Home » Game » Uma Musume: Pretty Derby » [Uma Musume: Pretty Derby] Turbo from Maya is strict with demands, saying it’s no good whether you try too hard or not hard enough…

[Uma Musume: Pretty Derby] Turbo from Maya is strict with demands, saying it’s no good whether you try too hard or not hard enough…

1: Japan Otaku Reviews

It’s all about the feeling! As long as you keep the feeling at the forefront and avoid it halfway through, that’s fine!

2: Japan Otaku Reviews

It’s problematic when Turbo gets ahead so much while competing with Palmer that Maya’s unique doesn’t come out.

And then, he is surpassed by Orpheus.

3: Japan Otaku Reviews

Since I haven’t used a getaway, I feel a rush when I see the turbo.

4: Japan Otaku Reviews

This is what they call teamwork!

5: Japan Otaku Reviews

Does a turbo blow up?

6: Japan Otaku Reviews

If I don’t run into the escape team, I feel much more relaxed.

For some reason, when the opponent is also a fleeing team, the formation doesn’t stretch out, and I get overtaken… Why is it that even though there are many escapees, the formation doesn’t stretch out more than usual?

9: Japan Otaku Reviews

There are people who are just using the Arima style perm as it is, and it makes you think there’s no way to overtake them by the end…

12: Japan Otaku Reviews

In reality, Mile struggled because the formation didn’t stretch out with the escaping flower, so I believe in a reasonable theory.

13: Japan Otaku Reviews

The sense of desperation when hitting Deba 4 is really intense.

15: Japan Otaku Reviews

Kita-chan is not completed.

17: Japan Otaku Reviews

I’m going to start making Riguhi’s parents soon.

18: Japan Otaku Reviews

I felt like there was something about losing the chair game that might cause a penalty.

19: Japan Otaku Reviews

The big escape was led by the long-ago Arima Championship finals where the runaway Suzuka didn’t yield the lead to Chocobon, so I have a bit of a complex about it.

20: Japan Otaku Reviews

It’s tough when you’re prevented from pulling out.

21: Japan Otaku Reviews

If you fail to extend the formation, you’ll end up losing to UC2’s Mametama as well.

Well, even though it was with debuffs, I ended up losing and was left speechless.

23: Japan Otaku Reviews

I was looking next door, but this is seriously bad.

I was looking next door, but this is seriously bad.

Kyoto, Shiba 3200m (long distance) Right/Outside Spring ☀ Good Number of runners: 9 1st place: 4, Front-running 3:13.2, 2nd favorite 2nd place: 7, Late closing 1 length, 4th favorite 3rd place: 9, Late closing 2 1/2 lengths, 1st favorite 4th place: 5, Coming from behind, large margin, 5th favorite

24: Japan Otaku Reviews

It’s good to escape and try things out.

It’s nostalgic to use something like that, mon.

25: Japan Otaku Reviews

When it collides with a runaway 3, Orpheus is sure to become dysfunctional.

I’m almost completely dead except for fleeing, let alone Orpheus.

29: Japan Otaku Reviews

I think I’ll die even in a 4-person speedrun.

31: Japan Otaku Reviews

At least for Windy-chan, her win rate increased in Round 2 where there were more escapes.

33: Japan Otaku Reviews

Is it time for Taboma?

34: Japan Otaku Reviews

I still believe in the king!!!

35: Japan Otaku Reviews

I’m putting one runner ahead in the final push.

It’s a big help that Maya catches the big escape quite often.

36: Japan Otaku Reviews

I want to do Taboma.

37: Japan Otaku Reviews

The ideal scenario for a big escape debuff is to go all out in the first half and then smoothly get by in the second half.

The turbo has ideal performance.

38: Japan Otaku ReviewsYeahx1

It’s been a while since I’ve become a turbo.

39: Japan Otaku Reviews

This time, I will see Turbo running in the championship.

40: Japan Otaku Reviews

In the past, it was a small turbo.

Before I knew it, my butt became bigger.

41: Japan Otaku Reviews

If I have three people to escape with, I won’t lose easily.

When there are six people, I won’t be able to break away and will be overtaken by Orfe.

42: Japan Otaku Reviews

Turbo is seriously contributing to the victory.

It’s 5-4-5.

43: Japan Otaku Reviews

Is it true that Stadeba is better than Debadeba?

From looking at the image above, I feel like I can definitely pull off a giant kill.

44: Japan Otaku Reviews

If there are four or more runners escaping, the front runner really becomes a completely insignificant presence.

If there’s only me to escape and I get a good boost in the mid-game, I’ll end up getting caught up before the endgame, which is quite an unpleasant situation.

46: Japan Otaku Reviews

I thought it would be impossible this time, but I was able to win three times.

The rice balls were quite winning.

47: Japan Otaku Reviews

What you need isn’t just a little bit.

To make it debadebadeba, you can only leave it up to fate.

48: Japan Otaku Reviews

Pamachin is quite a bundle of potential, so if you have Yamada’s head, I recommend it.

52: Japan Otaku Reviews

I’ve heard that you only need to be ahead in the position section for Turbo.

Is it that having a distinctive or leading pride and competing to some extent is not allowed?

I don’t really know how strong is just right.

54: Japan Otaku Reviews

Even in Grade A, you can see quite a bit of degrading behavior.

If we really can’t go to the finals, then maybe Deba 2 is an option.

55: Japan Otaku Reviews

It’s a troublesome point whether to build a solid position in advance.

In conclusion, I feel that a solid foundation is not really necessary.

56: Japan Otaku Reviews

Windy-chan’s escape has Joy Natsu Hare equipped, so I want her to pull until the halfway point.

57: Japan Otaku Reviews

To accommodate both, I will include Cat Maya, Yo, and Turbo.

If it becomes a big escape 3 with a runaway mirror 3, then I will win.

58: Japan Otaku Reviews

It’s better to stick around even after the positive signs.

59: Japan Otaku Reviews

Being too stubborn and not giving up the top position is the worst.

60: Japan Otaku Reviews

The swing of a big escape is so huge that it’s completely impossible to control it.

62: Japan Otaku Reviews

At this time of day, I don’t encounter as many big escapes as I thought I would.

63: Japan Otaku Reviews

If it’s Orfevre in the first half of the UC, it should be fine.

From the second half onward, it’s really scary.

65: Japan Otaku Reviews

If you get too sticky, your partner’s escape will bulge outward, making the chance to chase hopeless.

Do you understand turbo?

66: Japan Otaku Reviews

Toboketsu collides with Orphe.

68: Japan Otaku ReviewsYeahx1

If you run for 30 minutes, you can see a lot.

69: Japan Otaku ReviewsYeahx1

I can only pray that UB Orpheus Cat Maya doesn’t come now that I’ve made my decision.

71: Japan Otaku Reviews

I think it’s like Orpheus, who was reading without being able to use Study Value 2 against Maya, was killed by Study Value 4.

I think it’s an accident.

72: Japan Otaku Reviews

If you give Turbo crisis avoidance, there was a pattern where it would suddenly surge ahead too much in the early game and Maya would stop reacting.

You have to be at a distance where you can see the butt.

73: Japan Otaku Reviews

If we’re assuming it’s finished, Turbo Cat Maya Orphe is a safe choice, and next would be Cat Maya Turbo Akakita, right?

74: Japan Otaku Reviews

The moment I tried Debitabosuzuka on the cat, it seemed to just match with escape.

75: Japan Otaku Reviews

Make the turbo’s rear bigger so it’s always in Maya’s line of sight.

76: Japan Otaku Reviews

Choosing the right turbo is crucial.

Race History of Uma Musume 57.5% 32.7% 20.0% 10.0% 0.0% 0.0% 0.0% Number of registrations 7 Filter: OFF Win rate Descending Close

Choosing the right turbo is crucial.

78: Japan Otaku Reviews

Since Maya and Orphe’s combination is bad, if you’re finishing it, it should be “Nekoaka Kita.”

79: Japan Otaku Reviews

Sometimes my cat Maya is the only one who keeps the turbo seat with turbo removed, and it’s quite reassuring.

80: Japan Otaku Reviews

Finishing the Akakita is really a tough ordeal…

It’s fine not to participate in either the Spring or Autumn Old Horse Three Crowns!

83: Japan Otaku Reviews

I thought “bad food combinations” referred to the entrance exam.

84: Japan Otaku Reviews

When I have Akita, they come out with their unique traits first and stay in front, making it just right to serve as a stepping stone for the cat.

86: Japan Otaku Reviews

I think it's pretty stable.

I think it’s pretty stable.

87: Japan Otaku Reviews

It’s always the case in this game that when my evaluation value is high, I can’t complete the event and end up with a lack of gold skills.

88: Japan Otaku Reviews

When reaching the final corner, the king is in first place. Is there any insurance to be taken at this stage?

89: Japan Otaku Reviews

The turbo holds on to a certain extent, and the white speed is also quite stable.

Sometimes a direct connection can get all the good spots and take the lead until the end…

90: Japan Otaku ReviewsYeahx1

I was able to go to A, so it’s all good now…

93: Japan Otaku Reviews

The unfinished race rate for Amourai is unusually high.

94: Japan Otaku Reviews

If the escapees I have on hand are separated and Orfe is approaching…

There is no insurance left that I can enroll in.

98: Japan Otaku Reviews

Sometimes when Sei-chan wins, it makes me a little happy.

Sometimes when Sei-chan wins, it makes me a little happy.

Racehorse Daughter History 76.7% 11.7% 0.0%

100: Japan Otaku Reviews

This time is a great target!

101: Japan Otaku Reviews

I don’t think it’s particularly incompatible since I can still counter with one chance even in a runaway situation.

102: Japan Otaku Reviews

Is it enough to just participate in the championship to be considered top-tier in this game?

Everyone expects the second half of UC to be the norm.

103: Japan Otaku Reviews

After checking the losing race, it turned out that Maya couldn’t get ahead right after the start because her turbo was blocked, and she ended up falling behind. Meanwhile, Orfe got hit by a butt bomb from her own turbo.

On the contrary, there were developments where it was clear that UB Orpheus was being surpassed, yet my Maya and rival Maya completely blocked it, resulting in a victory by a neck.

Blocking has its pros and cons.

104: Japan Otaku Reviews

In Round 1, I saw a fair amount of late and early starters, but in Round 2, they significantly decreased.

105: Japan Otaku Reviews

I can basically kill with a sixteen-direction glare and a whisper.

Maya cannot be killed, wahaha!

106: Japan Otaku Reviews

I just finished a gold skill with a perfect run on the sharp UB2 and got a running S rank.

Since I couldn’t get the important distance S, I will continue to have Maya from UC put in the effort.

107: Japan Otaku Reviews

Whether to go with Cat 1 Ace or Orfe is entirely dependent on the differences in their finishing and matching, so opinions will definitely differ.

108: Japan Otaku Reviews

In round 1, Maya only had 2 wins, but after it became round 2, the opponent increased their runs, allowing her to increase her victories.

Race History of Uma Musume 48.9% 20.0% 17.5% 0.0% UB RANK UB RANK UB RANK UB RANK 2 1 Registered Count 4 Filter: OFF Win Rate Descending Close

In round 1, Maya only had 2 wins, but after it became round 2, the opponent increased their runs, allowing her to increase her victories.

109: Japan Otaku Reviews

Since I decided the final, Turbo will return to the Universal Century.

111: Japan Otaku Reviews

It’s been a while since I’ve had a lot of “monmon” at the end of my sentences, and it feels kind of strange.

112: Japan Otaku Reviews

It’s something that will be settled in a race.

114: Japan Otaku Reviews

I launched an attack right at noon, and as a result, I ended up losing pretty badly.

115: Japan Otaku Reviews

Oh, UB4’s Orpheus has come as an enemy! It’s getting interesting!

Looking at the skills, it seems like they have a white (skill) but with zero gold recovery, it obviously doesn’t have enough stamina…

Are you mocking me?

116: Japan Otaku Reviews

I also saw the ancient Lorebra combination.

I was lucky.

117: Japan Otaku Reviews

I have started to watch Mamechin.

118: Japan Otaku Reviews

The cat Maya, who is a solo ace in a big escape, absolutely doesn’t want to play the escape game because it’s too reliant on luck.

Everyone has things like top runs and inclined sets, so it’s a gamble on whether random speed can be achieved and if you’ll even be able to start without falling behind.

120: Japan Otaku Reviews

How much stamina is needed?

121: Japan Otaku Reviews

While the high evaluation value for long distances is quite trustworthy,

However, it’s not good to trust the evaluation value too much.

122: Japan Otaku Reviews

When it comes to stability, Bourbon is indeed excellent.

Conce is justice.

123: Japan Otaku Reviews

In the competition among escape partners, the sub ace shines brighter than the cat Maya.

124: Japan Otaku Reviews

For now, my self-evolution recovers 3.5%, so if there’s either a good turn or a chain, I can follow up with other means.

Both are missing? Wahaha

126: Japan Otaku Reviews

The unique Barbon is also strong and quite scary.

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