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[Social game] As expected of you, Proxy-sama.

Japan Otaku Reviews+

That’s wonderful, Proxy-sama!

I have remembered the password.

You were able to unlock it, impressive as always, Proxy-sama.

1: Japan Otaku ReviewsYeahx29

Lycan isn’t bad, but I wish he would be quiet for a bit.

I’m sorry, but please remember only the password.

3: Japan Otaku ReviewsYeahx12

Everyone is complimenting me, but I wondered, is there really a need for me?

4: Japan Otaku ReviewsYeahx10

I feel that since the removal of the sugoroku mode, I’ve been struggling with handling proxies.

10: Japan Otaku ReviewsYeahx16

>>4

No good, never come again.

5: Japan Otaku ReviewsYeahx13

The fairy’s spiritual pressure is fading.

11: Japan Otaku Reviews

>>5

It’s necessary when educational quizzes are given during exploration…

6: Japan Otaku ReviewsYeahx1

Because it’s the navigation’s role.

Shall we make a maze map?

26: Japan Otaku ReviewsYeahx1

>>6

In fact, most of the scenes involving known hollows have been included in the work lately.

There’s no room for me to fully demonstrate my abilities in conversation.

In the new environment, it feels like I’ll be helping with the research, so its importance will come back into play, right?

42: Japan Otaku Reviews

>>6

But you know…

You’ll end up seeing everything else besides the route anyway, right?

7: Japan Otaku ReviewsYeahx2

I worry that my brother’s legs are slow.

8: Japan Otaku Reviews

The influence of turning off the TV array continues to linger…

9: Japan Otaku Reviews

I understand that you’ve been progressing while feeling exhausted, so I want you to take a break.

12: Japan Otaku Reviews

If it’s a fairy, I can remember a password with dozens of characters.

13: Japan Otaku Reviews

Once Phaeton regains its original power, fairies will just be conversational AIs.

14: Japan Otaku ReviewsYeahx10

I quite liked the TV array when it came to the story, it just didn’t mesh well with the repetitive content…

16: Japan Otaku ReviewsYeahx15

>>14

The ghost part was totally pointless.

15: Japan Otaku Reviews

What’s up with Eren suddenly changing his opinion 180°?

17: Japan Otaku ReviewsYeahx2

In the first place, being able to navigate the inside of the Hollow without getting lost is thanks to the proxy, but because of Fairy’s arrival, that guiding role has essentially been taken away.

18: Japan Otaku ReviewsYeahx13

The last fault that the TV array produced is the most noticeable one.

30: Japan Otaku ReviewsYeahx10

>>18

I’m going to take a break from the game and come back with improvements!

Right after declaring that, it came out as a permanent fixture, so it was the worst timing.

19: Japan Otaku Reviews

Since the Mockingbird arc started, has Fairy spoken?

20: Japan Otaku Reviews

I think Mr. Raikan would praise me even if I can do multiplication, run errands, or do a front roll.

21: Japan Otaku Reviews

I really like the way Lycan-san doesn’t fully trust others.

22: Japan Otaku ReviewsYeahx1

If it’s just occasionally doing the sugoroku part, then that’s fine…

No, I definitely don’t want it.

23: Japan Otaku ReviewsYeahx1

The one who brought up the fault must be a TV hater…

24: Japan Otaku Reviews

If there’s nothing to do, then I guess I have no choice but to dance naked and cheer everyone else on.

25: Japan Otaku ReviewsYeahx6

I like the direction in the first episode.

Don’t try to make me do gimmicks or solve puzzles.

27: Japan Otaku Reviews

It was really stressful to stop for conversation after making a little progress.

28: Japan Otaku ReviewsYeahx3

I want you to stop the proxy-based Hollow exploration because it’s a bit slow-paced.

32: Japan Otaku Reviews

>>28

If you’re going to train at the master’s place, I want you to first strengthen your legs.

29: Japan Otaku ReviewsYeahx2

Recently, when I go to the board game with my character, no one talks to me and it’s sad.

31: Japan Otaku ReviewsYeahx2

I can’t feel even a millimeter of meaning in why a spineless person would enter the Hollow.

39: Japan Otaku ReviewsYeahx13

>>31

It’s amazing that it can directly guide you from the outside without mistakes using an HDD in terms of configuration, but I wonder why it’s included together…

33: Japan Otaku ReviewsYeahx4

And when they start talking on the battle stage, it’s said that the tempo is too fast and you might miss the flowing dialogue.

35: Japan Otaku ReviewsYeahx2

>>33

If you playtest it even once, you’ll understand this, right?!

34: Japan Otaku ReviewsYeahx4

I was immediately down, but now I can walk normally, and if I continue to regain my strength at this pace, I’ll be able to beat Hollow Raiders by next year.

43: Japan Otaku ReviewsYeahx3

>>34

Should we implement the virtual hunter Akira Rin?

36: Japan Otaku Reviews

Phaeton can only be that clumsy, uncoordinated run.

37: Japan Otaku Reviews

Isn’t it better to leave the site to the professionals?

38: Japan Otaku Reviews

The biggest strength is that you can completely understand the destination of something like a warp gate, so there’s really not much point in going inside.

40: Japan Otaku Reviews

The Bomp is smaller and seems like it can do various things.

41: Japan Otaku Reviews

I wonder if there’s anyone who listened to all the lines before defeating Hugo without underestimating him.

44: Japan Otaku Reviews

Simply put, a bump is more maneuverable, and in case of emergency, an agent can carry it, so I don’t think there are any benefits for the person to get involved.

45: Japan Otaku ReviewsYeahx10

I often see people who liked TV arrays, but considering the future, it’s definitely better not to have them.

46: Japan Otaku ReviewsYeahx2

Travelers and pioneers can also become combat characters, and if their Hollow resistance has returned to above average, there’s no reason not to have them as combatants in the Paetoon.

47: Japan Otaku Reviews

When Raikan-san gave me an enormous compliment, I was actually just testing out whether to include Hollow.

After that, I was concerned about Vivian finding out my true identity… so that’s the reason.

…It’s super obvious that I’m communicating normally right in front of you!

48: Japan Otaku Reviews

Recently, as I’ve started and made progress, I noticed that the amount of TV and Mario mode has decreased, and I can’t help but think it’s unpopular after all.

49: Japan Otaku Reviews

>>48

It feels like it has decreased, or rather, if you just started recently, isn’t there no TV mode?

Is there a sub-event?

68: Japan Otaku Reviews

>>49

I started with EveKetsu, but among the three categories of missions—story, combat, and exploration—exploration has been gradually decreasing, and now even the exploration category has disappeared, which gives me that impression.

50: Japan Otaku Reviews

I’ve cleared it before the renovation, so I’ve never done the Iyas action in the main story…

52: Japan Otaku ReviewsYeahx3

It’s a game where you perform cool actions with your favorite characters obtained from gacha, so I understand that you don’t need a TV array.

53: Japan Otaku ReviewsYeahx8

It’s an action game, so please don’t make me waste time on anything other than action…

54: Japan Otaku ReviewsYeahx2

It was just painful because it was extremely tedious and the screen didn’t change much, regardless of the action.

55: Japan Otaku Reviews

The most problematic thing for me personally was that the voice playing during the fashion contest was incredibly quiet.

56: Japan Otaku ReviewsYeahx2

The siblings’ goal is that ultimately they have to enter Hollow themselves, so I understand they’re excited about being able to do that.

57: Japan Otaku ReviewsYeahx2

I think the TV array has been criticized all the way since the beta testing days, so it’s rather surprising why they were so particular about it.

58: Japan Otaku Reviews

Did the sugoroku disappear?

59: Japan Otaku ReviewsYeahx1

I trust the management that quickly responds when I think this isn’t very well-received.

That being said, I also think it’s quite reckless.

64: Japan Otaku ReviewsYeahx6

>>59

Coffee is completely gone!

91: Japan Otaku Reviews

>>64

I wonder if the free ramen coupon will arrive soon.

60: Japan Otaku ReviewsYeahx4

In fact, the recognition that this is an action game is mistaken; it is a collection of mini-games from Hoyoverse with a dating sim as a bonus, along with some action elements.

69: Japan Otaku ReviewsYeahx11

>>60

No one recognized that, so it ended up being decided to turn off the TV array.

61: Japan Otaku ReviewsYeahx5

I want it to be used only for the most important times when entering in person.

In the interview, you mentioned that it depends on the opinion whether there will be proxy battles, but I want that to stop as well.

75: Japan Otaku ReviewsYeahx1

>>61

Isn’t it better if we can fight after all?

Unless they’re fixed to a specific formation slot, that is.

63: Japan Otaku Reviews

It seems like we can go to Hollow seamlessly, but will a giant map eventually come to Zen Zero as well?

99: Japan Otaku Reviews

>>63

Is that all there is to it?

I thought that simply accepting the request would just take me straight to the Hollow screen like before.

65: Japan Otaku Reviews

It’s the same with the fashion contest, but can’t something be done about the mini-games being so empty?

67: Japan Otaku Reviews

If you hesitate in this day and age, customers will quickly leave and that’s the end of it.

71: Japan Otaku Reviews

Was the first time the TV array disappeared during Calydon? I have a memory that it progressed really smoothly compared to before.

72: Japan Otaku Reviews

It seems Hoyoverse thought that because of the many mini-games in the early stages and the emphasis on arcades…

73: Japan Otaku ReviewsYeahx4

I like mini-games quite a bit, but action shouldn’t be a bonus!!

74: Japan Otaku ReviewsYeahx1

You can delete the boring copycat mini-games.

Just have a stylish boob-shaking battle.

76: Japan Otaku ReviewsYeahx5

Since I completely eliminated the investigation and exploration parts for the TV array, Evelyn is rapidly defecting from Spyvale.

82: Japan Otaku Reviews

>>76

I think it has little to do with it; that was just a poorly structured scenario.

85: Japan Otaku ReviewsYeahx2

>>76

That event had a really strong Bo-bobo vibe…

Well, it was probably busy due to the timing.

106: Japan Otaku ReviewsYeahx2

>>76

That’s not relevant since it doesn’t contain Hollow in the first place.

111: Japan Otaku Reviews

>>106

If you think about it, that’s true.

77: Japan Otaku ReviewsYeahx2

I quite like TV arrays, but in the main story, they happened too frequently and slowed down the pace, so I thought it was reasonable to get rid of them.

It’s just right to leisurely play around with side quests.

78: Japan Otaku Reviews

>>77

I’m troubled because both that subquest and the battle exploration list on the HDD are decreasing.

80: Japan Otaku ReviewsYeahx6

>>77

I wish they had kept it for the sub quest.

For some reason, the side quests themselves disappeared, so I lost the feeling of finding clients through the internet and doing proxy work.

79: Japan Otaku Reviews

From Paeton’s perspective, it’s definitely better to be able to include Hollow than not, and it’s also unquestionable that being able to fight is better.

81: Japan Otaku Reviews

Even though I was a scrawny beanpole, just a little training made me able to fight at a level that’s not inferior to others. Doesn’t it make other agents seem not that impressive?

92: Japan Otaku Reviews

>>81

From the start, it had enough power to somewhat keep up with Training No. 11, to the extent that I thought Caesar might suffocate.

83: Japan Otaku Reviews

I think it’s normally a bad scenario that Eve has become like a crazy person, hitting everyone in sight while spying.

84: Japan Otaku Reviews

It would be nice if the sub-quests were given regularly around places like Star Sister and Kaminos.

87: Japan Otaku Reviews

I’m currently running the HDD and working during the event, though.

88: Japan Otaku Reviews

It feels like I’m taking action during my free time while playing other Hoyoverse games.

The volume right now is just perfect.

89: Japan Otaku ReviewsYeahx3

I feel a sense of discomfort with the idea of two proxies being able to fight, so I think it would be better if they could assist only when the gauge is filled, like the current Zero Hollow.

90: Japan Otaku ReviewsYeahx2

I understand that the TV array seemed like a proxy, but now that it’s gone, the gameplay has become really smooth, so it was definitely the right decision to remove it.

93: Japan Otaku Reviews

Right now, there’s nothing to do in Zen Zero except for scenario updates and getting 0 and stones from the two high-difficulty quests.

How will it change in a new environment?

100: Japan Otaku Reviews

>>93

I wonder how multiplayer will turn out.

110: Japan Otaku Reviews

>>100

Since additional attack characters have arrived, I probably won’t play combat multiplayer anymore.

There’s really nothing to do with triggers or multiplayer in Plakra.

94: Japan Otaku ReviewsYeahx1

It’s disappointing because the coffee was great, and I was trying to choose which one to drink.

95: Japan Otaku Reviews

When it comes down to it, I can just shoot beams from those eyes. I already made something that looks like a barrier with the Bringer’s self-destruction.

98: Japan Otaku Reviews

>>95

It’s now! It’s the Phaeton Beam!

96: Japan Otaku ReviewsYeahx2

I love the miniature garden feeling of wandering around that town and playing strange mini-games.

I have some complaints because it’s a bit too dull.

97: Japan Otaku Reviews

I really don’t remember submitting via HDD since around the time of the Port Elpis implementation.

101: Japan Otaku ReviewsYeahx1

Arcade games, Bomb Guys, and a bit of multiplayer are fun, though.

102: Japan Otaku Reviews

I quit that board game because it was troublesome, but now it’s gone…

103: Japan Otaku ReviewsYeahx2

Coffee robot can also erase movies.

105: Japan Otaku ReviewsYeahx1

>>103

Hmm…♡

107: Japan Otaku ReviewsYeahx2

Honestly, I don’t think this game’s system allows for combat multiplayer.

Well, I’m the type who wants to do it if I can.

108: Japan Otaku Reviews

I only eat ramen occasionally, so I might watch a movie.

109: Japan Otaku ReviewsYeahx4

>>104

Since there were even people who said they struggled with a circuit puzzle like that for about 30 minutes… the difficulty can’t be easily increased.

123: Japan Otaku Reviews

>>109

I don’t think it took that long, but I thought it was terrible to have unnecessary sticks and stuff.

112: Japan Otaku Reviews

Wouldn’t it be better if at least the appearance of the coffee changed randomly?

113: Japan Otaku ReviewsYeahx4

Honestly, if the Proxy siblings can normally enter Hollow, then what even is Ias?

I’m anxious about Ias’s turn.

118: Japan Otaku ReviewsYeahx6

>>113

Ias has a strong character that shines brightly enough to manage on its own.

124: Japan Otaku ReviewsYeahx3

>>113

Bomp is quite a handy presence, so I don’t think you need to worry about its usage.

114: Japan Otaku ReviewsYeahx3

Although various conveniences and comforts have improved, the sense of everyday life that was present in the early stages in the town has disappeared.

119: Japan Otaku ReviewsYeahx5

>>114

As a result of everyone constantly complaining about how tedious it is.

115: Japan Otaku ReviewsYeahx2

Silver and the trigger felt quite good there.

The Eve Asu event feels really crumpled.

127: Japan Otaku ReviewsYeahx2

>>115

The Lunar New Year event was also translated incredibly poorly, and all the accumulated issues from the past year ended up there.

116: Japan Otaku Reviews

It was no good because it seemed completely disconnected even after fixing it with the circuit puzzle.

117: Japan Otaku Reviews

If I’m going to do it, I want to tackle a solid puzzle like Stare.

146: Japan Otaku ReviewsYeahx1

>>117

I was disappointed with the Merino beam thing.

I thought it was something like that because there was something similar to Stare.

Even in mini-games, being forced to do something with a garbage-level difficulty makes me feel a bit uneasy.

Well, it might be difficult, and I guess those complaints will come too…

120: Japan Otaku Reviews

It’s the kind that jumps directly to the screen, so it’s once a day.

130: Japan Otaku ReviewsYeahx1

>>120

Isn’t it because it’s only needed once a day?

155: Japan Otaku ReviewsYeahx2

>>130

I don’t think there’s a need to say “You can only do it once, okay?”

Some people might go to CD stores multiple times.

184: Japan Otaku Reviews

>>155

Is there a place where you can directly fly to a CD store?

121: Japan Otaku Reviews

If you long-press, can you skip the movie? You can also skip the confirmation!

Just delete it.

122: Japan Otaku ReviewsYeahx3

I started about a month ago, but I developed a lack of confidence in the television array due to the fault all at once.

125: Japan Otaku Reviews

In the early days, I thought multiplayer would be interesting because each character could have their own role.

It seems like it’s just going to end up with Miyabi causing a huge ruckus, both left and right, and honestly, it looks pretty iffy.

126: Japan Otaku ReviewsYeahx7

I think it’s questionable to cut everything and anything.

Well, since there are some complaints, it would be nice if you could find a moderate compromise.

129: Japan Otaku ReviewsYeahx2

>>126

You can cut out anything that isn’t needed.

128: Japan Otaku Reviews

If you could sprint with all your might, I would forgive you.

131: Japan Otaku ReviewsYeahx7

You just need to deal with users’ complaints moderately, Shinichi.

134: Japan Otaku ReviewsYeahx5

>>131

No…

132: Japan Otaku Reviews

Bomp is dense in its own way, and it’s more interesting than many poorly executed events.

133: Japan Otaku ReviewsYeahx5

To be honest, it might be better if they prioritized the fun of solo play rather than imposing weird restrictions for a multi that has little interest and few participants.

135: Japan Otaku ReviewsYeahx3

To be honest, I’m just happy with action and a story…

165: Japan Otaku ReviewsYeahx1

>>135

Isn’t the persuasiveness of that story somehow diminishing, especially with a proxy that relies on AI and doesn’t really stand out?

136: Japan Otaku ReviewsYeahx9

I can’t go back and play or even just look back at the text, so it would be a problem if all the mistranslations from the New Year event were fixed after I cleared it!

150: Japan Otaku ReviewsYeahx4

>>136

That said, we can’t just leave it as it is.

137: Japan Otaku ReviewsYeahx1

It seems like I might end up merging Ias and Fairy that I’ve been struggling with.

138: Japan Otaku Reviews

Has everyone completed the solo challenges and the tower?

148: Japan Otaku ReviewsYeahx3

>>138

Well, as far as getting the stones…

169: Japan Otaku Reviews

>>138

I’ve played up to around completing the 100th floor of the tower with the demon king.

Playing with character restrictions from time to time can serve as a decent way to kill time.

139: Japan Otaku ReviewsYeahx2

It seems quite difficult that the protagonist isn’t playable in combat.

142: Japan Otaku ReviewsYeahx1

>>139

It’s okay to fight now since I’ve already developed ether resistance.

140: Japan Otaku Reviews

It seems that as Ias, while it can jump around, it would be difficult to use as a combat character, so maybe they switched to Paetone.

141: Japan Otaku ReviewsYeahx4

If you’re going to imprison me with a pointless copycat game, at least make it something I can finish in 10 minutes.

143: Japan Otaku Reviews

If you don’t need a TV, then there’s no need to put Ias in danger.

147: Japan Otaku Reviews

>>143

Isn’t it counterproductive if Phaethon himself is in danger…?

144: Japan Otaku Reviews

If we have a part where Eren or Miyabi train the protagonist, it could make it feel less out of place when the protagonist comes back and defeats Aetherius.

145: Japan Otaku ReviewsYeahx1

I want to do action, but I don’t want to do educational activities.

149: Japan Otaku Reviews

If I can battle later, then give me the option to switch playable characters too.

151: Japan Otaku Reviews

I don’t understand the riddle at all.

I want to understand, but I can’t.

Make it so that all the fairies come while I leave it unattended.

152: Japan Otaku ReviewsYeahx6

Hoyoba-chan really loves making boring mini-games.

172: Japan Otaku ReviewsYeahx6

>>152

Not only is it boring, but there are too many that are unnecessarily voluminous!

178: Japan Otaku Reviews

>>172

If it’s just one side, I might still be able to accept it, but doing both is crazy.

153: Japan Otaku ReviewsYeahx5

I liked the TV part.

The garbage called faults has still not been addressed.

157: Japan Otaku Reviews

>>153

I wonder why they implemented such garbage at the very end…

158: Japan Otaku ReviewsYeahx3

>>153

As long as there is a TV part, we never know when content like a fault line might appear, so it’s good that it disappeared.

I even feel like the staff created the fault to deliver the final blow to the TV part.

154: Japan Otaku Reviews

That said, I don’t like the idea of just clearing the story on the main update day and then having nothing but void training and high difficulty content left.

It’s fun to have various characters appear at events.

156: Japan Otaku Reviews

I wonder how they planned to create the story for something like the Tour of Inferno on TV.

161: Japan Otaku Reviews

>>156

Wasn’t the part before the race or when searching for the bike supposed to be on TV?

162: Japan Otaku ReviewsYeahx2

>>156

They will probably race on television.

I’m glad I lost it!

159: Japan Otaku Reviews

Despite Stare having a lot of puzzles and riddles, it seems there’s an unusual amount of dissatisfaction with Zen Zero.

166: Japan Otaku Reviews

>>159

I feel like that has decreased quite a bit since the first and second main updates of Salonpas.

167: Japan Otaku ReviewsYeahx3

>>159

I don’t want to do a puzzle-solving thing in Action Zen Zero.

175: Japan Otaku ReviewsYeahx1

>>159

Well, there were many comments saying that there were too many mysteries to solve in the story, making it hard to immerse oneself, so they said they would take measures against it…

It’s still quite a lot for now…

180: Japan Otaku Reviews

>>159

There’s no dissatisfaction or anything, there’s just no mystery-solving or puzzles at all.

TV is different from mystery-solving or puzzles.

193: Japan Otaku Reviews

>>159

I used to do Pinoko, but that one definitely gives me more of an upset stomach…

160: Japan Otaku ReviewsYeahx1

I think it would be silly to just wander around inside, so I hope you stop.

It still felt like the TV was providing more support.

163: Japan Otaku Reviews

I don’t particularly like stale players either.

168: Japan Otaku ReviewsYeahx1

>>163

I really like clock puzzles.

164: Japan Otaku Reviews

That said, if they bring Array back, I’m pretty sure I’d be like, “What?!”

170: Japan Otaku ReviewsYeahx5

It’s a bit lonely that there are only two types of coffee, so I want you to line up a cup even if it’s meaningless.

171: Japan Otaku Reviews

The fault was like a mysterious dungeon and it was fun; the last photo was also good.

173: Japan Otaku ReviewsYeahx1

Snake Duel, Soul Hound, and the Strange Brigade are fun!

Mach 25 is Nnana!

174: Japan Otaku Reviews

If it’s just the main story, well… I liked that.

176: Japan Otaku ReviewsYeahx6

Certainly, since Fairy has been present from the beginning, I don’t understand how the proxy without Fairy is impressive.

183: Japan Otaku ReviewsYeahx1

>>176

You performed solo when you got lost with Yoshi!

187: Japan Otaku Reviews

>>176

The very first time during the rescue of the evil rabbit, he is not there.

190: Japan Otaku Reviews

>>176

It has become clear this time that being able to communicate with the outside of the Hollow is quite amazing.

198: Japan Otaku Reviews

>>190

That’s why the greatness of entering in person is being lost, isn’t it?

204: Japan Otaku ReviewsYeahx3

>>198

Even if you enter in the flesh, communication is still possible, so its greatness remains unchanged.

177: Japan Otaku Reviews

It’s good to make mini-games, but having to do it while being forced by Polycro is a bit…

179: Japan Otaku Reviews

I truly believe that being able to enjoy the faults is a real talent for a HoYo game.

181: Japan Otaku Reviews

Line connection

Let me connect the lines quickly.

182: Japan Otaku Reviews

Since all the arcade games were not for me, I was pretty much rolling my eyes during the arcade event.

185: Japan Otaku Reviews

Do you need coffee too? You’ve reached that level, haven’t you?

195: Japan Otaku Reviews

>>185

I want my stamina to recover for one cup of coffee automatically the moment I log in.

196: Japan Otaku Reviews

>>185

Mmm~

186: Japan Otaku ReviewsYeahx7

I wish it could have lasted a bit longer, but it’s just right to end it there. I hope the Chinese game companies understand that!

188: Japan Otaku Reviews

I’ve shown some impressive parts here and there in the prologue and the trigger story.

189: Japan Otaku Reviews

I can tolerate things like origami birds and dot-to-dot, but anything beyond that becomes tough.

191: Japan Otaku Reviews

Strengthening the coin area was fun, but other than that, the pace slowed down and it became tedious.

192: Japan Otaku ReviewsYeahx4

The toughest one was the boring Parappa the Rapper during the Spring Festival.

197: Japan Otaku Reviews

>>192

I thought it was a rhythm game like Parappa the Rapper.

201: Japan Otaku ReviewsYeahx1

>>192

I’m glad that Bonp is cute because I like it. The last battle with Robin was quite difficult.

194: Japan Otaku ReviewsYeahx1

Mini-games are a staple of Hoyoverse games, so please get used to them.

205: Japan Otaku ReviewsYeahx7

>>194

The mini-game is good, but there are unnecessarily too many stages!

There’s no need to split things like the Ias dance!

199: Japan Otaku Reviews

Since real-time communication isn’t possible, it’s common for a proxy to guide using a completed map (carrot).

200: Japan Otaku Reviews

If there are no rewards, feel free to add as many mini-games as you want.

202: Japan Otaku ReviewsYeahx2

I know there’s a part that’s sluggish, but I do like being able to do various things…

I feel really sad because I’ve been denied.

203: Japan Otaku Reviews

When it comes to miHoYo games, it’s a mini-game that I’ve seen somewhere before.

206: Japan Otaku ReviewsYeahx2

If it’s a self-made mini-game, that’s fine, but I want to say, “Have some shame” about the boring ones that are just blatant copies.

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