
I tend to hold back since making too much money can get boring, but it’s still easy.
I was surprised at how smoothly I could progress when playing old RPGs.
A remake would be even faster.
>>1
Well, the target is assumed to be students watching on TV…
Many households are unable to play endlessly in isolation unless they have a smartphone.
No way! I’m going to earn!
I’ll have a ton of kittens!
>>2
I once raised a litter of kittens to the maximum, but it was an incredible ordeal.
Dungeons in old RPGs feel shorter than I remember, right?
>>3
When I looked at the strategy guide for FF7 later, I noticed there aren’t many maps…
It’s a game that progresses smoothly if you know the strategies, including for the final boss.
It might be tough if you can’t target weaknesses on some bosses.
The DS versions of Dragon Quest 4 to 6 are so comfortable and fast.
The allure of seduction is strong.
>>9
The three prism dresses are too tyrannical.
But I’ll use it…
The black dream felt so long that I thought it would last forever.
>>10
The black dream was long…
It’s tough that cats don’t carry over in the rounds.
Usually, the ones who do special counterattacks give hints themselves.
I don’t remember grinding for anything other than some skill points from tasty enemies…
Ark 2 has so many requests that it’s exhausting even now.
Chrono Trigger is designed for multiple playthroughs, so it’s even faster.
It progresses smoothly, but since the story is interesting, it didn’t bother me…
It feels interesting to do it now, but it feels a bit lacking in volume…
>>19
So here’s an additional scenario for a solution!
Just increasing the volume isn’t the answer, is it?
I’m going to see all the endings!
Even though it’s an old game, you can get by without leveling up or grinding to buy store-bought equipment…
I played the Steam version for the first time since the SFC version a little while ago, but I thought the anime wasn’t necessary.
>>22
Because we’re going to end up repeating the same scene…
But I like the opening animation.
>>31
Sounds like a sound effect I’ve heard somewhere! Characters with faces that look like I’ve seen them somewhere!
>>40
Pohii
>>45
Stop it because it’s making me laugh.
Just a little hunting with Nuu and a little hunting with Ivan is more than enough.
Also, if you properly check the equipment resistance, it makes things super easy.
Chrono Trigger has a fast movement speed, so the tempo is pretty good.
Eila’s seduction has been really strong from the very beginning.
First, it’s strong that you can get late-game primitive equipment without having to go to the hunting forest.
Chrono Trigger has some hidden elements, you know.
Gathering stones for collaboration, etc.
Moreover, the world map is small and there are no encounters.
During my student days, I once tried a no-shopping challenge for a month, but I managed to get by quite well anyway…
Weapons and armor drop at quite appropriate timings.
After traveling between modern, medieval, and future times, once you defeat the demon lord, take down Azala, and see the fall of the magical kingdom, it’s almost the end.
It’s a really minor point, but I was surprised that I could move during the conversation.
I would like to think that there were quite a few children who were unaware of the very existence of the Hunting Forest.
I think about it after a long time.
The frog is too skillfully poor, and it’s a problem.
>>33
When you go strong, having the true Grand Lion confiscated is painful too.
>>33
You can do anything, from attacking to healing, truly a hero, but it’s half-hearted!
Frogs are strong when used primarily for synergy, so that’s good…
Isn’t the frog more useful than the marl?
>>36
Because the heel is strong.
>>44
At that time, I was drawn to the obvious ease of use of heels and did not understand the strength of Marl’s haste.
I have a strong memory of going around a lot, but now that I think back, I’ve only seen the development room ending, the reflection meeting ending, the one with the balloon flying away, and the time machine!
Beginners in the game were struggling quite a bit because they didn’t understand the concept of counters.
Just by continuing the conversation normally, the thread image has reached about the appropriate level.
>>42
I think it’s really amazing that if you don’t run away and fight, you basically won’t struggle in battles.
I think there are many people who didn’t know that they could escape.
It’s interesting that each boss has its own little gimmick.
>>43
Center bit
>>43
I like the way it’s expressed as “Evil Shadow Fighting Aura Flame,” even though it’s a bit different from a gimmick.
Slowly going back in time to clear the black dream multiple times, or putting effort into stealing, or making all possible stats ★★.
You did well back in the day, especially since there weren’t any particularly strong enemies, even though it was a new game.
I cleared the game without really understanding the strength of the robot’s rocket punch.
I recently learned that I have basic resistance with my attributes.
Heist is really strong…
I think it’s a very good game that has the cheat of being able to attack only Eira even when stripped of everything.
>>53
Without the ability to cheat, things will become very troublesome on the Black Swan.
Just like with FF4, making the game speed fast in active mode can be quite a hassle.
It’s not difficult enough to be a problem, but it’s bothersome.
Well, it’s usually enough to just use the Chrono Eira Robo.
The pace of the conversation feels good.
“Let’s change the future!” says Marle, and once I find out the reason, I’ll chase after you too!” says Lucca, who is also quick to act.
I bought it for 480 yen, but let’s try using the Demon King and Lucca that I didn’t use when I was a child.
I didn’t really pay attention to it 30 years ago, but the item consumption sound effect is the same as in Romancing SaGa 3.
>>59
I think the sound of the wind was the same too.
I really like demon lords, so I’ve kept him in my team since I joined, but there’s a dilemma where having Chrono Demon Lord fixed reduces synergy a lot.
Piorim isn’t that important, but Haste is much clearer and stronger.
Ancient people, the ancestors of humanity!
The cutting-edge robot created by the future!
An ordinary person carrying a wooden sword to an extremely strong festival!
>>63
I didn’t need magic derived from Lavos!
>>63
I wonder what this spiky hair really is.
I was wondering where I made money in this game.
I was using color trickery to take speed capsules and posting after a few turns of total silence, but I was also farming against enemies with a lot of technique points.
It gives the impression that if you fight properly in classic Square RPGs, you can progress smoothly most of the time.
>>65
Live A Live’s Primitive Era could have been better off if it had been raised during the time of the bell.
In the Bakumatsu chapter, I was hunting for lost souls to get Muramasa, but if you’re skilled, can you win at a low level?
>>74
Believe in the power of rotation.
>>74
If you do it well, you can trap and kill him.
I was reminded of Xenogears with things like the save data titles and the conversation speech bubbles remaining while moving.
>>66
Luca is also there, right? Xenogears.
I wonder if it was said that it would be tough to progress smoothly around FF4.
>>67
If you fight properly, it becomes the complete opposite of balance; you can’t properly handle the random battles in FF4.
You should just move on quickly instead of wasting time grinding for exchange equipment materials in the primitive age.
I didn’t realize how powerful Shining was until I finished the rounds.
It seems like the damage output is comparable to that of high-powered Flare, despite the magic power being fairly average…
It is a game that can be considered a precursor to Xenogears.
It looks like a mutant stacked with oranges 🍊.
I thought it looked delicious when I was a child.
I’m sure I’m not the only one who confuses gold earrings and gold studs.
Chrono Trigger is designed in such a way that you can progress without intentionally grinding for levels, which is great.
On the contrary, Dragon Quest has a design that makes it tough to progress unless you intentionally level up.
The story and system are good, but the battles are monotonous.
>>84
There are quite a few gimmicks.
Around the mid to late game, the ability to resolve with Falcon Slash is high.
>>93
I remember using it a lot when fighting Giga Gaia.
>>84
In a command RPG, it was revolutionary for multiple allies to perform coordinated attacks.
I didn’t understand the gimmick of reacting with the pendant in the Middle Ages and then retrieving the matured content in the present, so I searched for the Moonlight Armor in Cyrus’s tomb.
>>85
There was no explanation of this aging system during the game, right?
>>91
It’s not there, but since the yes/no option appears only in that part of the system, I think I should notice it from that.
I remember there wasn’t an option to pause when the action gauge was full.
When you’re a child, there develops a psychology of wanting to do all the shopping you can in that town before wanting to go to the next one.
If you earn money while preparing, you can enjoy a single game for a long time.
I have Nova Armor, so maybe the Haste Met is better than the Prism Met…?
I don’t know if it’s because I’ve grown older or if it’s been fixed in the remaster.
The one who is okay even with a hazmat suit attacks first…
In the Super Famicom version, I remember brutally killing without question towards the end.
>>89
The Steam version has faster enemy actions.
>>101
As I thought.
I’m an old man… and I ended up setting the battle speed to 1.
>>111
The bit revival is super fast.
As a result, there are casualties in Dalton Golem’s opening physical mode.
>>134
The Sisters all went with red rubies, but I’ve already given up on the fact that one will be killed first…
Demon encounters, long hours of forced farming!
It might seem that way, but surprisingly, it’s not like that at all.
When I think like that, it often happens that it goes all the way to the Famicom, like the one above.
It becomes interesting when you dodge enemies like in a time attack and selectively choose enhancement events, utilizing things like barrier balls and such, but not everyone plays like that.
Games like FF1 can have a really tough early grind.
In the first Saga, you can’t do anything at the very beginning without leveling up.
The Dragon Quest DS remake has become quite comfortable to play.
It’s a bit tough because the loss when you don’t include Eira is significant, so you have to include her.
It’s fine because I am strong.
If you take the sealing box from the future, you can get two of them.
If you break the seal of the box and go to the future without taking anything, the version-up won’t be that easy; the people around you have a really high level of civilization.
I remember being wiped out by Soy-Sou when I advanced without earning anything.
>>102
The difficulty isn’t very high, but it can become somewhat of a crisis.
I died using a sludge monster after a long time.
>>114
The Doroque is strangely tough or difficult, isn’t it?
It felt like becoming Tekken happened relatively early, but after looking it up now, it seems it was quite later.
It wasn’t even 99 in strength.
Isn’t Chrono Trigger the only game with so many cooperative techniques?
From the future, being able to take two is a good deal, but somehow I wasn’t convinced.
You really have to work hard to see the weakest Abbacchio, right?
>>107
It’s Specchio!
I want to imitate it, but I don’t quite understand what kind of movement the demon lord’s casting motion has.
Is it possible that Marle isn’t that strong?
>>110
The game is too easy, so even Marl is strong enough.
If we divide by rank, it often ends up being lower, but it’s just that the others are too strong.
>>110
The weapons do not depend on strength, and even the strongest weapon has an attack power of less than 200.
The strongest magic is Ice Ga.
Additional element benefits are only for the exclusive strongest dress.
I am a complete recovery support role…
>>110
There is plenty of work just taking care of robots equipped with crisis arms.
The character relies on teamwork for their firepower, so they’re weak on their own.
I like to take off Marl, put in Lucca, and climb Death Mountain.
I also like to put in frogs.
>>115
Priority
Marl > Lucca > Frog > Robo, right?
The image illustration of this feels like an illustration from Akira Toriyama’s heyday, and it still makes me excited even now.
>>116
I even made the game by working backwards from the illustration.
The frog on the mountain of death is nice, isn’t it?
I’m so lucky to be thought of by everyone like this…
I can make money in any way, but it gets frustrating when Ivan keeps escaping.
I rarely have opportunities to use area attacks centered on myself…
>>121
It’s quite convenient to place it at the front.
Against Son of Son, if the Demon King is at the front, it can extinguish two flames with a black hole.
>>121
(Disappearing Prominence)
>>121
I was thinking that for a place meant to teach beginners, there’s really not much information…
>>121
The big rotation cut is strong, but it doesn’t get much use…
If it’s Abbacchio, he’s always the weakest and probably only teaches about pee.
I don’t dislike the movie itself, but in the end, they redo the same scenes, which really disrupts the tempo.
I have memories of struggling with Chrono Trigger, especially during the battle against Lavos with the initial two characters…
It feels like back then, it was quite rare for there to be many combo attacks or for area attacks to change depending on the enemy’s movement.
>>128
If you just look at the elements, it has a Saga Frontier feel to it.
Marl is essential for Keep Raise, which is crucial for low-level strategies…
I like the anime where frogs split mountains.
Spiky hair! Mecha! Dinosaur!
Too much Akira Toriyama.
FF6 progresses smoothly, and I guess Square was on that kind of path back then…
The princess dress from the added armor “Marl” as well.
Compared to Lucca’s Element Guard, which reduces all damage to 0 except for physical damage, the shadow pales in comparison…
It’s a difficulty level where you can team up with anyone, so it’s the ultimate party! Speaking of which, I realize I don’t know much about that.
I think the Dalton Golem is too strong if you progress normally.
In the remaster, there was a bug where some enemies would act at the fastest speed if the battle speed was set to the minimum.
On the contrary, I’m curious about the strongest Abbacchio.
>>143
Keo color Nuu
>>143
I think I’m already in trouble.
>>143
5-part fighting game
The characteristic of Maul is haste, but in the end, it seems that it doesn’t have to be Maul; a haste helmet would be fine instead.
>>144
Men always have the Heist Met + Nova Armor added, no matter what.
It’s okay to lose, Dalton Golem.
I thought it was a poop robot when I was a kid, but now that I look at it, it’s just that the lower half of something like a clay warrior has turned into a face.
Damn it, I farted!
I keep getting killed by a boss with a strong personality.
I wonder where the illustration cards that came with the SFC box went…
When I saw the amazing ice cream in a commercial or magazine as a kid, I thought I would definitely make sure to remember it right away if I bought it.
I was thinking that, so I included it, and also, since it’s a heroine, it was a pure boy.
Why are we recovering with Berolon…
>>156
Isn’t it normal to lick your wounds?
It’s nice when a counter to physical attacks that leads to instant death appears just when fighting starts to become tedious.
It’s probably a wild animal’s licking of its wounds.
There was a feature in V Jump that showed screens from the game in development, but I was thinking I wanted to walk around the mid-term map.
Kids usually end up settling on something like the Demon King Frog Robot.
It’s embarrassing to use female characters.
Evil spirit
>>162
Shadow Kill
The magic from FF is used here too, but Water and Ice felt fresh.
Isn’t this ordinary person, who is on par with a frog that has better sword skills than Cyrus, stronger than Cyrus?
I’m surprised to learn that Azahara was a woman after all this time.
>>165
Was there any evidence other than the overseas version of the text?
Uo-ta-ga-
I was so moved when I finally arrived at Enharsa after advancing the story significantly during the half-day on Saturday that I couldn’t help but let it out.
Even as kids, everyone quickly noticed Eila’s strength and used it.
If you don’t properly pay attention to the messages and lines during battle, you might occasionally suffer painful consequences.
There was a friend who got stuck with a Dalton Golem because they didn’t have enough items or resources to level up properly.
It seems that it was tough because there was nowhere to level up, and it all came down to the characters that I hadn’t raised.
>>171
If you include Lucca and give her the Ruby Vest for resistance, the difficulty will decrease quite a bit.
Chrono is stronger when dealing physical attacks, and Dalton Golem only stands out in strength when hit by physical attacks, which makes me feel like they aren’t really trying to win.
I thought the other modes were probably just as strong.
But this guy is really unpleasant because he eats other people’s bento without permission.
>>173
Guilty
Frog saliva has healing effects.
The strongest Spekio deals about 700 damage with Shining, so if you equip all the White Plates, it will be an easy win.
Eira was the only one who could steal items, so I had no choice but to keep her in the party all the time.
>>178
Is Anonymous-chan erotic?
>>182
That’s right! Naughty big sisters are nice, aren’t they…
When you look at it again, the difference in civilization between the dinosaur people and primitive humans is unbelievable.
Sure, there are futures where we win.
>>179
Even primitive humans can make guns or crossbows…
Just for taking a princess around to sell royal family accessories and stealing her lunch, getting sentenced to death is heartless!
>>180
Well, even without considering the player’s failure, it’s Yakura’s conspiracy…
It’s insane that all the legal and prison-related matters have been replaced by monsters in modern Guardia.
>>191
The real minister faction is lurking underground in a literal sense, you know…
Chrono’s lawyer Pierre, who helped him, is originally an acquaintance of the real minister.
Hayabusa Giri is also strong, so it’s more than suitable as a starter candidate, right Eira?
The Dalton Golem becomes really weak when attacked with 🔥, which is easy to mitigate…
>>184
Black Tyrannosaurus
Dalton Golem Series
Gigagaia
I’ve been wearing the Ruby Vest (and the Red Series) for too long…
If only Lavos hadn’t descended…
>>188
Then, could humanity have evolved as well…?
Those who reset upon dying don’t realize they can still progress even after losing to the golem the first time.
The enemies of the future are mostly bizarre creatures that have evolved in strange ways, aside from mechs, which gives a strong sense of despair.
The mutant is way too gross!
You didn’t die in the development room, right? Didn’t someone say you’d die if you played FF4?
Eila! Eila can’t be removed from the PT! In that case, at least I want to put in a robot, but I can’t remove Mahr because I want to use the W color trick!
Ayla! Please go for the final kick!
Is it possible to survive on Earth after Lavos takes off?
I want to save the all-recovery Lapis for important times, so I’m holding back on using it…
Quite a few can be picked up…
>>198
I unexpectedly get a lot of recovery items, so I don’t really end up with Last Elixir Syndrome in this game.
The change of ministers feels like it’s not just having a good influence on past alterations, which makes for a great episode.
The branching from trial to escape from prison.
Even when struck directly by Lavos that came from space, it does not collapse; it simply gets buried in the ground.
After hundreds of millions of years, the dinosaur castle that resurrects in the Middle Ages without being affected by factors like moisture erosion in the soil or tectonic movements is just too amazing.
What is it made of?
When I take another look at it, I feel like the magic before Azarala’s psychokinesis was systematized, which is a bit nice, isn’t it?
>>202
The monsters that appear in Mountain of Sorrow resemble the demon race, and there’s also a theory that they may be ancestors of the demon race.
>>202
Isn’t that guy seriously too versatile?
Why is Ivan so delicious?
What falls from the sky destroys everything.
An attack name that is just too innovative, or something like that.
It’s not an element in the game, but the image illustration of camping is quite impressive.
The Drystone that encouraged the evolution of humanity is also a beacon to call the main body using fragments of Lavos’ outer shell, right…?
I bumped into Maal myself.
I guess there’s nothing that can be done about the trial.
Looking back, it’s crazy how that guy uses even the trials created by past modifications, despite his appearance being so peculiar.