from the beginning, but I think that the favorite exhibition should be considered as a different content, not as a master league.

70: Japan Otaku Reviews25/05/23(金)22:13Yeahx5

Whether good or bad, it’s quite rigid.
There’s no room for mixing play, is there?

98: Japan Otaku Reviews25/05/23(金)22:15

>>70It was a waste to change it unnecessarily in the hobby setup…

72: Japan Otaku Reviews25/05/23(金)22:13

If you want to have a place to show off your favorite formations or mechs, I would prefer if you could do it well at places like the MS dock rather than in PvP.

73: Japan Otaku Reviews25/05/23(金)22:13

Under this league system, I don’t think making a defense formation will change the fact that higher ranks will still be filled with fully enhanced URs…

74: Japan Otaku Reviews25/05/23(金)22:13

Since this is the first time and we have that tag, it’s understandable that it will be a UR festival.

76: Japan Otaku Reviews25/05/23(金)22:13

If it can be controlled manually, it can be covered, but the short range of AI…

77: Japan Otaku Reviews25/05/23(金)22:13Yeahx1

Even without Lux, you can still rise to master.
As long as I have this Tifa!

80: Japan Otaku Reviews25/05/23(金)22:13

Honestly, the gym is enjoyable because what is currently strong is still strong when used normally.
There are still no SP medals or enhancement materials to spend on aircraft that I don’t usually use…

83: Japan Otaku Reviews25/05/23(金)22:14Yeahx5

Response number reference!?

86: Japan Otaku Reviews25/05/23(金)22:14

I thought that unless the boost amount for specific tags is around 40% instead of 20%, the strong units would end up being fixed and wouldn’t change anyway.

104: Japan Otaku Reviews25/05/23(金)22:16Yeahx2

>>86Supposing strange tags were boosted by 20%
I sometimes wonder if I can win against Stofuri and Lacus.

87: Japan Otaku Reviews25/05/23(金)22:14Yeahx2

Even heavy spenders probably want to comfortably trample rather than engage in a tight struggle at the same level.

90: Japan Otaku Reviews25/05/23(金)22:14

I will save money until the UR Neo Gundam arrives.

91: Japan Otaku Reviews25/05/23(金)22:15

It might be interesting if there’s a manual option.
It might still be a hassle after all.

92: Japan Otaku Reviews25/05/23(金)22:15Yeahx2

In reality, there are places where it can be done automatically; if it were manual, it would be thrown away.

94: Japan Otaku Reviews25/05/23(金)22:15Yeahx2

Since it’s only SEED, the Super Hyperion has no ability effects against the Strike Freedom.
In the end, is it just a failure?

95: Japan Otaku Reviews25/05/23(金)22:15

This time it felt like Z was entertaining us with variable machines.

97: Japan Otaku Reviews25/05/23(金)22:15

Surprisingly, I was able to win all matches in Master even with a team that doesn’t have all characters fully upgraded, just having Rax at 2 duplicates.
I feel like I was lucky.

106: Japan Otaku Reviews25/05/23(金)22:16Yeahx6

>>97Rakus 2 constellations are already amazing…

134: Japan Otaku Reviews25/05/23(金)22:18

>>106I just happened to pull the Striker Freedom, and before that, I had duplicates, so I used the bonus UR support enhancement materials for the stones and decided to go all in for the league.
It doesn’t need to have any points or anything, but I’d like to see how well the defense side is doing.

99: Japan Otaku Reviews25/05/23(金)22:15Yeahx4

I felt that it became a lie when it was written in the previous text that it didn’t matter whether we won or lost.

101: Japan Otaku Reviews25/05/23(金)22:15Yeahx1

You showed up.
UR Blue Destiny is coming!

102: Japan Otaku Reviews25/05/23(金)22:15

In this round, there are MS that will be filtered out and eliminated even with such a broad boost!?

110: Japan Otaku Reviews25/05/23(金)22:16

>>102Phoenix did its best at Etaro…

105: Japan Otaku Reviews25/05/23(金)22:16

“Restrict the Titans.”

107: Japan Otaku Reviews25/05/23(金)22:16

It’s fun to be able to win or at least make a mark even when the opponent has greater fighting power.
When my opponent was too strong and I got a perfect, I couldn’t help but laugh.
Justice is strong!

108: Japan Otaku Reviews25/05/23(金)22:16Yeahx1

In the end, it really comes down to wanting to win, and the ideal is the one from Mobamasu, you know.

109: Japan Otaku Reviews25/05/23(金)22:16Yeahx4

Camille! If you can hear me, stop messing around with the arm grenade launcher!

122: Japan Otaku Reviews25/05/23(金)22:17Yeahx1

>>109The support pilot uses EX when they’re on board…

112: Japan Otaku Reviews25/05/23(金)22:16

I hope that once SR and SSR are selected, they will become quite powerful.

117: Japan Otaku Reviews25/05/23(金)22:17Yeahx1

>>112Are you going to be born?

118: Japan Otaku Reviews25/05/23(金)22:17Yeahx2

>>112Don’t suddenly become a baby.

113: Japan Otaku Reviews25/05/23(金)22:17Yeahx2

Not being able to control the aircraft myself is fatal to the fun.
It’s just turned into a numbers game.

114: Japan Otaku Reviews25/05/23(金)22:17

A range of less than 4 becomes quite tricky…
The one who intercepts and counters the approaching enemy will win…

115: Japan Otaku Reviews25/05/23(金)22:17

I think the reason Striker Freedom is strong is because it’s the first limited edition, and everyone pulled a lot for it, which also coincided with the protagonist boost.

133: Japan Otaku Reviews25/05/23(金)22:18

>>115If we consider fully maxed characters, it seems that the Z formation is indeed stronger.

146: Japan Otaku Reviews25/05/23(金)22:19

>>133If it’s just the unit, then Z Gundam, but I think One-Hit Kill is stronger at a party level.

138: Japan Otaku Reviews25/05/23(金)22:19Yeahx3

>>115But you see, Aslan…
Assuming the next mass-produced machine has a 20% boost
Even though the 20% boost is off, is there a character with performance that can win against Strike Freedom and Lacus?

119: Japan Otaku Reviews25/05/23(金)22:17Yeahx1

Why go past the enemies you can knock down in front of you to attack the unharmed ones in the back?

143: Japan Otaku Reviews25/05/23(金)22:19

>>119This is so cryptic because the behavior is different from the usual auto mode…
It might be that it’s just that I didn’t understand the conditions, and it could already be something that the usual Auto-kun has.

120: Japan Otaku Reviews25/05/23(金)22:17

It’s funny that three machines get shot down by the enemy’s Strike Freedom in the skip screen.

123: Japan Otaku Reviews25/05/23(金)22:18Yeahx2

Mr. Sumeragi is banned from my base.
Thank you in advance.

124: Japan Otaku Reviews25/05/23(金)22:18

Is someone using an angel high-low?

125: Japan Otaku Reviews25/05/23(金)22:18

Well, this event will quite quickly run out of things to do!
It’s a bit of a mixed bag around here, whether it’s good or bad to wander around in circles for a long time.

149: Japan Otaku Reviews25/05/23(金)22:19

>>125In the first place, it seems more like a permanent event…

126: Japan Otaku Reviews25/05/23(金)22:18

If I use battleship凸 material, I can getラクス to 2凸, but I’m struggling with the decision.

127: Japan Otaku Reviews25/05/23(金)22:18

Are you saying that doing it manually means doing it in real-time with the other person?
Well, it is what it is…

137: Japan Otaku Reviews25/05/23(金)22:18Yeahx1

>>127It’s fine if the opponent operates the CPU.
If I could move by myself.

140: Japan Otaku Reviews25/05/23(金)22:19Yeahx4

>>127Isn’t it that the other person is on auto while I’m on manual?

147: Japan Otaku Reviews25/05/23(金)22:19Yeahx1

>>127No, no, the opponent is the usual foolish auto.
In short… I want to win!

128: Japan Otaku Reviews25/05/23(金)22:18

Stop stubbornly going in to hit with the shooting mech!
The opposite too!

129: Japan Otaku Reviews25/05/23(金)22:18

I was able to go to Master with Z unity…
There are various opinions.

130: Japan Otaku Reviews25/05/23(金)22:18Yeahx5

If we enable manual mode, it seems like we will finally have serious player-vs-player content.

131: Japan Otaku Reviews25/05/23(金)22:18Yeahx1

Converting bundles of cash to MS.

136: Japan Otaku Reviews25/05/23(金)22:18Yeahx6

>>131It’s a microcosm of war…

132: Japan Otaku Reviews25/05/23(金)22:18

I want at least the AI’s tendencies to be determined like in Dragon Quest’s strategy.
I only use “Let’s go all out.”

135: Japan Otaku Reviews25/05/23(金)22:18

I would like to be able to adjust the initial placement a little more freely, instead of it being fixed.
There may be some room for improvement.

139: Japan Otaku Reviews25/05/23(金)22:19Yeahx2

I wonder why Z likes grenades so much.

141: Japan Otaku Reviews25/05/23(金)22:19

Shah! Beam Tomahawk!

148: Japan Otaku Reviews25/05/23(金)22:19

>>141Let’s stop betting on 5%, okay, Supreme Commander!

154: Japan Otaku Reviews25/05/23(金)22:20

>>141EX… At least use the funnel, Commander!

160: Japan Otaku Reviews25/05/23(金)22:20Yeahx3

>>141Original! If you can hear this, stop that condescending attitude!
What does Full Frontal call Char?

170: Japan Otaku Reviews25/05/23(金)22:21

>>160In games, for example, Char.

186: Japan Otaku Reviews25/05/23(金)22:22

>>170It’s ordinary…

142: Japan Otaku Reviews25/05/23(金)22:19

I quite like talking about how this guy might get stuck on the razor’s edge here.

144: Japan Otaku Reviews25/05/23(金)22:19

There is no Aslan in the limited Camille.

145: Japan Otaku Reviews25/05/23(金)22:19

Whoa, the Z-O came three times in a row!
Um… Z is…

150: Japan Otaku Reviews25/05/23(金)22:19Yeahx1

>>145You are a person who should not be alive!

151: Japan Otaku Reviews25/05/23(金)22:20

Z would be good if Asuna-san were to ride it.
I want Asuna to be cloned in Neo Zeon, Big.

152: Japan Otaku Reviews25/05/23(金)22:20Yeahx6

EX is a completely useless, pathetic AI that is incredibly stressful.
“If you had used it, you would have won! There are too many of these.”

168: Japan Otaku Reviews25/05/23(金)22:21

>>152It was too much of a pattern for me to use only the first shot.
For some reason, the other party doesn’t use it either.

153: Japan Otaku Reviews25/05/23(金)22:20

It may be inappropriate to wish for this when it has just started, but I don’t have enough resources to try out various formations and have fun.
Currently, I can’t focus solely on either the post-assault or specific work events, so I want random drops to include logos from unrelated works.

155: Japan Otaku Reviews25/05/23(金)22:20Yeahx3

When I watch, there are quite a few situations where it seems like I could easily win if I were playing manually.

159: Japan Otaku Reviews25/05/23(金)22:20Yeahx8

>>155So I won’t watch it.
Skipping is the best! If you lose, that’s it!

156: Japan Otaku Reviews25/05/23(金)22:20Yeahx5

I tend to spend money, so to be honest, there are places I want to conquer automatically. I only need to strategize for Eータロ.

158: Japan Otaku Reviews25/05/23(金)22:20

Having manual options just adds to the stress… When everyone else is a heavy spender, it feels like I’m being forced to solve a problem with no correct answer, like a difficult shogi puzzle.
Just skip and auto are fine.

161: Japan Otaku Reviews25/05/23(金)22:20Yeahx1

If you try to make it smarter, they say the enemy’s AI will become smarter too.
Until now, the enemy AI has been hitting the ones that are close, so this is different.

162: Japan Otaku Reviews25/05/23(金)22:20

There was an SP Zauth at the front of the opponent.

174: Japan Otaku Reviews25/05/23(金)22:21Yeahx4

>>162Stop it, Zau Matsu.

163: Japan Otaku Reviews25/05/23(金)22:21

I wonder how much inflation the future limited support will cause.
If we’re not careful, it might end up being okay to stick with Lux.

182: Japan Otaku Reviews25/05/23(金)22:22

>>163Even if a breakthrough version of Lacus were to be released,
The Freedom Gundam doesn’t have breakthrough power… that’s how it is.

200: Japan Otaku Reviews25/05/23(金)22:24

>>182By the time the limited breakthrough strength comes, UR God will probably come along too.

213: Japan Otaku Reviews25/05/23(金)22:25

>>200I wonder how it will be even if God comes with this short-range disadvantage…
Having such long-range is too righteous, so I should prepare to launch some funnels.

164: Japan Otaku Reviews25/05/23(金)22:21

Since I couldn’t win with my mixed formation, I tried using a bulk formation with a Mercury party + Miorine, and suddenly I started winning in the Master League.

165: Japan Otaku Reviews25/05/23(金)22:21Yeahx1

There are a lot of actions that don’t guarantee a kill, aren’t there…
Actually, are you using Destiny-era Kira on AI…?

166: Japan Otaku Reviews25/05/23(金)22:21

Why does it have to leave just a little HP and scatter the attack targets…! If we’re going to have auto-battle events, I want a bit more intelligence…
I want a machine that can still win even so!!

167: Japan Otaku Reviews25/05/23(金)22:21

You really leave just a little bit, huh… I’m not complimenting you!

169: Japan Otaku Reviews25/05/23(金)22:21

The Masters League has increased steadily on a daily basis, so now you can receive daily stones even without collecting battleship cruise rewards.

171: Japan Otaku Reviews25/05/23(金)22:21

But if you watch the match and change your positioning to match the opponent’s movements, you can win…

173: Japan Otaku Reviews25/05/23(金)22:21

Wanting to do it manually just for yourself, isn’t that ultimately just wanting to win?
If you can win automatically, you can easily do it by pressing skip, so isn’t it just that you’re unhappy about not being able to win under the same conditions?

194: Japan Otaku Reviews25/05/23(金)22:23Yeahx3

>>173I’ve been saying that from the beginning!

175: Japan Otaku Reviews25/05/23(金)22:21Yeahx2

It’s better to skip it for your mental health because it can be frustrating to watch.

176: Japan Otaku Reviews25/05/23(金)22:22

Why does my Barbatos take 40,000 damage while the opponent’s Barbatos only takes around 20,000 despite doing support defense? This is fishy!

177: Japan Otaku Reviews25/05/23(金)22:22

I feel like the choice of weapons is determined by values that ignore defense.
There are rare occasions when it helps, but gigi gigi gigi.

178: Japan Otaku Reviews25/05/23(金)22:22Yeahx1

I don’t dislike the fact that heavy spending favors strong players like this.
If you decide from the start that you can’t aim for the top, that’s fine, and it won’t have any negative impact.

180: Japan Otaku Reviews25/05/23(金)22:22

The battleships do use their recovery and attack burst quite a bit, though…

183: Japan Otaku Reviews25/05/23(金)22:22

I just checked, but isn’t there no mass-produced machine tag?

212: Japan Otaku Reviews25/05/23(金)22:25

>>183It seems that tags without any affiliation have disappeared without notice.
There used to be a mysterious four-character idiom, but now it is gone.

184: Japan Otaku Reviews25/05/23(金)22:22Yeahx2

Why doesn’t Auto use EX!!!! This jerk who’s taking it lightly!!!!

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