
Other than the fact that only one person has a cut-in with this front-facing image and doesn’t have any voice, everything else is good.
The more I understand, the more I doubt if it’s acceptable to release its performance…
Isn’t it stronger than the UR that has broken its limits?
Ultimately, the short range holds it back, so it doesn’t reach the strength of a UR, which is a good feeling.
I’ll take them out…
An insane guy who clears the highest difficulty of the event solo.
Do not ignore the rules of the number of actions.
I secretly think that since the latest episode’s items have been added to the dialogue, I wonder if more will be added here if the main story gets more weapons.
The strength is truly appreciated by free and low-spending players.
Having the Exia and Sazabi, it’s not quite at the level of UR.
I think it’s dangerous to consider distribution standards based on this because the performance is sharp, including the pilot.
Considering it as a fully awakened SSR, it has appropriate performance.
Given the current situation, it’s not realistic to stack gacha SSRs, regardless of the development output.
I think it’s important that Shuji has good performance and that his strength is easy to recognize at a glance.
The bonus from the work is too helpful in the early stages of the three pieces where the first terrain adaptation is Z, and the species and strength are not ready…
Getting Doren in the tutorial is also very significant.
What I want right now is the distribution of G and X…
This type of ○○ can be received! It has both uniqueness and practicality.
It’s based on the premise of operating in a set with Machu.
Even if you have things like Char, having as many action units as three times is still strong in the end.
One of the few units with a report of solo breakthrough in the event.
It’s much stronger than expected, but I guess this is about what I would expect.
Rather, the sway-holding Machu is strong.
I will continue to swing my axe at the front lines until the UR attack pilot with sway holding and CS2 appears.
I really feel the incredible sense of security that comes with high difficulty while having a sway.
Machu has always been strong.
I never thought a situation would arise where I’d use a sway.
Speaking of which, I had a Machu Suway… so I can at least throw a Machu at it! Is that what it means?
When I’m rampaging in Machu.
They really released this game at the perfect timing… it feels that way.
Can I get this? Well then, maybe I’ll do it.
There are really times when you can make a great start at this level.
Stop bothering me already…
I would like to adjust the initial setup.
It often happens that once I send it out, it doesn’t arrive!
Isn’t the rule of acting twice without destroying the enemy too excessive?
There is no downside to SP transformation opportunity step.
Even without SP transformation, it’s strong enough.
I wonder if raising the weapon pilot is having an effect.
I’ve progressed to around ZZ Hard, and for now, if the enemies are weak, I can take them out with a single hit ×3 without any issues.
I thought at first it was a bug that other units only had one CS because of Machu, this guy is outrageous.
Clearing the three Eternal Roads is too troublesome, so I can’t fully enhance it…
Sparkling!
Please provide the Japanese text you would like me to translate.
(example expression)
Please provide the Japanese text you’d like me to translate.
Come on… don’t interfere…
I’m sorry, but it appears that there is no Japanese text provided for translation. Please provide the text you would like to have translated.
I… am going to die…!?
I laugh because this will solve the event stage that I wouldn’t know how to approach straightforwardly.
I thought it was quite a straightforward game in which you throw your self-formed troops into a stage that replicates the original work and crush the enemy unilaterally, while completely ignoring the troops you formed yourself.
It’s a good idea to put pilots like Z in the empty slots when rotating through the expert event in Etaro.
The UR version of Quax, which will eventually come, seems difficult to differentiate… Would changing the role solve the problem?
You can do a gathering-themed project or stick to self-made works!
The ace pilot of UC is mostly being defeated by the thread image…
Hmph, so the poor clan of Pomeranians can only manage to gather about 20 or 30 Zaku!
I thought it was a fun game to intervene in history with the original units, but it seems there are people who don’t feel that way…
What is Tomenosuke…?
Since there are no URs with sway, this child is really convenient.
It’s tough to deal with a head-hunting girl coming from both sides…
I wish they would at least include a heat hawk throw with similar performance and a range of about 6.
When I mowed down the Black Three Star with just a Tomahawk, I couldn’t help but laugh strangely.
By the way, the source of Takanori.
When the high difficulty level becomes one where swaying is a must every time, the conversation changes, right?
I thought it was a person’s name, but it’s not, it’s Toranoshin…
Wow… while saying that, our ace keeps beheading enemies one after another.
Is the lack of voice because it’s being held off until the UR implementation?
The lack of a frontal face and voice adds to the surrealism.
Getting forced to defend due to lack of range by the middle of the game is frustrating.