Home » Game » Super Mario » [Super Mario] Mario 64 DS is great, isn’t it…?

[Super Mario] Mario 64 DS is great, isn’t it…?

1: Japan Otaku ReviewsYeahx3

The touch strap operation will definitely become popular.

By using the included touch strap, you can operate more smoothly.

The touch strap operation will definitely become popular.

2: Japan Otaku Reviews

I want them to remake just the operability and camera work and release it on Switch 2.

3: Japan Otaku Reviews

I love that the BGM from Sunshine is being reintroduced in the additional stages.

It’s relatively small and cozy, but…

5: Japan Otaku ReviewsYeahx2

The graphics have really improved, even though the memory on mobile devices is still weak.

7: Japan Otaku ReviewsYeahx13

Playing 64 games + α on a handheld device is such a luxury… I thought.

8: Japan Otaku Reviews

In the fire stage with Fire Bubble Land and another Donketsu, Mario often jumped and died saying “Hahaha!”

10: Japan Otaku Reviews

It would be great if I could fly here with the added wings and owl, as my dream would come true.

11: Japan Otaku Reviews

At first, I didn’t quite understand how to use Cape Mario.

Once I grasped the knack of it, it was really fun.

14: Japan Otaku ReviewsYeahx2

Wing Mario’s gliding is such a pleasure, but it’s difficult to gain altitude…

15: Japan Otaku Reviews

Is the character’s control done with a stylus?

I thought the comfort of operation was dead in my childlike heart.

16: Japan Otaku Reviews

I can’t help but think that making Yoshi an initial character was a bit of a mistake.

17: Japan Otaku ReviewsYeahx5

Luigi is generally lawless.

The spinning jump is too convenient.

18: Japan Otaku Reviews

Super Mario Advance 4 (contains Mario 3) (World and USA items can be used via e-card) (playable on Switch)

19: Japan Otaku Reviews

I liked that as Wario, I could punch the black balls in the Bomberman battlefield that I normally couldn’t do anything about.

20: Japan Otaku Reviews

Was the Switch version of Mario 64 limited time only?

21: Japan Otaku Reviews

Was NEW Mario originally planned as a sequel to the thread image?

In the initial development footage, you can play with Luigi in two-player mode.

23: Japan Otaku Reviews

It was fun just to be able to use various characters in 3D Mario.

29: Japan Otaku Reviews

Regarding collecting 100 coins, Yoshi’s egg-laying was also quite reckless.

32: Japan Otaku Reviews

Was there anything else besides the 64 transplant?

About 3DS.

33: Japan Otaku Reviews

Collecting all the red coins in the mission is bothersome.

34: Japan Otaku Reviews

I remember collecting all the stars, but I thought to myself, how did I play so much with this control scheme when I touched it now…

35: Japan Otaku Reviews

I was doing snow sliding all the time.

37: Japan Otaku ReviewsYeahx3

The quality of the additional course is relatively high.

38: Japan Otaku Reviews

Please release Super Mario 6499 like 64MOD.

39: Japan Otaku Reviews

“Somewhere, my child…”

Didn’t you see it?

…my house, child

“There are a lot of them, you know…”

40: Japan Otaku ReviewsYeahx1

I liked the BGM when I unlocked the character.

I wonder if there is an original song for that.

41: Japan Otaku Reviews

I played Mario 64 for the first time with this, so I don’t really know how the original Mario 64 feels.

42: Japan Otaku Reviews

The GBA’s Mario Kart, which has a 64-like feel, is also like this, but our own launch titles come with games that are based on maximizing the specs.

43: Japan Otaku Reviews

70% mini-game

44: Japan Otaku ReviewsYeahx3

From the current perspective, an 8-year remake feels quite fast.

46: Japan Otaku ReviewsYeahx3

I quietly liked how the boss’s dialogue changed depending on the character you were playing.

47: Japan Otaku Reviews

When you control the character with the touch pen, the directional keys become camera controls.

Conversely, I have a memory that when controlling the character with the D-pad, camera operation became controlled by the stylus, and it seemed impossible to do without the stylus in either case.

Faint memory

48: Japan Otaku Reviews

In the end, it becomes bothersome to go to the changing room, so I start picking up hats with Yoshi each time.

51: Japan Otaku ReviewsYeahx3

It was fun competing for stars in download play with four people.

55: Japan Otaku Reviews

Wario’s jump power is a bit too dead…

56: Japan Otaku Reviews

I didn’t know about adult circumstances or anything like that, so around the time the thread image was released (I thought, “Soon I can play Donkey 64 on a portable device!”), I was thinking innocently.

57: Japan Otaku ReviewsYeahx1

Looking back, it was quite an aggressive remake.

58: Japan Otaku ReviewsYeahx4

There was a rumor that you could use Waluigi as a hidden character, right?

59: Japan Otaku Reviews

Is it the one where Bowser approaches from the back of the screen…?

I cleared this, but I’ve almost completely forgotten it.

61: Japan Otaku Reviews

Much more time has passed since the release of the remake from 64.

62: Japan Otaku Reviews

A rare work where Wario is on the Mario side from the beginning.

63: Japan Otaku Reviews

I hope this is included when 3D Collection 2 is released.

64: Japan Otaku Reviews

I don’t think the touch strap was included with the lite anymore…

65: Japan Otaku Reviews

I want to take a look at this 64 RTA a bit.

66: Japan Otaku Reviews

I was laughing watching Mario fly and bounce endlessly saying HAHAHAHA~! using PAR to give him infinite stamina.

67: Japan Otaku Reviews

I played it on 3DS, but the controls were way worse compared to the 64.

68: Japan Otaku Reviews

I feel like there were quite a few hidden rooms and stages.

69: Japan Otaku Reviews

Thanks to Yoshi, I was able to get quite a few stars that would have been impossible in 64.

70: Japan Otaku ReviewsYeahx1

Kriking is coming from Mario Story!

King Boo, when it comes to Luigi’s enemies, it’s definitely King Boo!

King Ice Donketsu… Who?

72: Japan Otaku Reviews

When I played Tick Tock Clock with Luigi, I was able to pull off some really lawless moves.

73: Japan Otaku Reviews

Well, the Ice Donketsu itself has been around originally…

74: Japan Otaku Reviews

The communication battle had Wario with cheat-level performance.

75: Japan Otaku ReviewsYeahx1

I often see opinions that you can’t move characters with the D-pad, but I don’t understand.

You can do it normally, right?

76: Japan Otaku Reviews

At the time, I cleared it without being able to find anything other than Mario, who had a relatively well-established pathway.

78: Japan Otaku Reviews

It felt like only Mario, with the same basic abilities of 64, was getting the short end of the stick.

79: Japan Otaku ReviewsYeahx2

This mini-game was difficult.

80: Japan Otaku Reviews

For some reason, Luigi is captured in the stage and is hidden in a rather troublesome spot…

82: Japan Otaku Reviews

I want to do it again.

83: Japan Otaku Reviews

Sometimes, even if you do flower fortune-telling carelessly, you can end up really loving it.

84: Japan Otaku Reviews

When I was little, Teresa’s haunted house was so scary that Luigi couldn’t help.

85: Japan Otaku Reviews

Overall, the graphics are refined, aren’t they?

Both Mario and Bowser look somehow smart.

87: Japan Otaku Reviews

It’s hard to do it without the actual device, so not many videos are being uploaded.

89: Japan Otaku Reviews

After doing this, when I touch the original, the wall kick is quite strict and I’m struggling…

90: Japan Otaku Reviews

Katakezuwāpu

92: Japan Otaku Reviews

The graph is easier to read.

With the increase in characters, we can play a lot of mini-games.

Is it really okay to have this much fun at launch!?

93: Japan Otaku Reviews

I want to split the bomb soldiers again.

94: Japan Otaku Reviews

I see, this guy is also launching.

95: Japan Otaku Reviews

Since I was used to this, I remember thinking it was so difficult to control in 3D Collection when I played 64.

96: Japan Otaku Reviews

Speaking of which, it’s a rare game where Wario is treated as part of the Mario family.

98: Japan Otaku Reviews

I think it’s quite rare to have an action game where you can use both Wario and Mario at the same time.

99: Japan Otaku Reviews

Since I first experienced it here instead of the original, I thought, was the control so bad when I bought the Switch set?

100: Japan Otaku Reviews

I had finished everything so I was avoiding it.

I didn’t know there was an additional stage…

101: Japan Otaku Reviews

That’s 150 stars, you know.

102: Japan Otaku Reviews

I have a memory of laughing at the bug where Yoshi eats Ukkie without spitting it out.

103: Japan Otaku Reviews

It’s probably due to the design of Wing Mario flying away, but I wasn’t entirely satisfied that the ending is limited to Mario.

104: Japan Otaku Reviews

It’s a weird way to put it, but if you completely improve the camera work, then it wouldn’t really be Mario 64 anymore, because the oddity of that camera work is tied to the gameplay of Mario 64.

105: Japan Otaku Reviews

After stunning Wario, the giant swing is said to be for competitive play only.

106: Japan Otaku Reviews

I struggled quite a bit about going to the Wario stage.

107: Japan Otaku Reviews

At the time I thought that if this game was running, the DS must have specs comparable to the 64.

Looking back now, I realize I was really pushing it…

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