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[G Generation] Morning fluff

“SD Gundam G Generation Eternal”

1: Japan Otaku ReviewsYeahx1

Finally, it’s the final stage of Z…

It’s going to be much easier since I can make Z and Hyakushiki around here.

Conversely, if we don’t develop it, it will be a hassle.

75: Japan Otaku Reviews

>>1

Z and Hyaku Shiki can also be used in ZZ, so I’m currently desperately grinding for hard mode to collect blueprints for upgrades.

2: Japan Otaku Reviews

I can’t wait for the event to come.

3: Japan Otaku Reviews

Questioning the significance of starting threads like this.

4: Japan Otaku ReviewsYeahx1

Even though the scenario has been cut, it feels good for a recap, and it’s long, so it doesn’t progress at all while watching it!

12: Japan Otaku ReviewsYeahx2

>>4

I’ll definitely never look back at it later.

22: Japan Otaku ReviewsYeahx7

>>12

I won’t watch the skipped scenario just because I’ll see it later in other mobile games!

5: Japan Otaku Reviews

I’m grateful that the Z development machine can continue in ZZ… but the Quebeley I made was treated as outside the series.

6: Japan Otaku Reviews

ZZ cleared.

I could only deploy the Doben Wolfe and S Gundam, but these two are really strong.

7: Japan Otaku Reviews

Right now, there’s still space in the warehouse, so I’m temporarily storing it for now.

Is it okay to dismantle R cards that come from gacha and that I don’t plan to use?

17: Japan Otaku Reviews

>>7

When disassembled, rare coins accumulate, and accumulating a lot of these can be exchanged for good items.

44: Japan Otaku ReviewsYeahx3

>>17

Are option parts the ones you have to save disassembly points for…?

8: Japan Otaku Reviews

The update has arrived, but is it just bug fixes?

9: Japan Otaku Reviews

Qubeley Z Version

Qubeley ZZ version

14: Japan Otaku ReviewsYeahx4

>>9

Why are you doing something like this…?

42: Japan Otaku Reviews

>>9

Development materials aren’t free, you know!

Thanks to you, I’m stuck waiting until ZZ, damn it.

10: Japan Otaku ReviewsYeahx2

I checked out Gemukamofu’s machine and got pulled in.

15: Japan Otaku Reviews

>>10

Did you pay for it, Mofu?

11: Japan Otaku Reviews

I finally cleared all three Normal levels of Etaro! Is the path for intermediate players not long?

143: Japan Otaku Reviews

>>11

The path of an advanced practitioner is much longer.

Especially since I get nauseous from having to level up by 2 each time, I’ve decided to take it slow.

13: Japan Otaku Reviews

I’m currently watching Z, but it’s not narrated by Kosugi-san.

Is the narrator for W really Akio?

18: Japan Otaku Reviews

>>13

I thought the narrator of W was Lady Relena?

16: Japan Otaku Reviews

I received the blueprint for the Hyakushiki, but I don’t have enough blueprints for the Zeta series.

19: Japan Otaku Reviews

The free unit is coming along nicely, but creating a series unit is such a hassle!

20: Japan Otaku Reviews

Maria is naughty, but her voice…

21: Japan Otaku ReviewsYeahx1

After putting in a lot of effort into rerolling, I’ve started to think that the carry base with the protagonist buff might actually be the strongest.

27: Japan Otaku ReviewsYeahx1

>>21

Well, the early URs are almost always either the protagonist or the rival…

23: Japan Otaku Reviews

Stickable Fasun Gundam

I know it’s a bonsai game, but it still frustrates me when there are stages I can’t clear.

The ZZ Hard’s Mega Rider is so hard!

25: Japan Otaku Reviews

I started Mercury, but since I’m providing support to Sleta with a regular aerial, I’ll have Paisen ride the aerial…

26: Japan Otaku Reviews

There is too much difference in strength in the early stage of the species!

28: Japan Otaku Reviews

Oh, Johnny Raiden Gelgugu~ Who is it!?

58: Japan Otaku Reviews

>>28

Moreover, it seems I can’t participate because it doesn’t have the 1st work tag…

29: Japan Otaku ReviewsYeahx1

Maybe it’s better to put support in front.

30: Japan Otaku ReviewsYeahx3

I’m only dissatisfied with the development system.

Is developing a strike freedom?

G-Gene-kun wasn’t the kind of child to say such things!

36: Japan Otaku ReviewsYeahx11

>>30

No…

43: Japan Otaku Reviews

>>30

Strike → P Strike → Wasn’t there a connection with Freedom…?

53: Japan Otaku ReviewsYeahx3

>>43

In Cross Rays, it connects from P-Store.

66: Japan Otaku ReviewsYeahx1

>>53

After all, even though it’s a ZAFT product, the Strike… I feel like it’s not strange since there are parts that reference the technology of the early X numbers.

32: Japan Otaku Reviews

Char stole the Type 61 tank and developed the white Gundam.

33: Japan Otaku Reviews

Abnormal game lover

34: Japan Otaku Reviews

Mom! Since the Aerial isn’t a Gundam, it’s okay to let other people ride it, right!?

35: Japan Otaku ReviewsYeahx3

I think it’s important to properly develop things because of the series units; otherwise, it would be tough, which means I’m really engaged with G Generation.

37: Japan Otaku Reviews

Considering the connection with ZZ, there seem to be a lot of developments that feel more like a movie rather than a TV route.

59: Japan Otaku ReviewsYeahx2

>>37

When someone who doesn’t know the TV version of Z plays the ZZ scenario, it seems like Kamille disappears into a monkey space, right? Isn’t that amazing?

71: Japan Otaku Reviews

>>37

Z is the version of the movie.

I’m blending it together, but…

89: Japan Otaku Reviews

>>37

If you’re talking about Z, it is clearly indicated as a new translation version.

The developers also said that the parts that do not connect to ZZ were masked.

38: Japan Otaku Reviews

I finally understand the importance of development…

The aspect of being swayed by the terrain is tough!

39: Japan Otaku Reviews

When you level up the pilot, the number of support actions increases.

40: Japan Otaku Reviews

Do you have any recommended pilots that can be scouted?

41: Japan Otaku Reviews

Is this the type of game that has daily challenges? Should I start it quickly?

45: Japan Otaku Reviews

In the air of Z

SEED’s Water Surface

There shouldn’t be any difference there!

62: Japan Otaku Reviews

>>45

Underwater adaptability shines!

46: Japan Otaku Reviews

It’s so fulfilling… Is this a mobile game?

47: Japan Otaku Reviews

I finally cleared ZZ, but suddenly four more titles were added, and I was like, whoa…

157: Japan Otaku Reviews

>>47

After clearing ZZ, the additional stages are quite easy because Mercury’s Witch mostly targets just the bosses.

48: Japan Otaku Reviews

I thought Gray Zeta looked cool, but when I watched the pilot, it turned out to be an old man with a mob-like bearded face.

49: Japan Otaku Reviews

I started with Barbatos EZ8 and Exia Flau, do you have any recommended guarantees for gacha?

It might be better to keep a synergy-compatible unit with Frau.

55: Japan Otaku Reviews

>>49

It’s not bad to focus on one thing, but if you split it into different series and have URs, you can slack off a bit on development, so I highly recommend spreading them out.

76: Japan Otaku Reviews

>>49

Personally, I think the safe choice is the very strong Sazabi, or maybe the Freedom which makes the SEED scenario super easy.

86: Japan Otaku Reviews

>>49

The strong ones in terms of resilience are things like X1, but since they have both attack and defense, I want strong support like Lucien or Aerial.

An SSR with strong terrain adaptability of about 1.5 or so.

99: Japan Otaku Reviews

>>49

Is it freedom from that lineup?

Filling the gaps in support

You can go to the flight map of Z.

I can join the original team of the species.

There is no place to rot.

50: Japan Otaku Reviews

I was continuously doing hard runs, and even though I hadn’t dismantled anything, my capital exceeded 140,000.

51: Japan Otaku Reviews

I’m wondering what to do since Char doesn’t get along well with either the white Gundam or the Casval Gundam.

For now, I’ll have Quattro pilot the Cassval Gundam.

52: Japan Otaku ReviewsYeahx1

The roughness in development and tagging is something that can’t be helped since it’s a mobile game.

54: Japan Otaku ReviewsYeahx1

Push forward with support and defense to wear down the opponent, then finish them off with a follow-up attack to boost morale.

Dwindle the enemy’s strength through attacks and position support and defense in the rear to prepare for their assault.

Both seem feasible strategically, right?

56: Japan Otaku Reviews

If we don’t separate Z and ZZ, we might end up creating the Qubeley Mk2 and mass-produced types while progressing through the Z stage…

57: Japan Otaku Reviews

It’s nice that even when you have almost no energy to play, you can casually consume AP by skipping.

60: Japan Otaku Reviews

A bulging banana flavor is mowing down enemies with a beam tonfa that looks like a riser sword.

61: Japan Otaku Reviews

I cleared it for the first time, so it’s smooth.

64: Japan Otaku Reviews

Gray Zeta was supposed to be Shin Matsunaga and Red Zeta was supposed to be Johnny, but for some reason, it got messed up and it became something like a girl was going to pilot it?

65: Japan Otaku Reviews

Lower the enemy’s combat power when in the air or on the water!!

67: Japan Otaku Reviews

With such a rich lineup, it’s bound to be born… Zeon Swimming Club Ghouls.

68: Japan Otaku ReviewsYeahx2

Because they’ve assigned roles in a social game-like way, it’s become more tactical than the original.

91: Japan Otaku ReviewsYeahx1

>>68

It’s a wonderful design that always allows you to experience the dark pot gang feel from the early stages of G Generation, with a triple constraint of the series terrain rolls.

69: Japan Otaku ReviewsYeahx1

When I review SEED again, it’s just too much of a cycle of hatred.

70: Japan Otaku Reviews

Where can I get the optional parts…?

83: Japan Otaku Reviews

>>70

Character request

84: Japan Otaku Reviews

>>70

Shop

72: Japan Otaku Reviews

I cleared the seed stage, but I laughed at how many lines Cruze has with voice acting.

79: Japan Otaku ReviewsYeahx9

>>72

This guy only talks in clichés.

92: Japan Otaku Reviews

>>79

What will happen to the general?

73: Japan Otaku Reviews

I quite like Gion, but you can only go to space, right?

74: Japan Otaku ReviewsYeahx2

>>73

Cut off your legs!

77: Japan Otaku Reviews

Even if the Perfect Zeong is added, it doesn’t seem like it will develop from the Zeong.

78: Japan Otaku Reviews

There are many kids who don’t know about mass production Z!

80: Japan Otaku Reviews

It’s pointless to have a passive that increases awakening when awakening is low…

81: Japan Otaku ReviewsYeahx2

I thought it was wonderful that the main character’s voice actor is in charge of the narration for that work.

82: Japan Otaku Reviews

Damn… there are some skilled weaklings around…!

85: Japan Otaku ReviewsYeahx1

I cleared Z, but I couldn’t do it at the Barzam festival.

The original work didn’t have this many Barzam, right…?

87: Japan Otaku Reviews

The enhancement quest has been unlocked, but the required power seems to be quite high, doesn’t it?

94: Japan Otaku Reviews

>>87

Hello, once you understand the range, it’s smooth sailing.

88: Japan Otaku Reviews

The Z-Hard aerial stage had really weak enemies…

90: Japan Otaku Reviews

The way money decreases when multiple development materials are needed is incredible…

93: Japan Otaku Reviews

An update has arrived, fluffy.

95: Japan Otaku Reviews

Do your best in space, Gundam Ez8!

96: Japan Otaku Reviews

Was the enemy always this close in G Gen?

106: Japan Otaku Reviews

>>96

It’s because it’s a social game.

Thanks to that, even with the movement halved in space, the Ez8 with its range and firepower is dominating…

109: Japan Otaku Reviews

>>96

The map is small, you see.

As a result, the mobility and range have also been shortened.

113: Japan Otaku ReviewsYeahx5

>>96

As expected, the ease of being free-to-play with a map size comparable to that of consoles is just a hassle.

115: Japan Otaku ReviewsYeahx1

>>96

The map is quite small this time.

Since it’s a social game, I think they’re adjusting it so that a single play doesn’t become too lengthy.

97: Japan Otaku Reviews

Compared to the underwater species, it was quite easy to gather those that can fly.

Zieg Ax also flies or something.

98: Japan Otaku Reviews

Ah, since there are no SSRs that can be released with the ZZ scenario except for the Z continuation group, I’ve decided to level up and use the Drysen and Z2.

…Surprisingly, this is doable.

100: Japan Otaku Reviews

Are you okay, Kira-kun (support defense)?

110: Japan Otaku Reviews

>>100

Let’s go together, Kira! (Support attack)

101: Japan Otaku Reviews

Is the gacha update still for Zuda?!

Paid support guaranteed gacha or Zuda!!!

102: Japan Otaku Reviews

I want a faster development of an evolved version of original G Generation final boss machines like Great Zugok and Titania.

103: Japan Otaku Reviews

When thinking about support, Nu and Amuro are really extremely strong.

I can’t fly, but

104: Japan Otaku Reviews

Ez8 should quickly transform into Ez8 Kai and shine even in space.

118: Japan Otaku ReviewsYeahx1

>>104

Originally, I can’t go to space, so it’s already been changed, so to speak.

There are already more extreme forms in SSR…

107: Japan Otaku ReviewsYeahx1

Seeing that a lot of the 1st is cut, it really shows that they are doing their best with the seeds.

Hamón and Ryu-san have entered the monkey space before I knew it.

111: Japan Otaku Reviews

The Ez8 that can move in space is an SSR, right?

120: Japan Otaku Reviews

>>111

That was originally for space use.

112: Japan Otaku Reviews

It’s impressive that you can still participate in support even after the action has ended.

114: Japan Otaku Reviews

It’s easier not to use the series composition of the hindrances, right?

124: Japan Otaku Reviews

>>114

If you don’t advance development with series formation, you won’t be able to clear Eternal Road.

133: Japan Otaku ReviewsYeahx1

>>114

If it’s manual, there are times when I weaken them so that the main force can take them down in one hit.

In auto mode, it charges in and explodes.

116: Japan Otaku Reviews

It’s very difficult with Z’s hard power being just on the edge.

Should we discuss another topic first?

117: Japan Otaku Reviews

At the end of Z, the scene where Char is caught between Sirocco and Haman came and it was no good.

Speaking of which, the enemy’s numbers are excessive!

131: Japan Otaku Reviews

>>117

The image of Haman, which is quite similar to Char that I often see here, didn’t work out.

119: Japan Otaku Reviews

The UR supporter has become six people.

Well, I wouldn’t be troubled if I had it, but please give me more units!!

121: Japan Otaku Reviews

When it’s too close, the auto often causes the opening Kira to spawn across the map.

122: Japan Otaku Reviews

Isn’t Ez8 normally strong even in space?

134: Japan Otaku ReviewsYeahx1

>>122

It’s just that mobility is halved.

The MAP is narrow, so it doesn’t really matter much.

150: Japan Otaku Reviews

>>134

Is the inability to launch into space simply a setting mistake?

Isn’t it great? It’s UR, right? Is that what it means…?

136: Japan Otaku Reviews

>>122

With high firepower, Shiro is accelerating.

139: Japan Otaku Reviews

>>122

The firepower is just too insane, right? While a level-equivalent Exia is struggling to deal 50,000 damage, Ez8 is outputting 80,000.

145: Japan Otaku Reviews

>>122

Fixed gun battery

With Shiro’s skill, at least I can move.

152: Japan Otaku ReviewsYeahx1

>>122

When you train Shiro, he surprisingly becomes quite strong in battle.

Since the initial firepower is somewhat boosted due to low adequacy, it can be handled in any way if you catch up with increased mobility and range.

125: Japan Otaku Reviews

I’m still in the middle of Z, but when I use auto, I can’t get 3 stars anymore.

126: Japan Otaku Reviews

Isn’t the development of species strange?

Why is Freedom associated with the Alliance while Duel is associated with Zaft?

141: Japan Otaku ReviewsYeahx1

>>126

If we are talking about the factions, it seems that the second unit of 0083 will be with Zeon, and the three units of the second series that were fated to be seized will be with the Federation.

148: Japan Otaku Reviews

>>126

Is it because they were taken away and analyzed for technology…?

127: Japan Otaku Reviews

Fluffy and smooth

I can’t clear Z’s hard mode, fluff…

It’s just G Defensers, so I guess we have no choice but to quietly develop it, huh?

128: Japan Otaku Reviews

Gundam 1.5 is really amazing for having a one-hit kill ability…

There are too few characters with defenses that have a special move.

129: Japan Otaku Reviews

The premium ticket can only be used for this current gacha and cannot be used for future gachas, right?

Is it okay to use it?

146: Japan Otaku ReviewsYeahx1

>>129

Since the contents of the premium gacha are revealed, I think it’s okay to use it immediately once you get it.

There might be a chance to strengthen our forces.

130: Japan Otaku Reviews

How popular is Lu Lucca-chan among Gundam heroines?

132: Japan Otaku ReviewsYeahx1

The map is narrow, so even with reduced mobility, it’s still manageable.

Ez8 has Shiro with acceleration, after all.

135: Japan Otaku Reviews

For now, I don’t know if there are still people who haven’t finished rerolling, but the two strongest are currently Sazabi and Exia, or rather Setsuna and Char.

Of course, endurance URs and support URs are important, but currently, the only ones who can act three times are probably Machu, Char, and Setsuna (I can’t say for sure since I haven’t pulled all the SSRs), so I think the difficulty changes significantly depending on whether these two are present or not.

If you can draw one or the other, you can quickly progress and get enough debuffs and shields for development.

If you want to pull your favorite, do your best.

137: Japan Otaku Reviews

I think it’s a significant advantage that we can fight from the very start, thanks to the fact that even on a chaotic map where NarA and Meteor can’t move well, we’re still encountering each other.

138: Japan Otaku Reviews

Is the Kanpachi really that strong?

140: Japan Otaku Reviews

The Perfect Strike was a strike combined robot…?

142: Japan Otaku ReviewsYeahx2

I’m grateful for the even distribution of experience points…

It was a hassle to finish them off quietly…

144: Japan Otaku Reviews

I finished three Eternal Roads and completed the three-level enhancement for Ziggax!

Come on, go out there with more Heat Hawks!

Isn’t it seriously strong, Sieg Ax? I’m thinking that.

A chest is understood to be a place to discard wisdom.

156: Japan Otaku Reviews

>>144

With the power of SSR3 level 3 stats, it seems like we can shine for a while.

147: Japan Otaku Reviews

Isn’t Ez8’s firepower kind of insane? It’s just ridiculously powerful.

149: Japan Otaku Reviews

Did Ez8-kun sleep with Bandai Namco!

151: Japan Otaku Reviews

Isn’t Dad’s face bigger than I remember?

Isn't Dad's face bigger than I remember?

Kagari Yura Asuha, however…

153: Japan Otaku ReviewsYeahx3

The scenario density of ZZ is too thick.

Why does it usually take about 4 episodes to get to the end, but this time it’s different?

154: Japan Otaku Reviews

When it comes to G Generation’s Enactment, it’s all about space advancement…

155: Japan Otaku Reviews

You know that Shiro can thrive in space, right?

158: Japan Otaku ReviewsYeahx1

Characters that increase chance steps at level 45 only have their defense increased, but characters like Shiro can raise their attack power even more since they can’t do that.

181: Japan Otaku Reviews

>>158

It’s strictly about high firepower or having evasion, so there are different roles, you know?

159: Japan Otaku ReviewsYeahx2

The ZZ scenario has 18 stages that are in development and sleep.

There have only been stages about half of Z until now!

169: Japan Otaku ReviewsYeahx2

>>159

Instead, why are there fewer stages, about half, even though there are more episodes than in the 1st?

182: Japan Otaku Reviews

>>169

Isn’t it because it has a lot of stories that aren’t really related to the main point?

194: Japan Otaku Reviews

>>169

It’s fine to cut things like Hamarn’s erotic swimsuit or Bright’s affair.

173: Japan Otaku ReviewsYeahx1

>>159

In the case of disk media, there would have been limitations in terms of capacity, but this time we can ignore such constraints.

187: Japan Otaku Reviews

>>173

Are we ignoring the storage on our smartphones?

191: Japan Otaku Reviews

>>173

In that sense, it really is a title that is well-suited for mobile games.

175: Japan Otaku Reviews

>>159

Everyone says the ZZ scenario is unfortunate…

Please provide the same amount of volume for V-Gun as well.

G-Self too

160: Japan Otaku Reviews

Shiro is someone who can really shine even with a ball…

161: Japan Otaku ReviewsYeahx2

Narrative-kun’s role is to incinerate the enemies at the start with that huge MAP weapon, regardless of terrain adaptation…

162: Japan Otaku Reviews

You know the story about Shiro shooting down a Zaku with a ball, right?

163: Japan Otaku Reviews

Once you have completed the main story, you can indulge in the event.

As expected, there isn’t anyone who has completely finished everything and become a recluse.

164: Japan Otaku Reviews

I’m saying hurry up and implement the one that combines both HWC and HMC!

192: Japan Otaku Reviews

>>164

Heavy armor + light armor…

Got it, I’ll give you a normal Ez8.

165: Japan Otaku Reviews

Ez8 has an ability that significantly increases its firepower, and its attack power is the highest compared to others at the same level, so it deals an astonishing amount of damage.

166: Japan Otaku Reviews

Z has a stage only in the air, so it’s a bad scenario.

174: Japan Otaku Reviews

>>166

Always G Generation

197: Japan Otaku ReviewsYeahx1

>>174

Isn’t there always SFS?

167: Japan Otaku Reviews

Zeke Axe is low-fuel consumption, so it’s just too much fun to let him charge in at full power.

170: Japan Otaku Reviews

I wonder what I’ll do after the current 72 groping gacha ends.

I wonder if they’ll keep releasing consecutive highlights.

171: Japan Otaku Reviews

For now, since I’ve spun about 100 times, SSRs that can be enhanced will start to appear, so I think it’s easier to keep spinning.

Our place just has a lot of range 3 or ground-only stuff overlapping.

172: Japan Otaku Reviews

Let’s steal Z! I can still understand that.

Let’s tell Endra the location of Argama! Are you crazy?

176: Japan Otaku ReviewsYeahx1

The story of ZZ on Earth tends to be overlooked as just a game.

177: Japan Otaku ReviewsYeahx1

I can’t wait for 25:00.

Sleep duration is dying.

186: Japan Otaku Reviews

>>177

Usually, I start doing my daily tasks from around there, so I actually end up sleeping at 2, 3, or even 6 in the morning…

178: Japan Otaku Reviews

It’s pretty impressive that retrying doesn’t decrease your AP…

196: Japan Otaku Reviews

>>178

Recently, this is generally the specification.

179: Japan Otaku Reviews

Setsuna is strong, but Exia is also strong.

You can fly, and the GN field is also convenient.

180: Japan Otaku Reviews

A stage that’s worse than space, saying it’s only in the air.

Those who are drawn by gravity are no good.

183: Japan Otaku Reviews

In places like a “Halo punching map,” the small number of steps doesn’t bother me, so it can be differentiated.

184: Japan Otaku Reviews

Hey, why is it that even though Shirocco says women should be in politics, Hamarn is just ignoring it?

185: Japan Otaku Reviews

>>168

With this, Aerial has become strong.

EX range 5 is impressive…

188: Japan Otaku Reviews

Isn’t there no use for gacha-produced R that can’t be used for development…?

Is it okay to just dismantle it immediately?

190: Japan Otaku Reviews

It’s a bit hopeless when there’s a map where Big Zam can’t appear.

193: Japan Otaku Reviews

I’m casually spinning the gacha, but there are a lot of red Gundams…

195: Japan Otaku Reviews

If ZZ’s scenario is done properly, the behavior of the kids in the early stages is quite something…

198: Japan Otaku Reviews

Zeke Axes is the Servine of the G Generation world.

199: Japan Otaku Reviews

The battle at Kilimanjaro where Dige appears is not in the movie…

200: Japan Otaku Reviews

Wasn’t it good to unlock the scouting for 2 to 3 SR original characters from G Generation when clearing each series?

I would like to use my original character too, you know?

201: Japan Otaku Reviews

>>189

So, support characters probably have a lot of debuffs, right?

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