
…I can’t complete it; I want help.
It’s because I’m just resetting.
Windy-chan, who knows no compromise, is so cool!
Stop complaining and keep leveling up!
I will leave it to you and be satisfied with receiving a participation prize.
Calm and relaxed days are coming.
It should be at least completed to the level of a compromised individual.
I don’t care about juniors or anything like that.
It’s more important whether you can draw two strong cards in the first half of the classic.
If you can’t get Friendship 25 and Motivation 120 with 5 and 6, it’s basically a reset.
If you can’t draw motivation around 567, you’ll never be able to draw it in your life.
If I don’t see it at 5, I’m already in despair.
To be honest, my straightforward impression is that it could be used for any of them.
If I had to say, it’s Taishin, but are you going to train for a strong finish?
>>9
Oru might continue to develop in the future.
If I had to say, Windy-chan would also become Taishin, but there is also a dream of fully maxing out Dantsu.
Everyone is too conscious.
If Windy-chan gets one star 3 each of training effects and motivation effects (excluding heart performance) until the Classic or after 2 bonds in Senior, then I will continue.
Finally, I ran out of Tough Drink and have entered into Stone Breaking.
As expected, I can’t eat Valentine’s chocolate…
I’m raising Kitasan, but it hasn’t been improving much in the senior category.
Three spring matches and three autumn matches are tough.
Hint 80 can be compromised, but I’m losing motivation for Skill 30, so I’m resetting.
>>13
In reality, Hint 80 can pick up hints quite well, but Proficient 30 is really at a level of mere error.
I’ve been able to achieve a win rate of about 80% in Rummo.
Since last time was about 20%, I’m doing a lot better this time.
I’m just scared of whether I can get platinum because sometimes you just lose.
I want the conditions for June to be announced soon.
The runaway cat Maya can’t be caught by me.
Is there any other measure besides releasing the cat myself?
>>18
If it’s a surplus of UB5 or more, it can be caught.
>>21
Yeah, yeah, if it’s about UB5… don’t be unreasonable!
I don’t know about the meta environment, but it seems that a fleeing composition including Cat Maya is still top tier, just like at the start of the meta.
>>19
It is!
Cat Maya > Orpheus >> Others
>>23
Cats have (though it’s highly completed).
If it’s just Debadeba, we can still compete.
It’s suspicious from the three devices.
Speedy is not good.
Maya the cat is indeed sharp; if she fails, it’s a reset case.
If my partner Kita-chan comes to the debut match and it ends up being a disappointment (but it’s not going to have the cuter character this round…), then I’m resetting.
I think there is no difference between the king and the cat, as everyone says.
I mean, the king can come flying from anywhere, and it’s scary.
I guessed the king, but I’ve only raised the knight, ha ha ha!
I’m going to go with a 3-point lead now.
>>26
I’ve never seen Rumma win the most.
Rice and things like that have a better chance of winning.
I became a sharp Maya with a distance S after completing the support without causing a failure in the speedster.
When choosing skills, there’s only the trick of green escaping, so this guy can’t even use solidification, haha!
Your attitude of deliberately choosing a difficult approach is admirable.
The appeal was a great success.
If I gather all the latest support cards, they seem strong except for acceleration.
Above the Wima level, it’s an image of Cat Maya being overwhelmingly strong, while for the casual players around there, Orpheus is overwhelmingly strong.
Rummo’s Deva 2 is fine, but stop with the Stadeva.
It doesn’t really work on cats, but it kills everything else.
>>34
Doesn’t the cat work that well?
I think it had an effect that could reduce gold recovery by two or more if you had two Stardew Valleys.
Meno was left behind.
To be blunt, no one can keep up with the fine-ass cat Maya.
Cats can recover even from uniqueness, huh…
Until now, I had been mindlessly choosing Su-san in the three-choice questions, but when I started choosing Seiko-san instead, for some reason, the low point at the end of my misses increased…
It’s a debuff game, and they even use debuffs to escape.
I feel like I often see reused devices coming at a timing that can’t be helped anymore.
Cats have recovery from both Gold Recovery 2 and Unique Recovery, so they are hardly affected by something like Startup Damage 2.
Since it’s unique + gold 2 + α, it won’t make sense if I don’t put in multiple, but I don’t want to do the debuffing myself.
I raised Meno a bit and tried some test runs, but even if I get passed in the final straight, her unique ability activates, so I feel like she absolutely won’t let go, just as her character suggests.
However, there is no need for me to catch up with those who have surpassed me.
It is a sad present for Topuro, which is seen as lacking in basic strength despite being in its first full power environment.
>>47
If you modify to escape, it becomes strong.
It’s harder to complete than Akakita.
>>55
I also thought about Windy-chan, but in the first place, there was a lack of escape factors, wahaha.
When I saw that both my own acceleration and inherited acceleration failed completely during the Luma broadcast…
The ace debadeba thought that it didn’t want to do it.
If it’s a Stun Debuff 2, then there’s no problem.
If the other opponent brings along a stun debuff, even Cat Maya will die.
Windi-chan lost to a weaker opponent because of that.
It feels like Maya, who started in 2nd place, has been overtaken somewhere along the way, but is that just luck?
I feel like the vibes that were embedded as factors in the recovery are doing a great job.
I think this deserves more recognition.
There may be a sub-ace that can beat Orphe, who is called “Dance of Escape.”
Is there a sub ace that can beat Oikomi and Cat Maya?
>>52
Is Barrier Oshin not good…?
>>56
To be honest, isn’t it all dependent on the developments and the final result?
If it’s only occasionally, it’s fine to see Shion, CB, and the cafe winning too.
>>62
Windy-chan has also seen Dura’s victory.
UB Oh Myler was certainly defeated.
When it breaks, you can also recover to white!
…I wanted to inherit the white speed more, but something seems off with the inheritance…
Depending on how it unfolds, the New Year’s Ace can also do reasonably well.
>>54
Is this a big escape? Or is it a normal escape?
I don’t see Windy-chan winning in dance competitions very often, so the impression of her in random matches seems to vary quite a bit from person to person.
>>57
I occasionally see victories.
I’ve never seen the New Year’s CB win.
>>63
Windi-chan is completely the opposite, so we have already broken up.
How many races do you think you’ll have participated in by the summer training camp?
I’m trying to go out 4 times, but even if I run out, I don’t have enough skip points.
>>59
Isn’t there no point in entering wild races, aside from target numbers and big escape conditions in this scenario…?
I trained Kita-chan several times, but it’s impossible to finish her, so she’s fired.
If you pull with a big escape, there’s a pretty good chance for anyone to use it, but the characters in the back are fixed.
I’m training Meno, but I don’t really understand a build that can win in the first place.
Is there not enough acceleration? Is the mid-speed increased?
>>66
The acceleration in the middle and the speed in the final stage are all maximized.
>>66
The inheriting properties want Joy and Natsu Hare at the very least for DoYaBre.
If possible, I also want the Wasshoi, and I also want the mech sister or Schwa-chi’s stuff.
>>78
Wahaha
I’m weak in practice, so racing is still an option until the summer training camp.
I want to release a volleyball to deal with the Maya.
>>72
I think that if Volleybon is finished, it would be quite impressive.
…I may sound condescending, but I actually lost once, hahahaha.
What’s common is that sometimes it doesn’t win.
I tried calculating the stamina, but if you’re going to meta with cats, you definitely need Stardew Valley 4.
With the Studebaker 3, it has about 31% endurance conservation.
At first, I saw that CB was winning quite a bit, but now that I’m improving, the impression of being able to win is fading.
Let’s do it… Triple debuff!
Which is stronger, conserving or applying monopolistic power?
>>79
I think “Conservation” was about one speed skill worth or something like that.
>>79
You can freely choose whether to pray for the other person to come to Stadeva or to definitely want to make it late.
I thought about Stadeva, but since the opponent wouldn’t have Stadeva either, I decided it would be fine to go with Speedeva instead.
If you practice a little weakly and enter a G1 race, at the end, if Ai-chan also enters and gets defeated, it’s a bit advantageous for Skipo.
If you escape and make it to the late game, anyone can find a winning path.
Personally, I think it’s better to have monopolistic power.
Studeba won’t catch any cats unless other parties are involved.
The chain is the starting point for UB2 Orphe.
1914/1621/1384/1341/1233
Professor and Hayate couldn’t obtain UB1 Orfe.
1916/1607/1271/1295/1445
Both of them have gain heels, so I’ll compromise with the former…
This guy’s enthusiasm is way down…
Is there really someone who will use Studebaker 2 in the main event? Not just playing around in room matches?
>>88
I think there are some people who will submit because they don’t have time.
I’m talking about things I don’t understand, like UB!
It’s a story that Turbo wouldn’t understand!
>>89
Is it too low for Turbo? Wahaha!
Three years of Uma Musume, Shinko Windy.
We will begin the 2025LONG development.
>>90
Isn’t this rather someone who can actually do it?
I think Stardew Valley 2 would be a good choice if you want to pick up wins against weak opponents, as you can kill everything except for Cat Maya.
I think Deba 2 is viable in the finals.
Rather, isn’t the turbo understandable?
It seems that Meno would have a better chance of winning by abandoning monster evolution and escaping.
Which branching evolution is Windy-chan, who is raising Danceunus?
>>95
Run away~
Turbo can participate in the Champ Week for the first time in a while.
I’m happy.
>>96
You can also see nature!!
The cat Maya King New Year CB recommends it, but when it comes to the real thing, you all act meta. That’s what you guys are like.
>>100
Rather, if I can meta, I want to meta.
>>100
Isn’t it rather the case that even if one or two people are countered in that party, there are still winning possibilities left?
It’s TB, after all.
In Stadbab 4, I’m about 96% in endurance conservation.
As for running at full speed until the very end, I still have a little over 200 stamina to spare, haha!
The leader has become the escape, and the escape has turned into a leading position.
A big escape is evil.
By including a big breakaway, the speed-specific abilities for the horses ranked below second can confidently use their breakaway tactics, wahaha.
>>106
Before speed hybrid recovery became commonplace, I used to stack Purity of Heart to escape.
There is no such thing as a cat dreaming of Maya.
I have no choice but to throw a more refined cat Maya than the opponent’s cat Maya.
The cat is too far in front and can’t reach the study desk.
Orpheus will die.
>>109
Since the long-range stadeba is only a whisper, its range is infinite.
>>110
So, it’s just that I won’t take the risk of hitting in all directions since it won’t hit anyway?
I see… in other words… it means to remake the debuff…?
This time, there are too few options, so it’s impossible to meta.
When I encounter debuffs like all-around vigilance or stamina greed, I can’t help but chuckle.
This time, there are very few options, just like in the Championship where there was only the dirt horse Talmare Ricky to choose from.
It’s not a “fufu,” it’s a “hahaha.”
In the first place, there is a difference as large as the New Year’s CB in terms of the royal cat.
It seems that the Ooi 2000 has a relatively good chance for a mid-distance front-running type if there are modifications, but the acceleration gap is tough, isn’t it?
I’m proud that the sexy Maya is making a splash.
I used to say I didn’t need this scenario SP adjustment, but when I trained a small character without any adjustments, I realized how important you are.
>>119
The goal is not easy for everyone, wahaha.
Speaking of which, which one is better for the cat’s pacer, Dance Unsku, Akakita, or Daiken Kuripa?
>>123
If you’re going to use it as a catapult, anyone can do a big escape.
If you’re thinking of it as a winning card, then do your best with the Hell’s Red Kita.
>>123
Basically, it’s a big breakaway, but being a part of the big breakaway is the worst.
It is also acceptable to ride along on a big escape.
>>123
The roles of a big escape and a regular escape are different.
The big escape makes it easier to win the escape, and Unsu Red Kita is the sub ace.
That’s why I said not to boost the performance of Mayano, which can definitely be seen as a sharp one.
>>124
When the cat Maya was announced, I seriously thought, “Is Cygames stupid?”
It’s not good for a child who is definitely sharp to be strong.
I was losing a lot of coins because I only managed to complete the training about 1 out of every 20 times.
>>125
If you have some time to spare, you can try not to give up and watch anime or post on forums.
I was thinking of trying to apply a de-buff for the escape suitability G, but is it perhaps not okay?
Unnecessary adjustments in this scenario.
That is… the spirit adjustment, Akakita…
>>128
Meno has a stubbornness of 20 and stamina of 10, wahaha!
>>128
What is really unnecessary is not just level 3, but even level 2, as they automatically max out the speed correction.
>>153
If it’s Speed 2, having 10 is fine.
I want you to stop at 20.
In the end, is it that you’d rather have your stamina debuffed than your speed debuffed?
>>132
If you don’t intend to win against Cat Maya and just want to kill Orphe, then it’s Stadeba.
>>132
In this case, I dislike the idea of having two Stadeba.
The big escape debuff is best suited for Turbo.
I want a condition that easily triggers and overlaps with a sharp decrease of 5% in SP before it disappears.
>>135
I feel that leaving it as an upside factor while relatively weakening it isn’t a bad idea.
The sharp ones are an element that torments both light users and heavy users, wahaha.
The winning rate of a runaway is drastically different depending on whether there is a big escape or not, so if you want to win with a cat, you must definitely make a big escape.
If you rely entirely on others, then it’s different.
It probably won’t happen, but if I can secure a sharp-witted person in the friend zone, it would be resolved.
Only Orpheus can definitely be killed.
Sometimes I see a runaway strategy that doesn’t make a big break in Lummo and I think, “Is that how you underestimate it?”
>>144
It is for the purpose of free riding.
From Windy-chan, who is making a big getaway, it feels like “just die.”
It’s too difficult to boost Maya’s power.
Even clever Mayano often has frequent Junior romance consultations, so it’s like gacha on top of gacha on top of gacha, so let’s be a bit more lenient.
It is rare for the enchanting whisper of 564 activation to come out before positioning adjustments, so if you are going to deploy a studebaker, make sure to build up tension and pressure without rushing.
The cat buff is ultimately safe.
If there is a big escape and you are not leaving it to the cat, then leave it to me.
There is a theory that the management is manipulating the numbers in Mayano’s relationship advice.
If you fall to 3rd to 4th place or lower early on after a big escape, it’s almost impossible to win.
Regardless of Rumma, it seems unlikely that there will be a big runaway in the actual event.
But I can’t help but worry about the worst-case scenario.
At the point when it becomes a big escape 2, it’s fairly frustrating.
>>154
If you say that, I can’t open the UI and I can’t participate, wahaha…
The escape pamira ends as soon as the opponent’s runaway has used a lot of speed skills on the first straight, no matter how well the cat is performing.
When there are three big breaks, it becomes quite a chaotic race, so I can understand why they wouldn’t want to put out a big break if it’s trending.
But in reality, it probably won’t come out like that.
I want to challenge myself with UC8 as a compromise.
Reality is ruthless…
>>158
If you have decent skills, getting a good outcome should be pretty easy, and I think you can get Platinum at around 10-30%.
>>163
Given the long distance, I have a feeling that the gap between the actual performance and the practice is going to be significant.
>>158
If your skills are properly aligned in the latter half of the UC, then against anyone other than a sharp opponent, it’s just a matter of error.
When raising Cat Maya Arima, this never happened.
There are many screams even in x.
Anyway, it’s strange to ask for love advice.
The free-riding strategy is useful in real situations.
Oh, if I send out a big escape and a cat Maya, is it strong? Someone who just casually asked about it is coming up with a half-baked composition.
Rather, for distances of medium length or beyond, I want a correction for stamina that only extends through guts and power that only extends through speed.
Without a large breakaway, the scenario where only the two leading horses can be overtaken tends to happen, so it’s quite a gamble.
In such races, Orfe is usually the one that wins, not the front runner.
In this scenario, North Flight’s optimal distance and correction do not match at all.
In that case, having Speed 30 makes it easier to do Speed 1, so it’s a valid option.
I was satisfied with creating a stud buff that took away all of Windy-chan’s hesitation and anxiety, but…
I didn’t think at all and ended up removing the eight-direction glare…
Could it be a remake?
>>169
It’s been that way since the time of Oi 2000 Cri-O-Guri, that you shouldn’t just stare and take it in.
It’s a mistake that can’t be forgiven.
>>169
Since debuffs will end your development immediately, stop looking at things like this and hurry up and level up!
I lost to Yukino after being non-stop attacked five times.
“Die.”
“`
Record Record Class Bronze Total Record 3 races 2 wins Fans Acquired 17,268 Major Victory History Hopeful Stakes Race History EX Dream Fest Classic Stella Hanshin Turf 2000m (Mid-distance) Right・Inner ☀ Good Strategy Come From Behind Race Period Junior Class Late December 3rd place GI Hopeful Stakes Nakayama Turf 2000m (Mid-distance) Right・Inner ☁ Yielding Strategy Come From Behind Race Period Junior Class Late December 1st place Debut Junior Class Make Debut Sapporo Turf 2000m (Mid-distance) Right ☀ Yielding Strategy Come From Behind Race Period Junior Class Late June 1st place Close
“`
>>170
Loser
>>170
It’s beautiful…
This time, power is important in the Champions’ Match, as it is mentioned in the commercials too.
Because my conditioning didn’t improve at all with mechs in Star Trek, the medium-long conditioning adjustment was quite strong.
Legends, on the contrary, raise stamina a lot in Star Trek, so stamina correction is pretty much unnecessary.
At the time of Arima, Cat Maya was the sub ace and the main was Palmer.
>>174
We had a Palmer red kitten named Maya.
The one who was winning the most was Maya, but in the finals, Akakita took it away…
Windy-chan won the championship at North Flight, hahaha.
Reworking debuffs is something that can be finished quickly, so hurry up already.
I was completely defeated in a match against a creature with a power of 15000 on a good track, just once.
>>179
With 15,000 or so, it’s cheating, so of course you can’t win.
It’s become easier to take hints, so it’s easier to develop debuffs.
By the way, is it okay to use a mech for debuff training now…?
Is running away in a big way not good?
Windy-chan is enjoying playing Uma Musume in her own atmosphere.
>>186
The unique seat for Cat Maya will be reduced to only one, so a game of luck will begin.
>>186
The cat Maya can only activate her unique skill up to around 3rd place, so if we’re not careful, we might run out of stamina.
>>189
From Orfe’s perspective, I hope Sky comes in third.
>>186
Didn’t we compete and die together happily?
Mame-chin doesn’t have any shortcomings, but if I had to say, it would be that there’s a lack of early positioning…
The big breakaway started to fade in the middle, and the cat, who was in fourth place on the far backstretch, overtook and showed an amazing surge with its unique ability, proving that everything ultimately comes down to luck.
I have a question: based on the situation in the image, is it a race or a speed event?
Since speed will eventually hit the maximum, is it a race?
5th turn objective: Gather 5,000 fans. Turn details: DreamFest performance, energy: excellent condition, speed level 1, turf, 1 turn remaining. Miscellaneous marks: +6 +2 +1 +18 +22 +46. Skill points: +4 +4. C 445 /1882 D 323 /1609 E 292 /1625 E 240 /1500 E 213 /1466. Decision: Failure rate 0%. Speed level 1, stamina level 2, power level 1, guts level 2, wisdom.
>>193
You can get quite a bit of SP, so the speed is stable.
At this rate, it doesn’t seem like the final big escape 3 is impossible, and Windy-chan is already excited about it.
I am drawn to the places that are shining.
The big escape 3 is interesting because the rankings get all mixed up.