Home » G Generation » [G Generation] I achieved a master rank high score of 150,000… so I know!

[G Generation] I achieved a master rank high score of 150,000… so I know!

Japan Otaku Reviews25/05/23(金)20:56Yeahx9

No one can stop it now! The whirlpool of hatred surrounding this game!

1: Japan Otaku Reviews25/05/23(金)20:57Yeahx2

I lose without being able to do anything against a fully leveled Stofuri, getting three cards drawn against me. What does everyone else do…?

2: Japan Otaku Reviews25/05/23(金)20:57

>>1It’s a change!!

9: Japan Otaku Reviews25/05/23(金)20:58Yeahx1

>>1If you also use Rax and fully leveled Stofuri Justice, it will be an even match.

24: Japan Otaku Reviews25/05/23(金)21:00Yeahx1

>>1Endure with Super Hyperion and let it die in the place where it stands out.

174: Japan Otaku Reviews25/05/23(金)21:13

>>1You can make it a target with support defense.

3: Japan Otaku Reviews25/05/23(金)20:58

I don’t mean to line up my hobby formations.
I want to win.

4: Japan Otaku Reviews25/05/23(金)20:58

The opponent’s formation is sparkling!

5: Japan Otaku Reviews25/05/23(金)20:58Yeahx24

The developer P themselves said, “This is content that shows off my favorite MS, not for PvP.”
If you enjoy it that way
No, what is that fat person who looks like Hikakin saying…

14: Japan Otaku Reviews25/05/23(金)20:59Yeahx13

>>5It’s hard to say it’s not a PvP when they have such luxurious items for exchange.

202: Japan Otaku Reviews25/05/23(金)21:15Yeahx4

>>5If the defense formation is different, then that reasoning makes sense.
I looked for it, but it’s not there!!!!

7: Japan Otaku Reviews25/05/23(金)20:58

I’m satisfied now that I’ve reached Master Rank.
It’s not because I was thoroughly beaten by the weakest member of the team.

8: Japan Otaku Reviews25/05/23(金)20:58

Since recovery is strong, if you don’t have Rax, it’s a good idea to exchange for Support Luna at the G shop!

10: Japan Otaku Reviews25/05/23(金)20:59

Look at my fully awakened Strike Freedom blessed by my love for Lacus.
By the way, take a look at my fully enhanced Justice as well.

12: Japan Otaku Reviews25/05/23(金)20:59

What’s with suddenly using weak weapons?

18: Japan Otaku Reviews25/05/23(金)20:59

>>12The mysterious restraint is an auto specialty!

20: Japan Otaku Reviews25/05/23(金)21:00Yeahx2

>>12I don’t know!

13: Japan Otaku Reviews25/05/23(金)20:59

When held, the first Gundam can endure, but the others cannot.
A haphazardly made Hyperion is one strike!

15: Japan Otaku Reviews25/05/23(金)20:59

Is there any point in hitting the same person?

26: Japan Otaku Reviews25/05/23(金)21:00

>>15The maximum score will be applied if the same person is hit.
So no matter how many times you hit, it won’t all be added to the score.

39: Japan Otaku Reviews25/05/23(金)21:02

>>26There are times when you can win against an opponent you lost to by slightly adjusting your party.
It’s all about trial and error, anyway.

17: Japan Otaku Reviews25/05/23(金)20:59

If you’re free-to-play, break the balls and use the supporter from the G shop!

19: Japan Otaku Reviews25/05/23(金)20:59Yeahx1

No matter what one knows, no matter what one has, it doesn’t change; people are truly the best! And they envy, hate, and kill each other! Then let them stir each other up as much as they want! If that is what they desire!

21: Japan Otaku Reviews25/05/23(金)21:00Yeahx3

When I calm down, the thing that annoys me the most is
I feel like it’s about having to climb this rule again once a month (with the environment changing drastically each time, requiring a reset).

27: Japan Otaku Reviews25/05/23(金)21:00

>>21Next, maybe Zeta?

22: Japan Otaku Reviews25/05/23(金)21:00

Believe in the glasses that give love equally!

30: Japan Otaku Reviews25/05/23(金)21:01

If it’s just a fully maxed out Strike Freedom, then that’s fine.
The fully maxed-out character waiting in the back is way too scary.

31: Japan Otaku Reviews25/05/23(金)21:01

Was it something to show off your favorite members?! I was just doing it casually and leaving it up to chance!?

32: Japan Otaku Reviews25/05/23(金)21:01

What’s up with everyone being super happy when the PvP content comes around?!

33: Japan Otaku Reviews25/05/23(金)21:01Yeahx7

>>32You can see the workings of people.

35: Japan Otaku Reviews25/05/23(金)21:01Yeahx2

>>32This is human suffering!

36: Japan Otaku Reviews25/05/23(金)21:02

>>32Human deeds!!!

51: Japan Otaku Reviews25/05/23(金)21:03

>>32This is human dreams! Human desires! Human karma!
Stronger than others! Ahead of others! Above others!
Competing, envying, hating… devouring each other!

37: Japan Otaku Reviews25/05/23(金)21:02Yeahx6

People who think they should have done a reroll in Laxus.
Since the top was fully upgraded, it was like pouring water on a burning stone!

45: Japan Otaku Reviews25/05/23(金)21:02

>>37Still! There are景色 I want to see!

38: Japan Otaku Reviews25/05/23(金)21:02Yeahx4

The Master League’s strength values are determined by an outer range of 180,000 to 200,000 and a center range of 220,000, so isn’t it possible that those with combat power below that won’t even show up as opponents for those who entered the Master League?
I’m not expecting much, but this feels a bit empty.

57: Japan Otaku Reviews25/05/23(金)21:03

>>38The issue with the hobby composition is that it doesn’t participate in matches at all, leading to a system flaw where there are only Rax and Strife units lined up.

40: Japan Otaku Reviews25/05/23(金)21:02

I managed to reach Master somehow, but…
I wonder if I can reach a score of 90,000…

49: Japan Otaku Reviews25/05/23(金)21:03

>>40I think it’s sufficient when considering the rewards.

81: Japan Otaku Reviews25/05/23(金)21:05Yeahx1

>>49As long as you get into the master level, the change in rewards is almost negligible, so that’s a relief.
You don’t have to force yourself to aim high.

147: Japan Otaku Reviews25/05/23(金)21:12

>>81But you know, when it comes to the third time, having only UR support enhancement materials and either 60 PS chips or 30 UR ultimate development materials makes a big difference, doesn’t it?

41: Japan Otaku Reviews25/05/23(金)21:02Yeahx1

It’s scary to see fully maxed out STF Freedom and Lacus appearing as if it’s a given.

64: Japan Otaku Reviews25/05/23(金)21:04Yeahx1

>>41Rather, that’s even the starting point.
The one who can further accumulate strength from there will win.

75: Japan Otaku Reviews25/05/23(金)21:05

>>64I was able to master it even without the Lacus Strife, so it’s all good.

82: Japan Otaku Reviews25/05/23(金)21:06

>>64No… there’s no need to win…

90: Japan Otaku Reviews25/05/23(金)21:06

>>82I want to win! There’s nothing! I can’t be a greedy fool!

42: Japan Otaku Reviews25/05/23(金)21:02

The probability of receiving debuffs from the opponent increases somewhat, but I decided to include 3 tank units and limit support defense to once.
Getting knocked out first after defending twice is too weak.

43: Japan Otaku Reviews25/05/23(金)21:02

It was falling apart with one durability card, but it became much better when I used two durability cards.

44: Japan Otaku Reviews25/05/23(金)21:02

It’s quite important to align the order of actions, isn’t it?
Give me more options that reduce mobility!

46: Japan Otaku Reviews25/05/23(金)21:02

I somehow became a master… Isn’t Amuro in UR red Z really strong? It’s surprising!

47: Japan Otaku Reviews25/05/23(金)21:02

The “one-hit kill” tag itself has a very broad range.
I feel that Rakus has a long lifespan.

48: Japan Otaku Reviews25/05/23(金)21:03Yeahx1

There is a barrier of 150,000 points based on whether or not you can get the unique initial Lux. If you can’t get it, even light spenders will struggle, but conversely, if you’re free to play and have Lux, you’ll easily surpass it.

50: Japan Otaku Reviews25/05/23(金)21:03

I was so overwhelmed with hard Justice, but I calmed down when I saw the stones piling up.
Thank you, thank you.

52: Japan Otaku Reviews25/05/23(金)21:03

Even with a power of 30,000, you can surprisingly win against a composition without tanks.
I think free-to-play players will end up playing a game where they reload to look for formations without tanks.
Even with a power of 30,000, you can surprisingly win against a composition without tanks.I think fr...

Match Preparation Match Score 33,557 Pt Defense Formation 199,351 169,243 Attack Formation LV100 LV100 LV100 LV100 LV90 LV100 LV90 LV20% No Title A Meteor Seen by a Girl Boost Formation Challenge Remaining 4 Times

Even with a power of 30,000, you can surprisingly win against a composition without tanks.I think fr...

Turn 2/5 WIN VS Taka Lacus Clyne & Eternal Strike Freedom… Defeated LV100 Z Gundam (EX) Defeated LV100 The-O (EX) Defeated LV100 Wing Gundam Zero Defeated LV94 S Gundam Defeated LV90 Lacus Clyne & Eternal Gundam S… LV90 Defeated LV100 SCORE 470 Gundam Aeraria… Defeated LV100 SCORE 7485 Justice Gun… LV100 SCORE 5458 Freedom Gundam… LV100 SCORE 5006 Strike Freedom… MVP LV100 SCORE 9545 NEW RECORD BATTLE SCORE 33,557 Defeat Bonus Cumulative Damage Bonus Turn Bonus Victory Bonus SS 6,733 SS 15,706 SS 5,525 SS 5,593

53: Japan Otaku Reviews25/05/23(金)21:03

If you want to arrange hobby formations, create an item for defense formations!
Only the strength of the team is considered when matching opponents, so my hobby formations don’t get to participate in matches!

54: Japan Otaku Reviews25/05/23(金)21:03Yeahx5

During the live broadcast, I was quite hesitant to announce anything related to the Master League. It’s not that there was backlash over the PvP aspect; it was simply because it was difficult to present due to the state of the content.

67: Japan Otaku Reviews25/05/23(金)21:04

>>54Personally, it’s really fun because I play without spending money.
The whales will probably end up with Rax and Strife, so introducing a ranking system might be more enjoyable.

73: Japan Otaku Reviews25/05/23(金)21:05

>>54To be honest, if I say that, the comments will go wild, so there’s no way I’m going to talk seriously about it.

79: Japan Otaku Reviews25/05/23(金)21:05

>>54I’m playing some social games where I have to engage in CPU operations against other players.
“All of them are doing better than this.”
There was a way to alleviate the stress of being forced into such a direct, serious competition.

55: Japan Otaku Reviews25/05/23(金)21:03

The Aerial has such low mobility that even though it’s support, it moves too slowly to do any work at all…

56: Japan Otaku Reviews25/05/23(金)21:03

For now, I’ve decided to think about it after collecting the OP for the Eternal Expanse.

58: Japan Otaku Reviews25/05/23(金)21:03Yeahx1

I set the goal of reaching a Master’s 0 points (promotion), but I’m struggling because I’m lacking in various areas.

59: Japan Otaku Reviews25/05/23(金)21:03Yeahx2

If there’s a Zeke Axe, it’s a chance.
It’s weak but strangely has a presence.

66: Japan Otaku Reviews25/05/23(金)21:04

>>59SP-type Sieg Axes have high combat power but are weak, so they’re an easy target.

60: Japan Otaku Reviews25/05/23(金)21:03

I want to compete against more various users.

61: Japan Otaku Reviews25/05/23(金)21:04

Because it is a misuse of user data, it is not interpersonal.
The league division has settled as a result of showing off my favorite MS.
I wasn’t saying anything wrong.

62: Japan Otaku Reviews25/05/23(金)21:04Yeahx1

It’s微軽課金 but 120,000 is my limit for Master.
150,000 is definitely impossible.

63: Japan Otaku Reviews25/05/23(金)21:04

Isn’t Justice unusually hard?

70: Japan Otaku Reviews25/05/23(金)21:05

>>63Stop recovering when it’s your turn.
Self-destruct.

71: Japan Otaku Reviews25/05/23(金)21:05

>>63Aslan’s commitment is strong, after all…

65: Japan Otaku Reviews25/05/23(金)21:04Yeahx1

There’s a week, so I hope I can somehow choose the right opponent and make it to Master rank.

68: Japan Otaku Reviews25/05/23(金)21:04Yeahx1

Why do all opponents in the Master League easily have over 200,000 power?

74: Japan Otaku Reviews25/05/23(金)21:05

>>68Infinite charging power

97: Japan Otaku Reviews25/05/23(金)21:07

>>68I’m selecting and placing opponents with a power of 200,000.

69: Japan Otaku Reviews25/05/23(金)21:05Yeahx1

I want you to adjust it so I can showcase my favorite aircraft to the master.
After that, I don’t care anymore.

76: Japan Otaku Reviews25/05/23(金)21:05Yeahx4

>>69Isn’t that normally okay???

72: Japan Otaku Reviews25/05/23(金)21:05

How do you balance offense and support?

83: Japan Otaku Reviews25/05/23(金)21:06

>>72Attack, attack, defense, defense, support.

84: Japan Otaku Reviews25/05/23(金)21:06

>>72The aircraft has 2 defense, 2 attack, and 1 support.
The pilot has defense 2 and support 3.

77: Japan Otaku Reviews25/05/23(金)21:05Yeahx3

This is way too rough for a player-versus-player content.
First, do something about the CPU’s half-hearted attacks.

117: Japan Otaku Reviews25/05/23(金)21:09Yeahx3

>>77If we do something about it, we won’t be able to win either.

152: Japan Otaku Reviews25/05/23(金)21:12

>>117When you eliminate elements of luck and such, the gap between you and those at a higher level becomes absolute…

78: Japan Otaku Reviews25/05/23(金)21:05

The disparity in units should be resolved by the ULT unit… hopefully.

80: Japan Otaku Reviews25/05/23(金)21:05

I somehow managed to squeeze into Master, but what are those Master guys…!

85: Japan Otaku Reviews25/05/23(金)21:06

SP-type S guns are really strong too!

86: Japan Otaku Reviews25/05/23(金)21:06

Because the Strike Freedom has a disease that makes it want to punch Athrun.
The value of a fully maxed Justice is incredible.

87: Japan Otaku Reviews25/05/23(金)21:06Yeahx7

I can win against the master, but can you who can’t win show me the battle results of your five defeats every day?

88: Japan Otaku Reviews25/05/23(金)21:06

It’s still the first day, so I should be able to make it to the Master somehow, for sure.

123: Japan Otaku Reviews25/05/23(金)21:09

>>88I was able to reach Master by forming a team with Defender 1 and using the bait-and-switch strategy, but…
It looks like I can’t win against those who have fully maxed out their masters with just tricks…

89: Japan Otaku Reviews25/05/23(金)21:06Yeahx1

The current Laxus dominance will change the environment by the next Master League, right?

102: Japan Otaku Reviews25/05/23(金)21:08Yeahx1

>>89Even if the protagonist’s rival tag changes.
The body that the one-hit kill carries is too strong, so there’s no way to break the fortress.

104: Japan Otaku Reviews25/05/23(金)21:08

>>89I don’t think it will change… the amount of money needed for the Raksu凸 is outrageous, and the layer of one-hit kill tags is thick, so I don’t think it will fall out of the meta in a month…

109: Japan Otaku Reviews25/05/23(金)21:08

>>89Unless there are a large number of additional ones coming besides one-hit kills, given the current disparity in tags, isn’t it true that Lacus remains a character with human rights?

122: Japan Otaku Reviews25/05/23(金)21:09

>>109Next Master League one-hit kill reduced by 20%.

91: Japan Otaku Reviews25/05/23(金)21:07Yeahx1

Is Hyperion quite strong just by becoming UR?

96: Japan Otaku Reviews25/05/23(金)21:07Yeahx2

>>91If it’s a normal opponent, I’m strong, but my opponent is not normal.

92: Japan Otaku Reviews25/05/23(金)21:07

Silly AI-kun, are you someone who can’t do calculations?

93: Japan Otaku Reviews25/05/23(金)21:07Yeahx2

I can’t accept getting shot with a beam rifle, having a sliver of health left, and then dying instantly from an EX counterattack.

94: Japan Otaku Reviews25/05/23(金)21:07

“Take advantage of the 210,000 me skillfully.”
It’s easy because it doesn’t include support or defense.

95: Japan Otaku Reviews25/05/23(金)21:07

The change can be per count, but I would like a few more chances for challenges.

98: Japan Otaku Reviews25/05/23(金)21:08Yeahx4

I want the Master League to disappear this time.
I hope the next one doesn’t come.

110: Japan Otaku Reviews25/05/23(金)21:08

>>98What should I do to get the UR breakthrough item that can be obtained after this at 1000…?

124: Japan Otaku Reviews25/05/23(金)21:09Yeahx1

>>98The rewards are good and there are no demotions, so gradually even those with weaker teams will rise up, which is nice, isn’t it?
I want to do strange things like limited R battles.

99: Japan Otaku Reviews25/05/23(金)21:08

Stop using a regular beam rifle without enhancing the Strike Freedom.

100: Japan Otaku Reviews25/05/23(金)21:08

Perhaps the most unpleasant formation was the one that didn’t allow us to earn score by annihilating us with map weapons.

101: Japan Otaku Reviews25/05/23(金)21:08

It’s stable to position the defensive units in front and the attack units in the back.

103: Japan Otaku Reviews25/05/23(金)21:08

I’ve come close to mastering it, but there’s no defensive type and it’s tough.
In a few days, the people below will probably come up, so let’s wait and see…

105: Japan Otaku Reviews25/05/23(金)21:08

Could everyone who has reached 150,000 use a beater team?

111: Japan Otaku Reviews25/05/23(金)21:08Yeahx4

>>105(Not coming out)

114: Japan Otaku Reviews25/05/23(金)21:09Yeahx1

>>105Even if I do something like that, I won’t be placed as an opponent anyway…

115: Japan Otaku Reviews25/05/23(金)21:09

>>105It’s pointless because they are not selected randomly from the whole, but rather filtered based on combat power, so those who don’t meet the criteria are simply not chosen.

106: Japan Otaku Reviews25/05/23(金)21:08

I’m scared of all the masters who have fully maxed UR cards.
But sometimes if you have good luck, you can win, but it seems like there’s a pretty strong element of randomness to it.

107: Japan Otaku Reviews25/05/23(金)21:08Yeahx2

I have started to think that strong defensive machines might be important.
It’s not the time to be making an SP Gawot army.

108: Japan Otaku Reviews25/05/23(金)21:08Yeahx1

Is a world where only those who pull the trigger really this painful?

113: Japan Otaku Reviews25/05/23(金)21:09

Hello, is this the player?
I’m going to stop your attack now!
Athrun Zala

116: Japan Otaku Reviews25/05/23(金)21:09

Is it really the right choice to invest resources in a ridiculously unbalanced league focused on strengthening the protagonist’s rival?

125: Japan Otaku Reviews25/05/23(金)21:09Yeahx3

>>116Still, this time, it’s mostly just the ones who are already strong.

132: Japan Otaku Reviews25/05/23(金)21:10

>>116Here it comes… a large aircraft.

156: Japan Otaku Reviews25/05/23(金)21:12

>>132Honestly, I want to see both the opponent and myself cramped in a large aircraft.

118: Japan Otaku Reviews25/05/23(金)21:09

>>112Hold it every week.
Hold it concurrently with the event.

119: Japan Otaku Reviews25/05/23(金)21:09Yeahx1

Isn’t it good if only the other party is automatic?

129: Japan Otaku Reviews25/05/23(金)21:10

>>119Repeating 5 manual battles is surely too tedious.

138: Japan Otaku Reviews25/05/23(金)21:11Yeahx2

>>129I think just having the option to do it manually only when it’s a rank higher makes a big difference.

136: Japan Otaku Reviews25/05/23(金)21:11

>>119That’s too generous! …That’s fine!

120: Japan Otaku Reviews25/05/23(金)21:09

The strongest UR called “One-Hit Kill Tag” is lined up, and the development machines and gacha SSRs are also the strongest tag…

121: Japan Otaku Reviews25/05/23(金)21:09Yeahx1

I wanted them to focus on implementing the continuation of the scenario rather than using development resources on the Master League.

126: Japan Otaku Reviews25/05/23(金)21:10

In terms of strength, I seem suited for a lower league, but will I actually end up in a lower league?

127: Japan Otaku Reviews25/05/23(金)21:10

Strength is not everything to me!!

133: Japan Otaku Reviews25/05/23(金)21:10

>>127It’s the love of Rax! You’re a troublesome support, aren’t you!

128: Japan Otaku Reviews25/05/23(金)21:10

It’s not about the rewards or anything, it’s just frustrating to see those fully maxed out teams.

140: Japan Otaku Reviews25/05/23(金)21:11Yeahx5

>>128?
You should subscribe too, you know?

157: Japan Otaku Reviews25/05/23(金)21:12Yeahx9

>>128Too childish…

176: Japan Otaku Reviews25/05/23(金)21:13Yeahx2

>>128So silly…

182: Japan Otaku Reviews25/05/23(金)21:14Yeahx3

>>128Illness

130: Japan Otaku Reviews25/05/23(金)21:10Yeahx1

Unless we reduce the powerful unit’s one-hit kill addition to zero from here, I think the appeal of the original unit’s abundance will significantly diminish the demand for support URs for quite a while.

141: Japan Otaku Reviews25/05/23(金)21:11

>>130In other words, it becomes a discussion that I don’t need to pull until the reprint of Lacus and Strike Freedom.

143: Japan Otaku Reviews25/05/23(金)21:11

>>130Even if another tag UR is released, I wouldn’t switch over and spend hundreds of thousands unless it’s a one-hit kill…

134: Japan Otaku Reviews25/05/23(金)21:11

Mobility parts are unbelievable lol
It’s essential to focus on durability and attack power to eliminate misses caused by AI calculation errors, isn’t it? LOL

135: Japan Otaku Reviews25/05/23(金)21:11Yeahx2

It’s crazy that the S Gun Aerial Hyperion, which seems usable outside of UR, is receiving all of Lacus’s benefits.

137: Japan Otaku Reviews25/05/23(金)21:11

If they know, everyone would want to be like you!

139: Japan Otaku Reviews25/05/23(金)21:11

If a limited edition Master League is implemented, the commander will finally have their chance.

142: Japan Otaku Reviews25/05/23(金)21:11Yeahx1

It’s only just started from the afternoon on the very first day of the event!
In the current situation, strong players only come in this type of ranked event like the current schedule and master tier.

155: Japan Otaku Reviews25/05/23(金)21:12Yeahx1

>>142From the first day, people like you will mock me for not going to the master and tell me to quit the game anyway.

168: Japan Otaku Reviews25/05/23(金)21:13Yeahx5

>>155Stop fighting against invisible enemies!

175: Japan Otaku Reviews25/05/23(金)21:13

>>142I feel that even if time passes, it won’t change that much given the cutoff for combat power.

199: Japan Otaku Reviews25/05/23(金)21:15Yeahx3

>>175This is the most unexpected thing, to be honest.
If only they would hold a lottery from those who properly ranked up in the league, time would solve everything, but since that doesn’t happen, I end up being shown fully leveled UR and fully leveled Lux.

239: Japan Otaku Reviews25/05/23(金)21:18

>>199Aren’t you just doing the same foot trimming as the experts?

256: Japan Otaku Reviews25/05/23(金)21:19

>>239Isn’t it incomprehensible to have a cutoff for interpersonal elements?

307: Japan Otaku Reviews25/05/23(金)21:24

>>256It’s better if everything is decided by luck, just like in PokéPoké.

267: Japan Otaku Reviews25/05/23(金)21:20Yeahx1

>>199Even if the number of people in the Master League increases, the opponents will always have fully leveled Strife and fully leveled Lacus sitting in the center.

281: Japan Otaku Reviews25/05/23(金)21:21Yeahx1

>>267I can’t even show off SP Mebius, if that’s what you want.

144: Japan Otaku Reviews25/05/23(金)21:11

I want events that are more interesting than the Master League to distribute rewards normally.

171: Japan Otaku Reviews25/05/23(金)21:13

>>144An interesting event, like a spinoff of a species?

189: Japan Otaku Reviews25/05/23(金)21:14

>>144Don’t say it so easily.

206: Japan Otaku Reviews25/05/23(金)21:16Yeahx1

>>189At the time of the SEED event, there were complaints about inflation and how there would soon be nothing left to do, and it feels never-ending.

197: Japan Otaku Reviews25/05/23(金)21:15

>>144Just like the old G Generation, there are things like Gundam fights and clan battles that match the latest works.

145: Japan Otaku Reviews25/05/23(金)21:12

There is a sense of being stuck, even though it’s in the early stages of release.
It seems like it will only continue to inflate.

149: Japan Otaku Reviews25/05/23(金)21:12

>>145Social games are all about inflation, unfortunately.

150: Japan Otaku Reviews25/05/23(金)21:12Yeahx4

>>145sea urchin

162: Japan Otaku Reviews25/05/23(金)21:13

>>145The inflation in Lacus’s Strike Freedom Justice is ridiculously high…
Before the match started, the anonymous user said there was no inflation!

146: Japan Otaku Reviews25/05/23(金)21:12

But I have a weapon too! It’s Lacus’s love!

148: Japan Otaku Reviews25/05/23(金)21:12Yeahx6

The threshold for rewards is low, so please continue at this level.

153: Japan Otaku Reviews25/05/23(金)21:12Yeahx1

Is there a pickup that seems to match this Master League or something…?

159: Japan Otaku Reviews25/05/23(金)21:13

>>153There are fools who get deceived.

179: Japan Otaku Reviews25/05/23(金)21:14

>>153It’s better to have more morning routines than not having any at all.

154: Japan Otaku Reviews25/05/23(金)21:12

I hate that Justice, despite being so tough, occasionally dodges!

169: Japan Otaku Reviews25/05/23(金)21:13

>>154Since AI doesn’t use EX, there are quite a few mistakes when the evasion is high.

173: Japan Otaku Reviews25/05/23(金)21:13

>>154As expected, the strongest…

160: Japan Otaku Reviews25/05/23(金)21:13

The reason Auto is dumb is that the enemies are also dumb, so it’s an even playing field, but from the player’s perspective, it feels stressful to think, “I lost because Auto did something stupid!”

161: Japan Otaku Reviews25/05/23(金)21:13Yeahx2

The feeling of the voices of clumsy ones who can’t even take this reward is nice.

163: Japan Otaku Reviews25/05/23(金)21:13Yeahx7

It is simply unreasonable to defend this performance by going against the trend.
Season 1 of One Life doesn’t need to come; instead, put all the rewards that were supposed to be distributed into the events.

177: Japan Otaku Reviews25/05/23(金)21:13Yeahx4

>>163The rewards are good, so I can defend it!

183: Japan Otaku Reviews25/05/23(金)21:14Yeahx4

>>163It seems like they think that just saying “contrarian” means they are definitely right.

194: Japan Otaku Reviews25/05/23(金)21:15Yeahx2

>>163The rewards are great! It’s worth a try!

164: Japan Otaku Reviews25/05/23(金)21:13

If the top players move accurately, they will definitely achieve a shutout!

165: Japan Otaku Reviews25/05/23(金)21:13

I have reached Master level!
I’m never playing this sparkly game again! This sparkly game!

166: Japan Otaku Reviews25/05/23(金)21:13

Inflation will occur.
The problem is that the aircraft’s one-hit kill capability was excessively favored from the start, so in order to be outperformed in performance, it can only inflate further.

167: Japan Otaku Reviews25/05/23(金)21:13

It’s not just free-to-play; even a team without UR can reach Master League, so isn’t the difference in rewards negligible?

170: Japan Otaku Reviews25/05/23(金)21:13

If they did a re-pickup of Laxus + Strike Freedom, I probably would have rolled like crazy.
The reason for not doing that was the management’s conscience.

201: Japan Otaku Reviews25/05/23(金)21:15

>>170Who is ν now?

208: Japan Otaku Reviews25/05/23(金)21:16

>>201Unicorn
When I tried it, it worked!

213: Japan Otaku Reviews25/05/23(金)21:16

>>208Quite enviable.

172: Japan Otaku Reviews25/05/23(金)21:13

Is this person really Thai after all?

181: Japan Otaku Reviews25/05/23(金)21:14Yeahx1

>>172The opponent is a CPU, right? But the ugly part of the Thai might still be there…

191: Japan Otaku Reviews25/05/23(金)21:15Yeahx1

>>181This is also a CPU! What is this!

192: Japan Otaku Reviews25/05/23(金)21:15Yeahx1

>>181What’s ugly about Thai people…?

205: Japan Otaku Reviews25/05/23(金)21:15

>>192The face is Jun Nagura.

225: Japan Otaku Reviews25/05/23(金)21:17Yeahx2

>>205That’s going too far…

186: Japan Otaku Reviews25/05/23(金)21:14

>>172You’re the worst, Ruwan Dallara.

178: Japan Otaku Reviews25/05/23(金)21:14Yeahx7

Even if there’s no ID, at least manage it…

190: Japan Otaku Reviews25/05/23(金)21:15Yeahx4

>>178You would have understood, wouldn’t you…

196: Japan Otaku Reviews25/05/23(金)21:15Yeahx4

>>178You’re not doing either, so you’re just pretending to be someone else.

180: Japan Otaku Reviews25/05/23(金)21:14Yeahx1

Aslan, come to think of it, your dirty coordinate is bound to get a reaction.

200: Japan Otaku Reviews25/05/23(金)21:15

>>180You guys call the coordinator a useless ability…!

184: Japan Otaku Reviews25/05/23(金)21:14Yeahx1

>>158The free-to-play players and those allergic to PvP are making a fuss.

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