
First of all, the roles are different based on the type.
You have an entirely different role and that’s commendable.
By the way, it’s frustrating from a flavor perspective that the Pokémon that has “clear” as its identity only possesses inferior traits.
Well, shall we use a revival stone?
So, shall we end it naturally?
Since it is an ancient Pokémon, it can also be defeated by entry hazards, and it can randomly use Thunder Wave as well.
There are no commonalities found other than the fact that they are all physical types banned from being used in drought.
It’s terrifying that Peri is being adopted more than Oga because of Mirai…
Strictly speaking, both Ogre and Peri can be dropped into the future, so support is prioritized for Peri, who can also provide assistance.
“Being differentiated is a convenient phrase.”
The Thousand Arrows are impressive, but area ground moves that don’t involve allies have incredible performance, don’t they?
About 90% are Coridon, and it’s questionable whether there are even 10% of Groudon, but honestly, it’s difficult to say that they’re coexisting.
It feels like I could manage it with just the basic rules, but when I actually tried using it, I found it really hard to comment on its performance.
There are indeed moments when I feel strong.
It might become active when there are two mythical Pokémon…
This guy can only do things like electromagnetic waves.
To be honest, if you ask if there’s any point in using a forbidden legend slot…
I’ll use Coridon after we’ve established our separate spaces.
I honestly think it’s questionable whether it will even be used in a legendary two-body environment.
The legendary ground type is unique, but this generation’s general ground types are just too overwhelming.
It might be tough even with the two-body rule.
I think it would be fine to make the ancient traits default for the recent Pokémon.
Anyway, Mega will come back with Genshikaiki, right?
It might be permissible to consider it just as a characteristic ending in the earth.
If a higher weather condition like Genshigradon comes, it seems that Koraidon will hardly be used at all.
Even without reaching a weak state, Coridon itself becomes quite difficult to move if there are no terraces.
Even if it doesn’t have a threatening presence, I wonder if ground types with vests that have special durability below Duraludon will be used to the point of losing their legendary rights.
I can’t read the entire champions environment.
I think I would have been angry if the next installment came out without any suggestion of the revival of Genkaikaiki in Champions.
But it can be forgiven because there is the Champions.
“Probably, Miracora will be nerfed in the next generation, so it’s safe.”
Miraiton is in the field, so it doesn’t collide with them.
Indeed, it’s not that kind of problem against Genshi Grau.
It seems there might be a nerf that makes the drought duration especially short.
Even if you nerf it in your imagination, it won’t save Groudon’s performance.
Miracora isn’t as excessive as Zacian in its prime, so there’s no need for a nerf.
Is it just a delusion that Gen Shikai will come back?
It’s not something that can survive in today’s inflationary environment, unlike in the past.
I think Miraiodon is a bit questionable, but I don’t think Coridon needs any nerfs.
Isn’t it enough to just be divided between two legendary creatures?
I don’t think anyone other than those using obscure legends would say to do a Miraculous Catch.
Even though it has won the world multiple times, Groudon is strangely looked down upon, isn’t it?
Both Zacian and Zamazenta didn’t need to be nerfed, did they?
What I’m really worried about is Dpalm and Resizek, yeah.
I think it would have been pretty crazy if Zamazenta had been able to learn new moves during its prime in SV.
The fact that the ancient world is coming back means that Mega Rayquaza will be coming back too, right?
Even though it actually loses to Kyogre in singles, the rules for legendary Pokémon in the third generation were for doubles, after all.
Saying that Zamacian’s nerf is unnecessary is a level of joke that shouldn’t be made.
If you use them, you’ll understand, but both Koridon and Miraidon are actually quite difficult to move!
Zamazenta benefits more from learning Body Press…
Since you’re already strong, don’t nerf it!
There’s a part where it feels like, even if you throw out a reading of Dinlu’s back throw and hit Ice Terraba, what are you going to do about it?
Considering that the future virtual enemies will be at the level of Mega Rayquaza, it certainly seems that both Koraidon and Miraidon won’t need to be nerfed.
If anything, let’s bring Zamazenta back to its original state too.
Groudon took over the world during Kyogre’s heyday.
Well, Kyogre was usually in the same party too.
It has the highest base performance among legendary Pokémon, but it’s not what is expected from a legendary.
I think the one with the least presence is Kyurem.
I think Miradon has an advantage against Gen-Sea-Oga and Mega Rayquaza.
The past works of the Dragon Legendary from S90 to S120 are seriously over.
I want something like a middle ground between drought and the end of the earth.
Kyogre similarly.
For example, the old specification for persistence, etc.
Regarding Groudon’s rival, considering the weather activation, I feel that it’s more likely to be Torkoal than Koraidon.
It would have been great if Origin Diapal had enhanced its performance even more with the Champions in mind.
Until the 5th generation, weather traits were overwhelmingly strong.
The 6th to 7th generations were too strong because of the origins.
The 8th generation is mediocre.
In the 9th generation, superior equivalent abilities of other legends finally appear.
When it comes down to it, just stack the balls for the Sinnoh legends.
All stats 1.3 times or something.
Giratina is still somewhat present, while Dialga and Palkia are completely out of the picture…
I thought Sword and Shield Kyogre was strong in some ways, but in this game, it really doesn’t have any presence.
If the weather and additional characteristics are allowed, I would like the Delta Stream of the Sea of Beginning and the Land of Ending to remain unchanged even before Mega Evolution.
I thought so, but having persistent weather without Genki is going too far…
What should I do now that Palkia’s S has gone up from 90 to 120?
It’s not even at the level of being unrecognizable.
Is there anyone other than Genkai Mega Rayquaza who could reliably stop Primal Groudon?
Ground and water immunity is terrifying, to put it mildly.
I used to see Diancie a lot during the Sword and Shield era.
Despite its muscular appearance, Zekrom has a weak physical move lineup compared to its counterparts Reshiram and Kyurem.
Is there no earthquake?
Because I had a high aptitude for promotion.
I think it would be good to increase the effects of Rejizek’s cool and unconventional style.
If the legendary rules are completely lifted, it will become high-level status spamming even in singles again.
Giratina shows a decent synergy, so I feel like it has even more potential in Regi I, but I can’t come up with a good legendary partner.
I want it to have a legendary special ability that is worthy of a legend, like Korai and Mirai.
I want Origin to quietly apply a 1.2x boost to all moves like Oga-Pon.
Make the matching technique’s multiplier slightly higher than others, around 1.3 times.
If I don’t have someone with glasses to do the trill for me, I can’t shoot the blow from above.
Thanks to the thread image and Kyogre, Grass types are thriving, so I hope these two will remain strong from now on.
There is not a single element that weakens at the point of having weather characteristics.
Zekrom really makes you think, “Isn’t this just Black Kyurem?”
Without even having to compare it to Miraidon.
I’m not saying it has to be strictly true to the settings, but I feel that Mewtwo, Dialga, and Palkia could be a bit stronger.
Mewtwo also carries sadness with its Mega form.
Zekrom and Necrozma were strong in Sword and Shield, though…
Mewtwo is coming back with Mega Evolution in the Champions…!
It must be tough with fixed items in S140 too…
Until Sword and Shield, legendary Pokémon were restricted by the need to have balanced base stats that didn’t favor speed too much.
Zekrom is way more tragic than Groudon.
In the first place, I personally wanted to avoid having the same type as a Legendary Pokémon, especially one that is featured on the package.
The stats of Mega Mewtwo are incredible, though.
The attack power isn’t that high, so it doesn’t have the firepower suggested by the numbers.
I only have the impression of Palkia being a counter to Kyogre.
Perhaps the recognition is stuck around the 4th generation GS.
Since there’s no longer any resistance to making Sword, Shield, and SV (Scarlet and Violet) stronger.
I don’t know about the origin Diapal in between.
I would like to see a complete reevaluation of Mega Evolutions, including their distribution and traits.
If BW Kyurem had the Electric/Fire types as a type match bonus for its ability, wouldn’t that be good?
I think the legend started to become stronger around Xerneas and Yveltal.
Well, I understand that it would be too strong if distributed without waste since it’s originally powerful, but Mega Mewtwo has an A150, which is just laughable.
Gengra is quite special and can also use unique moves, so even with C150, it’s strong.
Also, X should definitely give me an inflection.
To put it bluntly, most Paldea Pokémon are stronger than Mega Evolved Pokémon.
The Sinnoh legends still can’t escape the ability Pressure, which is too crazy.
Just getting usable traits makes a big difference.
The characteristics of Diapal Origin are to appear roughly with C-up and S-up like Zashi-Zama.
Let’s increase the effect of the ball to 1.2 times for all techniques, following the example of Orgapon.
Because of Dinah, who is skillfully handling the pressure, there’s an even stronger sense of something being off.
I think it was essential to have a countermeasure if there was Zerne in SV.
The mega-evolved Yveltal, also known as the strongest Pokémon in the universe.
Hmm…
The Y’s A150 is a physical type, but since I can’t afford to reduce its special attack, it’s just something I have to deal with considering X.
Next time it comes out, it might be worth considering reducing X’s special attack from -40 to 114 to eliminate the wasted effort of Y’s attack.
Of course, it will also strengthen X.
Diaparl gives a strong impression of being powerful with its Trill back then.
Everyone knows that if you give a legendary Pokémon a usable ability, it will naturally become stronger.
Why are the Sinnoh group still being made to fight under pressure… Why…
At that time, Rayquaza, which was dominating the strongest competition, was freely holding the title of the weakest legendary Pokémon.
The fact that it was ridiculously strengthened through Mega Evolution was rather refreshing.
Giratina is one thing, but I think it’s about time for Dialga and Palkia to get their own special moves too.
If only Diapal Origin had at least allowed for floating.
Dialga is bad because of that guy Brijulas.
Well, since it’s a discussion about performance, it’s unavoidable that the topic will turn to strength in battle.
That said, since the setting is richly developed in a legendary way, I hope you understand my desire for some uniqueness that aligns with that in a flavorful sense.
Mega Rayquaza is still good because it can properly utilize both physical and special attacks.
Unless it’s the heyday of massive explosions, most of the area attacks being used now only target the opponent, so there’s practically no appeal to telepathy.
Ho-oh Lgear did a good job.
The Hoenn base stats refer to the fact that low base stats have resulted in low durability and speed as they have been allocated to attack and defense.
It does not apply to species with more than 600 total base stats; I’m not moving the goalposts or anything.
The contrary Mega Rayquaza is great, isn’t it?
Ho-oh finding good shoes is a big deal, isn’t it?
Zacian, Urshifu, and Eternatus from Sword and Shield are too inflated.
I was thinking that the common Pokémon in SV have really inflated.
What will happen to the 10th generation?
The “akuusetsudan” has no hitting uncertainty.
The expected damage is probably higher with space slicing.
Stop the hit rate of 95.
I think telepathy would gain more attention if it were a super strong technique that involves allies.
Are you going to use Hyper Voice on Gachiguma?
It’s questionable whether I can shoot twice with the S90, so the concern about hitting is bigger than the vital spots…
Ho-Oh really lives in a truly exquisite harmony…
It’s just A130, but the D154 that I snatched from the original Mewtwo somehow really comes to life.
Mega Rayquaza and Primal Groudon seem to be worth using both physically and specially, but how about the Attack of Primal Kyogre?
The S90 feels too much like it assumes prior operation.
It’s anxiety to move when you can’t do anything.
I hate the grilled chicken that has to be pushed down with physics but comes roasted with holy flames.
Yesterday, I One-Punched a Gorillander at Rock Teraba.
In other words, I hope all recoil attacks with power 150 and accuracy 90 get their power increased uniformly.
It is better to view Ho-Oh as having high attack power despite its high durability.
Even though its body shape is that of an ordinary bird, it’s impressive that it can sense earthquakes.
This has been the case since silver and gold.
There is a world where someone is using a Trick Room team with s90 Kyogre and achieving results.
I’m already slow.
Old legends seem to have many negative traits, but Ho-Oh has regeneration power.
When I hit Ho-Oh with a Power Gem prediction for the Mega Gyarados switch and barely survived, I could only think how impressive that was.
My god became Stella.
Groudon is known for having area-of-effect moves, so even with a subpar Attack stat and mismatched type, it gives the impression of using moves like Heat Wave frequently.
Mega Mewtwo is wavering in its stat distribution, wavered moves, and wavered abilities.
Lugia is only producing terrible matches with Marvel Scale regeneration, so why is it blaming others?
If you could just confiscate the Anko from Dragonite, I’d be totally fine with everything else staying the same.
It’s not Marshtomp’s fault that Dragonite is causing trouble, it’s Terastallization’s fault.
Just removing the terrace will solve the problem, so there won’t be a nerf.
If we’re going to nerf it, it would likely be to take away Dragonite’s moves.
It’s not out of the question that Marske might only happen once…
What do you think about Lunala and Teraphagos?
If the terrace is gone, we don’t need Marsukenaaf, do we?
In the champions’ environment, it doesn’t seem like that’s a concern at all.
There are strong legends even among dragons, but considering the competition and ease of movement, it’s more comfortable not being a dragon.
Shut up about the nerf already.
A legendary Pokémon that has never been seen at all is already useless under double standards, and now B Kyurem is further losing its share to W Kyurem.
Get rid of that Ice type for now, W-Kyurem and B-Kyurem.
The shapeshifting Nerfed Marusuke can be nerfed just once.