
There are also generally many no-hints…!
Movement is done by teleporting and bumping into walls.
>>1
You only get teleportation at the end, right?!
Old games had really poor usability…
It’s best to watch gameplay videos.
Without the dash that was in the GBA version, it’s tough to play it now.
The main enemy always increases its gear, but HoliRori Mountain suddenly jumps about eight levels.
It’s excessively wide relative to the movement speed.
Back then, it was written in strategy guides that it was too large and impossible to include this dungeon.
Looking at it now, it doesn’t seem that impressive, but anyway, it’s wide.
Asthma is annoying!
The feeling of traveling is unmatched.
Why does asthma make you unable to act?
Even with a cold, I can still act with a slight damage…
It’s troublesome to move.
In such times, it’s breadcrumbs.
Let’s use the left-hand rule in the dungeon.
You can get quite lost.
Magikant is said to be like an erotic world just because it’s all pink…
I feel that the instant kill system for weak enemies was quite advanced, even if moving was inevitable.
I wonder if games inspired by or paying homage to Mother will eventually come out…
Even if they say the sound is degraded, the GBA version still has better controls…
The enemy’s strength and the high encounter rate are also difficult.
The distinction between “use” and “eat” is made specifically for bread.
Seriously, it’s a kant.
I’m playing on the Switch, but I want double speed.
I’m going to use a breadcrumb system.
You can instantly travel back and forth to the recovery point no matter where you are.
It’s not an exaggeration to say it’s my favorite in the series, but when asked if I would recommend it to others, it’s questionable.
Such difficulty
The port version has increased the encounter rate due to the dot movement.
For number 2, I think the difference in sound isn’t that noticeable for number 1.
If you’re playing online on Switch, I’m not saying anything bad, but you should definitely consider leveling up!
Just by carefully selecting the speed, it’s completely different!
If you keep using fleas and lice against the giant robot attacking the mountain lodge, you can turn it into a draw game.
I played it on the Switch for the first time in a while and managed to clear it without focusing on grinding, so the balance is nice.
The map is too large for the movement speed!
Roid is a semi-automatic rocket launch system, tank controller, and boat ignition device all in one…
The brain-like enemy that appears in the final phase becomes a healing point when you psycho-block it.
If you level up to around level 20 while you can walk with Pippi, even if you suddenly get blown away to Magicant,
You’ll think that this is a piece of cake compared to Pippi.
Glasses: “Try to understand how it feels to be forced to fight aliens, murder robots, and grizzly bears with just one air gun.”
The map is large, but in the early stages, they guide you to some extent, so you shouldn’t get lost unless you take some weird detour… hopefully.
From the middle, I was suddenly thrown into it, and since the dungeon is complicated, I got completely lost.
Is there a possibility that 1+2 will be added to Switch Online?
It’s better to stockpile flamethrowers.
Use the flamethrower.
The evaluation of the weak glasses guy will change.
But you know, in a game where you can go pretty much anywhere, you want to stray off the beaten path, right?
Roid has a flamethrower…
The rocket has broken.
The problem is that you can’t get a flamethrower unless you earn money first.
I thought that whether it was the death beam or the flamethrower, if they hadn’t broken, they could have been quite useful while using QSQL.
Although there are additional elements, it’s possible that Mario Advance, which allows you to play the original version, is being distributed, so it’s likely that 1+2 will also be released.
Asthma is amazing.
Die
It’s annoying that when you talk to people in the city for information gathering, you can sometimes catch a cold!
It may be different strictly speaking, but I feel a sense of open-world style in being able to skip events and access later areas fairly easily.
It’s okay to collect music in reverse order.
I see, there’s no dash in Switch Online… that makes sense…
The background music is the best in the series.
No, it’s the best among game BGM.
I think it would be annoying to watch if it wasn’t edited in the gameplay video.
The Duncan factory is spacious, and everything looks similar, plus there are so many items to pick up, it’s just too tough.
It’s a rail progress until the rocket is fired and the railway opens.
From there, it will be fully unlocked until the last dungeon.
Deddedededeshugooshugooshugo!
There are countless games influenced by MOTHER.
For some reason, it’s usually the number 3.
The older brother’s battle BGM is really good, isn’t it?
It’s not out overseas yet.
It has an unusually nostalgic feeling.
The way the breadcrumb trail breaks off is realistic.
Mother Respect Abroad Generally 3
It’s not a game for this era.
I was walking casually when a truck came out and killed me!
I was walking around casually and a giant robot appeared and I died!
Don’t set up an unbeatable enemy with no hints.
I’m definitely part of group 1, but in Japan, there are many from group 2, and it’s strange that group 3 is popular overseas where group 3 hasn’t been released.
I wonder where the 3 got stuck in the foreigner…
When I see someone from a non-real-time generation praising thread images, I think they don’t have to try so hard…
Isn’t it amazing that the third one has such a unique story yet has high ratings…?
I understand that 2 is extremely easy and accessible to play.
The person who is really pierced… I wonder what it is…?
MOTHER1 is really tough.
Those who say the story is good are living in a fantasy created by the beautification of the past.
Isn’t it mostly fighting?
I don’t think 3 was particularly interesting; it sparked some light controversy back then, but now there’s just no one left to make a fuss about it.
The fans successfully altered history.
People who are pierced by 3 are unhappy.
Seeing that the hard depression is mostly being respected in cute dots, I guess that’s where it struck me.
Why did Flint suddenly jump out at the end when fighting Klaus in 3…?
Because of that, I was hit directly by the PSI and became unable to fight…
But isn’t it strange to only extract the crappy depression from 3…?
The outdoors is fine just because it’s spacious, but factories and caves are really tough…
At the time of its release, 3 was so different from 2 that it was met with a lot of criticism, essentially leaving people wondering, “What the heck is this?”
I wish MOTHER 4 would come out on the Switch 2…
I recently found out that there are lyrics to Mother’s songs.
Maybe it’s because it’s not the GBA version online…
Please take the sound battle tutorial more seriously…!
I want them to remake MOTHER 1+2+3 in 3D even now.
Monolith… please…
I had heard a lot about it being a masterpiece, so I tried it out when I signed up for Nintendo Online, but I got tired of the controls early on and found the combat boring, so I gave up.
When I play online SFC or FC games, I often think that old games were probably only fun because of the time they were made… Games like Mario and Kirby are still fun even now, though.
It’s pretty tough for someone who’s not used to old games to play Famicom games now.
Basically, it’s generally less kind than now.
It was a bit tough that I couldn’t attack Klaus even once in the final battle.
Defend and recover… that’s all I can do to endure.
I admit that the text of 1 is good in Magicant.
Moving and encountering is too tedious.
Undertale honestly had a lot of heavy meta jokes mixed with depression that were too much to handle…
If I put in some serious effort, it can be done in 1-2 days.
I don’t really get it, sound battle.
Depressing development
I don’t really get the ending.
I don’t know why it has become a masterpiece position now.
For a Game Boy game, Mother 3 looks nice and seems to have a lot of dialogue.
It seems that “3” has been harshly criticized by players who have no interest in “1” since the time of “Mother 2” until the release of “3”.
I like the original strategy guide the most.
I thought it was really stylish back then.
It might be due to the bias in the graphics from the third installment, but the graphics from the final era of Pork King feel incredibly off in a subtle way.
Although 3 is generally a dark story, I would like to say that there are many ridiculous parts that could be considered gags (not black humor).
3 is a bit of a monkey edition…
Mother 3 has good background music.
I wish 3 had included more elements; the gloominess feels lacking.
The music is good.
MOTHER2 is like a remake and sequel of MOTHER.
Even so, there’s no need to transfer Samal’s spell to Lore.
Mother 3’s distribution of effort is already off in various places.
I don’t remember the details well since it was quite a long time ago…
Wasn’t the last Klaus just attacking with lightning on its own and self-destructing?
Be cautious of titles that include “masterpiece” in game articles or streams.
I’ve recently noticed a lot of people treating old games as masterpieces just because they’re old, and thinking they’re amazing for pointing that out…
It was lovely.
I’ve tried researching the backgrounds of the graphic designers around Mother 3 once.
From now on, we’re going to make nothing but FF! In response to this statement from Hige, a group that left Square told Nintendo’s President Yamauchi to become president and make GBA software.
After creating Majin Buu, I was asked to work on Mother 3, and since there were many employees who loved Mother, I took on the project.
From there, the company split into two: one for those who want to do original work and the other for those who follow Nintendo.
It seems that one side of that company has now started making Mario, so it’s quite a remarkable transformation.
Anianiaa sings out.
Look forward to Holy Loli Mountain.
If you cried at the ending, read this manga.
I think the gameplay of Game 1 is hopeless.
I still like that atmosphere…
It’s incredible that they released that in that era.
Right now, if you ask me “What is this?” while I’m playing, it would be a problem.
Just simply add 1 and remake it.
Please make Pippi a true companion as well.
I think 1 is a masterpiece, but I can understand why some people would say it’s crap.
I’ve obtained a dinosaur fang that can be used to make an incredible weapon!
From your wife’s chest.
It wouldn’t be surprising if it were thrown there.
What is that buff for 2 compared to the strength of the buff for 1?
Back then, RPGs were all about sword and magic fantasy.
It’s rare enough to have a setting in modern America where people fight with superpowers.
The worldview and the tone of the text were quite novel.
I first played it on GBA, and while the combat is tough, I really prefer the story of the original.
The fact that Giyg and Eight Melodies have proper meanings is
I like Dragon Quest II, so I also like MOTHER.
It’s crap, but…
The buff for 3 is strong, but whether it deepens the combat doesn’t seem to be the case.
The combat in 2, which is just about hitting, had a better tempo and was more interesting.
Release a remake on Switch 2!
The feeling that the child is having a tight adventure is great.
I really like the place of Eight Melodies.
I liked the story of the first one more because of its connection with the boss.
The fact that Mother 3 is so full of nature is influenced by the members related to Frog 2: Legend of Mana.
I think the charm of 3 is everyone in the pig masks.
I feel like there wasn’t much of a story about why the number 2 is a power spot or why it sounds like that.
1 is the best.
2 is overall disgusting.
I couldn’t even get an ESP in 3, it’s dark, and I don’t even know who the protagonist is, so I gave up halfway.
It may have wanted to express the sense of helplessness in the transition from a nostalgic countryside to an urban era.
Overall, I personally found that there were quite a few unpleasant characters among the mob.
The pig mask has really good background music.
>https://manga.nicovideo.jp/comic/5753
Just knowing this is quite a harvest.
I want them to release it in an open-world format even now.
When I see the graphics after a long time, I realize how big of an influence Snoopy has.