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[G Generation] The bulk development feature is here!


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Japan Otaku Reviews25/05/21(水)13:51+

But it seems like I have to make it at least once!

9: Japan Otaku Reviews25/05/21(水)13:58Yeahx6

>一括開発機能来てる!Oh! Hmm…

1: Japan Otaku Reviews25/05/21(水)13:52Yeahx7

Really?
It was faster than I expected.
Amazing
I think I’ll go ahead and progress with the development that I’ve been slacking off on.

2: Japan Otaku Reviews25/05/21(水)13:54

I used up the leftover SSR materials and disassembled them, and now I don’t have any experience materials left!?

3: Japan Otaku Reviews25/05/21(水)13:55

It looks like it’s become easier to do凸 (tokkuri) on the development machine! Gundam!

4: Japan Otaku Reviews25/05/21(水)13:55

Be careful, as they won’t let you use the aircraft you already have as materials.

7: Japan Otaku Reviews25/05/21(水)13:56Yeahx6

>>4Well, it’s become quite easier now that I can directly create the materials I want.

10: Japan Otaku Reviews25/05/21(水)13:58Yeahx5

>>4You won’t do that for me…

5: Japan Otaku Reviews25/05/21(水)13:55

Before I knew it

6: Japan Otaku Reviews25/05/21(水)13:56

I was surprised at how quickly the bulk implementation came.

8: Japan Otaku Reviews25/05/21(水)13:56

Delivery quests will become easier!

11: Japan Otaku Reviews25/05/21(水)13:59Yeahx6

Then, please give me a perfect strike.

14: Japan Otaku Reviews25/05/21(水)14:00Yeahx3

>>11It’s quite easy to prepare, President…
The mechanic from Neo Japan over there, just sit down.

79: Japan Otaku Reviews25/05/21(水)14:15

>>11Forgive me, Lady Lux.

12: Japan Otaku Reviews25/05/21(水)13:59Yeahx5

Well, that aside, you really made it in time for May!

13: Japan Otaku Reviews25/05/21(水)13:59

It’s somewhat convenient, but it’s definitely not a万能function, so be careful.

15: Japan Otaku Reviews25/05/21(水)14:00

Past is seriously so easy.

16: Japan Otaku Reviews25/05/21(水)14:00

They will summarize and do it like this.
They will summarize and do it like this.

Batch development I Development Unit Z Gundam LV40 Combat power 4,738 I Required materials 165/16 3/3 284/27 I Development Unit route LV20 LV20 LV20 LV30 LV40 Owned Cancel Execute development 65604/15000

30: Japan Otaku Reviews25/05/21(水)14:04

>>16Are you a ball craftsman?

41: Japan Otaku Reviews25/05/21(水)14:07

>>30If we’re talking about Capital, they might have actually developed ULT, right?

17: Japan Otaku Reviews25/05/21(水)14:01

I was thinking it would be next week around the end of May.
Don’t do it, development and operation.

18: Japan Otaku Reviews25/05/21(水)14:01

This game updates suddenly for some reason.

19: Japan Otaku Reviews25/05/21(水)14:01Yeahx5

Unit enhancement materials are flying away like crazy!

20: Japan Otaku Reviews25/05/21(水)14:02

Trying to attempt everything at once without all the technical books… After repeating this several times…

21: Japan Otaku Reviews25/05/21(水)14:02

Was yesterday’s data update the update for this feature implementation?

22: Japan Otaku Reviews25/05/21(水)14:02

I thought “mass development” was a function for developing multiple units of the same type, but it turns out it’s a function that automatically conducts development along the way.

23: Japan Otaku Reviews25/05/21(水)14:02

It just reduces the hassle of making them one by one.

25: Japan Otaku Reviews25/05/21(水)14:03Yeahx11

>>23It’s big…

24: Japan Otaku Reviews25/05/21(水)14:02Yeahx2

I realized that I had been pretty lazy despite being able to make a lot.

27: Japan Otaku Reviews25/05/21(水)14:03Yeahx3

>>24It was a hassle, and since it was said that this would come in late May, I was intentionally slacking off.

26: Japan Otaku Reviews25/05/21(水)14:03Yeahx3

It seemed like an ID that could get me detained.

28: Japan Otaku Reviews25/05/21(水)14:04

Since we will be creating everything new without using existing aircraft, be careful as the capital will be spent quickly.
Since we will be creating everything new without using existing aircraft, be careful as the capital ...

Bulk Development I Development Unit Perfect Strike Gundam LV35 Combat Power 4,364 LV20 LV20 LV25 I Material Unit Route 5 LV20 LV20 LV25 I Material Unit Route 6 LV20 LV25 I Required Materials 162/16 6/3 257/87 Owned 50604/67000 Cancel Execute Development

36: Japan Otaku Reviews25/05/21(水)14:06

>>28There are too many routes.

29: Japan Otaku Reviews25/05/21(水)14:04Yeahx2

You’re putting in a lot of effort… It’s good that you’ve realized it’s a golden egg and that the more you invest, the more you get back.

31: Japan Otaku Reviews25/05/21(水)14:05Yeahx1

When done all at once, it’s beautiful to see all the aircraft used as materials shining…
I had so much fun that I ended up making three posts!

32: Japan Otaku Reviews25/05/21(水)14:05Yeahx2

If there are aircraft stored along the way, it would be good to build from there, and it’s convenient to quickly supplement what is lacking.

33: Japan Otaku Reviews25/05/21(水)14:05

Perst is really terrible!

34: Japan Otaku Reviews25/05/21(水)14:06Yeahx1

I got carried away and suddenly ran out of training materials…

35: Japan Otaku Reviews25/05/21(水)14:06Yeahx2

It’s a thoughtful touch, but there’s often something about it that just doesn’t feel quite right.

37: Japan Otaku Reviews25/05/21(水)14:06Yeahx6

It’s not a big deal, just that there are many aircraft passing through, Past.
If you look at the Devil Gundam’s bulk materials, you’ll throw up.

38: Japan Otaku Reviews25/05/21(水)14:06

The育成 resources are being drained all at once…

39: Japan Otaku Reviews25/05/21(水)14:07Yeahx2

If I can pick up some kind of intermediate material MS capture, it doesn’t seem very useful…

48: Japan Otaku Reviews25/05/21(水)14:08

>>39It would be good to develop the non-pickable MS all at once.

40: Japan Otaku Reviews25/05/21(水)14:07

I can imagine an enormous number of consumed images when creating a batch of those unapproved OOs and the deeper parts of the Iron Blood route map…

42: Japan Otaku Reviews25/05/21(水)14:07

This guy is really a pain to make.

Batch Development Development Unit Gemarc Combat Power LV55 Required Materials 618/25 1/3 124/124 774/255 Material Unit Route 1 LV30 LV30 LV35 LV45 LV55 Material Unit Route 2 LV30 LV30 LV35 LV40 LV45 Cancel Possession 2011576/46500 Execute Development

This guy is really a pain to make.

46: Japan Otaku Reviews25/05/21(水)14:08

>>42I’m eating too many enhancement materials.

57: Japan Otaku Reviews25/05/21(水)14:10

>>42Since most of the aircraft caught in between can be picked up, there is a lot of waste.

43: Japan Otaku Reviews25/05/21(水)14:07

If anything, even R Jaja’s gold materials are heavy now.

44: Japan Otaku Reviews25/05/21(水)14:07

No name monster! If you don’t bring the Devil Gundam, I’ll sever our ties!

45: Japan Otaku Reviews25/05/21(水)14:07

Hmph… It doesn’t matter since I was already making it little by little from the start.

47: Japan Otaku Reviews25/05/21(水)14:08

The route of the Zaku III Custom is amazing!

49: Japan Otaku Reviews25/05/21(水)14:08Yeahx1

It takes 280 gold materials to create one Devil Gundam.
It takes 280 gold materials to create one Devil Gundam.

50: Japan Otaku Reviews25/05/21(水)14:09Yeahx2

I thought I would use it as material, so I kept several…

51: Japan Otaku Reviews25/05/21(水)14:09

Even if I know that I’m capturing fighters like the P-51 and others along the way, I’m going to go all in at once.

71: Japan Otaku Reviews25/05/21(水)14:13

>>51Ah, I see… If you want to save money, you need to think a little and create it.

52: Japan Otaku Reviews25/05/21(水)14:09Yeahx3

For example, when creating a burst, if you can gather a lot of necessary base strikes all at once and then manually combine them with the glass parts you picked up, it definitely reduces the work significantly, so it’s certainly improved a lot.

53: Japan Otaku Reviews25/05/21(水)14:09

I’m grateful that they implemented it just when the Level 5 character request approached.

54: Japan Otaku Reviews25/05/21(水)14:09

I thought it would be implemented in the next update, but it’s already here!

55: Japan Otaku Reviews25/05/21(水)14:09

The Devil Gundam uses few G-Gundam materials since the development process itself is short.

56: Japan Otaku Reviews25/05/21(水)14:09

I’m grateful that the alternative scenarios for the second half were really troublesome to develop and were left unattended.

58: Japan Otaku Reviews25/05/21(水)14:10Yeahx1

I quickly tried the P-Stick all at once, and it’s convenient! It feels great!
But I ended up with 87 SSR experience points for the necessary materials…
I want the necessary level requirements to be abolished next…

59: Japan Otaku Reviews25/05/21(水)14:10

Is it okay to sell all the ones we captured instead?

63: Japan Otaku Reviews25/05/21(水)14:11Yeahx5

>>59I want to secure UR weapon materials every month from GP, and I’ll do all the development in one go! It might be safer to just sell all the captured items without worrying too much.

64: Japan Otaku Reviews25/05/21(水)14:11

>>59Whether to take time or to take capital and experience points…

67: Japan Otaku Reviews25/05/21(水)14:12Yeahx1

>>59If you want to use materials efficiently, it’s a hassle, but develop the MS that cannot be captured all at once.
It’s a manual development along with the ones that can be captured.

70: Japan Otaku Reviews25/05/21(水)14:12

>>59I think it’s okay to just be below R since I will become a GP.
Since SR and above will save on development materials, it’s better to keep the series after ZZ.

60: Japan Otaku Reviews25/05/21(水)14:10

Batch development feels so good!

61: Japan Otaku Reviews25/05/21(水)14:11Yeahx1

If you just look at the timing of when to make it, Nikoichi Sankoiichi might also be light on ingredients.

62: Japan Otaku Reviews25/05/21(水)14:11Yeahx2

Whether it’s materials or experience points, I wish they would just accumulate ridiculously!

65: Japan Otaku Reviews25/05/21(水)14:11Yeahx1

Since we can’t capture the Ale, we’ll take all the Ale Strikers at once.
Two units of pure strike in bulk.
Manual Sword Strike and Launcher Strike
First manual
This can be done in 6 rounds of development.

72: Japan Otaku Reviews25/05/21(水)14:13

>>65I’m torn about whether to choose Perth or develop once…

73: Japan Otaku Reviews25/05/21(水)14:13Yeahx2

>>65I will do it all at once…

66: Japan Otaku Reviews25/05/21(水)14:12Yeahx1

It isありがたい to be able to keep track of all the materials used.

68: Japan Otaku Reviews25/05/21(水)14:12

Wait, after I made the post, I lost all my assets.

76: Japan Otaku Reviews25/05/21(水)14:14Yeahx2

>>68Please.

69: Japan Otaku Reviews25/05/21(水)14:12Yeahx4

Well, if I include the captured aircraft all at once, it seems like something like “I didn’t intend to use such-and-such!” might happen, so I guess it can’t be helped.

74: Japan Otaku Reviews25/05/21(水)14:14Yeahx3

If it’s just seeds, it’s fine to do them all at once.
It seems like mixing around 60 machines after ZZ would be a bit hesitant.

75: Japan Otaku Reviews25/05/21(水)14:14

Next is the review of the required levels for enhancement materials and machines after ZZ!

84: Japan Otaku Reviews25/05/21(水)14:16Yeahx1

>>75If they lower the demand, then people who have already completed it will throw stones, so if anything is done, it will likely be to increase the amount of materials obtained.

77: Japan Otaku Reviews25/05/21(水)14:14

I haven’t tried it yet, but it might be good if I can handle development and enhancement requests all at once using a batch process.

81: Japan Otaku Reviews25/05/21(水)14:15

>>77It was naturally possible to achieve the request.

78: Japan Otaku Reviews25/05/21(水)14:15

Even if there is an intermediate machine, does everything start from production…?
There is still room for improvement!

80: Japan Otaku Reviews25/05/21(水)14:15

As for development, strengthening can simply be done by raising the level by 1 from the start, so it doesn’t need to be consolidated into one process.

82: Japan Otaku Reviews25/05/21(水)14:16

I wondered what was happening when the notice came, and then the bulk development arrived…
Thank you to the game developers for making game development easier!

83: Japan Otaku Reviews25/05/21(水)14:16Yeahx1

Hey, Rain.
The 280 gold materials are ridiculous, so how about reconsidering even now?

85: Japan Otaku Reviews25/05/21(水)14:17Yeahx5

>>83Please give me the Devil Gundam!

86: Japan Otaku Reviews25/05/21(水)14:17

I can understand again how brutal extortion is.

88: Japan Otaku Reviews25/05/21(水)14:18

I didn’t know I needed an update in the store, so I was wondering where the bulk development went…?

89: Japan Otaku Reviews25/05/21(水)14:18

You came.
Shall we complete the draft?

90: Japan Otaku Reviews25/05/21(水)14:19Yeahx4

>>87i
i
Hmm.
Da

91: Japan Otaku Reviews25/05/21(水)14:19Yeahx1

Number of materials held / Required number
Isn’t the notation strange? Isn’t it the opposite?

92: Japan Otaku Reviews25/05/21(水)14:19Yeahx3

>>87The most wasteful game is the one where you keep your stats capped and throw away all experience points.

93: Japan Otaku Reviews25/05/21(水)14:19Yeahx3

(To be honest, it has generally been made so that it can be created, so I’d prefer it to be captured.)

97: Japan Otaku Reviews25/05/21(水)14:20

>>93It’s four machines! It’s four machines!

102: Japan Otaku Reviews25/05/21(水)14:22Yeahx3

>>97🗑️

94: Japan Otaku Reviews25/05/21(水)14:20Yeahx1

Next, please give me an easy capture feature.

95: Japan Otaku Reviews25/05/21(水)14:20

“Let’s finally get around to doing it properly.”

100: Japan Otaku Reviews25/05/21(水)14:21

>>95It’s constant, but Etaro missions will also be追加されるからな.

96: Japan Otaku Reviews25/05/21(水)14:20Yeahx1

Aren’t you going to use the ones we’ve captured?

98: Japan Otaku Reviews25/05/21(水)14:20Yeahx3

It’s exhilarating that all the things that contribute to Aslan, like the Justice (Meteor), are impossible to pick up, and the route is super long, all in one go…

121: Japan Otaku Reviews25/05/21(水)14:29

>>98The management favors me!!!

99: Japan Otaku Reviews25/05/21(水)14:21

It seems that the Etaro attack mission is also coming…

108: Japan Otaku Reviews25/05/21(水)14:25

>>99>5/23 12:00より、イベントミッションにてエターナルロードに関連したミッションを追加いたします。>難易度の高い条件のミッションですが、クリアで称号やダイヤを獲得することができます。>※こちらのミッションは期間が存在しないため、いつでも挑戦可能です。This is it!

118: Japan Otaku Reviews25/05/21(水)14:29Yeahx1

>>99Nooooooo!!!

101: Japan Otaku Reviews25/05/21(水)14:22

Developing the terminal aircraft in bulk makes the aircraft along the route shine one after another, raising the excitement.

103: Japan Otaku Reviews25/05/21(水)14:22

Even after spending a total of 4 million on ULT enhancement, I’ve still got about 3 million saved up, so surprisingly, managing funds in this game is pretty easy.

106: Japan Otaku Reviews25/05/21(水)14:25

>>103It has become 1.5 million…

120: Japan Otaku Reviews25/05/21(水)14:29

>>106It has become 1499880…

104: Japan Otaku Reviews25/05/21(水)14:24Yeahx4

When I manually created the Justice Meteor, I really felt like saying “What the hell…” so I’m glad it came all at once.
The amount of SOZAI consumption is not really a problem. However, the time spent purely clicking… swoosh! clicking… swoosh! clicking… swoosh! was too much.

105: Japan Otaku Reviews25/05/21(水)14:24

There aren’t many places to spend funds other than ULT.

107: Japan Otaku Reviews25/05/21(水)14:25Yeahx3

Implement batch ball development and ball dismantling as well.

109: Japan Otaku Reviews25/05/21(水)14:25

I’m really grateful that they can produce intermediate materials that cannot be captured all at once.
Hey, SEED-kun.

187: Japan Otaku Reviews25/05/21(水)14:51

>>109That’s right.

110: Japan Otaku Reviews25/05/21(水)14:25

People who say they don’t have capital are probably just beginners or are developing too much without thinking.

111: Japan Otaku Reviews25/05/21(水)14:26

Is it okay to disassemble all the glass parts that I set aside thinking I would use them for the intermediate stage?

113: Japan Otaku Reviews25/05/21(水)14:27Yeahx1

>>111For example, raw noodles are annoyingly troublesome, right?
You can automatically make up to raw dough and combine each of them to create a parfait.

112: Japan Otaku Reviews25/05/21(水)14:27

I’m using Capital to buy daily weapon materials and pilot experience points at the shop.

114: Japan Otaku Reviews25/05/21(水)14:27

That… I just became an advanced player, and now there are missions beyond this…!!

115: Japan Otaku Reviews25/05/21(水)14:27Yeahx3

When I play Etalo, I feel more strongly that it’s a mobile game than when I’m playing G Generation…

122: Japan Otaku Reviews25/05/21(水)14:30Yeahx1

>>115But I want some challenging elements like in a game.
Luxurious rewards too!

116: Japan Otaku Reviews25/05/21(水)14:28

Well, since there are some things getting tangled up here and there during the process, being able to consolidate them all at once makes it quite a bit easier.

117: Japan Otaku Reviews25/05/21(水)14:28

Well, I’ve already created everything I can, so it’s easier to enhance, which is helpful.

119: Japan Otaku Reviews25/05/21(水)14:29

If this can be done, then during normal development, there are places where the material MS levels will be insufficient, causing a halt.
I wish they could implement automatic consumption of enhancement materials.

123: Japan Otaku Reviews25/05/21(水)14:30

Can we mass-produce one type of aircraft now?

127: Japan Otaku Reviews25/05/21(水)14:30

>>123The ball maker’s job was canceled because it will no longer exist.

130: Japan Otaku Reviews25/05/21(水)14:32

>>127It’s fine if it disappears… It’s an era of mass production and mass consumption of balls.

124: Japan Otaku Reviews25/05/21(水)14:30

Wasn’t bulk development supposed to be multiple development?

128: Japan Otaku Reviews25/05/21(水)14:30Yeahx5

>>124You had already prepared and showed me the video in advance!

137: Japan Otaku Reviews25/05/21(水)14:34Yeahx1

>>128Don’t read it!
People do not read explanations!

140: Japan Otaku Reviews25/05/21(水)14:35Yeahx1

>>137I will boldly say it! You are trash!!!

134: Japan Otaku Reviews25/05/21(水)14:32

>>124It’s automatic development towards the goal in bulk, not large-scale development in bulk…

125: Japan Otaku Reviews25/05/21(水)14:30

Is G Generation about dominating a swarm of weak enemies?

131: Japan Otaku Reviews25/05/21(水)14:32Yeahx2

>>125That’s true.

126: Japan Otaku Reviews25/05/21(水)14:30

Aero becomes just a test of gear when you increase the difficulty, so it must be hard to balance.

129: Japan Otaku Reviews25/05/21(水)14:32

It would be good if we could turn off the effects.

132: Japan Otaku Reviews25/05/21(水)14:32

You can take your time with the Etalomission as long as you do it within the deadline, Za.

133: Japan Otaku Reviews25/05/21(水)14:32

You’re probably just making balls out of boredom, after all.

135: Japan Otaku Reviews25/05/21(水)14:33Yeahx1

Unless you’re aiming for SSR limit break materials, there’s no need to be a ball artisan since you can capture enough.

141: Japan Otaku Reviews25/05/21(水)14:35

>>135Is the UR weapon enhancement part enough from the capture?

144: Japan Otaku Reviews25/05/21(水)14:36

>>141One month’s worth should be enough.

150: Japan Otaku Reviews25/05/21(水)14:37

>>144I guess it’s about one unit…
Are the remaining 5 times enough?

153: Japan Otaku Reviews25/05/21(水)14:38Yeahx1

>>150It’s more than enough, but…

145: Japan Otaku Reviews25/05/21(水)14:36

>>141I skip through all the hardware every day, but I’m satisfied.

152: Japan Otaku Reviews25/05/21(水)14:37

>>141At the beginning of this month, I started working as a ball craftsman, and now I’m dismantling the captured items while collecting glasses and Kuusi. I’ve managed to collect about 70% of what I need so far, so I think it’s enough.

160: Japan Otaku Reviews25/05/21(水)14:40Yeahx1

>>141It’s still only the 20th of this month, but I’ve already completed the full exchange of UR weapon enhancement parts just by selling what I captured and organizing it.

169: Japan Otaku Reviews25/05/21(水)14:43

>>160Really!?
I thought that and sold, but now it’s down to the last 2 times.
If you think of it as an error, can you perhaps accumulate it for two more times?

182: Japan Otaku Reviews25/05/21(水)14:47

>>169Since SR can earn 50 GP with one unit and R can earn 30 GP, when luck is biased, it accumulates at a pretty good pace.
Of course, there are days when we can’t capture anything at all and it’s a failure.

183: Japan Otaku Reviews25/05/21(水)14:49

>>141You can earn 50 GP with one SR1 aircraft, so if you continue to dismantle around 10 each day, you’ll have enough for 6 pieces.

190: Japan Otaku Reviews25/05/21(水)14:52

>>183Can you really accumulate that much SR?
If we can manage to capture it, it seems like we can reach it.

136: Japan Otaku Reviews25/05/21(水)14:34Yeahx1

Ball craftsmen don’t do it manually, do they…?

139: Japan Otaku Reviews25/05/21(水)14:34Yeahx3

>>136If you do it in any way other than manually, you’ll get banned.

155: Japan Otaku Reviews25/05/21(水)14:39

>>139Is macro countermeasures taken?!

138: Japan Otaku Reviews25/05/21(水)14:34

The main expected means of obtaining GP are through captured ones or disassembling low rarity gacha items, so I feel like there won’t be any large-scale production implementation.

142: Japan Otaku Reviews25/05/21(水)14:35

The battle at sea is too much, with the mysteriously floating Zieg Aks-kun being incredibly strong.
In the seed fate scenario, this is definitely going to cause a big uproar.

143: Japan Otaku Reviews25/05/21(水)14:35

If you’re trying to secure GP, I guess collecting and dismantling Heavy Arms Custom would be the best way to go.

147: Japan Otaku Reviews25/05/21(水)14:37

>>143Every day I run hard, and disassembling the ones I captured is enough.

149: Japan Otaku Reviews25/05/21(水)14:37

>>143You don’t have to be particularly fixated on the Heavy A modification; I think if you’re just regularly running the hard mode, you’ll naturally accumulate a decent amount of unnecessary SRs by now.
It’s fine to leave four of Darryl Bald and the three Mercury units, and dismantle the rest.

146: Japan Otaku Reviews25/05/21(水)14:36Yeahx4

I want mass production implemented, but someone is definitely going to accidentally max it out and lose all their capital…

148: Japan Otaku Reviews25/05/21(水)14:37

I wonder if the Etaro Mission is one that only gives stones if it’s already finished…

151: Japan Otaku Reviews25/05/21(水)14:37Yeahx2

But I want to level up the gacha-produced SSR too, so should I become a ball craftsman…

154: Japan Otaku Reviews25/05/21(水)14:38

I have to dig a lot of Psycho Gundams…

156: Japan Otaku Reviews25/05/21(水)14:39

For now, let’s disassemble the unnecessary parts.

157: Japan Otaku Reviews25/05/21(水)14:39

One ball for a month…?

158: Japan Otaku Reviews25/05/21(水)14:39

Who should I put on the Super Hyperion… Come quickly, Canard-kun.

159: Japan Otaku Reviews25/05/21(水)14:39

Since I won’t use it anyway, break it.
That gacha R!

161: Japan Otaku Reviews25/05/21(水)14:41

It’s a hassle to remove my first favorite…

162: Japan Otaku Reviews25/05/21(水)14:41

Once I fully enhance an SSR unit, unless I have a strong attachment to another unit along the way, I tend to dismantle it.

163: Japan Otaku Reviews25/05/21(水)14:41

For special shooting, when you turn H2 of SEED, you have excess blueprints for Meteor. If you turn the Freedom you picked up in Recore into a Meteor and then dismantle it, the selling capital decreases a little, but the GP doubles.
There isn’t really a need to go that far, basically.

164: Japan Otaku Reviews25/05/21(水)14:42

>>163Please give me that extra blueprint.

165: Japan Otaku Reviews25/05/21(水)14:42

I’ve never been able to pick up freedom even once.

166: Japan Otaku Reviews25/05/21(水)14:42

Please drop the materials more…

167: Japan Otaku Reviews25/05/21(水)14:42

I feel like it’s okay to completely dismantle all the intermediate machines in the mass production system.

174: Japan Otaku Reviews25/05/21(水)14:44Yeahx2

>>167It’s about either reducing effort or saving materials, so it depends on personal preference.

168: Japan Otaku Reviews25/05/21(水)14:42

I’ve been struggling for a long time about whether to dismantle the duplicate gacha SR or to level it up…
How are the anonymous ones doing?

171: Japan Otaku Reviews25/05/21(水)14:43

>>168I dismantled all the ones I 3-merged.

175: Japan Otaku Reviews25/05/21(水)14:44Yeahx2

>>171Scary… Don’t come suddenly…

172: Japan Otaku Reviews25/05/21(水)14:43

>>168I disassemble all low-rarity gacha items except for my favorite units.

184: Japan Otaku Reviews25/05/21(水)14:49Yeahx1

>>168If it’s not a favorite machine or something like “this one is super convenient!” then I’ll just break it down.
Because I want rare coins!

170: Japan Otaku Reviews25/05/21(水)14:43

Is it not possible to do a batch process for captured aircraft and such from a certain point?

173: Japan Otaku Reviews25/05/21(水)14:44

Even if you go through the trouble of breaking down the SSR, it’s only worth about 5 balls…

176: Japan Otaku Reviews25/05/21(水)14:44

I want you to use the units that haven’t been favorited through bulk development…
Well, I might as well break down everything that was captured.

177: Japan Otaku Reviews25/05/21(水)14:45

I got a fully maxed-out Sazabi, but doesn’t disassembling it seem quite stingy?
Maybe I should think of operating one more unit.

179: Japan Otaku Reviews25/05/21(水)14:46

>>177I’m keeping it because I don’t know what UR has.

178: Japan Otaku Reviews25/05/21(水)14:45

I wasn’t sure about the specifications, so I kept it, but it didn’t make a difference whether I had the low-rarity gacha special or not, so I decided to sell it all.

180: Japan Otaku Reviews25/05/21(水)14:46

Forbidden development is unlimited, Fobi.

181: Japan Otaku Reviews25/05/21(水)14:47

I see, so this ignores a large number of shuffle and glasspans.

185: Japan Otaku Reviews25/05/21(水)14:50

Although there was a decent amount of capacity for a feature addition, I wonder if there is other data included too.

186: Japan Otaku Reviews25/05/21(水)14:50Yeahx2

G Gundam drops so many shuffle machines that it makes capturing and dismantling them quite a bit easier.

188: Japan Otaku Reviews25/05/21(水)14:51

I’ve been thinking that the amount of enhancement materials used for development is pretty crazy.
I was scared that it would be visualized all at once in bulk development, more than I expected…

189: Japan Otaku Reviews25/05/21(水)14:52

If you dismantle UR weapon materials for 550 GP every day, you can get enough for about 11 SR units, so I guess it might be doable?

191: Japan Otaku Reviews25/05/21(水)14:53

I don’t have enough materials for the Dragon Slayer…

192: Japan Otaku Reviews25/05/21(水)14:54

I hope that when disassembling the aircraft, we can also receive enhancement materials appropriate for our level.

193: Japan Otaku Reviews25/05/21(水)14:55

Yay! I pulled the Calamity Sword!
There’s nowhere to go, so just sleep for now.

194: Japan Otaku Reviews25/05/21(水)14:56Yeahx1

I’m doing a 50% discount every day, but if you’re not really cutting it in half, you won’t lose that much!

195: Japan Otaku Reviews25/05/21(水)14:56

I buy the UR weapon materials for 1500 GP monthly, but I have no intention of buying the 3000 GP ones… That’s a rip-off!

197: Japan Otaku Reviews25/05/21(水)14:58

>>195But without 6 of them, I can’t level up the UR machine’s EX weapon to level 5…

210: Japan Otaku Reviews25/05/21(水)15:01

>>195Even though they only give out six at most once a month at the event, the rarity makes it rather cheap…
I feel that SSR spur gears are much more of a rip-off.

196: Japan Otaku Reviews25/05/21(水)14:57Yeahx1

The people I thought were somewhat dangerous are becoming visible…
Work 54: GN Armor D for 150 Gold
Work 46: Spiegel of Gold 155

208: Japan Otaku Reviews25/05/21(水)15:00

>>196When Lupus Rex and the implementation arrives, I’ll be blown away.

209: Japan Otaku Reviews25/05/21(水)15:01

>>196I thought I was just running low on materials for G-Gundam, but it was because of this guy.

198: Japan Otaku Reviews25/05/21(水)14:58

I want to get GP02 from the Stardust event soon…
Distribute…

199: Japan Otaku Reviews25/05/21(水)14:58

Let’s sell everything off and clear things up! Anonymous!

200: Japan Otaku Reviews25/05/21(水)14:58

Either do something about the probability of capture or change the content of the request for capture…

201: Japan Otaku Reviews25/05/21(水)14:59

For now, it might be okay to dismantle the lightweight development materials, 1st, Z, SEED’s N and R, without thinking too much about it.

202: Japan Otaku Reviews25/05/21(水)14:59

Currently, there are two types of events available, but it feels like obtaining UR weapon materials is quite difficult… so I want to make sure to collect everything from the monthly rewards…!

203: Japan Otaku Reviews25/05/21(水)14:59Yeahx1

Isn’t it appropriate to double the number of skips for育成素材?

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