Home » Game » Social game » [Social game] Free-to-play games that you can enjoy without spending money tend to get shut down.

[Social game] Free-to-play games that you can enjoy without spending money tend to get shut down.

1: Japan Otaku Reviews25/05/21(水)20:55Yeahx78

That’s why it perished…

2: Japan Otaku Reviews25/05/21(水)20:56

There used to be games where paying actually put you at a disadvantage.

4: Japan Otaku Reviews25/05/21(水)20:57Yeahx4

>>2What is that…?

6: Japan Otaku Reviews25/05/21(水)21:00

>>2How can such a system be created?

9: Japan Otaku Reviews25/05/21(水)21:01

>>6Usually, those are the cases where the low rarity ones are strong and the high rarity ones have vague performance.

25: Japan Otaku Reviews25/05/21(水)21:12

>>9High rarity characters are strong, but low rarity ones can also be quite strong and have their uses. I used to play a social game like that, but it ended around a year after its release…
Well, it was probably because there were few people, regardless of any attempts to encourage spending.

101: Japan Otaku Reviews25/05/21(水)21:45

>>6It’s famous.
It’s famous.

3: Japan Otaku Reviews25/05/21(水)20:56Yeahx6

You can enjoy it even without spending money.
I realized I had spent a lot of money.

7: Japan Otaku Reviews25/05/21(水)21:00Yeahx31

>>3(You’re having fun…)

5: Japan Otaku Reviews25/05/21(水)20:59Yeahx1

This was the previous life of Taimanin RPG.
If you train a little, you can collect about a hundred gacha tickets at the event, and with those, you can pull for limited items.

8: Japan Otaku Reviews25/05/21(水)21:01

I want sexy clothes…

10: Japan Otaku Reviews25/05/21(水)21:01Yeahx1

Well, guiding users to make purchases is important, isn’t it?
That said, there have been times when I got discouraged and quit because new characters were only available in paid stone gacha…

11: Japan Otaku Reviews25/05/21(水)21:01

“Dankagu has reincarnated as a buy-out game and is doing well, or rather, it would have been better if it had been a buy-out game from the beginning.”
Well, it was really nice to be able to play easily on my smartphone, but…

12: Japan Otaku Reviews25/05/21(水)21:01Yeahx2

There were quite a few games where microtransactions offered no benefits, making it feel better to play for free instead.

17: Japan Otaku Reviews25/05/21(水)21:06

>>12It’s a social game from an era when limited event boosts were the norm.
Because it’s based on stacking, it was common for even a small charge to pull one card to not make things any easier at all.

13: Japan Otaku Reviews25/05/21(水)21:02Yeahx22

You can’t enjoy it without spending money.
😭 Service termination

14: Japan Otaku Reviews25/05/21(水)21:02

It seems to always be in the black, but Last Origin is asking users how it can make money.

15: Japan Otaku Reviews25/05/21(水)21:05

I thought that spending money was just a way to save time or something supplementary, so I questioned what to do after getting everything through gacha.

16: Japan Otaku Reviews25/05/21(水)21:05

Enjoy it for just 1500 yen a month!

21: Japan Otaku Reviews25/05/21(水)21:09

>>16RO…

23: Japan Otaku Reviews25/05/21(水)21:11

>>21The actual monthly cost is now 1500 yen more.
I am paying the annual subscription fee in a lump sum at the yearly charging event.

18: Japan Otaku Reviews25/05/21(水)21:07

The reason low-cost subscription payments aren’t becoming popular is probably because they’re not profitable.

19: Japan Otaku Reviews25/05/21(水)21:08Yeahx2

Making a profit from skins might be a win-win after all.

20: Japan Otaku Reviews25/05/21(水)21:09

All games that are based on stacking should perish.

22: Japan Otaku Reviews25/05/21(水)21:11

A while ago, a certain game that ended had a major game balance revision a few months after its launch, completely reversing the strengths and weaknesses, which caused all the players who spent money to summon strong characters at the start to get devastated.

24: Japan Otaku Reviews25/05/21(水)21:12

>>22The one you should never do.

26: Japan Otaku Reviews25/05/21(水)21:13

You didn’t need to spend even a single yen, right?

27: Japan Otaku Reviews25/05/21(水)21:13

There are people who say things like, “Why are you looking at it from the management’s perspective?”

28: Japan Otaku Reviews25/05/21(水)21:14

The limited high rarity is incredibly, overwhelmingly strong, cool, and sexy.
Consistency is weak, but if you give it your all, even those can somehow clear high-difficulty stages.
The right balance is the best.

29: Japan Otaku Reviews25/05/21(水)21:14

Subscription-only models can only exist in overwhelmingly popular games with a large number of players.

30: Japan Otaku Reviews25/05/21(水)21:21

There are situations where there are so few limited PU opportunities that there’s nothing to spend money on.

31: Japan Otaku Reviews25/05/21(水)21:22

Azur Lane has continued well without relying on gacha for revenue.

32: Japan Otaku Reviews25/05/21(水)21:23Yeahx7

>>31A lewd skin is strong.

33: Japan Otaku Reviews25/05/21(水)21:23

There was a game where it was said that it was better to reinstall it for each event and roll the gacha because the inflation was so intense…

34: Japan Otaku Reviews25/05/21(水)21:24

You can watch ridiculously luxurious 3D live performances for free on Saisuta.
Even if I pull SSR, it’s just a 2D cut-in and a little phone communication.
As expected, it has ended…

35: Japan Otaku Reviews25/05/21(水)21:25

I thought the social game I was playing was unnecessary, but I went ahead and subscribed to the 1500 yen season pass anyway.
It ended service in just over a year.

36: Japan Otaku Reviews25/05/21(水)21:25

Is there anyone playing the purchased version of DanKagu?
I think the mobile game version was pretty poorly done.

37: Japan Otaku Reviews25/05/21(水)21:25Yeahx2

I’ve seen many times games that promised all characters could be obtained for free start to flow into paid gacha.

38: Japan Otaku Reviews25/05/21(水)21:25Yeahx1

I want to be able to enjoy it without spending money, but just to the point where I feel a little tempted to spend.

39: Japan Otaku Reviews25/05/21(水)21:26

Social games where you can’t tell where the money is going tend to last a long time.

40: Japan Otaku Reviews25/05/21(水)21:26

I’m sorry for having enjoyed it for about 400 hours without spending any money.
I’m really sorry for clearing most of the content.

41: Japan Otaku Reviews25/05/21(水)21:26Yeahx1

The appearance that was said to be just right for a sub-game bonsai is nowhere to be found now.

42: Japan Otaku Reviews25/05/21(水)21:27

There are games that have improved with the buyout version, and those who want to buy will do so.

43: Japan Otaku Reviews25/05/21(水)21:28

In the first place, there are plenty of people enjoying top-ranking gacha games for free, after all.
Once you prioritize being fun for free players, it’s already like you’ve lost.

44: Japan Otaku Reviews25/05/21(水)21:29

I think it’s amazing that I ended up spending around 10,000 yen even though there’s no need to pay anything to play games like Etalit.
Well, there is the fact that if you don’t purchase skins with in-game currency, the initial designs can look outdated…

45: Japan Otaku Reviews25/05/21(水)21:29Yeahx2

If you don’t think carefully about how to earn money, it’s only natural that you’ll end up in trouble.

46: Japan Otaku Reviews25/05/21(水)21:30

I don’t really know about games that become disadvantageous when you pay, but I sometimes see games where various mechanics are involved, and enhancements don’t necessarily lead to pure improvements.

47: Japan Otaku Reviews25/05/21(水)21:30

At first, I need to make it so that people can play for free, and then once they can’t stop, I have to increase the pressure to spend money…

48: Japan Otaku Reviews25/05/21(水)21:30

Social games have long been designed by developers to target not gamers, but those with gambling addiction.
If you want something decent, it’s better to do a one-time purchase.

55: Japan Otaku Reviews25/05/21(水)21:35Yeahx1

>>48I actually hope they don’t overthink the gameplay!
Erotic! Cute! Cool! That’s all you need, no substance required…

49: Japan Otaku Reviews25/05/21(水)21:32Yeahx1

I like restrictions in gameplay, so I find it quite rewarding to limit spending.

50: Japan Otaku Reviews25/05/21(水)21:33

I’m playing a bonsai game that’s packed tightly with game elements.

51: Japan Otaku Reviews25/05/21(水)21:33

The MMORPG I’m currently playing can be enjoyed for free, but since you can also earn premium coins in-game, there’s no need to spend money, and I don’t understand where they’re making a profit, so I’m anxious about the game ending.

57: Japan Otaku Reviews25/05/21(水)21:35

>>51That’s how it works because working adults buy time with money, so it won’t die out easily.
There are enough people, so it’s hard for them to leave.

52: Japan Otaku Reviews25/05/21(水)21:34

I wonder if there are still mobile games doing event boosts of 10 times or something like that…

53: Japan Otaku Reviews25/05/21(水)21:34

Seriously, Last Origin, which has no issues being free-to-play, is celebrating its fifth anniversary…
There have been about three transfers of management…
Yet, it’s strange that the game itself is actually in the black and making money.

56: Japan Otaku Reviews25/05/21(水)21:35

>>53I wonder why I’m not dead…

70: Japan Otaku Reviews25/05/21(水)21:38

>>56It’s probably because the users won’t let me die…
We’ve bought all the skins, regularly buy the Tuna and Orca passes, and we’ve bought more than half of the merchandise every time.
I would be troubled if you died.

54: Japan Otaku Reviews25/05/21(水)21:34

I hope that mobile games will wrap up while there’s still some leeway and shift towards buy-to-own models.

58: Japan Otaku Reviews25/05/21(水)21:35

Why are there no mobile games that feature advertisements in-game as a means of monetization?

59: Japan Otaku Reviews25/05/21(水)21:35Yeahx11

>>58There is/are, right?

60: Japan Otaku Reviews25/05/21(水)21:36

>>58There are mobile games that show ads, right?

61: Japan Otaku Reviews25/05/21(水)21:36

>>58Even though major companies don’t do it, there are plenty of small ones.

99: Japan Otaku Reviews25/05/21(水)21:45

>>61KEMCO’s RPGs can be played for free until the end, but as you progress towards the final stages, ads appear more frequently or something like that…

64: Japan Otaku Reviews25/05/21(水)21:37

>>58If you’re watching videos in exchange for free stones, I don’t know how many there are, but it’s generally available.

66: Japan Otaku Reviews25/05/21(水)21:37

>>58There’s that scrolling mobile game that’s often featured in ads, right?
That is precisely the genre where advertisements frequently appear in the game.

62: Japan Otaku Reviews25/05/21(水)21:36

Wasn’t there a lot of talk about how the Chikawa ads were amazing?

63: Japan Otaku Reviews25/05/21(水)21:37

It seems there are some ads where you can get a little bit of stones.

65: Japan Otaku Reviews25/05/21(水)21:37

I set a limit of 10,000 yen per year for in-app purchases.

67: Japan Otaku Reviews25/05/21(水)21:37Yeahx1

It’s free to play without spending money, but I really get turned off by those who arrogantly demand stones.

79: Japan Otaku Reviews25/05/21(水)21:41

>>67I haven’t seen anyone who speaks with such arrogance.

84: Japan Otaku Reviews25/05/21(水)21:41Yeahx3

>>79If you’ve never seen it, you’re lucky.

90: Japan Otaku Reviews25/05/21(水)21:43

>>84“I often see people asking for stones directly.”

68: Japan Otaku Reviews25/05/21(水)21:37

Those who do not receive stones from seeing a pathetic Temu advertisement are happy.

69: Japan Otaku Reviews25/05/21(水)21:37

NIKKE can be enjoyed sufficiently without paying, but they will tighten things with skins and skin gacha.

71: Japan Otaku Reviews25/05/21(水)21:38

You can do it for free! (Time efficiency is terrible)

75: Japan Otaku Reviews25/05/21(水)21:39

>>71There are many games that involve charging for the sake of improving time efficiency.
Like a subscription-based model for unlocking features.

72: Japan Otaku Reviews25/05/21(水)21:38Yeahx2

If it’s just about lavishly throwing stones around…
It is always puzzling to me that there are sometimes social games for which the significance of charging cannot be found systematically.

73: Japan Otaku Reviews25/05/21(水)21:39

I personally think it’s a good thing that I haven’t played a type of social game that bombards you with advertisements.

74: Japan Otaku Reviews25/05/21(水)21:39

If it’s just a character gacha, I can understand that.
When you have skins in gacha, different versions of characters in gacha, and equipment in gacha, it becomes ridiculous.

76: Japan Otaku Reviews25/05/21(水)21:39Yeahx1

These days, there are hardly any mobile games that you can’t enjoy without spending money…

85: Japan Otaku Reviews25/05/21(水)21:41Yeahx4

>>76That standard of ten minutes is vague…

89: Japan Otaku Reviews25/05/21(水)21:42

>>76Isn’t it just that free-to-play players are expected to just enjoy the story and indulge in fan art?
I feel like I’ve completely fallen off from the game part.

103: Japan Otaku Reviews25/05/21(水)21:46Yeahx1

>>76It can only be attributed to mobile games.

77: Japan Otaku Reviews25/05/21(水)21:40

I’m curious where they’re making money since even in Master Duel, it’s not difficult to build a deck seriously without spending any money.

107: Japan Otaku Reviews25/05/21(水)21:48

>>77Is it someone who does royal dyeing, perhaps…?

158: Japan Otaku Reviews25/05/21(水)21:54

>>77Everything, including passes, duel fields, and mates, can be obtained for free, and it’s easy to earn stones, so it’s too friendly for free players.
It’s frustrating that the additional erotic girl mates are scarce and they don’t come to take advantage of it.

78: Japan Otaku Reviews25/05/21(水)21:40

Pay-to-win social games have disappeared quite a bit.
There still seems to be a lot of mobile games that buy time with money.

80: Japan Otaku Reviews25/05/21(水)21:41

Recently, it feels like there are many types where playtime speaks for itself.
It seems impossible to catch up all at once with payments.

104: Japan Otaku Reviews25/05/21(水)21:47

>>80Games like that just feel empty if you play them later on.
Once a company is known for bonsai games, I don’t think anyone will start working on them except during releases.

115: Japan Otaku Reviews25/05/21(水)21:49

>>104So we will release a version that can be played from the beginning on a different platform!

131: Japan Otaku Reviews25/05/21(水)21:51

>>115I’ve never seen such a clever guy…

135: Japan Otaku Reviews25/05/21(水)21:51

>>131Well, I’ve only heard of one as well.

139: Japan Otaku Reviews25/05/21(水)21:52

>>131It’s famous.

143: Japan Otaku Reviews25/05/21(水)21:52

>>131Relatively famous.

138: Japan Otaku Reviews25/05/21(水)21:52

>>115There are ones that are allocated to a different server.

154: Japan Otaku Reviews25/05/21(水)21:54Yeahx1

>>138From a newcomer’s perspective, the established generation seems really annoying! I think that’s one valid opinion.

121: Japan Otaku Reviews25/05/21(水)21:49

>>104Even if it’s not a bonsai game, mobile games generally have the most releases at the beginning, and then they tend to decrease afterward, so if you can capture players who will continue, isn’t that the right answer?

81: Japan Otaku Reviews25/05/21(水)21:41

They say there’s pressure to monetize… but without that, the management side will die.

82: Japan Otaku Reviews25/05/21(水)21:41

I played many games, but the only online game that ended service was Pangya.
“Doriland is still ongoing too.”

83: Japan Otaku Reviews25/05/21(水)21:41

😭 When I returned after a long time, everything except for the permanent ones had become paid gacha.

86: Japan Otaku Reviews25/05/21(水)21:42

Is it Hero War Princess wwx? I can’t believe it was such a one-man operation.

91: Japan Otaku Reviews25/05/21(水)21:43

>>86I was surprised when I suddenly saw the grass growing.

87: Japan Otaku Reviews25/05/21(水)21:42

When you convert the amount on the ceiling to cash, you go “whoa…”

88: Japan Otaku Reviews25/05/21(水)21:42

A naughty new character!
😥Limited to paid users
😨No regular additions.

92: Japan Otaku Reviews25/05/21(水)21:43

I find myself recording and saving ever since it was announced…

93: Japan Otaku Reviews25/05/21(水)21:43

Even though there are plenty of things to enjoy without spending money, I don’t understand people who say things like “You have to do 〇〇…”

94: Japan Otaku Reviews25/05/21(水)21:44

Even if people complain about favoring popular characters, we can’t distribute characters evenly.

95: Japan Otaku Reviews25/05/21(水)21:44

>>94Whether it’s based on an original work or not, if you don’t favor popular characters, it won’t generate any money.
When you look at the trends in cell rankings, it’s really obvious.

97: Japan Otaku Reviews25/05/21(水)21:45

>>94Therefore, this vote to suspend emissions

98: Japan Otaku Reviews25/05/21(水)21:45Yeahx1

>>94I will properly bring out various characters.
😭 It clearly doesn’t sell.

96: Japan Otaku Reviews25/05/21(水)21:44

I believe that at least the main story should be accessible without paying.

100: Japan Otaku Reviews25/05/21(水)21:45

It’s inevitable that events that encourage spending money tend to happen.

102: Japan Otaku Reviews25/05/21(水)21:45

You seem to be misunderstanding it as some kind of charity work.

105: Japan Otaku Reviews25/05/21(水)21:47

>>102To be frank, if it weren’t a crappy game, it would make money.
It’s unreasonable to blame the user.

111: Japan Otaku Reviews25/05/21(水)21:48Yeahx4

>>105I see.
High level of hanaji

128: Japan Otaku Reviews25/05/21(水)21:50

>>105Well, I think luck plays a part, but it was judged to be lacking in appeal from the perspective of many users.
It will end in red, after all.

175: Japan Otaku Reviews25/05/21(水)21:57

>>105Quite a big laugh
No… that’s really impossible.

106: Japan Otaku Reviews25/05/21(水)21:47

Even for free-to-play players, there are great opportunities like guaranteed one super rare character or getting a favorite limited edition, so it’s okay to spend money once a year on something worthwhile.

108: Japan Otaku Reviews25/05/21(水)21:48

I was playing a game called Manasis Refrain, but I could earn infinite stones from quests! → I got killed by the nerf combo.

109: Japan Otaku Reviews25/05/21(水)21:48

When I see ads for free 4-digit consecutive gacha, it makes me think that gacha actually has no value.

122: Japan Otaku Reviews25/05/21(水)21:49

>>109People often complain about the probability of rare items and the distribution ratios, but in the end, it just becomes a matter of numbers that balance the game’s income and expenses, so it’s pointless to worry about it.

127: Japan Otaku Reviews25/05/21(水)21:50

>>109It seems that the mushroom legend and some pretty late-game clear rewards were included.

110: Japan Otaku Reviews25/05/21(水)21:48

Mobile games sell simply by lining up big-breasted women.

160: Japan Otaku Reviews25/05/21(水)21:54Yeahx1

>>110😳 Flat-chested girls ranked first in the popularity vote.

166: Japan Otaku Reviews25/05/21(水)21:56

>>160There are many big breasts, so the votes are spread out, but the few flat chests don’t have their votes scattered, so they are strong in voting.

112: Japan Otaku Reviews25/05/21(水)21:48

In the results of the survey for the mobile game I used to play, there were few complaints about the gacha, but Japan had the most complaints regarding training materials.
Many people feel that they don’t want their skills to reach level max on the day they are drawn, making it difficult to spend money on training upgrades.

126: Japan Otaku Reviews25/05/21(水)21:50

>>112In Blue Archive, spending on the growth pack increases revenue, so it depends on the game, right?

132: Japan Otaku Reviews25/05/21(水)21:51

>>126Still, the gacha that grows the most, right?

113: Japan Otaku Reviews25/05/21(水)21:48

I think there were many mobile games up until around the late 2010s that were too exploitative to justify with the excuse of “it’s not a charity.”
Recent mobile games have become quite friendly.
The reality is that the peak of the social game boom has passed, so it has become difficult to run a business like a feudal lord as it used to be.

114: Japan Otaku Reviews25/05/21(水)21:49

😭 The regular characters are garbage.

116: Japan Otaku Reviews25/05/21(水)21:49

When I first started playing KanColle, I was able to enjoy it even without spending money.
Now I can’t play properly unless I increase the number of my alma mater (maximum number).

117: Japan Otaku Reviews25/05/21(水)21:49

It looks like a system has been implemented that allows players to freely draw characters that were added to the underpopulated game two months ago.
The yakko-san died just like that.

130: Japan Otaku Reviews25/05/21(水)21:50

>>117Is it not about unlimited withdrawals after the service ends?

137: Japan Otaku Reviews25/05/21(水)21:51

>>130Shut up!

149: Japan Otaku Reviews25/05/21(水)21:53

>>137I’m sorry.

118: Japan Otaku Reviews25/05/21(水)21:49

Please stop the frustrating events filled with a petty spirit, even if I’m paying for them…

119: Japan Otaku Reviews25/05/21(水)21:49Yeahx3

But I really wish that the system requiring you to collect multiple copies of the same character or card and stack them wouldn’t exist.

129: Japan Otaku Reviews25/05/21(水)21:50

>>119Moreover, it’s the worst if only the initial characters can be pulled from the gacha while the recent capable ones can’t be leveled up.

120: Japan Otaku Reviews25/05/21(水)21:49

I’ll be participating in the special character and the reception raid.

123: Japan Otaku Reviews25/05/21(水)21:49

It seems that there has been a significant decrease in large companies engaging in interpersonal interactions, rankings, and special promotions.

124: Japan Otaku Reviews25/05/21(水)21:49Yeahx1

Is there anyone who doesn’t understand Japanese?
I’m scared.

125: Japan Otaku Reviews25/05/21(水)21:49

Buying the season pass generally solves everything.
To improve the quality of the scenario, the seasons keep getting dragged out.

133: Japan Otaku Reviews25/05/21(水)21:51

Falling at the start of the game.
End of service 😨
Social games are scary because they feel like a given.

141: Japan Otaku Reviews25/05/21(水)21:52Yeahx1

>>133An anniversary of surviving well for six months.

153: Japan Otaku Reviews25/05/21(水)21:53

>>141It’s become commonplace even among major companies for their 5th anniversaries.

146: Japan Otaku Reviews25/05/21(水)21:53

>>133The management starts to self-deprecate.

134: Japan Otaku Reviews25/05/21(水)21:51

There was a game where you could enjoy it for free, but you could also spend money to get cute pets and take them around with you.
It destroyed about two of my kinks.

136: Japan Otaku Reviews25/05/21(水)21:51

If we don’t let free players play to increase the player base, paying players won’t come out either…

150: Japan Otaku Reviews25/05/21(水)21:53

>>136If it’s a competitive game or a game that requires multiplayer, that might be the case, but for games that aren’t really like that, I think there’s definitely less of a hardcore free-to-play crowd.

140: Japan Otaku Reviews25/05/21(水)21:52Yeahx1

It’s really good that gacha mechanics have disappeared.
If you don’t have them all, not being able to get event and raid boss bonuses was just hell.

152: Japan Otaku Reviews25/05/21(水)21:53

>>140It’s concerning that not only the specs of the comp were bad, but the last card suddenly stopped coming out completely.

142: Japan Otaku Reviews25/05/21(水)21:52

As for the idea that a low-priced subscription like a monthly pass is sufficient, saying that free-to-play is enough will definitely lead to problems.

144: Japan Otaku Reviews25/05/21(水)21:53

I think that maybe if we hold a swimsuit event every week, we could make a big profit.

145: Japan Otaku Reviews25/05/21(水)21:53

There were really many overlapping assumptions in the past…

147: Japan Otaku Reviews25/05/21(水)21:53

The gacha was, well… it was just too malicious.

167: Japan Otaku Reviews25/05/21(水)21:56

>>147It’s wicked, but looking at the subsequent limitless gacha, I wonder if it really changed that much…

148: Japan Otaku Reviews25/05/21(水)21:53

The concept of a half-anniversary, which is something you only see in mobile games, is nice, isn’t it?

151: Japan Otaku Reviews25/05/21(水)21:53

>>148You can also get stones as a player…

155: Japan Otaku Reviews25/05/21(水)21:54

>>148I feel a similarity to the fact that Shichi-Go-San was celebrated in the past because children weren’t expected to survive to that age.

156: Japan Otaku Reviews25/05/21(水)21:54

😥 Popular vote starts
😨 Popularity contest sparked among users
🤬 The management is teasing with an unpopular topic.

161: Japan Otaku Reviews25/05/21(水)21:54Yeahx1

>>156Why did you have to show everything down to the bottom when you could have just kept it to the top…?

169: Japan Otaku Reviews25/05/21(水)21:56

>>156For some reason, post comments from the worst character.

157: Japan Otaku Reviews25/05/21(水)21:54

Now is the time to escape when event units and rewards become useless.
Because you start to lose sight of why you are doing it.

159: Japan Otaku Reviews25/05/21(水)21:54

Meeting at the guild at 9 PM for a PvP battle was really tough…
Sometimes it had special effects, and it was really like hell…

162: Japan Otaku Reviews25/05/21(水)21:55

It’s an era where you can’t attract customers with new titles unless you invest a huge amount of money, so if there’s no prospect of recouping the costs, it’s increasingly likely to suddenly go under.

163: Japan Otaku Reviews25/05/21(水)21:55Yeahx2

Isn’t it necessary for free-to-play players to serve as a punching bag or a sex toy for the paying players?

165: Japan Otaku Reviews25/05/21(水)21:56Yeahx3

>>163Isn’t there a game where beginners get beaten up more than you’d expect?

170: Japan Otaku Reviews25/05/21(水)21:56Yeahx2

>>165It’s common, so that’s why they agree with me, yeah.

173: Japan Otaku Reviews25/05/21(水)21:57Yeahx8

>>170I’ve never seen such a proud person on Yeah1 before.

174: Japan Otaku Reviews25/05/21(水)21:57Yeahx3

>>170I have two people, but…

168: Japan Otaku Reviews25/05/21(水)21:56

>>163It seems that there aren’t many games like PvP that require that much effort in Japan…
It seems like that’s the main thing in North America.

182: Japan Otaku Reviews25/05/21(水)21:58

>>163There are hardly any people who continue playing that kind of game without spending money.

164: Japan Otaku Reviews25/05/21(水)21:55

The Sword of Lily of the Valley is interesting, but the pressure to make in-game purchases is too low, so they’re definitely not making a profit.

172: Japan Otaku Reviews25/05/21(水)21:57

>>164Since the strong characters are known from the schedule and the boosts are free, I don’t pull that much.
There are other ways to obtain mochi besides gacha…

171: Japan Otaku Reviews25/05/21(水)21:57

😊 Successfully completed the training.
😭 New enhancement elements added

176: Japan Otaku Reviews25/05/21(水)21:57Yeahx2

>>171Increasingly abundant training content…

180: Japan Otaku Reviews25/05/21(水)21:58

>>176It breaks somewhere, doesn’t it…

184: Japan Otaku Reviews25/05/21(水)21:59

>>180If you don’t meet the upgrade requirements with the latest content, not only will you not achieve the highest rating, but you may also struggle to complete it satisfactorily, and that’s the end of it.

177: Japan Otaku Reviews25/05/21(水)21:58

I haven’t seen any crazy things like high-ranking legendary items in marathon rankings or those types of rankings, but score rankings are still present in various mobile games. It’s obviously better for non-paying players to be abundant as well, as that encourages paying players who want to reach the top.

178: Japan Otaku Reviews25/05/21(水)21:58

Yeah, don’t start the battle.

179: Japan Otaku Reviews25/05/21(水)21:58

Rather, customers lured by breasts will move to another game if new breasts appear there.
Something is needed to keep it from staying otherwise.

181: Japan Otaku Reviews25/05/21(水)21:58Yeahx1

I think it’s a warning sign when they start to unlock the upper limit of character development.

183: Japan Otaku Reviews25/05/21(水)21:59

>>181I think it’s a level where there has never been an example of not burning, throughout history and across the world…

185: Japan Otaku Reviews25/05/21(水)21:59Yeahx1

>>181Better than adding rarity.

191: Japan Otaku Reviews25/05/21(水)22:00

>>185If this happens, I’m going to quit.

186: Japan Otaku Reviews25/05/21(水)22:00

There is no worry about service termination as it is performing very well.
The UI is a mess due to the management’s self-destruction.

187: Japan Otaku Reviews25/05/21(水)22:00

If the new rarity can only be obtained from a paid stone gacha, it feels like it’s already over.

188: Japan Otaku Reviews25/05/21(水)22:00

Reproduction rapid-fire
Further high rarity additions
Character upper limit release
The addition of new characters will decrease.

If you start doing this around here, you’ll die within six months.

189: Japan Otaku Reviews25/05/21(水)22:00

The release of the level cap feels like it’s dragging on for a long time, and when there’s nothing left to do, it seems okay, but there aren’t many games that can reach that point.

190: Japan Otaku Reviews25/05/21(水)22:00

I think they should sell a complete pack of all the characters from the first year of the bonsai game for several tens of thousands.
If there’s simply no opportunity to get in, then!

192: Japan Otaku Reviews25/05/21(水)22:00

At some point, a stage will come where you can’t play properly unless you spend a five-digit amount of money.
After experiencing that many times, you inevitably start to feel that social games aren’t worth it anymore.

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