
Is this what roux looks like?
Who!?
Hmm.
It’s okay because it’s lewd…
I feel like Enil El is more useful than I expected.
It looks good too.
>>5
I want to pull because X is too ethereal…
Lou Luca’s swimsuit?!
Roo has grown quite a bit, hasn’t he…
The Quinn Mansa is a large machine with a size of 1 square.
I just realized that the Psycho Gundam is a transforming variable machine, so it’s not a large machine.
I watched the story of SEED for the first time in this game, but I didn’t really understand Kira’s overwhelming strength that I had heard about.
Is it Destiny that excels?
>>11
Actually, Kira doesn’t dominate.
>>17
If it’s against mobs, I can manage quite well and I’m definitely strong.
If that’s not the case, then Shin wouldn’t go through the trouble of training to defeat you!
>>11
The image of Destiny’s naval battles is strong, isn’t it?
I’ll beat up everyone in the Alliance, Orb, and Zaft.
>>83
When Kira causes a big ruckus, it brings to mind the image of a sword descending like a seed.
I feel like even after becoming free, there wasn’t much overwhelming presence of things like the evil three idiot weapons right away.
Thread where Gremmy gathers.
Since it has become a social game, will the seasonal event gacha have pilots in costumes that match the season?
>>14
The door to summer will soon open! I will open it!
Rulka has a visually and proportionally just generally good appearance.
Psycho isn’t as big as it sounds, right? It’s also because the ones in the back of UC are larger.
Is Enil the only SSR for X characters?
You or Lu Luka…
I’m going to be defeated by you…
>>19
😄
>>19
It would be nice if it showed a movement that accepts the end, but in Eternal, it looks somewhat dissatisfied in a single image, which is sad.
The ZZ character design is really good, isn’t it?
While riding the strike, we are too weak and constantly in a pinch.
If you get on Freedom, the three idiots will come too.
>>22
Basically, everyone gets their brain fried for better or worse by the full burst of the first battle in Freedom…
The GN Arms occupies 1 square while the GN Armor occupies 2*2, so the classification of large machines is based on that.
The first appearance of Freedom is unclear in G Generation, but Kira is slaughtering all the enemies in that scene.
>>27
I didn’t do it!?
>>38
It would have been easier to kill you…
>>27
No way… Is Izark dead?
Somehow, when looking only at firepower, the Enhanced ZZ seems stronger than the Full Armor ZZ.
It was Aslan who was unstoppable in SEED…
Kira’s strength is an incredibly stubborn resilience and full burst annihilation power.
There are some parts that are a bit difficult to understand just from the scenario.
>>30
This game, where only Kirara has sway with UR support, understands it well.
Diving into the concentrated fire of the opponent’s support attacks, evading everything with a sway and then stripping it all away.
The movement that can start a support attack formation has a very sparkling behavior.
I finally finished the reroll, so I’m playing it now, and I can read through the story with great tempo and advance through the stages! Gundam is so much fun…
The range of counterattacks and automatic weapon selection have made everything so comfortable that I can’t go back to the old G Generation…
Please give me a swimsuit pull and pull two.
Let’s do it! Limited-time only, Kissilia swimsuit and Haman swimsuit…!
Can I expect a Christmas Barney?!
>>34
Al, I want you to listen calmly.
I think Chris rolls the gacha more than I do.
>>42
Do you want to be killed by Chris in a ridiculous outfit, Burnie?!
>>34
Hey, is this minced meat…?
>>34
Santa Balloon, huh? A Zaku II is spreading out everywhere.
The red Gundam was able to achieve an expert pattern kill, but gathering weapon materials is tough!
I want you to listen calmly, but the fact that an ordinary person isn’t dead after fighting against four Gundams with similar performance means they must be highly skilled.
>>36
It seems I’ve missed quite a few scenes where Athrun gets killed…
The joy of filling out this development chart is a pleasure not found in the traditional G Generation…
Blood Valentine’s Day commemorative gacha!
Kira doesn’t dominate; rather, she excels at surviving by fighting in a gritty manner with a limited stock.
There are many things I couldn’t protect.
>>48
I see, in this scenario format it’s hard to understand, but there were such scenes in the anime.
The red uncle can be maxed out quickly.
What should I do with the leftovers?
>>50
It seems like there’s no need to use two units unless Shuji multiplies, so dismantling it should be fine, right?
Ah… the red Gundam isn’t falling at all…
>>52
Skipped 3 times + manually until the mission is over (20 times) and got 1 body.
Hey, hey.
Is the Cabasle exclusive Gundam effective in events?
>>53
Valid
>>53
If the opponent is in a 1st machine, the ability will increase, so it doesn’t change in any stage.
>>53
That guy is effective because he’s a series special attack.
But still, compared to 3 copies, the damage has only increased, so it’s somewhat disappointing.
Johnny is probably covered in development tree Gelgoog, huh…
>>54
There is too little change in appearance…
Kira is the most frightening when he corners someone and forces them to draw a knife…
>>55
Don’t say it like a dangerous, gloomy person has snapped.
Editing the home screen is nice…
The White Base had a bit more fighting power, though.
Aside from the initial Archangel Strike, there’s only the fighter jets left…
If Kira-kun were a little stronger, he could have protected Rax-kun!!!
>>62
Frey was that, but he’s in time for Lacus’s crisis, right Kira in the final battle!?
>>62
Rakus is being protected, right!
I feel that the Pokémon War is being reserved for the Christmas event.
Blood Valentine’s Gacha!
I want to use Captain Verski soon.
I think the most dangerous aspect of Kira is shown in the battle against Captain Zara after the Orb deployment.
Completely overwhelming 4 enemy Gs.
Following the advice, I pushed in Exia and managed to clear Ex, but ★3 was a bit tough…
First, with our level 100 Exia, more than half will be taken away in the initial counterattack, so we can’t withstand it on the enemy’s turn, which is why we just get close and end on the first turn.
I urged Machu to come closer while taking down a few enemies, staying outside the red support range and getting one space closer to guide it, waiting with a sway.
Be careful not to knock out 10 enemies during the enemy turn, and earn up to 10,000 on your turn to deliver the finishing blow.
I have to do this several times a day…
>>75
Is it okay if I give you some advice?
The weakling who couldn’t save Frey.
While proceeding automatically, Machu wiped out all three black stars in an instant, and it was no good.
CS is awesome with so many!
>>77
Good job.
Just keep going as you are.
I want Johnny and the FA Gundam quickly… In terms of units, the president’s Gelgoog seems to be the most useful.
In the old G Generation, it felt like you had to completely fill out the development tree just to finally obtain the theater version of Setsuna.
I think it’s a good idea to separate completion rewards for each work like this time.
I wonder what equipment is good for Exia.
I only cleared the Universal Century, SEED, and G Gundam, so I don’t have many parts I can equip on Exia, about 1000 HP at most…
No need for stars in the lap.
>>84
Oh, that’s true… It doesn’t really mean that the rewards will be better, does it?
>>61
If you develop slowly, you’ll eventually be able to fully limit break it… Gacha is really tough if you’re aiming for a specific item, even if it’s a pickup.
If Setsuchan’s high speed hadn’t been there, a one-turn kill would have been almost impossible, so distance correction is really important.
>>88
Suddenly becoming high-energy and moving at high speed while slicing down enemies with a mysterious aura surrounding the machine would only be terrifying for Shuji.
For now, since I’ve got a ☆3, I don’t really need to gather points by hunting weak enemies anymore, right?
>>89
Good!
But if you do it automatically, the weak ones are all wiped out.
>>100
The expert will probably wipe us out over here…
>>89
The sample size is small, but at first glance, it doesn’t seem like there’s an impact on the number of rewards between clearing with 2 stars and clearing with 3 stars.
>>89
If I make one, I can finish the mission, so I can just skip the top one every day and get it done.
It seems that some grinding is necessary if we include weapons.
Don’t let your heart become CE.
If you’re going to enhance the breasts, at least make the face and hair similar!
This initial phenomenon of overflowing AP makes it feel like I’m playing a new mobile game…
If you really pay attention to the story, you won’t be able to keep up with the digestion at all!
>>92
You can skip it because you can watch the story later in the gallery!
>>92
It’s fine to just skip and let it out normally.
I don’t think it will run dry because there are battleship cruisers as well.
I don’t know how often they will be re-released, so for now, I think I’ll keep two fully upgraded.
Certainly.
This is handheld.
“`Enhancement Storage Formation List Units NEW Characters Supporters Gundam X LV100 Gundam X LV81 Unicorn Gundam (Psycho-Frame Activated) (EX) LV80 Gundam Barbatos LV70 Char’s Zaku LV90 Master Gundam LV50 Psycho Gundam LV50 Hyakushiki LV40 Full Armor Gundam LV40 Perfect Gundam LV40 Gates (Commander Type) LV40 Providence Gundam LV40 Sword Calamity LV40 G-3 Gundam LV35 White Gundam LV32 Big Zam LV30 Dismantle 299/1000 Rarity Order Filter: OFF Home Enhancement Stage Development My Base Gacha Menu“`
At first, I listened in the evening, and that somehow worked out.
>>94
First, position carefully at the starting point and approach while knocking down the Zaku with Exia’s Attack Burst at maximum firepower, placing it one square farther from Machu.
After activating Attack Burst, if you place Machu one square away from the red gun while scattering the enemies, the opponent will attack Machu on their turn, allowing you to get an S rank combined with overkill points.
>>158
Is that what was mentioned above?
Thank you, Machu. I’ll train a bit more and try again.
The effort to increase ULT is…
I think it would be faster to manually achieve a one-turn kill, but it’s a hassle, so I clear it automatically.
If it’s semi-ignored, this might be easier and better…
>>97
It’s great if you can clear it!
☆Is it just whether the skip is unlocked?
There’s no way the number of material drops changes with that, right?
Is it possible to always provide defense or instructions in individual behavior choices?
It’s not a dedicated unit, but when I put the Itou Tsurugi on the S Gundam, I couldn’t stop laughing as they were firing the beam smart gun while saying it’s for this sword at the end of ALICE.
Doesn’t the reward change based on the star rating in the rounds?!
>>106
There is only mention of whether skipping is possible or not.
The secret changes the rewards, but…
>>106
It doesn’t change even for the first time.
I wonder if I can clear the Expert Stage 1 of the red Gundam in one turn…
>>108
There were videos or posts by people who are doing it anonymously.
It seems that I need to level up Exia for now…
>>123
It seems there was a report about doing it in Machu.
>>123
I guess it’s a bump after all.
When using handheld, I can reduce HP to about 20%, but I can’t progress beyond that.
>>108
A method to defeat with a fully trained unenhanced Sazabi by hitting with an EX from out of range and then counterattacking.
With my trained 3-duplication Jiku Axe and Machu, I can dodge with sway and take them down with a counter in one turn.
I’ve accumulated enough experience points and I’m progressing through the Etalo Hard, but I can’t win against Z…
Even with five fully developed and maxed out to level 85, the firepower… the firepower is not enough…!
>>109
Actually, the moment you hit back when you’re being surrounded and punched by your opponent is when you show the most power.
>>126
If I get hit by an attack boosted by Z’s support, I’m going to die!
>>145
You’re going to support the defense, right? In that case, the shield bearer will die, so the opponent will hit again and we can punch back once more! We’re going to deal some serious damage, yeah!
With a double acceleration from Stokas Setsuna, I’ll have them drop down, and then I’ll finish them off with Sweema Chuu! Two stars!
It’s faster to do this in SP format.
The good thing about manual leveling is that it allows for leveling up in other areas as well.
A sparrow’s tear? Yeah
I see… so, how can I obtain UR Exia…?
>>113
Gacha!
>>113
(Pull the gacha!) Go, Nameless Road!
>>113
UR Sazabi fits this event even better!
I finished reading the story of W, but it was interesting how both the enemies and allies kept changing, and it was unexpected that it ultimately came down to a battle between Zechs and Treize.
By the way, is it okay to invest resources in Shuji-kun?
>>115
When fully enhanced, if Shuji is included, it will surpass the performance of a non-enhanced UR, so it’s good.
>>115
It may be one step behind since UR doesn’t have EX, but being able to support twice and having +1 range makes it extremely strong.
>>115
Support twice is strong
The score evaluation currently only relates to whether it can be skipped or not.
Stay just the way you are.
The red Gundam is a floating Z that can be used in the early Gundam Battle Operation, so there’s no loss in making it.
Moreover, there is no capital taken.
Expect… I can’t complete it right now…
I’m still holding on to the guaranteed gacha, but I’m torn between taking Exia or Freedom.
>>125
It depends on the other options I have, but it’s a versatile attacker and a versatile supporter.
>>125
Even if Exia and Freedom were to rot, it’s highly unlikely that Setsuna and Kira would rot, so either way, it’s fine…
>>125
If you enhance the UR (Ultimate Rare) you have, it will transform.
Mercury is over!
Isn’t it strange that the first season ends with that draw?
>>127
Until the second season started with that hook, Slemio was traveling in Japan…
Is it better to use all your skips and then manually farm in Expert?
>>130
If I don’t do it manually, I’ll probably be short on weapon materials.
I don’t know if a mission will be added later.
>>130
If you just skip it, you won’t have enough materials for weapon enhancement, so it’s good to run around about 15 times.
It was worth it to raise Exia to 1 dupe.
I want to go around in automatic mode, but it’s really difficult after all.
If it’s hard, then it’s easy.
I wonder how development will change once it’s implemented.
>>137
If it’s an ULT slot, wouldn’t everyone be convinced?
>>137
Shall we do it… Starting the Militia Development Tree Armored Vehicle…!
>>146
I understand that Borjarnon is also being involved.
>>137
Aim for ∀ and Turn X from the reciprocating engine and armored vehicle.
If you can defeat in one turn with a counterattack, it lowers the hurdle quite a bit because you can put support on it.
If you get close with Zieg and attack Exia from a distance away from Machu, Machu will be taken down during the enemy’s turn, and that will be the end of it.
>>149
By the way, if it’s the same distance, I’ll share some knowledge that you might not have a chance to use: I can punch from the left-side aircraft.
>>182
Isn’t that super important!?
The Sa Zabii is seriously amazing; I can’t imagine this guy not being in the space stage anymore.
In the end, it’s a bit unfair that the commander has a range-up skill.
>>151
The synergy between the EX weapon with increased power at a distance and the range boost really gives a special machine feel, doesn’t it?
Isn’t there a lot of development SSRs for Gundam W?
The Exia that’s causing a fuss this time also struggles in stages without weak enemies, and it concluded that all URs have their pros and cons.
>>156
Rather, in stages without weak enemies, Setsuna’s tension rises to the maximum right from the start, so isn’t that where Exia is the most reliable?
>>165
As expected, I think it becomes tough for experts when there is no sway or range.
>>165
Boss stages don’t require a CS, so it seems like Stokas, which can punch bosses with sways, is stronger.
Can Shuji-kun be used for masturbation support?
I feel like there’s no need to be too particular about having two units right now.
It’s easier to fight if you concentrate them in one unit since the locations aren’t far apart.
Original team, goodbye to you.
>>153
The tension of “if we miss this attack, our position will collapse due to support.”
The fully powered Commander is beating the enemies up, and it’s very enjoyable.
You’re pulling a Char from the Return of the Jedi…
Since the scenario for X was unlocked, I made Correl and tried using it, and it had an unexpectedly great performance, which was disappointing.
If it’s just about the production, this guy might be at the SSR class…
>>166
Mobility is a bit low, but it gets a proper range of 2 and can fight reasonably well.
Mr. Gaburu, extend your arms more.
I couldn’t clear it on Expert, but I got a drop on Hard, so I was able to fully upgrade the red gun…
I guess it’s okay for this event to end like this…
I have to get back to making the Strike Gundam…
Eternal Hard is truly endgame content, so it’s something to take your time with…
>>161
The attacker is strong, and giving freedom to the supporter or making the attacker even stronger… no, maybe the supporter is stronger in terms of balance.
Since Exia is strong and my brain is fried, I can’t judge calmly, but having a supporter for balance would be good.
I’m debating whether to enhance Exia and I’m using it while contemplating.
You can always stack them anytime…
I just got to know the ZZ scenario in depth for the first time this time, and isn’t it really interesting!?
>>177
It’s nice, isn’t it? While thinking the kids are little brats, the adults are completely rotten.
>>177
Just keep watching the anime and be like, “Wait, Camille was here?!”
The colonel, who can be said to be a character with initial-specific adjustment mistakes, is understandable.
If you have a 3-limit break SP-boosted Siegfried Axis, you can solo the Expert 1T.
If it’s LVMAX for Machu, it’s certain.
If you set the original work adjustment to 50%, it would turn into a baggage check, so it’s difficult.
Char and Suleta are super convenient since they can hit opponents with a range of 5 unilaterally.
I managed to get a star 3 in Expert something.
If you have a range of 6 or guaranteed evasion, you can push through with force.
Release your wrath, Machudam.
I won’t be greedy, so please give Exia a range 5 weapon and Sway for Setsuna.