
I want to play a game like this! It’s fine to talk about memories of Kid Icarus: Uprising too.
“New Light Mythology: Palutena’s Mirror CERO B for Sekko, Nintendo 3DS exclusive with stand Nintendo 3DS”
Playing against others is fun, but I don’t have many memories of winning…
I think the most important part is playing games while listening to comedy talk.
I thought this is how the revival of character IPs feels like, based on Sakurai Rinin’s story.
It feels like Sakurai has a very strong weapon tendency.
I liked the rapture of the shooting claws.
I think it’s amazing that someone cleared all scenarios at a difficulty level of 9.
The reason for the faint pen marks on the bottom screen of my 3DS!
Lady Palutena releases a naughty game.
I think the camera controls are unique, but I don’t see why it couldn’t be released on the Switch.
The story and interactions were unique and interesting, so I really want a new installment.
There are now different control methods like right stick aim or gyro aim, but there’s something unique and good about this method of control that makes it what it is.
The character of Lady Palutena pierces my heart and won’t come out.
A slightly cunning and playful older sister-type goddess is nice, isn’t it?
The combat was interesting, but making weapons to get there was difficult.
Thinking about it now, it’s tough that weapon drops are almost entirely through gachas for PvP.
There was a value 299 adjustment.
I’m looking forward to the new release.
The basic perspective, including the pit, is based on the values of the gods, which creates a unique sense of looseness.
I like this, Star Fox, and PS2 Encounter in Space.
Come out more.
It seems that negative value cheats and HUD canning appeared, and people stopped using them, but I wonder if they ultimately weren’t addressed.
People say things like Smash Bros. and Air Ride, but I think the thread picture is truly a title where Sakurai’s style cannot be replaced.
For the time being, Sakurai-kun will have all the lines recorded by Omoto-san.
I briefly tried out the battle.
This is seriously going to make my brain’s blood vessels burst!
I really think it’s amazing that someone as bad at games as I am was able to finish it.
I thought we were nearing the end… but it was nothing like that at all.
I heard that the balance of the competitive environment was good.
An unknown enemy and a mysterious god suddenly appear.
Disposable
The way of differentiating weapons is amazing.
It was interesting that artifacts like Rapid Shot and Compact, which ignore their intended roles, were surprisingly strong.
The sniper’s hard knuckle was really garbage.
The feeling of the theater version scenario of the Olam chapter.
Natule-sama…
When asked about masterpieces on the 3DS, this is the first one that comes to mind.
It’s basically a joke, but the part where they help Prapi is genuinely intense…
I want them to either port it or create a new one, whether it’s with a gyro or a mouse.
If there isn’t a team, create one.
Because I will buy it.
This was amazing, like a clash of the strongest sets!
I remember being able to do only a few stages a day because my eyes got extremely tired.
On PSP, it’s either Demon’s Souls 2 or Carnage Heart EXA.
This is it! That’s my answer for the 3DS.
It’s impressive that the three factions are all out to intercept extraterrestrial invaders.
The reason the miracles could stack up was a bit coarse.
It may seem like it’s just the voice and the good rhythm that are deceiving, but Hades is actually a pretty crazy guy too.
Pamparaporoporopeen
Do you know Donkey Kong?
When I first played a game by skrikn, I felt like I was going to nosebleed.
The last tattered piece is really the best, you know.
Since everyone is going to die anyway, there’s a friendly atmosphere, right?
Conversely, everyone who dies is serious.
It’s nice that Brad Pitt is a good boy too.
On the contrary, what is Medusa anyway?
I was surprised to find out that they apparently made this game because they wanted to feature Pit-kun, but it seems that was added later.
It was well-balanced, or rather, the environment kept changing endlessly without any updates.
This itself is due to the inconvenience of weapon customization.
I thought they would keep releasing remakes of classic masterpieces.
Medusa is the serious straight man in this situation…
I thought the touch screen and LR buttons were broken.
When everyone started shooting arrows randomly with wall penetration, the required specs for the divine weapon became sky-high, and I couldn’t keep up…
If there is a next time, I hope it can be made a little more easily.
I think it’s not acceptable to use things like making bullets invisible in battles and the miracle of shooting through walls.
It’s great that this one has enough content for about three games…
But from a human perspective, this is hell…
The story about the goldfish made me think, “Have you been that tired since childhood?”
If you play it safe from a long range, surprisingly, you can get through with ease.
There is no time to breathe; the body in the pit and the true three species battle are a critical point.
I was pleasantly surprised that they completely kept everything after Medusa a secret until the release.
I understand that the fragmented information about Black Pit joining the Natural Army in games like Smash is kind of fan service, but then please give us a new game…!
Do you have any favorite sacred treasures?
I liked the Rapid Hedgehog shooting nail.
Isn’t the heart like a butt?
I didn’t know how to avoid that guy’s body slam.
The Underworld Army is so different in reasoning that I can’t understand it as mere villains.
I liked the stage where you ride something like a chariot because it was beautiful.
The barrier to entry for skrikn’s game is low, but it is so deep that you get tired and stop before you can fully enjoy it.
Please get a little worse at the game, skrikn.
You get bombarded with a unique sense of values that are characteristic of non-human beings, don’t you?
Shafutena is great, isn’t she?
Nature is so cute, isn’t it?
I want to take you home.
I hope something like Gun Slinger Stratos or Switch 2 comes out…
It’s a game where you can aim with different sights using your left and right hands like that.
Even if we can’t port this game, please re-stream the anime that was aired back then!
I love the clash of terrible games in competition.
I love the explosive cannon Leo.
I like using a charge shot to launch the opponent with multi-hits, shooting beams, hitting with normal shots, and charging in to punch.
It’s good that the regular shots have decent power since the charge attack is weaker.
I don’t have any particular advantages, but I also enjoy fighting up close.
It’s about time to port Castlevania HD.
Well, the most difficult part is probably the heart, including the journey.
I remember that some people were using the Magna operation episodes to gather loop artifacts.
I was going through the first episode of Oram due to the issues of length and difficulty.
I feel like I want to do it again.
In the past, I could get to 9, but now I probably can’t clear it unless the difficulty is around medium…
I wonder if the gods in that world are beings that can be killed and die…
Maybe even Hades can no longer intervene in the current world, so it doesn’t feel like death in the human sense, even without the extras after the staff roll.
The game system aside, since skrikn is writing the scenario, it is so irreplaceable that it’s terrible.
Could you make this one more time for me?
I really want to play Palutena in the latest gaming environment.
Painful palm liking
I wish they would just transplant it easily.
Hades is just joking around and only sees life as a cost…
I liked to shoot the aiming staff endlessly with auto-aim, invisible bullets, and wall penetration.
God is generally arrogant and tyrannical, isn’t he…?
Lady Palutena
Goldfish are great, aren’t they?
Easygoing.
It was fun to see the balance for matches updated offline.
The dead fake compact was still just crap as usual.
Idiot! Idiot! Beam!
When Icarus turns against you, why can you guys fight reasonably well?
It seems like Thanatos is just taking a little break or something like that.
I guess the sacred treasures probably just express their individuality through parameters.
It’s made like an air ride machine.
The size of the 3DS was too tight for me.
Now that I think about it, I wonder if I should have bought more LL…
I’ve used it enough to clear Story Difficulty 9 on the Canon satellite.
Is it a initialization bomb? That’s too dangerous…
If anything, having Pit turn against you makes it a pain when he’s flying freely in the air.
I heard that as a result of the research, there is some strength other than Planet Hammer.
I remember there were various techniques that used miracles, like becoming invincible for a moment with fireworks.
Charging and rapid-fire with fairies is great… You can really fire charged shots in quick succession…
Natsure, please tell me what happens if we break the seal of the moon!
It’s a game I like, but I played it quite casually and finished it.
If there are any ports, I would like to really get into it next time.
Isn’t it nice to have a divine artifact that no one uses?
There is a reason why I don’t use it…
I’m glad you were able to have your whole body created, Medusa.
The vibe is playful, but surprisingly, the world-building is well done, which I think shows the otaku element of skrikn.
It feels like they’ve really brought over the world of 80s and 90s arcade shooting games 그대로.
I still can’t clear the hard boss battle achievement.
The body of Pitt and the heart of Hades are strong…
The gameplay and storyline are so unique that I can’t expect a continuation…!
When I’ve been losing a lot, just playing Taurus and going all out feels like a nice change of pace, so it was somewhat comforting.
I love the flamboyant charm of the new three sacred treasures.
I was going through the final chapter just to use that.
The resurrection of Medusa with the determination that threw Lord Hades’ calculations off is great, isn’t it…?
I think tempura-fication is a special fetish.
Was it the Underworld Army that ultimately created the messenger of chaos?
I liked using weapons like bowguns and some close-range weapons because when I extended their range, they surprisingly had excellent projectile speed and guidance, making them easy to use.
The Demon King appears relatively early in the chapters, doesn’t he?
From a human perspective, there have probably been various adventures leading up to that point, but from an angel’s viewpoint, it feels like just one individual among humans, and it’s somewhat…
I liked silver lips.
I don’t really like the Silver Lip in Smash because it’s from the Darkness line.
Even if the first stage is long, having only 9 chapters is still short.
More like humanity’s enemies themed around environmental destruction.
Enemies of the universe so dangerous that we have no choice but to ally with hostile forces.
I would have been satisfied if they had brought out the boss of the underworld army lurking in the back.
The new work might feel different, so it’s fine to just port it.
I liked the name Rapid Hedgehog and used it frequently.
When I think about it now, the mechanisms of things like tempura-fication and eggplant-fication are adjustments in difficulty that suggest it wouldn’t be bad to get hit in one blow, but when being chased, the visual is so horrifying that it wasn’t a priority at all.
I have a memory of how most giant towers had some kind of functionality.
I like that the fixed scale gives the aerial battles a musical-like atmosphere.
I remember dying once thinking it was a movie when Hades started charging his beam.
I wonder what kind of deity Palutena is…
It seems that while they are on humanity’s side, they are not necessarily the creators of humanity.
Sharp lasers are nice…
I think it’s a relatively erotic game.
The visual effects could be a little smaller.
I thought he looked suspicious like a phony foreigner, and sure enough, he betrayed me…!
I thought that someone like you couldn’t handle control, but as expected, you got taken over…!!
The one whose thoughts are the hardest to understand is Palutena.
If you use the mouse function of Switch2, you might be able to port it.
The manipulated giant Palutena had something about her that drew people in.
What was that function for offering tribute?
The controls were unique, but once I got used to them, it worked out.
Since we’re matching each other’s strength in the pit, Palutena isn’t really that strong of a goddess, right?
The pure power of other factions is much stronger.
The scenario had about three times the amount I imagined.
The background music is really good.
It felt really good to transform into an angel and win when my two allies were unreliable.
“Be impudent with the Destruction King and Pit-kun.”
When I connected at the end of the online service, there were quite a few people who had similar thoughts.
It’s a game that I really love because it brings out the best flavor of the first “skrikn,” but it’s strange that there aren’t many calls for a sequel.
Well, shooting games are relatively niche, and it’s only been just over 10 years since they were first released.
Those with high value end up being called landmines because they easily die.
The enemy type that gets extremely angry when attacked, the one from the Auram army, was the most dangerous.
There are people who are trapped in different directions such as manzai, high-level strategy, crafting sacred weapons, and online battles.
For some reason, Poseidon has become a divine artifact despite being just a minor role.
If there’s a sequel, we’ll have to defeat Nature-sama… even though we committed acts at a level that we should have defeated in the main story…
Palutena has a god-like quality, caring for humanity but not minding some sacrifices.
I’ve always thought it would be interesting if a sequel came out in another 20 years.
It was a really interesting game…
New Kid Icarus: Uprising
Ra
I like putting myself on the side that was originally opposing us, becoming enemies with our own faction.
Pretend to be dead compact
Wall-Penetrating Super Guidance Eye
Offset Ore Pan
Demon Bump Bump
The pit is just too strong.
It’s not just for show that the angel who can’t fly bears about 99% of the heavenly forces.
Is Brad Pitt in the Natural Army after all?
Using elements from Palutena 2, we can still create enemies.
That was originally only sold overseas, but…
I remember the Super Induction Gemini being tough.
The star tribe feels a bit out of place, doesn’t it?
Does this game have about half a cour’s worth of dialogue?
Since Brad Pitt loves Lady Palutena, he would probably come right away if called.
But if we completely exterminate the natural army, all sorts of confusing beings like messengers of chaos might come flooding out.
Do you know Unchi Kong!?
The empty shell put-kun being defeated by Magna is weak.
The Famicom version of Palutena was very popular overseas.
In Japan, there were a lot of surprised voices saying “What? That?!” during the announcement of the Super Smash Bros. participation.
I feel that the experience of aiming by rubbing the screen with a stylus, making a kakkakakka sound, won’t be possible with future game consoles.
There’s a different kind of goodness because you can add inertia to the movement of the viewpoint, which is different from using a mouse.
I think the beam sound of the Sharp Laser’s SE is one of the best among various games.
There was also a dirty ninja with creepy movements that became stronger when unhurt.
Looking back now, the inclusion of Pit and ROB in Super Smash Bros. Brawl was quite a wild decision.
It’s good because it’s a thread pic.
The partnership between the Palutena Army, the Nature Army, and the Underworld Army created by Oram seems incredibly intense and still has room for further exploration.
Speaking of which, the shadow of the pit created by the messengers of chaos is so weak that seeing the description “this is nothing without miracles or experience” made me think, “then Brad Pitt is the same, right…?”
Perhaps Lady Palutena has been bestowing miracles since the time she appeared with Brad Pitt.
Many people may have awakened to the allure of lolicon through this game.
I only have the giant tower…
In Smash Bros, you can use a variety of different sacred weapons.
It’s funny that everyone is calling it “Burapi” instead of “Black Pit.”
I don’t know the reason why Brad Pitt is “ngoo” in Super Smash Bros.
Yuzo Koshiro was deeply engaged with the ancient sniping tools.
It seems that Yuzo Koshiro was really strong in ancient times.
I am still captivated by this text.
It’s a unique control style, but the feel as an action game is exceptionally good.
This area really is impressive, no other way to put it.
I thought it was a game that was strongly connected to the hardware of the 3DS.
I was surprised that they seemed relatively enthusiastic about transplantation.
I think the Planet Hammer is completely useless.
A Brad Pitt homage, Bradé.
It has been enough years for kids to grow up to be adults, huh…
Natsure-sama, you’re really funny!
While I’m at it, I want a new work…