
I remember something like this.
>・船およびラーミアに乗った際の移動速度が上昇しました。Kuu~ this is it!
>>2Eh…!?
I’m really sorry to say this, but it’s late!!!
>>3The used price has dropped to around 2000 yen… it might be good for those who are starting now.
>>45So, does that mean the one who won early is the idiot?
Well then, I won’t buy 1 or 2 until the update comes out.
It will just be like this, right?
As for the balance aspect, it’s too late to say that now.
If you change it, it would just mean admitting that the beast tamers were given too much preferential treatment.
It’s extremely slow, but I appreciate what you’ve done.
I don’t think I want to start over now, but for those who are thinking of buying a used one and giving it a try from now on, it might be a good idea.
From the looks of it, the update content seems quite accurate, so I wish they could have released it at least 1 to 2 months after the launch…
Wasn’t it that guy who was insisting that the speed of Ramia was correct?
For now, I wonder if the ship in 2 of 1&2 will match our speed from the start…
I stopped playing the game because I saw Ramia’s speed, so it feels like this fix was really well done, but I have no motivation to return now.
Now that it’s too late.
It might be good for people who plan to play them together when the remake of 1 and 2 comes out.
It is true that I wanted it to be done a bit earlier.
It feels more like “now or never” rather than suddenly.
However, knowing that I have a proper grasp of the issues has somewhat alleviated my concerns about the balance of 1 and 2.
The people who were supporting it have been taken off the official list, and it’s like a river otter.
Well, I can only think that it’s really slow.
>>14It’s roughly like this.
Other job enhancements aside, the beastmaster is going to be nerfed.
I didn’t really know because I hadn’t bought it due to having too many unplayed games, but I’m happy!
I’ll buy it eventually, once I’ve cleared my stack of games.
It’s been half a year, and I still feel sluggish…
>>17Has it been half a year…?
>>38It was released last November…
It’s true to the source material, but it’s a bit late to be talking about it now.
It’s quite a remarkable judgment that the protagonist cannot access the core system of job change.
>>18That’s why in the old version, you could remove the hero after clearing it.
>>18Even if you don’t understand job changes, the hero will become stronger anyway, which I think was added as a form of relief.
The staff of this game still hasn’t disbanded and has the motivation to make corrections and improvements…
>>19Well, they must have made one or two.
Monk, just that…
I think RTA is going to change drastically enough to alter the regulations.
You’re late!!!!!!
Gigashlash could increase in power according to the hero’s level, don’t you think?
Will it become even tougher depending on the adjustments to the post-clear dungeon?
I feel like the difference between warriors and fighters before clearing hasn’t changed.
The warrior can still be active standing firm.
Aren’t you all done with it?
>>27Well, since I’m releasing 1 and 2 from now on, I want people who haven’t played 3 to enjoy it comfortably.
It’s too late…
There are various things I want to say, but above all, it’s just too late.
As long as it’s until defeating Zoma, the hero is normally strong, and after clearing it, you can remove the hero, so that’s not much of a problem, I suppose…
I didn’t do it, or rather, I’ve already cleared it!
The monster summon was too strong.
I hate to say it, but I think if you look at this and think it’s going to get better, you’ll probably buy a used one.
>>35Starting tomorrow, there will be a sale at Geo.
Did they put a stop to Rariho? It’s sad for those who are going to seriously play from now on…
Since I became MP30 in Beast Mode, I looked up what I was before and it was 9…
The biggest complaint is that it’s too slow, but other than that, I think it feels good and there doesn’t seem to be any particularly off-target updates.
I already defeated Grand Lagon…
Those who are going to do it from now on are lucky…
It may be a good change, but this should have been done about a month after the release…
Now, it’s too late.
It can be summed up in one word.
The update itself isn’t bad, but…
Honestly, I didn’t think they would do balance adjustment updates for Dragon Quest, so it was surprising.
Well, even though there have been corrections now, my impression from playing 3 at launch hasn’t changed my interest in trying 1 and 2…
Did Rura from the Medal House come?
I want to know the most detailed information about the fine adjustments of damage dealt.
>>49Did you mess with the damage calculation formula? That’s the main reason physical attacks are weak.
>>56In that case, it seems very likely that it will result in another crazy balance.
>>49It’s a turning point in whether we can trust the sense of balance in development.
I will decide whether to buy 1 or 2 or to skip based on this.
I can only say “I’m really back…”
Buying a game on its release day does carry a certain level of risk.
Honestly, I regret it a little.
I think it got delayed because I was also working on the 1・2HD development in parallel.
It’s already hopeless that the strange people who want to fight come right away.
>>57Well, it’s an RPG, so let me fight!
>>70I don’t think it’s that kind of thing.
From the looks of the content, it’s incredibly accurate, no complaints at all.
In this regard, we should honestly give praise, although I’m not sure if I’ll start it up again.
So slow…
The combat aspect has improved, but the annoying part of collecting stray monsters hasn’t changed.
Is there no resistance increase for accessories…?
The level for learning special abilities in physics did not decrease, did it?
Regarding post-clear content, it needs to be at a level where there are people saying “this is tough” during the testing phase.
>>65Even the weak enemies on the way are ridiculously tough and hurt a lot, and while it’s fine that using Basherura on the boss version of the Pandora Box is the optimal solution, I think it’s pretty awful that the Pandora found in regular treasure chests is immune to Basherura and can’t be escaped from either.
>>65If all the companions switch occupations and learn all the skills and spells, then the trial’s difficulty is just right, so maybe the developers adjusted it with that assumption in mind?
The weapon restriction is one thing, but…
They’re all good adjustments, but simply too slow.
If it had been a month after the release, it would have been praised…
I already un-subscribed a long time ago.
Speaking of which, isn’t Dragon Quest Day coming soon?
>>69I wonder if the release date for 1 and 2 will be announced.
Probably around November.
For now, let’s update it.
It’s nice that you can clear the trials even without completing the medals.
But aside from that, I also want features that make it easier to collect more medals and monsters.
Improvement is commendable, but it won’t become a god game.
I would have praised it if it had come out in about a month…
The update content isn’t bad, so the concerns from 1 and 2 that I assumed were considered have improved a little.
The adjustments themselves are indeed good.
It’s fine, but it’s slow!
It seems that the influence of changing production companies is significant after all.
They’re going to make a downward revision.
I honestly feel that the nerf to the monster tamer isn’t necessary.
I think the rest is fine, but I don’t think I’ll play again.
>一部のモンスターについて、1ターン内で特定の行動をとる回数に制限を設けました。Why has something that was possible from level 5 become something that requires an update to be able to do?
Did they finally fix the nut bug?
Just do this part first.
It’s really laughable how late it is now.
The content is reasonable, but noooooo!!!!!
This is really too late, isn’t it?
It seems you had the intention to fix it, after all.
Why can’t I do this quickly?
>>89First of all, don’t sell unfinished products.
>>103What happened that made you suddenly start indiscriminate attacks on various games?
>>117The current situation where this becomes indiscriminate attacks is strange…
>>124If you think it’s strange, you have to take action.
>>117Selling unfinished products is unjustifiable.
>>117It’s only natural to say don’t sell unfinished products.
I think it’s great that there have generally been corrections made for the kinds of complaints that have come up here.
It’s all stuff that makes me think, “You should have noticed before it was released…”
Hurry up and add diagonal movement; it’s already late.
After clearing it, the hero was already a sufficient asset with rapid casts of Beho Mizun, but if they can become even stronger, that’s great too.
Recent games are more enjoyable to buy about six months to a year after their release date rather than on the release day.
>>93It’s been like that for over 10 years, not just recently, you know?
>>93How bad is the catch…?
>>93It feels like there are more developers who think of users who buy on release day as free testers.
>>110Well, in the end, everyone is going to buy it, right? So it’s okay if it’s somewhat roughly made.
It’s slow, but I’m glad that 1 and 2 are coming and that you did it.
But I would have been happier if you had done it a little earlier…
It seems that the existing RTA chart is on the verge of completely collapsing.
You should have noticed the vehicle’s speed before it was released.
You’re doing this so late and even mixing in nerfs?
Lamia’s elegant flight at that speed is a wonderful display that represents the vast sky as yours, but is the update an anti-climax?
>同接見たらわかるけどもう誰も遊んでないよIt’s not about the quality of III; it’s normal for a single-player game based on FC-era games to be finished and no one to play it after six months.
It’s a game that sold millions of copies, so I wish they had expedited the support a bit more…
It’s probably better than doing nothing and leaving it alone.
If you look at the concurrent viewers, you’ll see that no one is playing anymore.
Well, in offline RPGs, adjusting UI and comfort aside, they mess with game balance.
What about here?
>>106Well, isn’t it fine? You seem to have gone so far in nitpicking that you’ve gone a bit crazy.
>>106If we don’t properly prove that we can maintain balance, it seems like it could lead to a decrease in purchases for 1 and 2…
>>130I understand that an update is coming, so I’ll buy it once the update is out.
As long as I haven’t forgotten by then.
>>106Isn’t that quite common?
It’s one thing to tweak a game that had good balance, but it’s a good thing when a bad game gets improved.
It is a given premise that a good balance from the beginning is the best.
>>106It’s normal these days for offline games to adjust balance with patches.
What recognition is this from years ago?
>>144It seems that all games that need to be updated later are incomplete.
>>144Well, I’m doing various things, but I haven’t seen many offline RPGs that have had their balance tweaked without bug fixes.
>>181Were you sleeping through the recent FF updates that had plenty of gigabytes?
The repeated use of big shields was really just harassment, so this makes me the happiest.
I cleared it quickly, tossed aside the post-clear content, and felt somewhat satisfied with the enjoyment.
Maybe I won’t do it from now on…
I was surprised that they are doing balance adjustments in Dragon Quest.
It seems like the play feel is going to change.
What I’m going to do will probably take a few years at the earliest, but I want to hear the thoughts of those who are starting now.
I was thinking of buying it if it’s on sale at GEO, but it’s only the PS5 version!
>>113The loading times on the Switch are really bad, so it’s better on Steam or PS5.
I searched to see when the release date was, and it turns out it was over six months ago…
I might buy it if it goes on sale.
I might be preparing to sell the set of 1.2.3 later.
I think HD2D has already failed because the original map was simply stretched, making it difficult to see from north to south compared to east to west, and 1&2 are like this too…
>>120The dislike point map of HD2D is crap.
RPGs are basically action-based from the start…
It’s offline and not the type of game that makes you want to try various things over and over.
>>121Rather, there are so many games with early sales that it’s not really the case.
How many years has the game that holds regular sales been increasing its sales…?
I bought it on the release date, but I gave up on it halfway through…
>>123No, that’s just because you’re something else…
It’s completely impossible, but I would have liked to play a remake of 1 in a Souls-like or Breath of the Wild-like style.
It seems that the damage calculation formula can’t be helped after all.
I wonder if the encounters have become proper.
Since it’s a solo game, I feel like nerfs weren’t necessary, if nothing else.
To express my original frustration, I wanted the pixel art to move during battles.
I wish the formulas related to luck would be like they were in past games.
The view of a village in the distance while heading from Romaria to Gazab was really beautiful.
That’s about it, I guess.
Dragon Quest is good because I occasionally want to play it.
Please remake the Sky series.
It seems like an update at a timing when the staff that were assigned to the development of 1 and 2 have returned.
Buying a completely new release, aside from that, buying remakes or remasters at full price on release day is indeed a gamble, and I can’t really deny that…
>敵味方共に、連続で同じ状態異常にかかりにくくなるように調整しました。When it becomes difficult for Raliho to take effect, defeating Grand Lagone in 3 turns relying on Hypnos may become challenging.
It’s not necessary to shorten it that much.
Buying the release date of 1.2 is way too scary.
>>148I understood that adjustments can be made later, so there’s no need to buy on the day.
>>148You don’t have to rush; it’ll go on sale again in a few months anyway.
It’s just outdated to rush and clear a game on its release day these days.
1 and 2 might also make you think, “I’ll buy it after a big update comes…”
>>150I think most people who end up like that are the ones who originally wouldn’t buy the third one anyway.
>>159I was thinking about skipping 1 and 2 since 3 was like that, but depending on how the latest update turns out, I might buy it.
If you’re just looking to clear it roughly, there’s probably nothing in particular to throw away…
After clearing, feel free to throw as much as you want in high difficulty.
>>151He might have gotten angry because of that thing with Tedon.
Personally, I didn’t like the horde of demon shadows either.
>>151The movement speed of Ramia is too slow, so I threw it away.
Nerf is unnecessary.
Since it’s a solo game, I think it’s fine to have a balance where you can use broken things if you want to.
The problem with HD3 before the update was that it was in a situation where you had no choice but to use it.
>>154If you say that calling monsters is the easiest and strongest, I would agree, but saying that you have no choice but to use monster calling is an exaggeration.
Spells are strong, and it’s just that warriors and martial artists learn them too slowly; their physical skills are not weak either.
I had some thoughts about the balance of monster summoning and Lariho, but I think it was good that there weren’t any bosses from the past.
I had fun with everything up to Shiryū.
The one further ahead is going too far with the harassment.
Does this mean that the one who buys it early will be the fool?
I’ve lost the urge to buy it.
Did the warrior who doesn’t learn skills even after defeating Baramos get saved?
>>160I will save you.
What are you talking about with unfinished products…? Isn’t it normal nowadays to balance things out with updates?
>>161It’s not normal to do it six months late.
>>163In today’s world, improving in just six months is considered pretty fast.
No, seriously, seriously.
>>161Don’t update after six months when it’s not even an online game.
>>161It’s not normal at all to update six months later.
>>161A solo RPG being updated six months late is definitely not normal…
You can’t make a good game from the start.
The current games are developed with feedback from users to create good games.
>>164That flow should have been done at least once during development.
For now, we’ll wait for the verification videos from enthusiastic people before making any evaluations…
I want the issue of the Remirama’s light disappearing immediately to be fixed.
I understand that it’s annoying when the person who bought it complains, but what’s with the guy who’s getting really angry even though he doesn’t seem to have bought it at all… Even if he’s angry, it’s in a completely off-target way…
>>169The fact that an anonymous person is criticizing it means this must be crap!!!!
This software is tough on status abnormality skills…
It’s not common for the first revision to be six months later.
I’m still regretting that my ID was given after complaining about the game balance.
As expected, the monster tamer was strange, wasn’t he?
>>176Is that really the reason for the complaints?
>>189I praised the additional story as well.
I don’t think it will get deleted.
If they can only make something like this at best, there’s no way they can make 1 or 2 interesting now.
Since they are selling strategy guides, etc.
I can’t just change it because I haven’t updated it quickly…
Honestly, I didn’t expect an update.
Some people say that Ramia is slow because of the Switch, but it can run just fine.
No… then do it from the beginning.