

“` Event Point III ● Checkpoint ● Various mini-events occur at checkpoints visited during exploration! Score 0010 Time 34 Challenge mini-games to get rewards! Checkpoint reached Fork in the road 1 2 Encounter! Choose the path to proceed! HELL lv 100 Desolated land HELL Lv100 quests Half-price AP for bounties! Crystal 1010 Hold at least one Terra Stone Rewards based on points earned! Certain quests can be cleared once a day Play later Play now There are other mini-events, too! Continue exploring to check them out! *Some mini-events can be played later after accumulating attempts. “`
I can somehow understand how monsters approach and the sound they make when they get closer!
This is in…
Mr. Thorn, it’s absolutely impossible to do this with a mouse.
>>3Hehe! If it’s a PC, you can control it with the keyboard too!
Did we collaborate back then?
>>4Come to think of it, that was the case.
Let’s play!
It looks lazy even when tapped.
How many years has it been since the collaboration?
Don’t force me to play action games since the controls are bad.
>>11Couldn’t I just skip it normally?
I don’t remember it being about water.
>>14You can only ignore the stock; there is no skip.
>>17I had stockpiled HELL, but there were also mini-games… I didn’t even realize where to start from.
I’ve seen that Sith somewhere before, but I liked it fairly well.
I mean, you go all out every time, don’t you?
I looked it up!
From May 17, 2016, to July 31, 2016.
TAITO × GRANBLUE FANTASY Collaboration Event
I was doing it!
How was it?
The Invader collaboration hasn’t had a banner for a really long time, right?
If you’re feeling sluggish, you don’t have to do it.
If it’s not a 3-star, the rewards decrease.
Just because you can do it later doesn’t mean you can skip it.
As long as I can casually do it and get a ★3, I don’t care what it is…
Is there anyone who wouldn’t take on a task with such great rewards!?
Let me also handle the backpack.
I’ll ignore the mini-games and just collect the round rewards!
You’re too obsessed with your backpack.
The rewards are good, but I want it to be a mini-game that can be done without thinking too much.
>>26Backpack…
The secret technique might have firepower comparable to the laser of the Angry Boss Bee’s Hyper Mode…
>>27Well, the main house does this much too.
Both are strong characters, so I’m looking forward to seeing what kind of buffs they’ll get!
The backpack certainly required some thinking.
So it’s a game that will now be placed in the café in the town of stardust.
>>31A Yankee from Sho Jun’s drawings is taking over~
The TA rate has become problem-free even without Valetiba, but the firepower has definitely dropped, so I’d like something to be done about that.
>>32Firepower isn’t just about Thorn’s crits.
Some people, having burned their brains on a backpack and bought the original, still remember the backpack in fleeting moments of their daily lives.
At first, I thought it was a Puzzle Bobble type game when I saw the thumbnail image.
If you’re aiming for S rank with a backpack, it would be quite a challenge! Setting out to play on your own is one thing, but if you were forced to do that, the story would change quite a bit!
I need to gather more of Horus’s anima because it’s not enough for two people.
To be honest, I don’t need mini-games…
The mini-game for this event doesn’t really matter if you fail…
I’d rather not do the ridiculous loop of just grinding for meat.
>>42No, this mini-game is the best because it offers 2 special rewards or 5 ultimate rewards, making it the most important one for those who are working hard.
I’m burning my brain out on backpack battles…
I feel like there was a strategy to draw the enemies down to the lowest level and then take them out all at once, but I’ve forgotten its name.
>>44Nagoya shooting?
Legend of Backpack
I want a lot of mini-games because I haven’t finished the ring yet…
Last time, it was tough to process since I stacked over 1000 units, so this time I’ll take it easy and not spin too much.
The half juice has decreased by about 3000.
It’s a shame to throw it away because there’s a reward.
It’s just a mistake to make actions on the browser using mouse or smartphone operations.
I thought about things like backpacks or puzzle games… but then I remembered that confusing puzzle game from the Conan collaboration and couldn’t say anything anymore.
>>49Well then, let’s do it…
Nazoburu
>>49To be honest, the usability of the backpack wasn’t that great either… It’s just that it wasn’t intolerable.
But I really like the Nitro Burst ones…
Shah! Aburi Shamon!
I’m doing the Ten Heavenly War Chronicles for the first time, but what is this event…
>>53Continuously defeat one of the two types of enemies.
Occasionally mini-games
>>53Rings and earrings are well-made.
>>53The more you spin, the more rings, earrings, and Rin-chan’s scales increase in this divine event.
It’s fine if you want to take puzzles seriously, but if you could also solve them with power, that would be great too.
Absolutely not, but…
One by one, one by one, one by one.
I’ve had it all along.
>>56Does this go away once you use it?
We didn’t have it.
I really dislike cafés that stink intensely of smoke and have piles of trash on the table for 100 rupees…
>>60It seems like Tsubasa and the others are around.
It would be fine to have mini-games, but please make them easy like the 3-star Sis one from before.
The backpack had poor operability with axes and sickles…
Endlessly forced to collect meat in the old battlefield.
Meat is automatically digested at the push of a button.
It’s easy this time because we can just use the formation we used in the old battlefield almost exactly as it is.
Since treasure related to the Ten Heavenly Generals is included, it’s worth doing for those who haven’t achieved the final transcendence yet.
The rewards for mini-games change with stars, so skipping them will only make you lose out.
How do you do it? Isn’t it on the banner?
>>69Points obtained from quest runs can sometimes trigger events when advancing on a board game-like map.
A solitary battle in an ancient battlefield with no winners or losers.
A backpack is a backpack board.
>>71It seems that Habakiri Antis is stretching.
Difficult people just take the adamant and call it a day.
Efficiency enthusiasts have infinite loops.
I enjoy the mini-games quite a bit every time.
The problem is that when I’m playing the gacha, there’s a lot of unintended blackouts and reloads happening.
Last time I didn’t even make it to 100 weeks, but the mini-games were a hassle…
Since the war record has ended, it’s not like we’re going to have a grand battlefield, so it’s fine to advance the Polaris later on as well…
Some mini-games can accidentally cause my finger movements to take the form of a shortcut, so I have to turn it off, which is a bit frustrating.
The Invader collaboration seriously feels like a distant memory.