

Scheduled to be very active next month.
The downside is that it’s tough if there are no other burn personnel besides short-term ones.
>>4So, I will add a Fenny stick.
Why is the fire party called Parzata Yue in the Reiwa era?
Why…
>>7That…
Purple
Yuel-chan is…
The joke-like sentence of the third ability was hard to accept at first sight.
>>11Calm Yuel
>>11Two-plar variant? There are some drawbacks and initial cooldowns, right?
…Hmm?
>>15Fire is unfortunate, you see…
As expected, it’ll probably slip through at a high difficulty level…
>>12There will be at least a chance to go up to 200.
A man who is unconditionally recommended if he doesn’t have a limit ceiling or when discussing ticket candidates.
>>16(The large bathing suit person blending in with the background of the recommended image)
>>17I like that image.
>>16It’s been said that we are beyond human rights and talking about the Earth and air instead.
At 250, I feel like it might be possible to escape, but depending on the enemy’s actions and special buffs, there might still be a chance to use it.
>>19If it goes through the burn, I really want to use that debuff from Abidame because it’s super convenient.
A person with almost no reason not to use it.
The second ability is also notably strong.
It seems like a joke, but it’s got a guaranteed TA attached to it.
That is impossible.
In this way, it’s necessary to consume the special buffs that come with the techniques…
>>25It’s been said a lot, but it’s strange that the special buff is active from the very beginning!
It is indeed unthinkable that there are drawbacks such as the difficulty in accumulating the ultimate gauge like this…
Well, when this guy came out, he was really unfortunate.
>>29Well, it was intentionally a boost frame.
Unlucky stories for each attribute are forgotten and not talked about as time passes.
>>39I think I’ll continue to chew on my unfortunate stories for about another two years.
>>39Even after a year since Par-san appeared, it was still weak and I want to rub it.
Thanks to this par’s two-player being extremely strong.
All the two-player characters that will be implemented later are…
It has become a degraded version that cannot be used without accumulating buffs for several turns.
>>30Let’s think of it the other way around.
This guy was strange.
>>30But I feel like Yachima’s two-play is stronger than Par’s, except for the initial speed.
>>56– Increases damage dealt (up to 100,000) for 2 turns.
– Execute a normal attack without any turns passing.
Deals 9 times fire attribute damage to all enemies (up to approximately 1.02 million).
Fire attribute characters
– Fire attribute attack increased by 100% for 1 turn.
– Fire attribute 30% follow-up effect (once)
・Execute a normal attack without passing a turn.
◆Consumes the Brilliant Flame effect after activation.
>>64This guy is strange.
>>66It’s plain, but this part is also strong.
>>70– Execute a normal attack without the passage of turns.
Don’t forget this bonus too.
>>64There’s no way such a broken character exists.
>>64Ah, I see. It can’t be used unless it’s given after the secret technique.
I remember being surprised that it was there from the start of the battle.
>>64What is the effect of Yachipura?
>自分に>◆レコデイション・シンク効果中>・対象が自分→水属性キャラに変化That’s all there is to it.
The recording sync is the main unit.
A perfect man who can be used for both short-term and long-term battles.
It’s just a pain, but a two-player that is worth the effort is something to be grateful for.
I thought it was a consumption token for purples.
What is it that has strength and follow-up effects in itself?
Quite obvious favoritism.
Well, I guess it’s bad that the other par was not doing well.
Having a full-attribute P-san definitely shortens the lifespan of the game, so it was unavoidable.
The power of the team is too different before and after the thread image.
Next month, will my nipples be played with again…
>>38You’ve been twisted around all this time, haven’t you?
Until Rimipaa-san arrives, it was a star kemono paradise, right…?
>>42I have memories of doing my best with the water axis.
>>42Wasn’t it after that for Medoko?
>>46No, the water med is in front of Pā-san.
>>42Medoko and Athena were strong in full auto, but broadly speaking, there were many characters with ability damage-type effects at the end of turns, making full auto strong.
Conversely, in V2, it was incredibly weak.
The short-term was a bit of a bounce for Mim Memo Aranan, followed by a few years of a punishment period, so it has been on the decline.
Years have passed since the recognition of the worthless attribute of earth and wind.
The order should be Medoko, Par, Mikael, Rimi, Zetafeni, and Yuel.
Well, even though it’s this strong, it’ll be outdated in a few years… I said that, but it doesn’t seem to be falling behind anytime soon…
>>48It’s been said many times, but the Limiter Particle will be removed after three stronger versions of the Limiter Particle come out.
The sword seems to have passed its prime, without a doubt.
I am still very much active.
As expected, I’ve started being able to draw my weapon against certain opponents, but they are still quite strong…
To be frank, by the time Medoko came, the hardships were gradually diminishing to the point where they weren’t really worthy of being called unfortunate.
>>54To put it mildly, having only Fluoro be strong while being weak in both short-term and high difficulty is the weakest period.
It was probably the wind from that time when Shiete, Katze, Charlotte, and Kaguya were not around.
Nostalgic, the bamboo spear.
>>55I like Mizukubira.
At that time, both the performance and appearance were top class.
>>55Don’t do it in the past.
Don’t leave me behind.
I’m properly setting up the ability configuration to go to the subsequent Ten Gen Rush Zero, and there hasn’t been any significant increase in other content.
We used Kubira, Nemu-ne, and Dasa-T, but the arrogant king drove them all away.
As expected, at the highest difficulty level, there are now more characters that can easily解除 the alerts than Par, so it has become a free slot.
The punishment period for Mim Memo Aranan that kept coming up during the flow of Fire Nega was so long that it made me laugh, and it’s funny that I actually have no other leads.
Can you pull out the sword? Won’t the defense get all messed up?
>>63Recently, it seems like the solid defense is functioning well, so I might be using the Mugen Sword a lot.
>>63If it’s a high difficulty level, I can include it together with the Annihilation Sword if there’s a gap.
Most of the ones saying they don’t need it right now are only looking at firepower compositions.
It’s about time the Big Boob Knight Commander needed some reinforcements too.
The reason he isn’t a starter is because the competition in the water is tough, but he’s actually really strong…
>>67In water, being normally strong is no longer useful.
There are also heretics called Vaji, but they do exist.
>>67The Decapai Knight Order members are strong, but the staff party is just out of control…
>>67As expected, considering the Reiwa standard, I wanted them to attach a debuff during normal attacks.
Recently, it seems that putting in a bamboo spear is better with the magma stream, right? That’s how bamboo spear san is feeling.
>No.1314834327Yachima also integrates the support abilities when doing two-platoon.
>>73Yachipura can be instantly re-shot with a black kirin, so I think just looking at the specs is not enough.
It’s a disadvantage that you can’t reuse it if you don’t unleash the ultimate technique, even though the ultimate gauge isn’t built up much.
The demand for bamboo spears is gradually increasing.
Yachipraton can use Black Kirin, but such situations are not very common.
I feel like it’s unfair that Purpura deals such high damage in the ability damage part while using it.
>>78If you set it to burn 7, it will unleash cumulative attack and defense debuffs along with a burning effect with each attack.
Is it really a punishment? That’s what Kazetankisan said.
However, this person has a critical flaw in that they cannot gain the necessary buffs for their third skill without using their ultimate ability, and their ultimate gauge does not increase with normal attacks.
Yachima’s Recodation Sync for shooting two-plas is ridiculously strong.
What was finally born by layering degraded purpura as a human pillar for several generations is Yachipura, which deceives its strength by separating from Sapopi.
>>87The fool’s two-player mode was nicely balanced, wasn’t it!
>>87To be honest, I think everyone except for Yukata Anira is differentiated.
The dazzling fire effect is impressively strong again…
>>88So you’re adjusting with the heavy disadvantages, huh?
Characters with abilities similar to Pā-san’s third ability have appeared since then, but opening use was not allowed.
>>89Even at the time of implementation, the performance was on a different level, as it could only be allowed as the weakest fire type in the short term…
When the Four Knights anniversary comes, Ran-chan will definitely get her final form.
Hikari said that we don’t need resonance anymore.
>>93You’re lying; your attributes occasionally come back to me, don’t they?
>>101In various ways, it’s stable if you leave one space open and then add it in.
>>93That light 250 and high difficulty multi are not being touched, just making random remarks…
In the end, I’ve never used the Anipla I got after reaching the ceiling… I should have taken Vampy-chan based on performance, not just my groin.
In high difficulty, it’s easy to forget to replenish buffs with the ultimate move.
Fire parties don’t need a special technique at all…
>>95So I feel like the ultimate technique is required at 250.
>>98Even if they’re requested, I won’t do it since I don’t have a character.
In the end, all that’s sought after is for that attribute to excel or for the wise ten to thrive.
Yachima is incredibly strong, almost on an infrastructure level, and during vacations, it can generate around 80 million; the only one who got left hanging was Anira.
Until Papa was able to draw, Sister Nemo was working hard the whole time.
If the big-breasted leader has a ridiculous adjustment of guaranteed 2 consecutive hits and other ways to increase damage…
It will likely be used, but it seems that it won’t completely eradicate the current water situation…
The current ideal of water is too much of a magical realm.
>>99I think the fact that it’s confirmed DA is holding us back, so I want it to be a confirmed TA…
>>106Even with a TA confirmation, I honestly feel like there’s not much of a difference.
If you change to TA, it won’t work unless you bite, and since Haze won’t come out first, isn’t it impossible to surpass it with just the performance of hitting the remaining two slots of Haila and Yachima?
I want to crucify the person who put a mysterious ability recovery in Anipura.
What Mr. Par needs now is recovery.
>>104Since it was attached to something like a sequence in a constant state, I wonder if it will eventually sprout.
>>104In other words, while there is something called Zetayuel, I cheat on Frau.
If we’re talking about degrading Plato, it’s only Anira, right?
Everyone else is using their own.
If you unleash the ultimate technique, Essel’s first ability will be set ablaze.
It’s back when we were fighting during turn end abilities with water Medusa, Satyros, and Athena at the time this guy showed up, right?
You were weak…
>>113Full-auto is strong.
The only strong attribute in the old battlefield that eases up on both clear and dispel requirements.
By the way, the Plato of wind, light, and darkness…
About 40% of Yachipura’s strength comes from Haze’s strength.
– Attack increase 30% (separate multiplication, Kuon frame addition) for 1 turn
– Triple Attack 100% probability UP for 1 turn
– 30% Earth attribute follow-up effect (1 time)
– Rattack (3 hits) effect (1 time)
– Execute a normal attack without passing a turn.
Well, it’s strong.
It’s strong, isn’t it? Because it’s oxygen.
I wonder how much bigger Paa-san’s nipples have gotten.
It’s easy to kick out a limit breaker.
Just put out a stronger “par” than the limper.
As for the fire equipment setup, the annihilation even fits with the crafting.
>>123To be honest, it feels like I’m unnecessarily handed technique weapons because of the Sword of Annihilation, so it does feel somewhat like a cursed weapon.
>>131Mr. Solomon Axel’s perfection.
>>136You can’t use it in the old battlefield.
>>131I think the influence of the Fenny Stick is greater than that of the Mugen Sword.
>>137The Fenrir staff and the Zeta spear arrived, but the Extermination Sword came first, right?
>>144You weren’t doing guaranteed criticals for the Mugen Sword back then, were you?
>>147So I said it thinking they would increase the techniques and weapons later on…
At least the big-breasted leader was somewhat strong at the time of implementation.
Couldn’t that useless dog have done a little better…
>>124Honestly, I think adjustments are likely to come because it’s being criticized a lot more than it used to be.
>>124Even a single fatal damage from Fenny is quite troublesome, but three times is just…
When the Exusagi Sword came, I couldn’t help but laugh at how Ran-chan started forming the Busty Knight Brigade with the wind.
>>126Subtlety, Wind Ran-chan’s pursuit has fewer overlaps, doesn’t it?
The Raziel Cannon is convenient for blowing away Albah.
In short, being able to remove Limpar in a short time means you are a monster with abilities that can output more firepower than Purple from the start.
Also, the fact that the damage taken is 0 with the second ability is really strong, so I need to make sure I can support that as well.
>>130If it’s manual, then summoning Goblo would be just fine…
If it’s full-on, it doesn’t make much difference whether it’s there or not.
Please do something about the farmer and the useless dog.
Even if it’s said to be old, I won’t forget Athena’s main wall performance.
The overwhelming sense of despair around the long-awaited seasonal limited edition being a glasses strategist was incredible.
Is Par’s second ability strong too?
>>140Of course
To be honest, focusing on just that one thing is quite a cheat.
>>140There’s no way a one-turn invincibility is weak!!!
The drawback of full auto is that it’s easy to waste shots.
>>140Usually strong.
It’s not entirely incorrect to say that at high difficulty levels, you can skip one warning sign.
It’s tough if the people around you aren’t strong.
I’m already looking forward to what the 4th ability given at the final will be like when it comes someday.
It’s a Magna setup, but I was shocked at how strong it became after making the Fenny staff.
If you stack tech connections, you can deal around 5 million with just ability damage.
If anything, the water final is still easier to use, so that’s how crazy Limive is.
For other characters, mastery becomes a key ability, but for some reason, Lord Pa has it like an extra bonus…
>>148(I’m trying to remember if Ray’s 3rd ability was the highlight.)
>>154Rei Mama is the original, and wasn’t it being properly talked about back then?
>>154Now that I think about it, I only really remember switching with Ses and the like…
>>148Ray has been bringing it along with Granfuruchin for a while, so it’s not really a big deal.
The third ability is so strong that it makes the second ability feel like just an extra.
Full auto high difficulty short-term farming manual
>>149It’s seriously unbelievable that you’re not taking Paa-san.
>>149If we don’t do this, we’ll need to cover every part with Paa-san…
I don’t use Rushi Zero anymore, but Tengengen’s abilities are all hitting Par’s abilities, which is impressive.
Yuel’s base performance wasn’t really talked about, but once you try using her, you think, “Isn’t she amazing?”
>>155It was noisy, you know!!
>>155There aren’t many people who take on challenges of higher difficulty than expected.
>>158Most of the guys who draw for Yuel have either already completed Luci Zero or are already building their teams.
I still think that Limvain and Raphael could have been handled a little better.
Vein’s lethal damage is too difficult to use three times, and Raphael’s overall performance is outdated.
Make sure to use Par 2 and Ray 3 properly before pressing High.
The fire attribute Pā-san was third time’s the charm…
>>163It must have been used consistently until the end!
>>163The constant was normally strong, right? In the end.
I want to know what the atmosphere was like when Limipar was first implemented, even though she is still one of the strongest classes now.
>>164There’s that contrarian guy who often hangs around here, right?
I didn’t go out even once during the festival period.
>>164Ah, so they finally made adjustments to the Four Knights, huh… that was the vibe.
The strength was unanimously unquestionable.
>>164I felt like, with weapons included, all attributes are experiencing such inflation here!?
Purple was not distributed to other attributes.
I’ve been using Rimuru, and I’m wondering if it’s actually better not to use the ultimate move.
>>165Basically, normal attacks deal more damage than special techniques, so YES.
Also, if the ultimate gauge is over 100%, it will shorten the ability cooldown and provide extra attacks, so losing that is also painful.
>>165Well, I think it’s basically stronger not to shoot.
If you don’t mind the details, it doesn’t really matter which one you choose, as shooting lowers the firepower but increases durability.
This person has become like the infrastructure of Granblue Fantasy, right?
Yuni-chan’s spiritual pressure has disappeared.
>>175Recently, I’ve been able to use it again with Kou-kun.
It’s within the realm of play, but…
>>175Uni Koto is still barely hanging on…
I think it’s strange that the third ability subtly grants a 100% attribute buff.
100%
Is that where Mikael is!?
I had never adopted it in such a short cycle before…
Both Limipar and Limiran were strong, so I have high expectations for Limis Four Knights.
>>178Stop waiting for a comeback.
>>178🦢~
Yuni-chan is really strong just by turning it into a device that reuses that guy’s ability because Cosmos is facing massive inflation!
I’m not joining because other characters are stronger.
When will Zekunman become a Limit?
>>184Isn’t it around October?
>>184Isn’t it the season of the Four Knights event, autumn?
>>184Since it’s around the time of the September Dark Championship, it’s not strange for the Earth Championship to come in November, so a limited Earth Zeek will come around the time of the Four Knights event.
At that time, it was overwhelmingly easier to meet the conditions compared to the Garé staff and Wam axe, and it was called cheating.
>>185That said, the Galet staff is really heavy…
Rather, the most unpredictable thing is who the next limited will be.
>>189It’s possible to think it’s Hauhet or Merin, but it could also be Limited Radiel.
>>189After the environment update with Yuel, it doesn’t really matter who comes; it could be anyone, even in the worst case.
If the heavenly envoy is implemented in September, the darkness will be in time.
Yuni-chan is still unique and unmatched in manual high difficulty.
I don’t know if it will resonate there since I haven’t done Tengen Rushi Zero.
I like the explanation that while it has high performance in repeated runs, it is also strong in full auto and high difficulty.
I thought a new limited character would come back in the event revival, but…
Roger was there…
>>195So is the cosmos.
>>199It’s Nehan too.
There are many versions of Jiek, but overall, they have rather unimpressive performance.
I want Limited to go all out.
I don’t really understand what’s going on with the huge amount of Limizeta’s pursuit, but looking at the log, she’s dealing damage similar to the Phoenix staff mana diver, so she’s a scary woman.
>>197I’ll keep attacking fiercely in a heavy pursuit with the TA, and the auto-activated ability damage is significantly powerful instead of just single hits.
In terms of damage performance alone, it easily surpasses Limit Break.
Give me a good fire-element character.
>>200I really wanted Kou-kun.
The Limibear that everyone keeps saying is coming, but never arrives.
>>202If anything, seasonal limited editions haven’t been released lately, and the final ones haven’t come either.
This guy is a popular character, right…?