
Evolution: Decidueye HP170 Evolves from Fukusurou Piercing Strike: Deals 100 damage to 1 of your opponent’s Pokémon that has taken damage. Leaf Cutter: 80 Weakness +20 Retreat Cost Illus. PLANETA CG Works ex Rules: When a Pokémon ex is knocked out, the opponent takes 2 prize cards.
Isn’t it unfair that it has that performance for colorless and only 2 energy?
It’s unfair that you can include it in any deck just by piercing through the wounds.
Should I spread overall damage with Lurantis and snipe away?
Lurantis Decidueye is pretty strong, relatively speaking.
I can’t recover completely.
Can you shoot from the back bench too…?
Isn’t Lurantis strong?
I feel like anything could become strong if it can evolve with candy.
>>8
In this game, the weight of one turn is significant.
Can I catch Odoridori with a Gotsume?
>>10
I tried it just now, but shooting through the wound has been disabled.
Actually strong.
It’s pretty annoying to be paired with Darkrai…
Being able to hit the bench with 2 energy 100 is quite extraordinary.
>>13
What!? No way!
Is this going to fly over here as well?
>>44
It doesn’t say “battle area,” so you can also target the bench.
>>44
If you are damaged
>>46
As expected, it’s Freezer…
>>46
I thought +20 with conditions was questionable, but it was a sniper after all.
Mikaruge is good too.
Isn’t this stronger without the grass deck?
>>16
Choose your favorite: Darkrai, Greninja, or Rocky Helmet.
It’s fine if it’s the worst, like Micaruge.
The true value of this guy is its unusual tenacity due to the grass.
I want to use it together with Yanma Leafia.
I wonder if teaming up with Mimiron is quite possible.
With cards like Nassy ex and Spearow ex, if their original HP exceeds 150, they can feel like they can fight for about 3 turns.
I have no choice but to hold onto Charizard.
It’s unfair that I can hit once with Rowlet and then snipe the candy on the next turn.
It’s fun to shoot through on the next turn after a direct hit.
It’s really fun to deal 10 damage with Mimikyu to everything first.
That 10 damage is
It wasn’t in vain.
Lurantis has a total of 20 with just 1 energy, but the fact that it evolves from 1 is still a disadvantage against Mimikyu…
Be Akagi.
I can’t feel at ease unless my HP is fully restored.
Mikaruge is just a decoration if the opponent has Shaymin, which is troubling.
Bon… that thing that stings… you did it.
Even though it’s a small group, we’re receiving continuous reports of 2nd evolution decks from the tournament results.
>>30
The power of luck with candy is amazing, so it seems easier to win in smaller tournaments.
1 energy escape is guilty
200 HP with a grass-type Pokémon, huh…
I want a Pokémon with the hidden ability of Greninja, even if it’s at level 10.
Hey there, lol!
>>42
You should become more popular as a deterrent.
I will hold onto Aggro when I fight.
>>37
There are more interesting ones like Lycanroc…
The high is a bit subtle, so I’ll forgive it, but if it gets strengthened, it will likely become popular…
I wonder if they forgot that it’s not a leaf mantle even though it’s grass…
With this, HP170 feels quite favored.
>>47
Not as much as Gaen.
I feel like Electric-type without 2 evolutions is spreading in the rain environment again.
>>50
I handed it over to EX…
I lost to the thread image with Incineroar.
The difference in energy until it moves is too much, and it recovers too much.
I want an item that can deal 10 damage penetration even on the bench when equipped.
Ah, I wonder if I can throw a strange candy at the opponent’s coil.
The value of the 170 HP abundant grass is just too different from that of the Gyarados, isn’t it?
Seriously tough
Can you withstand the flames too?
I feel like I can do it if I put a sturdy item on Ame-Pamo.
Since Lillie has been implemented, isn’t that a fair trade?
If it drags on, that’s one thing, but you can’t use both Erica and the other one in the same turn.
Riding a 200 on a KUSAMAN is insane.
If you could stack 10 bad cans, it would be divine.
>>61
PokePoke doesn’t have damage counters, so it doesn’t calculate the effects placed on the opponent, right?
The abbreviation “Kusaman” is awful.
You can create a sentence saying that Kusaman Erika has higher durability than others.
I bought the long-awaited Jinaper goods, and I’m super motivated!
Well, I haven’t drawn a single one.
Grass Man Erika
Grass Man Poke Center Sister
Kusa Manma O
Grass Manlierie
Choose what you like.
>>65
Everyone is a smelly man.
What’s going on in Alola with things like “Kusaman” and “Dekamara”?
The children of Alola definitely don’t smell.
To put it paradoxically, Ms. Shirona is not a Kusa-man.
I think I’ll try making a super annoying setup that attacks in all directions with Mikaruge and Darkrai.
Well, it’s obvious that Alolan people smell bad.
It’s a jungle.
I’ve been pulling towards the moon for a while, but it hasn’t come.
Onmyōn
Could it be that right now is the period with the least water environment since the service started?
>>74
I thought I could go with Kekenkani Palkia, but the 2 Evolution Candy Power was overwhelmingly stronger.
It seems that water is difficult to manage unless it has a misty upward trend.
When both ex and non-ex Spear come, it’s really annoying.
If you further equip the Leaf Mantle on EX, it can exceed 200, and with Lillie, Erika, and Healing Potions, it can last for about 6 turns, becoming a pest.
Mr. Spear is determined to kill everyone who he has ridiculed online until now.
>>78
I don’t care about the opinions of random online nobodies, but I think that if it had something like Beetle’s evolution, it would be strong.
I thought I could gain an advantage with Incineroar, but with 160 damage taken, I’m still 10 short, and being hit means I’m getting hurt even more.
If Garchomp doesn’t have recovery or isn’t stacked with a mantle, it can be taken down by 80 + 100.
If it’s a Fang Smash, it does 210 damage, so if they recover over 40, it’s already no good.
If I can’t knock them down, I’ll just escape because it’s energy 1.
Alola and Grassman…
I overdid it with Alola…
I can counter Odoridori with this even in a pure ex deck…
>>83
I’m telling you I can’t do it.
Due to the lack of a concept of resistance, the fight is constantly breathing good air.
It’s an arrow that cannot reach my pain.
It’s starting to feel like a game about how quickly you can evolve candy.
Of course, there are other winning strategies as well.
Grass Man in Full Bloom
Thanks to the candy, the practical application of adopting two evolutions has been realized.
It is surprising that Rampardos was chosen as Garchomp ex’s partner.
It’s unfortunate, but he’s highly effective in business trips and can also be paired with Masukado, so rather, the decks that include him are well-equipped to counter Odoridori…
The candy’s upper fluctuation is too crazy…
I can only draw candy and the evolution destination and stop!