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[Granblue Fantasy] Not much of a practice…

1: Japan Otaku Reviews

Oh, has the Tengen single already arrived?

2: Japan Otaku ReviewsYeahx18

I realize that it’s impossible for me.

3: Japan Otaku Reviews

Doing both this and the trial solo is just right!

4: Japan Otaku Reviews

It’s tougher than multiplayer, so if you can do this, you can do multiplayer as well.

5: Japan Otaku Reviews

Don’t give up!

8: Japan Otaku Reviews

The feeling of a premonition is too brief and somehow difficult.

Just the worry of running out of time.

9: Japan Otaku Reviews

Wake me up when the curly hair comes.

10: Japan Otaku Reviews

I have an overwhelming desire to trade Zoshimos.

11: Japan Otaku Reviews

It’s honestly helpful because even someone with modest experience can easily check if they can deal 2 million damage with their initial attribute.

13: Japan Otaku Reviews

If I can clear this, can I just wait for someone with a favorable attribute to remove the barrier, use a 40% high, and then spread the block? Can I manage that even in a random match? Is it okay if I don’t have a block?

14: Japan Otaku Reviews

I might check it out once the announced system improvements are implemented.

16: Japan Otaku Reviews

Just knowing how many turns you can last in a regular fistfight makes a big difference.

Whoa, the attack hurts more than I expected.

17: Japan Otaku ReviewsYeahx8

First, I have to do Spa Bah.

21: Japan Otaku Reviews

Because our firepower is somewhat halfway, it’s a bit tough if we don’t proceed with the guard.

22: Japan Otaku Reviews

Light can summon Zeus and go on guard.

24: Japan Otaku ReviewsYeahx3

It’s more of a practice for predictions, so it’s not a waste to do it.

26: Japan Otaku Reviews

If you have a shield, you can exceed 40, so you can manage with something like Grim Bro, Gojo, or Zeus.

27: Japan Otaku Reviews

I couldn’t do it even if I wanted to because I didn’t even meet the prerequisites.

28: Japan Otaku Reviews

That’s right, I forgot. It’s fine with Gojo, Hikaru.

30: Japan Otaku Reviews

I just threw Zeus and a potion at the part where I was about to die, and then I won with full auto.

Is it okay to go for multi now?

31: Japan Otaku Reviews

The turn damage for large attributes is too big, making it impossible to practice since the enemy’s HP is too low, and for small attributes, it’s tough because you have to keep moving, making it quite difficult to stop or pick up Lushi.

But I feel like it’s enough because I can practice not using the 40% ability too much even if I unlock 2 million.

34: Japan Otaku ReviewsYeahx4

I feel like the issue of low HP doesn’t really change since it can still be rapidly decreased even in multiplayer.

36: Japan Otaku Reviews

I somehow managed to clear it by feeling, but is it okay to do this in public?

40: Japan Otaku Reviews

You can ignore the warning signs and act if you want, but you’ll experience hell after level 40 when your dragon energy increases.

It seems good for preparing for the feeling of damage to see if you can simply surpass 2 million hits.

The movements after 15 are too quick to learn anything from.

41: Japan Otaku Reviews

Is it okay to take 3 turns when using the 18 Ta or ultimate move in multiplayer?

44: Japan Otaku Reviews

You can do it with a setup that passes 40 and unleashes the ultimate technique 18 times.

50: Japan Otaku Reviews

When it seems impossible to cancel a premonition, can it be managed with a guard?

51: Japan Otaku Reviews

It becomes practice to see if I have the ability to do this.

In addition, there is an element of maintaining consistency in the multi-version practices, so it is necessary to study that aspect.

52: Japan Otaku Reviews

There’s no reason for the rescue to succeed at the heavenly origin.

57: Japan Otaku Reviews

The progress in endurance aspects of this game is too gradual.

58: Japan Otaku Reviews

I haven’t played recently, so I was surprised by how strong Siegfried’s ultimate is.

60: Japan Otaku Reviews

I think 40% of the way is sufficient for practicing the removal of the TA or the sacred trials afterwards.

This part is completely the same as the multi.

61: Japan Otaku ReviewsYeahx4

The wind and light can easily be flown by one person at 15%, so if we make it to the end, it becomes a formality.

62: Japan Otaku Reviews

I think it would be better to try it in the trial version before asking if you can do it in multiplayer, even though you managed in the free quest version.

63: Japan Otaku ReviewsYeahx1

The free ten-gated ended with Shiete and Limishal destroying about 70%!

I don’t know what a barrier is or anything like that.

64: Japan Otaku ReviewsYeahx2

On the contrary, I wonder what would happen if I completely guarded against all premonitions since no one would get angry with me… It would be okay to think that way, too.

66: Japan Otaku Reviews

Since there is no barrier, I think it has become significantly easier to do damage checks for preparation.

67: Japan Otaku Reviews

There’s a big jump rope from High Stamps, right?

Well then, I’ll steadily do it solo…

68: Japan Otaku Reviews

Whether or not to experience the trials and the part after 40% is quite a different mindset, isn’t it?

I had been shrinking back around that area for a while in multiplayer.

70: Japan Otaku ReviewsYeahx2

Can you stand up! Anonymous Heaven’s Room!

71: Japan Otaku ReviewsYeahx4

It seems like the ratio of Wind and Light will be crazy once the distribution of those who cleared this free quest comes out.

72: Japan Otaku Reviews

I made my first attempt and got to 40%, but I lost because I cut Gobro right before the end.

200 million damage 12 times or 15 times, don’t mess with me, damn it!

73: Japan Otaku Reviews

Which unpopular traits of the multi?

79: Japan Otaku ReviewsYeahx2

The wind is just too easy, but it wouldn’t work if everyone is the wind, right?

80: Japan Otaku ReviewsYeahx1

Anyway, I understood that the darkness is unpopular.

82: Japan Otaku Reviews

Isn’t Schiète too much of a V2 destroyer?

87: Japan Otaku Reviews

I tried it with water, but has the kettle become this easy to use?

88: Japan Otaku Reviews

Light and wind are the privileges of the initiator.

89: Japan Otaku ReviewsYeahx2

It’s fine that I don’t have to go to Luci Zer0 or Tengen because I can still run in the old battlefield…

90: Japan Otaku Reviews

If you want a wind frame, voluntarily participating is probably the quickest way since it’s quite popular.

92: Japan Otaku Reviews

Is it okay to include Gobro and Satori in the insurance?

93: Japan Otaku Reviews

Not being able to preserve Gobro is a failure that, after doing it once, you’ll never forget, and it can even be said to be a good mistake as a rite of passage.

94: Japan Otaku Reviews

Fire is relatively okay, but the darkness really cannot be filled.

95: Japan Otaku ReviewsYeahx6

I realized that getting 2 million multiple hits is harder than I thought.

Being able to practice like this is helpful.

99: Japan Otaku Reviews

The wind is too strong for the lineup of Raifoshar Katzetshatora.

100: Japan Otaku Reviews

Of course, it’s popular with the wind.

It’s something that can completely lift all signs.

103: Japan Otaku ReviewsYeahx1

Shiete really has an unusual strength…

104: Japan Otaku ReviewsYeahx3

I shot a Toji Zero and released the premonition, and then it turned into a big deal and I died…

105: Japan Otaku Reviews

In other words, if I can definitely work in the dark, clearing in the wild would be easy…?

106: Japan Otaku Reviews

When I try to increase the speed, I can bypass it, but the way to lower the hurdles is crazy.

107: Japan Otaku Reviews

In the ten-formation state, there are cases where I cut Golbro or play par-2 even though there are no signs!

108: Japan Otaku Reviews

The wind has a low barrier for characters, and if you’re not concerned about speed with gear, using the Sieg sword is fine; it’s also easy to remove predictions, so yeah…

110: Japan Otaku Reviews

Does moving aggressively in other attributes with Tengen Multi have any disadvantageous effects?

111: Japan Otaku ReviewsYeahx2

I will go! I will go! I will go!

115: Japan Otaku Reviews

So, does it mean to spend 6 turns to rotate the CT and use an ability that won’t be used later on the 6th turn?

117: Japan Otaku Reviews

Even if it’s troublesome, let’s create the chart.

120: Japan Otaku Reviews

Even without Schiète, I could go for free, but in the end, it’s still a wind slot…

121: Japan Otaku Reviews

When I jump into the incoming rescue, it’s generally filled with wind and light.

On top of that, about half of them stop working immediately.

126: Japan Otaku Reviews

Other than the wind, the hurdles are relatively low with light and water.

131: Japan Otaku Reviews

I usually inflate the hit count on the surface to unlock it, so I don’t really know.

Is it not allowed to release a 50% 15 hit under Torizero?

133: Japan Otaku Reviews

I wish it would at least trigger a 2 million damage warning twice.

Once it starts generating power, it’s quite challenging to manage it three times.

134: Japan Otaku Reviews

What you should not do is at the 40% mastery TA18 times section.

Everything else is fine.

135: Japan Otaku Reviews

The current Ten Gen is really progressing rapidly, so be careful if you’re relying on Yamato 1 or the secret Trizeo while doing 2 million, as you might not make it in time.

136: Japan Otaku ReviewsYeahx3

There’s quite a lot, right? If you have this weapon composition, it should be perfect, but if you go in, you’ll find you’re lacking in damage.

139: Japan Otaku Reviews

I once pressed high on Gobro at 40 just once and got an incredible number of buffs; what was that?

143: Japan Otaku Reviews

I wonder why dark characters are so unpopular despite having a low character hurdle.

You can earn a decent contribution level too.

147: Japan Otaku Reviews

For some reason, the wind can now change Shatora’s first ability from a cooldown of 3 to 2 in Artifact, making soloing Tengen much easier.

148: Japan Otaku Reviews

I’m doing it with Kofusui because it’s easy!

I can’t clear this multiplayer when everyone is like that.

Fire darkness is absolutely necessary.

150: Japan Otaku ReviewsYeahx11

Why does the foolish Cygame want to make the attributes varied, and why do they have to put contribution rewards on things that need to match that?

152: Japan Otaku ReviewsYeahx2

People with 2 million can use the three-zero…

I thought this was also no good.

154: Japan Otaku Reviews

The fact that Shiete can remove all warnings every two turns is too lawless.

And when the FC signal and 2 million signal are consecutive, it dies.

157: Japan Otaku ReviewsYeahx1

Since that fire darkness can enter anywhere, it’s easy to create a formation if you can.

160: Japan Otaku Reviews

Shiete is, needless to say, too much for the Limiter Commander.

161: Japan Otaku Reviews

If someone who is really good at it could operate my smartphone, I could probably get by, but it seems impossible for me.

163: Japan Otaku Reviews

When there are no signs, try to resist by prioritizing ability cooldowns with guarded progression.

164: Japan Otaku Reviews

If you want, I can try my best until the trial with a black kirin on one side, but I don’t know what happens after that! It’s fine to do so.

167: Japan Otaku ReviewsYeahx2

40% stepped on, stamp.

It’s correct to understand that the 15% means you don’t need to do anything special, right?

170: Japan Otaku Reviews

High barriers or difficult attributes have the advantage of making it easier to secure a seat…

173: Japan Otaku ReviewsYeahx4

When you’re not used to multitasking, it’s best to make spontaneous actions in the wind a daily routine.

The wind is the only thing that can cause trouble; it’s hard to make big mistakes.

175: Japan Otaku Reviews

I didn’t do Spabah, so I didn’t qualify to participate.

176: Japan Otaku ReviewsYeahx1

It’s basic, but be careful not to use potions when strong pressure or undead attributes are applied in the light and dark zones.

177: Japan Otaku Reviews

Can the current multi with Siegfried and Limilshar using a tap-tap Ultimate setup keep up…?

178: Japan Otaku Reviews

Fire isn’t really difficult, so beginners can do it too.

It’s just difficult to aim at M.

179: Japan Otaku Reviews

Lucifer Zero 20 can be paused only once.

180: Japan Otaku Reviews

If you step on 40%, then it’s “Hi!” and you can’t pass through fire and darkness after immediately rushing in!

182: Japan Otaku Reviews

If you step on it at 40% speed, others will get hit hard and die.

189: Japan Otaku Reviews

When I first did it in a party, I was using main Lushi, but when I tried it in a random group, the black Kirin couldn’t keep up at all, so I realized that carrying Bahamut is more stable…

191: Japan Otaku Reviews

If you can’t break the 2 million premonition three times at that speed, it seems like others will take care of defeating it as long as you don’t make mistakes at 40%.

193: Japan Otaku ReviewsYeahx3

〇〇 activates Winds of Eternity!

195: Japan Otaku Reviews

I think it’s safe to say that everyone doing Ten-gen probably makes enough mistakes that they can’t count them on both hands.

196: Japan Otaku Reviews

The BGM after surpassing 40% is cool, so I’m going to make it a daily routine.

197: Japan Otaku Reviews

There are probably quite a few guys like me who have finished gathering memories through Spa Baha rescue… I think.

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