Home » Game » Fighting game » [Fighting game] Fighting games are so much fun!! But I’m losing more than I’m winning.

[Fighting game] Fighting games are so much fun!! But I’m losing more than I’m winning.

Japan Otaku ReviewsYeahx7

It’s fun, but what’s frustrating is still frustrating.

1: Japan Otaku Reviews

However, when you keep facing higher-ranked opponents, your movements gradually become optimized, and you start to take things more seriously, finally becoming aware of your challenges.

2: Japan Otaku Reviews

In ranked matches, I clearly can’t win as much in casual matches, but the stress from losing feels lower somehow.

3: Japan Otaku ReviewsYeahx4

I tend to just memorize the combos and that’s it.

5: Japan Otaku Reviews

It’s most fun to experiment with a character in shallow water, around slightly below their optimal level.

6: Japan Otaku ReviewsYeahx2

I’ve just reached Platinum 5 in Street Fighter 6, and while I can’t achieve a 10-game win streak, I can still win consecutive matches, so I’m thinking positively and wondering if my rank is still appropriate.

7: Japan Otaku Reviews

I think having about two combos is enough.

As expected, I will remember the punish combo.

8: Japan Otaku Reviews

Put Cristiano Ronaldo in the middle.

10: Japan Otaku Reviews

Although I am still aware of being in a lower rank.

That’s why, without knowing the countermeasures, everything goes completely to waste…

My win rate dropped by 10% due to the spiral of losing and becoming complacent…

11: Japan Otaku Reviews

I am a super shallow Street Fighter 6 man.

I can see all characters reaching Platinum 3.

15: Japan Otaku Reviews

I can’t win at all in the Hungry Wolf.

Whether there is a win rate of 20% or not.

I’m warmed up, so I’ll do up to B1.

16: Japan Otaku ReviewsYeahx3

It can be said about all fighting games, but it becomes more important to catch your opponent and finish them off rather than just focusing on guarding.

It might be easier to understand if you play Guilty or something like that.

17: Japan Otaku Reviews

Isn’t the impact of the hungry wolf too strong?

20: Japan Otaku Reviews

As a Street Fighter player, I am filled with dread now that system adjustments have been clearly stated amidst the chaos of Tekken.

23: Japan Otaku Reviews

I really don’t understand Rashid and just lost in PP.

Goooh!

24: Japan Otaku Reviews

I’m doing my best in Garou: Mark of the Wolves, but I can’t break out of the C1B5 loop.

It’s obvious that my skill level is lacking, but there are definitely some aspects I want more from this character!

25: Japan Otaku Reviews

Yes

Yes

26: Japan Otaku Reviews

I lost to Ken who was wandering around at a distance where M. Lily’s crouching heavy punch barely hits.

When I rush, he stops me, and when I jump, he makes me fall. Why is this guy a Platinum?

27: Japan Otaku Reviews

I don’t know how to counter Venom’s Stinger in Guilty Gear.

Is it good to have the same feeling as Chaos’s shooting?

28: Japan Otaku Reviews

I want to have a close match where I can draw out my full potential and the results of my good practice, and win.

30: Japan Otaku Reviews

What about the hungry wolf?

31: Japan Otaku Reviews

There are still many things I can do in GBVSR, but I’ve reached S++.

I can become even stronger.

I mean, Vayne is incredibly strong.

32: Japan Otaku ReviewsYeahx1

The feeling of psychological victory when I lost twice in the Guilty Tower and finally won the last time.

It seems like it’s negative in terms of internal scoring, though.

34: Japan Otaku Reviews

It seems that we’ve reached a point where we can’t avoid doing individual character matchups any longer.

To be honest, it’s a hassle! I just want to win by carelessly exploiting my character’s strengths!

35: Japan Otaku Reviews

When I tried the advice I received on the message board, “If you’re in a low rank, you can make chaos with Hepple,”

I got hit by Zangief’s precise micro-jump Borscht, and instead of steaming hot, it turned into fried rice.

Are you really gold?

40: Japan Otaku Reviews

I wonder, Vayne really struggles against certain characters and has a hard time with them…

41: Japan Otaku Reviews

Stinger should just close the distance by micro-dodging.

That character will end up losing on their own.

42: Japan Otaku Reviews

Unlike Stinger Chaos, it doesn’t hit instantly, but it’s fast, so it’s hard to get the timing right.

44: Japan Otaku Reviews

It’s obvious since the number of times shot is on a different scale, but I still somehow understand the rhythm of Chaos’s shooting.

45: Japan Otaku Reviews

Despite being a main character that I use quite a bit, when faced in a mirror match, I end up losing as my strengths are forcefully imposed on me.

47: Japan Otaku Reviews

When I’m using it, I think, “What a heroic character!!” But when someone else is using it, I just want to see the face of the person who’s using this crappy character!!!!

48: Japan Otaku Reviews

Is Vayne strong right now?

When I was doing it, it was just an annoying and mediocre character.

49: Japan Otaku ReviewsYeahx1

This guy knows how to counter me! I can’t fall for it!

50: Japan Otaku Reviews

Even though I’m in the top right, I’m already enjoying the loss.

I feel like I’m sending other people’s ranks up while accumulating a losing streak…

52: Japan Otaku Reviews

Aerial defense is weak, so it seems quite reasonable to just fly for now.

57: Japan Otaku Reviews

It’s fun at the top right, but I’m doing side-to-side jumps between the 7th and 5th floors.

It has made some progress since it was between the 6th and 4th floors until last month.

58: Japan Otaku Reviews

It’s really fun when I’m playing pre-match and I anticipate my opponent’s favorite combos and respond, and then they start changing things up a bit, like “What’s with this guy?!”

I might like it more than ranked matches that are one-shot only.

60: Japan Otaku Reviews

Even if I take about five stingers, if I can land a massive counter from an air dash, I can not only cancel it out but even turn the tables…

61: Japan Otaku Reviews

When I first hit the accelerator on the 9th floor, I was taken out without being able to do anything.

I mean, the character I encounter for the first time is definitely unbeatable.

62: Japan Otaku Reviews

I feel like Venom is a bit subtle, but I wonder if there’s any adjustment…

64: Japan Otaku Reviews

In the Switch version of GGST, the population decreases as you go higher, so the rank tower feels suffocating.

67: Japan Otaku Reviews

Isn’t everyone strong in Street Fighter 6 even at Platinum rank?

It might just be that I’m not good at it.

69: Japan Otaku Reviews

I feel like Venom and Dez are currently the weakest duo.

70: Japan Otaku Reviews

“Earlier, I could have returned it if I had handled it like this!”

I wish they would include a post-match advice feature like that.

73: Japan Otaku Reviews

I’m playing GGST, but isn’t it impossible to escape throws…?

If you are thrown in, you will be killed just like that.

78: Japan Otaku ReviewsYeahx1

The gallery is extremely interesting.

There are a lot of things I want to say, and there’s an overall feeling of something being off, but for now, it’s interesting.

80: Japan Otaku Reviews

By the way, I wonder when the rank match changes for Guilty will come.

85: Japan Otaku Reviews

“Even if the game says, ‘It’s a break from the attack, so you can stand up,’ don’t you feel like saying, ‘I know that already!’?”

86: Japan Otaku Reviews

Venom has a certain level of strength in maneuverability, so I have the impression that he receives a fairly decent evaluation.

I think Dez is currently a weak one.

87: Japan Otaku ReviewsYeahx2

I want to play Caliber.

I hope the new work will miraculously become popular.

90: Japan Otaku Reviews

Dizzy, is it really that bad? I’m struggling with projectiles and a giant ice that looks bigger than it actually is.

91: Japan Otaku Reviews

Because it warms me up, it takes about twice as long as a mobile game.

I feel like it’s bad for my health.

92: Japan Otaku Reviews

That said, I think Dizzy is stronger in actual combat than Venom because she has a chance with her firepower.

94: Japan Otaku Reviews

The Sperm Extraction Ward Fighters could probably do it in the arcade too.

It feels like a golden age for fighting games right now.

97: Japan Otaku Reviews

I don’t drink alcohol on the days I play ranked matches, so I’m healthier because of that.

98: Japan Otaku Reviews

I feel really grateful that, despite everything, other titles besides Street Fighter 6 seem to be gaining momentum.

99: Japan Otaku Reviews

Since Shin just came out, it’s fine, right? Since I was taking damage, how about Venom too?

100: Japan Otaku Reviews

It’s not fun to keep losing three times when I go to the 9th floor…

103: Japan Otaku Reviews

I think you might not know how to deal with Dizzy freezing the ground, but even Dizzy users don’t know how to handle it either.

104: Japan Otaku Reviews

The GGST rank tower ends after 3 matches, so if you want to learn character matchups, it’s better to take your time in the park or in casual matches.

It’s a matter of whether there’s a suitably skilled opponent available.

105: Japan Otaku Reviews

Although it’s said to be dead, there are still 6,000 people playing on Steam, so Tekken Village is safe.

107: Japan Otaku Reviews

In the end, the characters used by family members are the easiest to deal with.

It feels good to destroy the overpriced points.

108: Japan Otaku Reviews

Following Venom, Billy also seems oddly fitting, so I’m starting to wonder if I actually like long weapon characters.

I’m wondering whether to practice JP from a one-chance rook.

109: Japan Otaku Reviews

The sound effects and hit stop in Garou are so satisfying that it’s really fun to play.

110: Japan Otaku Reviews

I realized for the first time as an old man that games that make you feel like you’re about to lose your mind are incredibly addictive.

113: Japan Otaku ReviewsYeahx2

“I’m playing fighting games to get angry.”

116: Japan Otaku Reviews

I’m worried because Galleon and Elena seem to be coming out around the same time.

117: Japan Otaku Reviews

Many beginners instinctively burst when they are broken with a cross-up guard, so if you’re using a character with a mix-up option, you can easily exploit them by stopping at a close S after a hidden hit.

120: Japan Otaku Reviews

It’s easier to play Rank Tower than Park; I don’t know when to leave in Park or Prematch.

121: Japan Otaku ReviewsYeahx3

I want it to become a huge counter for every game.

123: Japan Otaku Reviews

Beginners can burst easily even if they panic, so there are times when I think it’s easier to read.

124: Japan Otaku Reviews

Rank Tower is great, isn’t it?

It’s nice to be able to play without worrying about slight fluctuations in numbers.

127: Japan Otaku Reviews

Even if a huge counter appears, I can’t confirm a single hit.

129: Japan Otaku Reviews

It’s better to burst early, so the damage will be less severe.

If you’re not used to it, you tend to push the button reflexively when you get hit by a big startup move.

133: Japan Otaku Reviews

I’m just satisfied with having entered the master rank in GBVSR.

My opponent is too strong, and I can’t find any motivation… At times like this, I wonder if I shouldn’t be using a character that can’t fully unleash their abilities.

135: Japan Otaku Reviews

I didn’t intend to play Fatal Fury, but after watching threads and videos, it looked fun, so I ended up buying it… and it’s even more fun than I expected.

141: Japan Otaku ReviewsYeahx1

Burst care should definitely be in mind, but the discomfort when it happens is abnormal.

143: Japan Otaku Reviews

When I first went to the 9th floor, I got beaten to a pulp by Chaos and thought, “There’s no way this is the 9th floor!!”

In reality, even people who challenge themselves on the 9th floor sometimes slip and fall, or rather, I understood a year later that it’s terrifying because I’ve experienced falling.

147: Japan Otaku Reviews

I like the one where the camera zooms in during the counter move in Tekken.

150: Japan Otaku Reviews

Ranked matches should start with character-specific ratings from the celestial realm.

151: Japan Otaku Reviews

If you get tired of ranked matches, then just go back to the tower or the park.

I don’t know if there are people over there after the rank match implementation.

152: Japan Otaku Reviews

I’m starting to feel that the Miria battle isn’t interesting.

Well, I understand you’re trying your best, but…

154: Japan Otaku Reviews

I am still measuring the distance with my opponent.

(Umm, the start of the combo I practiced is 2K…)

It’s a stage where you think about things like that in your brain.

155: Japan Otaku Reviews

Once ranked matches are implemented, the population distribution in Guilty will be incredible.

157: Japan Otaku Reviews

It’s not limited to Guilty, but the difference is too large depending on whether or not there’s a Shoryuken.

160: Japan Otaku Reviews

I would like to ask the developers how they intended to cope with characters like Elfelt who don’t have moves like the Shoryuken.

161: Japan Otaku Reviews

Stinger and Kar98k alone can take the round!!!

After watching Stinger, isn’t it too late for Karkus to make it in time?

162: Japan Otaku Reviews

In the end, Miria can only win by continuously winning rock-paper-scissors, no matter where she goes.

163: Japan Otaku Reviews

Skilled players say that first, you should practice each combo in training mode by doing 1000 practice swings to become able to do it effortlessly.

If it’s against a scarecrow, it’s only natural to be able to combo.

I can’t connect the combo even after doing it 1000 times…

166: Japan Otaku Reviews

They’re doing their best to correct the disparity in Guilty Gear regarding whether or not there’s a Shoryuken, such as making invincibility similar to version S and making it impossible to RC.

Nevertheless, the gap is significant.

168: Japan Otaku ReviewsYeahx1

The current Tekken is incredibly fun to watch.

170: Japan Otaku Reviews

From Miria’s perspective, it’s still better because you can crush the opponent who is using the rising dragon from behind.

Aizen is seriously something that cannot be tolerated in his very existence.

172: Japan Otaku Reviews

Gaaaah, Stinger!!!!

174: Japan Otaku Reviews

When adding new techniques to Sorukaileo, I want the invincibility of the Shoryuken to be removed.

175: Japan Otaku Reviews

Shoryu tends to be a character that makes you think, “Why does it have to be you who has it?”

178: Japan Otaku Reviews

In other dragon ascensions, there are overlapping moves that can be avoided, but with Aizen, the range is so ridiculously large that you can’t dodge and end up getting hit.

What are you even?!

179: Japan Otaku Reviews

If it were the old SNK, there might have been a chance that they would have added Shoryuken to Hokutomaru.

182: Japan Otaku ReviewsYeahx1

I want to add “Shoryuken” to the hobby section of the tester.

183: Japan Otaku Reviews

It seems that Score is not from the Leaf Village of the Hidden Leaf.

184: Japan Otaku Reviews

Even if people say Dizzy and Venom are weak, I don’t like them, so I hope they won’t get any buffs!!!!!!!!!!

186: Japan Otaku Reviews

I think Dragon Uppercut is too strong, but characters that have been iconic in the series for a long time generally possess it, and those characters have their own unique strengths as well. Therefore, I feel it’s a quite distorted situation that new characters can’t be created relying on the performance of Dragon Uppercut now.

187: Japan Otaku Reviews

I wanted to be born as a person who can enjoy losing.

I want to swap my brain.

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