
Fall for a strong man.
Zoro is amazing.
The abnormal high stats compared to the initial high-ranking Marcus.
Zoro got hurt in the eye and came over to snuggle up.
I’m not a mercenary in half-clothes for nothing.
As expected, the older brother makes me feel like it’s the initial stage.
It’s strong, but I don’t want to make this Zoro a Forest Knight…
Roy’s growth is only mediocre, but will he be alright from here on out?
The archer’s child also hardly takes damage.
Hero Zoro
The initial stats are strong.
The support target is strong.
Even with the worst starting stats, Lord Roy can just barely manage to get by.
Physical build is important.
I don’t think Wolt is that weak just by looking at the numbers, so why is he being treated like this?!
Walt and Taicho teach us the importance of initial stats.
The sealed bow is powerful.
Defeating the final boss with Roy is the condition for the true ending.
It’s a user-friendly design that allows you to defeat it even with an automatic class change from the initial value, so you don’t need to worry about it.
Walt doesn’t have to force himself to use it.
Road’s job is to suppress, so it’s fine. That aside, it seems like a high growth rate, so I feel like I’m hitting a miss.
A man who tends to take on reinforcements and engage in pirate hunting, even when not aiming to.
The unrivaled Roronoa Zoro of the FE world.
You want to use it, right?
What? You don’t want to use the nomads? But Dorothy is actually better than Walt.
Was it the seal or the raging fire that made the paladin strong?
HP Technical Fortune
Characters with high initial values and moderate growth rates are easier to use than those with low initial values and safe growth rates.
The only one who can handle a piece of garbage equipment like the category of great swords is Zoro.
A brutal game where 90% of those with weak initial stats are weak.
A handsome man who masterfully wields a sacred sword.
Since there are some that are difficult to nurture without love, let’s make those children work hard starting from the second round.
If there are no restrictions, everyone will become the strongest at the secret store…
The growth rate isn’t that great, Zoro.
The initial value, physique, and support partner are strong.
The paladin is said to be strong, but anyway, it’s useful.
The strongest paladin is Aoyan.
Zororutogakurariine
You three…
It’s strong and good to support with Allen Lance and let them fight as is.
There are too many sealed characters and too few holy magic ones.
Please balance it out a little more.
People call it a desert, but there is only one map throughout, so it can’t be that bad.
Because of their high skills and sturdy physique, they are good at using an axe.
I like the sealed Berserker.
It cuts everything in half.
When I played the game for the first time, I thought, “This is a copy of ‘That’.”
Yeah Maggy
I have to clear the desert before a sandstorm occurs, right?
The axe that Dík uses is almost exclusively a hand axe, so having a low weapon level isn’t a problem.
The desert is too busy moving forward while excavating.
What status does physique correspond to?
I understand what is needed to carry the character.
You can have Cecilia carry it around Milady.
I have really never used these guys who are Zoro’s subordinates.
The seal feels like it’s not intended to be used because the performance of the steel weapon is terrible.
There are too few units that can handle weapons capable of fighting the final boss properly, and most of them are generally too heavy, which is frustrating.
Also, for magic jobs, if you don’t have enough HP to withstand the fire dragon’s breath, you can’t really feel safe without some doping.
Clear the turn-limited map while watching out for sandstorms while mining treasure in the desert.
The road in the desert is narrow, so it will get congested! Cecilia, you’re in the way!
Shanny is a valuable air combat asset in the early game, so she can survive just by being cute.
If anything, I’ve realized that I’ve become stronger.
When I write that, it will be quoted as “Before I knew it, I was shot by an archer,” right?!
Since Lot is a balanced type, it tends to get weak pretty easily, but when it explodes, it’s amazing…
In short, no matter how fast a unit is, if their build is low, they can’t make double attacks when wielding heavy weapons, and in fact, they might even end up being attacked twice by the enemy, which is the reality of the GBA trilogy.
Someone whose speed is below average and whose physique is weak…
I thought the heroine was this strong, huh? Sealed.
We, the Sofia Muscle Team, are joining the battle!
Shani can do the job just with the early air transport.
Witches tend to have slender builds, which can become a problem for their physique.
The seal of Eilcaliber that makes the problem nonexistent.
And that big guy can fully utilize heavy and strong weapons.
Characters that are weak but excel in speed and skill can only use flimsy, light weapons, which has been an ongoing issue.
It is being corrected, but it is still continuing.
In the desert, it seems likely that I will miss a lot of items on my first visit.
Thanks to their physique, women and children can only wield iron weapons!
There are some people making fun of Marcus up there, but in hard mode, it’s all about relying on Marcus all the time.
Even though I’m just using it for shaving or as a shield, there are times when my level goes up and I’m left scratching my head.
Wardle has just the right performance to use for a change of pace once in a while.
Somehow obtain the proof of the hero.
Just being a spirit magic user gives you an advantage over shamans in this game.
I have no choice but to use a slender spear!
Whoa, the power is definitely too low…
The flying fortress that will eventually become a companion, Milady, is highly recommended.
Units with a short stature can only carry iron weapons.
A tall, muscular unit is sufficient with iron weapons.
All I need are iron weapons, killers, and indirect weapons.
And then the problem of the heavy darkness magic book colliding.
If it’s your first time on Normal, feel free to use your favorite character.
When it’s tough, there are times when it’s better to think towards difficult points.
It’s definitely strange that the hardware’s Milady gets a boost.
I’m grateful, but…
If you think a character is not growing well, it’s best to discard them if you don’t have any attachment.
The real deal begins after you can use the bow.
However, the proof of the hero will be contested between Rutger and Zoro.
I’m currently playing it, but I’m struggling with the one that fights in the town.
It’s all about protecting the houses and those Pegasus guys, you know?
Darkness is often complained about, but the light that doesn’t intend to be used is worse.
Initial stats and support games are sealed!
In a world where magic that only kills such dragons is widespread, it’s impressive that Bern can become a military superpower.
Noah-dono~
Which one is Chapter Eight?
It’s a really tough spot, and rescuing someone who talks about trekking might be a bit impossible, so if you don’t mind, it’s fine to leave them behind.
The magical world of Guinevere.
I don’t have any particular complaints, but…
Despite having already reached the level cap, Hikari S ends up frequently going to the arena.
The physique is also a fixed value, huh?
The GBA Pegasus gives a strong impression that it can’t make use of its speed due to a drop in attack speed.
It’s a weak lot with good balance, but it becomes decent when CC’d.
The persuasion of the mercenary group in Chapter 7 is easy if you do a rescue relay.
Anyway, sooner or later, the axe will be swung by Deke, so if you really want it early on, just let Marcus use it!
It is often said that Rutger is more Navarre-like than Navarre itself.
I think Marcus is even more like Jagen than Jagen himself…
It’s not so easy to find someone who can use legendary magic.
I like how the content changes when you interrupt the conversation with Crane during the Titan recruitment.
Douglas honestly wouldn’t change even if there was a boost…
I can still handle my opponent in soccer just the same as before.
All the allied magicians are way too skinny, you know.
Please learn from Kenneth of the Raging Fire.
It’s a bug where the hard boost itself applied the enhancement meant for enemy reinforcements to allies as well.
It is the expected behavior that enemies that do not become allies through reinforcements do not get affected…
Hero of the West
It’s really terrible how Par-sama is getting ahead of everyone else.
Overall, when raised, Word becomes a reliable support with strong stats aside from speed.
Die.
Mr. Deak will handle this iron greatsword and steel greatsword.
There are very few swordsmen who can handle this kind of bulk trash properly; I’m counting on you.
The competition for CC items other than whips and arrows is too intense.
I wish Echidna would come out without her hands… There are too many things to do, it’s like a theme park map of the arena.
I don’t need that many whips and arrows…
The great sword itself is still weak.
Zoro and Nabarl are confusing, aren’t they? Proof of a hero.
Stop preparing bonus items for the survival of all the subordinates!
The great sword could have a bit more of a special feel to it.
da
Ru
Na
Hey.
I think it’s relatively well-balanced compared to the years of Fire Emblem that followed.
As an advanced member, it has relatively good stats, so just coming out with an iron sword is enough.
It’s a counterattack from the surrounding axe users even before any rescue is needed.
Steel axe
What I generally have to do is persuade them, and if they become part of the green army, they might give me a bow and whip, so it’s fine to ignore them and kill them, you know…
For now, I’m definitely going to use it on Rutger, but I feel like it might be better to use it on Gon-chan to increase the overall strength.
It’s no wonder that muscle-bound guys use axes all the time.
The great sword’s accuracy is terrible.
The enemy Pegasus holding a steel spear is so unfortunate…
Why does the sealing steel have such poor performance?
Dragon Knight, at this time it’s a spear, so of course it’s strong.
Is it fine to do it in the order of sealing → raging fire?
Both Durandal and Almaars were used by Diak.
What is luck 5?
My luck is too low…
I think it will be frustrating on the system side if it is sealed from the raging fire.
Since “Rekka” is a prequel that was added later, doing it in chronological order can actually feel unnatural in some parts.
The first Fire Emblem game I touched was The Binding Blade, so I still hesitate to use the Magvel series.
I think you would be surprised if you saw the sealed Mill after the fiery Mill.
The only one who can properly use a great sword is probably Dirke.
Fire of Fury → It’s fine to seal it, though.
Considering the inconvenience of having no UI for sealing or anything base-related, it might be better to get used to sealing first.
Since Sacred Stones will also be released, I am revisiting the GBA series for the first time in a while.
The seal hard was tougher than the memory, and the Elihar was warm.
I heard that Mir is even faster after transitioning from Flame to Holy Magic, and it was too much for me.