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[Fire Emblem] Weak, too weak.

Japan Otaku Reviews+

Zagaro Horsemen LV 1 EX 0 HP 20/20 Attack: 12 Accuracy: 100 Evasion: 6 Critical: 2 Weapon LV: 6 Special Effect: 24 Flying Type Strength: 6 Skill: 6 Speed: 6 Princess: 2 Weapon: 3 Defense: 6 Guard: 6 Magic Defense: 0 Cell HP: 20 Mobility: 9 Iron Chemistry /33

1: Japan Otaku ReviewsYeahx5

A person with low initial stats and poor growth rates, despite being labeled as early advanced.

5: Japan Otaku Reviews

>>1

Is it the Jagen slot?

9: Japan Otaku ReviewsYeahx21

>>5

I want you to come back after you’ve reached a level like Jegan’s.

2: Japan Otaku Reviews

If you provide a decapitation, it will become good experience points.

3: Japan Otaku Reviews

It’s not that being a horseman is bad…

4: Japan Otaku ReviewsYeahx7

Putting aside the fact that they don’t join in the second part, it’s too pathetic to see them coming to the battlefield with such low stats.

6: Japan Otaku Reviews

The nearby mob soldiers are much stronger.

7: Japan Otaku ReviewsYeahx11

Isn’t it strange that this is marked as CC?

8: Japan Otaku Reviews

It’s early in the game, and since I have mobility, I can use it for damage even if it’s not the main purpose.

If I had steel…

10: Japan Otaku Reviews

Even so, they have become stronger in everything except speed compared to the Age of Dark Dragons.

11: Japan Otaku Reviews

I’m pretty sure that the FC Dark Dragon didn’t have a Hunter’s CC, so I think it was positioned as a high-mobility archer, just in case.

12: Japan Otaku Reviews

It’s already tragic, but if you get off the horse, it will go even lower.

13: Japan Otaku Reviews

Originally, they were a different kind of bow cavalry, but before I knew it, they became an advanced class.

15: Japan Otaku Reviews

>>13

Thanks to that, Kasim has been super strengthened with the leftovers.

However, if these guys had joined as hunters, would they have actually been used?

20: Japan Otaku Reviews

>>15

There aren’t many scenes that rely on a bow in Part 1.

14: Japan Otaku Reviews

A man who somehow received a mysterious super enhancement in the new Shadow Dragon.

16: Japan Otaku Reviews

Even in the time when I was still a kid and didn’t understand strength at all

I realized that this guy is weak because he completely lost to the horsemen at level 1 that appeared as enemies.

17: Japan Otaku Reviews

Jagan’s horse magic defense 3 is quite helpful.

18: Japan Otaku Reviews

The reckless growth rate of the new darkness can only be laughed at.

Thank you for your help.

19: Japan Otaku Reviews

The archer that looks exactly like me is still usable…

21: Japan Otaku Reviews

In a remake, it’s pretty strong, isn’t it?

Is it Wolf?

22: Japan Otaku ReviewsYeahx8

>>21

Both

23: Japan Otaku Reviews

The Orelans are just a group of weak former slave soldiers, except for Roche.

28: Japan Otaku ReviewsYeahx1

>>23

Of course, the Horsemen are one thing, but having Birak as an early-level 1 Social Knight is just too hopeless.

In the FC, they say that Matis is still better since his face was the same.

24: Japan Otaku ReviewsYeahx1

The DS’s initial values are so low that it takes a lot of strength just to finally use it, even if it’s definitely a settings mistake.

25: Japan Otaku Reviews

This guy is different from Jegan.

Zagaro is a weaker version of Wolf, who joined at the same time as this one.

26: Japan Otaku Reviews

If there are weakened enemies that can be defeated in thread images, I might hand them over to Julian or someone.

27: Japan Otaku Reviews

Let’s do a wolf knight brigade challenge play!!

30: Japan Otaku Reviews

>>27

Since we have Hardin and Roche, it should be fine… → It wasn’t possible…

That’s what happened…

29: Japan Otaku Reviews

If I were a hunter…

31: Japan Otaku Reviews

That’s right, Roshe.

32: Japan Otaku Reviews

The hunter itself is easy to use, so even considering that dismounting becomes a liability, well…

33: Japan Otaku Reviews

It’s not just with emblems, but FE has an abundance of cavalry, doesn’t it?

34: Japan Otaku Reviews

>>33

If the map is so wide that it’s a hassle without cavalry, then there’s no place for infantry…

Hey, holy war!?

36: Japan Otaku Reviews

>>34

If I were to create a game system where the vastness of the holy war is occasionally interrupted by battles within the castle…

I wonder if it was just the right feeling.

35: Japan Otaku Reviews

>>33

“When you die, please use me as a replacement bullet.”

37: Japan Otaku Reviews

>>33

It is natural for there to be many direct cavalry under the protagonist since he is a prince.

38: Japan Otaku Reviews

>>37

It seems like cavalry from a different faction has also gathered…

39: Japan Otaku ReviewsYeahx1

Wolf can still be a connection.

40: Japan Otaku Reviews

If there’s extra, that’s still fine, right?

Recent works besides the cavalry are really dead.

It seems that those who are alive are just strong because of their unique character’s special abilities and weapons.

67: Japan Otaku Reviews

>>40

The cavalry alone makes the flying troops too strong lately.

41: Japan Otaku ReviewsYeahx1

Choose your favorite face.

Choose your favorite face.

Gordon Wolf Zagaro Thomas

48: Japan Otaku Reviews

>>41

Aren’t they all the same?!

51: Japan Otaku Reviews

>>48

It’s just Gordon and Thomas who are completely the same.

53: Japan Otaku ReviewsYeahx1

>>51

Well, that’s not completely the same as the original source material.

42: Japan Otaku Reviews

Even on their debut stage, those other than Hardin are weak to the extent that they can’t hold back the enemies from the west.

Roshe transforms, but…

49: Japan Otaku Reviews

>>42

If you move too enthusiastically, Matisse will come, so you need to perform moderately in the early game.

The correct approach is to not use it for anything other than reinforcements in the final stages…

43: Japan Otaku Reviews

The enemies, the Horsemen of the SFC emblem, are strangely strong, aren’t they?

Well, it’s only natural since it’s advanced.

44: Japan Otaku Reviews

Due to mobility, there’s a tendency for overall strength to be somewhat subdued.

45: Japan Otaku Reviews

I probably won’t forget the incredible strength of the new darkness.

I no longer have any weak image of them.

46: Japan Otaku Reviews

If only I could ride a horse in the arena…

Is it okay with Kasim?

Yeah

47: Japan Otaku Reviews

The emblem system for dismounting is troublesome.

50: Japan Otaku Reviews

Ilanaits has a unique flavor and it’s good.

52: Japan Otaku Reviews

>>50

Yeah Roshe

54: Japan Otaku Reviews

Roshe’s growth rate isn’t very good in the Famicom version, but it was improved in the SNES version.

It’s probably because it’s the only role that allows me to become a companion in the second part.

55: Japan Otaku Reviews

I think the last time cavalry other than archers were strong was in Radiant Dawn.

Marks has a dedicated weapon.

56: Japan Otaku Reviews

Even if I grow as much as Abel or Cain.

It seems like there’s no more time for it now…

57: Japan Otaku Reviews

Zagaro is similar to Thomas, which is not good in a way, and I wondered which one it was in the thumbnail…

58: Japan Otaku Reviews

But, Georgie.

62: Japan Otaku Reviews

>>58

He was handsome since the FC days.

59: Japan Otaku Reviews

Well, as for the emblem, if orders to retreat are issued to everyone except Roche, they will be massacred and become dust at the Adriatic Pass.

60: Japan Otaku Reviews

I like how Tom’s is strong compared to Michelin; it has a playful spirit.

Having similar weak examples for both of them is like a trap.

61: Japan Otaku Reviews

It’s the same face, but it has a unique personality thanks to the emblem, which is really amazing.

Sometimes there are people who become completely different individuals…

63: Japan Otaku Reviews

Strong cavalry is not a problem as long as you think of villages targeted by thieves.

It’s fine for a flying soldier, and the growth rate is high? Yeah.

64: Japan Otaku Reviews

It means that Toms and Thomas are separate but become allies on the same map.

65: Japan Otaku Reviews

When it comes to the enemy, I can’t help but think, “You can’t have grown that much, you liar.”

66: Japan Otaku Reviews

But now it’s different.

68: Japan Otaku Reviews

Thomas, who has become a character that is hard to understand due to increased conversations in the new emblem.

70: Japan Otaku Reviews

>>68

It sounds like you’re saying you understood the character from the beginning.

69: Japan Otaku ReviewsYeahx2

Kashim is really powerful and strong, you know.

73: Japan Otaku Reviews

>>69

Both Kasim and Warren from SFC have been growing in strength a lot, so they were usually in the starting lineup for us.

I eventually realized that a slow archer becomes strong when raised, but the process of raising them is frustrating.

75: Japan Otaku Reviews

>>73

There are stages where it’s obvious that flying troops will come as reinforcements, so if you have multiple wall units leveled up, you can confiscate their weapons and earn resources.

71: Japan Otaku Reviews

The flying soldiers are still strong, but recently the maps aren’t that large to begin with, so it’s somewhat better.

Up until the GBA, there were countless patterns where you had to fly at the fastest speed with Pegasus or risk destroying houses.

72: Japan Otaku Reviews

When I first saw Wulfzagal, I thought a cavalry unit with a bow under a low-level job seemed quite useful.

74: Japan Otaku Reviews

The problem with the flying soldiers being overwhelmingly strong when mass-produced probably came from the new darkness.

76: Japan Otaku Reviews

I used it because Wolf was drawn as a ridiculously strong character in the 4-panel comic, but it turned out to be weak…

77: Japan Otaku Reviews

It’s annoying to raise the mysterious archer of the emblem.

What’s annoying is that everyone only has mediocre growth, with their skills, luck, and weapon levels increasing.

Even though upgrading through CC can make them stronger, training archers with abilities that aren’t particularly strong along the way can be quite stressful.

“Learn from Kasim, who is like a Genpei warrior, greatly increasing his strength and taking out enemies one after another.”

78: Japan Otaku Reviews

I had you all just sitting still in the lower left because it would be a waste to give you experience points.

79: Japan Otaku Reviews

I’ve seen this thread before.

Well, it’s weak, but to be honest, I won’t use those second-string characters anyway…

80: Japan Otaku Reviews

>>79

The Zagaro Bi-Rakushi the Tomus Mishelan has been around for a long time.

84: Japan Otaku Reviews

>>80

?

86: Japan Otaku Reviews

>>80

If you’re going to put it in there, it should be Thomas, not Toms!

Toms is the next armor class to grow after Lord Shima.

81: Japan Otaku Reviews

Also, Midi and Boa too.

82: Japan Otaku ReviewsYeahx1

In the thumbnail, I can’t tell it apart from Thomas.

83: Japan Otaku Reviews

If the unit’s movement power is 5, I can manage as long as we keep in step.

The archer finds it quite difficult to position themselves to intercept incoming enemies due to getting caught in the forest.

85: Japan Otaku Reviews

The archer’s movement of 5 is a problem.

88: Japan Otaku Reviews

There is a demand for engraving with a bow, and I think the thread and the wolf are still relatively decent entities.

89: Japan Otaku Reviews

It feels like the sniper is a reward for trying hard and being able to do CC.

90: Japan Otaku Reviews

If the archer aims for level 10 CC, it might be manageable.

92: Japan Otaku Reviews

>>90

The CC bonus is high, and I actually think that’s fine.

94: Japan Otaku Reviews

>>90

Training is a hassle, so I’ll just use the best on the continent…

91: Japan Otaku Reviews

Due to the mobility, the archer wants to get CC’d quickly.

93: Japan Otaku Reviews

The SFC emblem seems weak or unnecessary for archers themselves.

There are places where you are forced to use it like in the early part of Chapter 2, but conversely, that’s all there is to it.

95: Japan Otaku Reviews

>>93

The dragon knight, who comes before the era of wind magic, performs exceptionally well against them…

96: Japan Otaku Reviews

Don’t raise the Archer because CC correction is strong.

97: Japan Otaku Reviews

I wonder if the thread image would have also become a Bow Knight by now.

98: Japan Otaku ReviewsYeahx1

I feel like I wrote that I’m good at hit-and-run tactics, but if I stop after shooting, it doesn’t really mean much, Horsemen…

99: Japan Otaku Reviews

In terms of work that involves archery, being serious enough is sufficient, even on the continent.

Even letting Orion’s arrow rot is pretty pointless, you know.

100: Japan Otaku Reviews

The FC version of Roshe was also terrible.

He is a traitor of Oreluan.

While saying that, the Horsemen also betrayed in DS, so Bilak was discouraged.

101: Japan Otaku Reviews

The power growth rate of Kasim is unimaginable from his facial graphics.

102: Japan Otaku Reviews

The archers are used to take down flying enemies in the early game, but it’s fine to use units that haven’t been leveled up for that.

In the second half, it doesn’t matter if it’s a dragon knight or a flying dragon; you can just take them down with your strong units, so there was really no point in training archers after all.

103: Japan Otaku Reviews

If anything, that guy can use the silver bow right after joining, and then can immediately use it against flying dragons, so in the second part, he might actually be the most useful.

104: Japan Otaku Reviews

The new emblem is hard and fast, so the sniper is strong.

105: Japan Otaku ReviewsYeahx1

The Orion’s Arrow is generally regarded as a cash item similar to the silver axe.

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