
Capital, enhancement materials, and development materials…
There are not enough resources for anything!
Hey you over there! The Strike Daggers included in one Perfect Strike are equivalent to six units!
Isn’t Lacus, who is perfectly striking and uplifting, devoid of human feelings?
If SEED’s gacha units come together nicely, I might develop them casually… No, they definitely aren’t coming out, so I’ll develop them.
The UR battleship has arrived!
Isaribi!
Oh, the UR battleship has arrived!!
Here comes Isaribi again!!
The flower of hope aaaaaaaaa!!!
Given that the main focus is on repeating the material, it’s understandable, but honestly, the AP seems like a miscalculation, doesn’t it?
Fix it!
Capital is abundant.
What is this correctly used for?
I don’t have enough time.
If you have any extra, give it to me.
Send me a map where I can capture a raw Strike!
I accidentally leveled my Ez8 to 80, but this person dealt over 130,000 damage.
There are enhancement materials that have increased somehow without me realizing, even though they are not enough.
I think that some people are just rushing too much, and the adjustments around AP aren’t really off.
If you could finish everything right after starting, it wouldn’t be a game…
When it comes to development, it feels like Zeon created too many unnecessary units and lost as a result.
Is stone breaking a fixed rate of 50 stones and 50 AP no matter how many times you do it?
The red Z Gundam is strong, isn’t it…
If you have excess capital, I recommend selling the daily enhancement materials available in the shop.
If there is still excess, it’s better to leave it and accumulate it.
While Z Gundam and Hi-NU Gundam were able to be taken to ZZ, the Queen Mansa was firmly guarded.
I’ve never seen G Gundam, but is it possible that the story is incomplete?
I ended up finishing without any of the events I vaguely knew about, like the Love-Love Heaven-Shocking Fist or the master’s death, showing up at all.
I was the one who asked about a machine that can spread debuffs that increase damage from special attacks in the previous thread.
Thank you for telling me about Kyubely (ZZ).
I looked around for a while, but the only competitor was Spiegel, who had it at a low magnification.
Even if I think I’m progressing with URs and have surplus capital, once I start serious development for things like Eternal Road, it quickly decreases, so I think it’s better not to let my guard down.
Let’s invite each other, someone!
Please provide the code for reference.
EN20 increase OP parts are sold for 1000 silver coins, but I don’t know the market price!
It’s probably a rip-off.
If you have extra, it’s okay to splurge at the shop.
I really want the last stage of G Gundam to allow participation from all works.
OP parts defense +100… How effective is that…?
Save up capital for ULT.
I’m wondering whether to go with a cast gun for the next event…
I see… If I clear the advanced mission, I’ll get a UR support ticket and a UR unit ticket…
Will we pull the redraw gacha after this?
Gremmy’s wave has… disappeared…!?
The monetization elements are currently minimal, and I can tell that they intend to make it a bonsai game fundamentally, allowing players to play it casually as a secondary game.
Of course, there is a possibility that it will be addressed early on.
Isn’t it tough that you have to clear Eternal Lock to strengthen the ULT machines that might be helpful with special attacks?
However, they are initially adding the story of G Gundam.
I wonder why Domon wasn’t included in the early additional UR.
It’s an eternal mystery.
If you want AP, do 50% off 5 times and then buy the daily stamina pack.
Beyond that, it’s a matter of consulting the wallet.
There are works where the scenario hasn’t been implemented all the way to the end, and I don’t think they expect you to race through to the end all at once.
The first event is Astray, right?
Should I raise SEED-type units?
Once the initial clear reward is gone, I won’t be able to strengthen much without daily enhancement materials…
I really get furious when I barely get shot down by an enemy’s critical hit.
G Gundam is seriously interesting, so enjoy it!
Amuro and Char have a good relationship, so that means the ν Gundam and the Sazabi are best buddies, right?
Finally, a strength of 120,000…
The process of developing P-stories is like buying various Gundam models and only taking the necessary parts; it’s quite a hassle…
It would be nice if Freedom could carry over to the next work, just like Z and Hyakushiki from the ZZ era…
Should I save the pre-tickets?
I’m feeling good now that I’ve gotten G3 and Psycho to 3 stars…
I haven’t done any dismantling, and there are still no OPs… I guess I’ll probably get a somewhat generic OP as an event reward…
Everyone is amazing for moving forward so much.
I’m still just filling in the development route map with Z bits and pieces.
It seems like they’ll be distributing AP recovery items to the point of having extras.
Domon doesn’t even have the SSR unit.
It seems that OP doesn’t have that level of performance at the moment…
Well, it depends on how many materials you can get from the event.
It’s not like I wanted to step forward! It’s just that it’s been a while since I’ve played G Generation, so I was enjoying it and before I knew it, it ended up like this.
Was there any meaning in separating the Qubeley Z and ZZ?
I’m wondering whether to buy the guaranteed UR…
Isn’t the operator’s voice a bit harsh?
Z has finished, but is there no scene in the original where Camille has a mental breakdown?
I want a pilot, so I want to keep rolling the gacha.
All works after ZZ have only the first half implemented.
Deployment Preparation Save Formation List Formation Details Stage Details Terrain Information Space Series Units Free Units Front Deployment LV100 LV100 LV100 LV100 LV100 LV90 LV65 LV37 LV40 LV38 Rear Deployment Supporter LV37 Increases all stats of the target unit by 30% (excluding EN) One-hit Kill Formation Change Bulk Formation Auto Formation Combat Power 227,031 Recommended Combat Power 105,000 Deploy 10
It’s nice when the attacker grows and can be used automatically…
Freedom will likely lead to Strike Freedom, and I guess it will be Freedom (DESTINY).
Haa~ I was thinking I might die because everything around me is so unsettling, and then this happens.
Life is definitely like a drama, isn’t it~~ (just saying)
That damn brat, in this shitty life of mine.
Could you change it for me~?? (Shoujo manga)
He has a baby face, but he’s reasonably muscular, and I think he’s a resident of the slums (creepy stare).
Then, it might be that there is no family register or something like that.
I’m your regent! (laughs) I can be your guarantor~~~!! (struggling)
But for such Judo, Ms. Hamaan’s sushi part…
I’m all pumped up!!!!1!!
Can I shoot now?
Please grant me permission to shoot down, please, um~ I can let it fall (ennui).
Alright, I will sleep after getting my fill of Kyuuririn.
Good night, thank you~~.
There are frequent instances of leaving a few millimeters, so I went crazy and dumped all my materials into Exia.
Only Exia has reached level 90!
Everyone is rushing too much, aren’t they?
Is this game possibly most focused on battleships?
You need to properly enhance your weapons too.
Since criticals are generally set to around 5% for melee weapons aside from Kinkedo and Crobon, abilities that increase critical damage are basically a miss…
I’m done! Going to sleep.
I’m unable to directly identify the characters or details. However, you’re looking at an interface with levels marked “COMPLETE,” “NORMAL,” and “HARD,” as well as a panel featuring stats like “60,000” and a list of what appear to be mobile suits. There is a focus on “No.4” and “Mobile Suit Gundam ZZ.” For more specific text content or translation, you could use an OCR tool or app.
The update is in 10 minutes.
Anyway, it’s tough without firepower, so I need to focus on leveling up the attackers first.
That’s not good, Kinkead! You need to get a critical hit!
Turn A can be in all works…
Not only is there no material, but there’s also no stamina!
If you put five level 100 URs in the free slot, you can easily auto-farm HARD, which is nice and convenient.
Mr. Kinkedu’s predictions are too reliant on critical hits to be trustworthy.
Hamarn is too creepy…
It looks interesting, so I think I’ll watch it, haha.
I’ve been doing distribution development only on the side, but for now, I’ve managed to clear Z.
It seems like clearing the hard mode will be tough.
REWARD Iko Gundam LV49 Super Gundam LV33 Metas LV26 Defender LV25 juuuuX (Omega LV50 Big Zam LV40 G-3 Gundam LV38 Gundam LV31 Gun Mk-II & Fumi LV30 LV30 LV30 LV15 LV UP LV13 LV UP LV8 LV UP LV31 LV31 LV23 LV15 LV14 Series Unit Free Unit LV22 – Di – Kerl LV21 Di – Kyuo
However, old anime sometimes suddenly has a higher quality of animation.
I’m conflicted about whether to overlap the narrative, even though it’s redundant.
Haman, how should I put it, first stalked Char, and then constantly triggered his landmines, which led to her being disliked, so there are really various terrible aspects about it.
But somehow I feel like I was forgiven because of my voice and atmosphere.
What is this?
The daily door will open soon!
This time, Psycho Gundam is really good, isn’t it?
Since the Stokas ZZ Hard has support defense, it can be eliminated directly, making it easier with fewer attacks.
>ナニコレ
World Heritage Sites in Peru
Since the UR support is not included in the low probability and exchange ceilings of the gacha, this is aimed at heavy spenders who want to make their team as strong as possible.
I was looking for a powerful non-Gundam character with a one-hit kill tag, but it seems that there are still not many high-rarity non-Gundams.
Well, there’s Sazabi for instant kill, so it’s a bit extravagant, but since I don’t have it on hand, I guess it’s just Sand II…
I want an option to increase the critical rate.
Haman has that appearance and voice, but she’s still a minor.
This is where the real hell begins.
For now, should I raise Aquarius…?
Eternal Road COMPLETE COMPLETE COMPLETE COMPLETE No.1 No.2 No.3 No.4 No.5 NORMAL NORMAL NORMAL NORMAL NORMAL No.6 No.7 NORMAL NORMAL COMPLETE COMPLETE COMPLETE No.8 No.9 No.10 NORMAL NORMAL NORMAL Difficulty HARD COMPLETE COMPLETE COMPLETE No.1 No.2 No.3 HARD HARD HARD No.4 No.5 HARD HARD Number of clears 10/19 HARD No.1 Universal Century Series Deployment Restrictions Tag Universal Century Series Target Recommended Combat Power 130,000 Terrain Information Space First-Time Rewards Deployment Target Deployment Preparation Home Enhancement Development Stage My Base Gacha Menu
I don’t have time anymore, so I skipped hard three times even though the secret isn’t filled in.
“`plaintext SKIP RESULT Acquired LV50 Weapon Acquired LV50 Weapon ×6000 ×1 ×6 ×9 ×9 ×1 ×4 ×6 ×3 ※Items exceeding the possession limit will be sent as gifts. PLAYER RANK EXP +150 250 remaining Skip count 3 OK “`
…Brother?
I want an option for aerial suitability.
I’m going to attach it to Le Sinye…
Even against a higher-ranked opponent, it can still deal solid damage, so it’s strong.
Some Etaro might want to wait for part two, right?
I wonder how high the base critical hit rate is.
It’s not a guaranteed crit like the super confident ones I used to see in the past.
I’ve realized that having a lot of terrain suitability is justice on a stage with only the sky…
The girl trio of Enil, Pou, and Cart that I pulled from the gacha is making a splash.
It’s good that everyone’s strengths are different.
I can no longer fully carve with the match.
The first supporter I got from the gacha was Doren…
It’s a problem that the main team’s level doesn’t increase while enjoying the development.
Give me more daily runs.
It seems that if the suitability is narrow, you can get a bit of a performance boost, but still, right?
The daily door will open soon.
Since it’s an SRPG game where the battle results are displayed before the fight, I feel that critical hits with a probability of activation are a bit questionable.
If it can be activated 100% with skills and abilities, that would be one thing…
The daily should remove the limit on the number of times!
Is it okay if it’s smooth?