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[Shin Megami Tensei] Is Satake’s brother Junichi Suwabe?

Japan Otaku ReviewsYeahx2

1: Japan Otaku Reviews

It looks like a lineup of people who are really popular, called in order…

90: Japan Otaku ReviewsYeahx5

>>1

But, you know… Rideau has been Sugita for a long time, right?

2: Japan Otaku ReviewsYeahx6

But Satake-san is quite a supporting character, isn’t he?

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>>2

Since the superpower itself is short, allies other than Raido and Narumi end up being like supporting characters.

Among them, Satake still leaves a lasting impression.

3: Japan Otaku ReviewsYeahx1

The voice actors are surprisingly extravagant…

4: Japan Otaku Reviews

It looks like Asura is coming over here too; it will become familiar when he appears with a different request in Abaddon King.

5: Japan Otaku Reviews

It seems that while the special abilities of Raido have increased a lot, the game itself feels like it ends quite quickly; maybe the side events have been increased.

9: Japan Otaku Reviews

>>5

Mr. Yamai said that the feeling of being neglectful of the main content due to other requests was something that Superpower did not have.

6: Japan Otaku Reviews

Satake’s brother is stronger than Yomikugutsu.

7: Japan Otaku Reviews

It seems that everyone except the heroine’s uncle is expected to come even in Abaddon.

10: Japan Otaku Reviews

There’s a mermaid, yay!

11: Japan Otaku Reviews

I’m really running out of the remaining 126 demons, even after reaching Papyrusag and Arkeny.

12: Japan Otaku Reviews

If there are other matters, it will waste time like an idiot.

The levels can normally go up to 80 and such.

It’s fun, but…

13: Japan Otaku ReviewsYeahx8

I thought there were way too many demons added, but to begin with, there were just too few originally.

16: Japan Otaku Reviews

>>13

The Abaddon King has a power of 70, and with 158 bodies, excluding calamities and demons, it’s almost 140.

It just feels like it’s all about who will be left out next.

14: Japan Otaku Reviews

As I replay Abaddon with nostalgia, I think about it.

I hope it’s possible to choose skill inheritance…

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>>14

I want to believe that they recognize it as a problem since they were heavily criticized after the release of the true 3 remaster and made fixes later.

15: Japan Otaku Reviews

By beating them up and striking at their weaknesses, repeatedly hitting the sealing tube to seal the demon! It’s easy and nice, but…

I wonder if it will really disappear, like Abaddon, or will there be a revival of TALK?

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>>15

It seems that even though it’s a sealing magic, sometimes when it succeeds, a demon might ask questions and if things go well, they might give you items.

17: Japan Otaku Reviews

The demon’s graphics have improved quite a bit.

I wish they had done this in Megaten 3.

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>>17

There are a few demons that I wished would have followed the muted color scheme of PS2 Raidou.

Because Pokémon like Ho-Oh and Belial have a strong red tint in Shin Megami Tensei V.

18: Japan Otaku ReviewsYeahx4

Was Shin 3 remastered or something?

19: Japan Otaku Reviews

Hey, Raidou-kun.

Do you have smoked salmon?

20: Japan Otaku ReviewsYeahx2

It’s a theory that can be released in advance.

21: Japan Otaku Reviews

This is seriously a remaster on par with a remake.

22: Japan Otaku Reviews

There are suspicions that it has been arranged under the guise of a request for Raido to take photos of an actress.

24: Japan Otaku ReviewsYeahx15

Isn’t it remade too much to actually be called a remaster?

25: Japan Otaku Reviews

What is the definition of a remaster…?

51: Japan Otaku Reviews

>>25

It seems to be about improving and modifying the original recordings or videos for reproduction.

Since we’re improving and fixing the original game, this is also a remaster!

26: Japan Otaku ReviewsYeahx1

Originally, the superpower itself was an unnecessarily elaborate design for a PS2 game.

27: Japan Otaku Reviews

I guess that’s what they mean by a remaster since they haven’t changed the main story at all…

28: Japan Otaku Reviews

I can’t remember a single character, even after looking.

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>>28

Can’t you even remember my brother Satake?!

29: Japan Otaku ReviewsYeahx1

Is it okay to implement Turbo Grandma in this era setting?

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>>29

It’s okay because we’re connected through the Manakana Corridor.

30: Japan Otaku Reviews

I was surprised at how much I had to redo it more than I expected.

32: Japan Otaku Reviews

I feel like Suwabe played a lot of supporting roles in the 3DS version of Soul Hackers.

33: Japan Otaku ReviewsYeahx8

This is actually a theory that we’ve already used for the next work and created a remaster by reusing that system!!!

37: Japan Otaku Reviews

Demon Skeleton Nataku

It certainly seems like a reused model that could have existed a long time ago.

I have no memory of that at all…

38: Japan Otaku Reviews

>>37

Sit down!

39: Japan Otaku ReviewsYeahx1

The name “Turbo Grandma” is just fashionable, but what she does is basically a mountain witch that has shifted her habitat to the city.

Well, since I know I’ll get called out on it, I’ll probably add some kind of reasoning for my appearance.

40: Japan Otaku ReviewsYeahx8

What stands out the most is not Satake, but the battle event at the public bath!

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>>40

It seems that losing a fight leads to a trip to the lecture room.

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>>41

“I… I’m dead…”

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>>41

Of course, you’d get a lecture.

42: Japan Otaku Reviews

Since it’s a work from 19 years ago, it’s understandable if I don’t remember the details.

I think it also depends on whether you got hooked or not.

43: Japan Otaku ReviewsYeahx3

Rido, Narumi, Satake, Raido, Geirin, and Nagi all remembered, but…

Sadakichi completely forgot.

44: Japan Otaku Reviews

Turbo Grandma is a trendy yokai right now…

46: Japan Otaku Reviews

Provisional license

LV 30 Thunder Type Nandi HP 440 / 440 Experience NEXT 3,214 Loyalty Power 15 Magic 18 Endurance 13 Speed 16 Luck 9 Combat Skills Gio Dia Patra Gio-Radi > Nandi has acquired the Dia skill on a provisional basis! (Since it is only a provisional acquisition, it cannot be inherited through demon fusion) Confirmed

Provisional license

48: Japan Otaku ReviewsYeahx1

>>46

Who issues the license?

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>>46

Are they going to strengthen the development elements?

How the balance will be with the combination.

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>>49

If you use multiple copies of the same skill book with a temporary license, you will be able to transfer them, whereas using just one skill book cannot be transferred through fusion.

50: Japan Otaku Reviews

(Grandma Taabo is reminiscing about King Abaddon.)

52: Japan Otaku Reviews

It looks like a remake, but it’s actually a remaster.

54: Japan Otaku Reviews

>>52

The current Atlas considers P3R as the standard for what can be called a remake.

It may be frustrating, but there’s nothing that can be done.

55: Japan Otaku Reviews

Chōryoku didn’t combine at all.

The demons that can be formed through fusion are mostly the ones encountered along the way, so it’s sufficient just to seal them.

I only made a sacrifice to feed Show-Bo-chan with sword fusion.

It would be different if you got really into it.

56: Japan Otaku Reviews

I’ve only seen the model of the true 1 design of Nataku that isn’t Natatai in King Abaddon.

Most of the additional demons in the Abaddon King have arrived, but they will increase even more with the Abaddon Remaster, right!?

57: Japan Otaku Reviews

It’s just a remaster because it’s optimized for graphics and systems!

58: Japan Otaku Reviews

It seems that demons will increase quite a bit, but will they appear as regular enemy demons?

60: Japan Otaku Reviews

You’re planning to do Abaddon with the same engine, right?

Well, even so, adding additional features to Abaddon is what developers do.

63: Japan Otaku Reviews

>>60

If you can release the next Abaddon, won’t you add a new system or new scenarios aimed at a completely new work?

Especially in new scenarios, you want to see what kind of story direction will be popular, right?

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>>63

Please proceed in the direction of the Super Power Corps.

61: Japan Otaku Reviews

It’s from a different company, but they added a new scenario and a new character, and there are also titles like SaGa Frontier that were released under the remaster label.

The era of calling a port that simply adds new background music and increases save points a remake is over.

62: Japan Otaku Reviews

Recovering half of the MAG every 20 seconds seems strong.

64: Japan Otaku Reviews

Sadakichi is the man who was praised by some for beating the often lazy Chōrikunarumi.

66: Japan Otaku ReviewsYeahx1

>>64

I didn’t understand what Chōrikinaumi was doing…

What was that guy really doing?

71: Japan Otaku ReviewsYeahx1

>>66

I’m pretty sure they gave me one set of the “Boi Dan.”

67: Japan Otaku Reviews

>>64

I thought that there was no need to go that far just to ask for cooperation in that scene.

I can’t become a part of it…

Narumi also seems like a former army intelligence officer, so maybe there was something personal going on.

65: Japan Otaku ReviewsYeahx2

It’s a shame that the Heavenly Mandate’s extermination turned into Megidolan for King Abaddon.

It was good that it was depicted like a secret technique in Marabit.

I wonder if they would do something like “Great Loyalty Cut.”

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>>65

I hope the Messiahrizer makes a comeback too.

69: Japan Otaku Reviews

If we were to release it just like before, it wouldn’t sell! That’s why this major overhaul was decided, so that the series can make a comeback!

If we can bring out King Abba with this, I’m sure they’ll start messing around with various things on our side too.

70: Japan Otaku Reviews

Speaking of which, if Rideau’s voice is Sugita, then the theory that Madam Ginko is the future Rideau has gained a lot of credibility, hasn’t it?

Since the original setting staff is no longer there, I guess it will be decided by the remaining staff.

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>>70

Wasn’t it already like that in the first place with the Hackers remake for both sides?

72: Japan Otaku ReviewsYeahx1

What was truly moving back then is often hard to do as it was now…

73: Japan Otaku ReviewsYeahx4

>>72

It’s just like it was back then! (Although it has been considerably improved) There are many remasters and remakes that get praised for that.

74: Japan Otaku Reviews

I wish they would remaster Hackers 2!

75: Japan Otaku Reviews

I don’t remember much, but the GoroGoro Beam has super power, and the GoroGoro attribute sword is Abaddon, right?

76: Japan Otaku Reviews

Since the PS2, the graphics have been decent, and I just wish they would improve the loading times…

In reality, if various modifications aren’t made, it can often be surprisingly tough.

77: Japan Otaku Reviews

In the case of Shin 3, it was originally a super-fast load, so it was really tough that the load degraded in the port.

What was great was being able to die at lightning speed and retry at lightning speed with ultra-fast loading.

78: Japan Otaku Reviews

Avalon is also out, just like that, it’s 3.

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>>78

It’s mixed with Romancing SaGa.

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>>78

If you’re the King of Avalon, you would become Arthur.

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>>81

Devil Summoner: Kuzuha Raidou vs. King Arthur

96: Japan Otaku ReviewsYeahx4

>>82

It seems to be a line that is definitely there, if you were to say whether it exists or not.

79: Japan Otaku Reviews

Regarding the Super Power Corps, even if I recall the memories of that time, it’s impossible to do it now!

83: Japan Otaku Reviews

Other than the yakuza, there are only regular characters like the old man at the store and the guy who launches rockets.

88: Japan Otaku Reviews

>>83

To go to the Last Dungeon, it feels a bit forced that we need the power of the bond with Doctor Tsukumo as well.

84: Japan Otaku Reviews

Isn’t there Rasputin?

86: Japan Otaku Reviews

A game where you defend against the white haze spewed out by Misha-guchi.

103: Japan Otaku Reviews

>>86

Oseishi…

I wonder why there are times when I can guard and times when I can’t.

Will it deteriorate?

87: Japan Otaku Reviews

There are a lot of resistances, but what is this?

Since Raido is not invalid, it’s not a hassle.

91: Japan Otaku Reviews

I wonder if I’ll be able to take Alice around…

92: Japan Otaku Reviews

Carol J “I don’t understand.”

93: Japan Otaku Reviews

Once Rideau is resurrected, it’s finally time for Abachu.

Well, that’s not it…

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>>93

I can’t say that it definitely doesn’t exist now…

I’ll keep my hopes low.

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>>93

To be honest, it would be just the end if they released a solid remaster like Nocturne without the troublesome repetitive elements, packaged as a set of 1 and 2.

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>>99

More than enough…

94: Japan Otaku Reviews

Atlas shouldn’t be involved in training new talent or scouting, not just with Raidou.

I think there is a tendency to use popular voice actors at that point in time.

Recently, popular voice actors from 20 years ago are still maintaining their popularity, so it feels like there are many big names.

95: Japan Otaku Reviews

Is Super Strength shorter than King Abaddon?

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>>95

It feels like 30 hours into my first play.

Even if King Abaddon proceeds while ignoring other requests, it might not change much after all.

98: Japan Otaku Reviews

Well then, in the RONDE remake

101: Japan Otaku Reviews

It seems that there is a story that Abachu was able to publish the novel version because the rights to the scenario were transferred to the original author, so I’m not sure how that works.

104: Japan Otaku Reviews

Is it that you adapted the concept from someone who published a novel called Abachu into text for a game?

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>>104

Originally, the author intended to write a much more substantial story, but due to a sudden illness, they were unable to continue writing halfway through, so they just handed over the plot and managed to make it work, I heard from someone named Abachu.

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>>108

At the time the author stepped down, only the plot for up to Game Version 1 should have been completed.

So from 2 onwards, it’s Atlus’s original.

Moreover, originally it was planned to continue for a few more installments, but I made an unreasonable request to Satomi to manage it all in one work.

The reason the novel version becomes completely different from the game after a certain point is that the author wrote it anew based on the original plan after the game’s release.

105: Japan Otaku ReviewsYeahx1

Don’t go around saying ridiculous things like remastering everything and anything.

Shut up about anything that hasn’t sold better than the Super Robot Army.

107: Japan Otaku ReviewsYeahx13

>>105

It’s going to get really noisy at this venue…

129: Japan Otaku Reviews

>>107

Giri Giri Nine is going to be silenced!!

109: Japan Otaku Reviews

>>105

Which one didn’t sell…?

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>>109

Soul Hackers 2…

106: Japan Otaku ReviewsYeahx1

I want you to summarize the current play environment, which is desperate, in a collection-like format.

151: Japan Otaku Reviews

>>106

False Testament, Devil Children, Last Bible

There’s probably no way the series will ever come back.

111: Japan Otaku Reviews

(Magic Sword X that Shuts Its Mouth)

113: Japan Otaku ReviewsYeahx2

Abachu enjoyed the game, but was satisfied with the novel and has moved on.

123: Japan Otaku Reviews

>>113

Please remake it with the novel version’s scenario!

…No, it’s impossible.

114: Japan Otaku Reviews

Looking at the way things are done this time,

I think they can release a remaster of True 4 with the system thoroughly improved…

119: Japan Otaku Reviews

>>114

Personally, I think the strongest MegaTen would be born if the scenario of Shin Megami Tensei IV were combined with the system of Shin Megami Tensei IV: Final…

115: Japan Otaku Reviews

Despite the effort put in, the cooking mech corps isn’t selling well…

126: Japan Otaku Reviews

>>115

Everyone thought I would buy, but it didn’t sell… as a result! It didn’t sell!

There isn’t much difference from SJ in terms of being a novelty, so what went wrong?

136: Japan Otaku ReviewsYeahx1

>>126

No, no, no, it was a classic Megami Tensei system, SJ.

It’s not right to compare just the visual flamboyance to the action of Raidou.

137: Japan Otaku Reviews

>>136

In other words, does that mean the gameplay of Raido is bad?

155: Japan Otaku ReviewsYeahx2

>>137

Well, yes…

116: Japan Otaku Reviews

I feel like I might get banned if I post the video of Mara-sama’s charge.

117: Japan Otaku Reviews

Is it okay to ask in this thread, but is Megaten VV interesting?

I had never really been interested until now, so I ignored it, but recently I’ve suddenly become interested and I’ve been curious about it.

118: Japan Otaku Reviews

>>117

If we’re talking about recent works, it’s pretty much a given that it’s either SMT 5V or P5R.

121: Japan Otaku ReviewsYeahx1

>>117

I can fairly honestly recommend VV.

The extremely high difficulty boss group is, well… that.

124: Japan Otaku Reviews

>>117

The game is interesting, except that the action elements in moving around the map are cumbersome and make me dizzy, and there are times when I can’t skip conversations or movie scenes.

It’s worth trying just to see the devilish conversation in the backyard.

120: Japan Otaku Reviews

In Abachurimaster, Cielo will start shooting down fighter jets with beams instead of ramming into them.

122: Japan Otaku Reviews

RONDE’s rondo must be remade, you know!

Unbelievable!

125: Japan Otaku Reviews

VV is interesting, but only when it comes to additional routes.

130: Japan Otaku Reviews

>>125

I haven’t played V, but should I start with the additional content instead of the original route?

134: Japan Otaku ReviewsYeahx3

>>125

Isn’t the additional route based on the normal route?

It’s pleasing that the dissatisfaction and questions felt in the normal route are resolved in the additional route.

And because the dissatisfaction with the usual route is addressed so accurately,

There is a suspicion that this is not just an entirely retrofitted process, but that a different route was greatly mixed in to meet the deadline.

127: Japan Otaku Reviews

Once I finish the other game I’m currently playing, I might play Megaten VV this time…

By the way, which should I play first, the original scenario of Megaten 5 or the additional scenario?

131: Japan Otaku Reviews

>>127

the latter

The original scenario is extremely bland, to be honest, not really…

142: Japan Otaku ReviewsYeahx1

>>131

By the way, it is normal for the latter to be added faster during rounds.

128: Japan Otaku Reviews

I remember the gist of the story, but I still don’t remember the details.

132: Japan Otaku Reviews

If you’re going to buy it anyway, I think it’s better to do both routes.

133: Japan Otaku Reviews

Without a doubt, the latest ones are more interesting as games.

The scenario is… at the Atlas stage, preferences vary, and there are significant fluctuations in quality.

135: Japan Otaku Reviews

RONDE has a frustratingly long wait time from when you sign the contract to when you can be called.

138: Japan Otaku Reviews

The last moments of Rahmu and the Banma Conference.

I think it’s meaningless if it’s only the revenge route.

139: Japan Otaku Reviews

I think it’s an if route based on the original route.

140: Japan Otaku Reviews

It’s not Turbo Granny, it’s Taabo Granny.

143: Japan Otaku Reviews

>>140

I wonder if grandma has become nostalgic for the Taisho era…

144: Japan Otaku Reviews

The combat system of King Abaddon was refreshing, but back then, I was so bad at managing MAG that I ended up just hitting things with physical attacks.

145: Japan Otaku Reviews

Right now I’m playing Chōryoku and Abaddon, and I’m currently in the middle of Abaddon, but Chōryoku was really fun.

It’s so strange why I didn’t do it back then.

146: Japan Otaku Reviews

Abaddon wanders around until using weakness magic → Once it becomes stiff, keep hitting it → Continuously run away until it becomes stiff again by repeatedly rolling.

I was like a repeated salt Raido…

147: Japan Otaku Reviews

I wonder why sometimes, even though I’m hitting the weak point, it doesn’t become stiff.

I wonder if I have to get it right several times.

148: Japan Otaku Reviews

You can manage quite well with a salt move.

149: Japan Otaku Reviews

I like Raidou, but the combat mechanics feel somewhat shallow…

150: Japan Otaku ReviewsYeahx2

Atlas… take this opportunity to gain more action experience points…

152: Japan Otaku Reviews

King Abaddon was making money near the dragon vein because he could fight endlessly if done well.

Moreover, demon.

154: Japan Otaku Reviews

>>152

When I first fought the White Rider, I was stunned to die instantly from a charge.

Following the teachings of the Zero Defense Technique, I judged that what was in front of me was a cannon and attacked from the side.

153: Japan Otaku Reviews

The demon itself is fine, but I think it’s strange for it to appear from the beginning in king mode.

156: Japan Otaku ReviewsYeahx1

Morinaga Rika is still active, huh?

157: Japan Otaku Reviews

Ah, speaking of which, the charge-type skills used to hurt so much that it would result in an instant death, nostalgic…

158: Japan Otaku Reviews

I’m really looking forward to playing the original Raidou since I’ve only played from Shin 4.

159: Japan Otaku Reviews

I know it’s a luxury to ask, but I want the appearance of weapons to change.

160: Japan Otaku Reviews

I’m glad that I can use the mighty warrior Masakado’s super strength.

167: Japan Otaku Reviews

>>160

Seriously?

161: Japan Otaku Reviews

The action of “Super Power” is definitely a bit underdeveloped.

Personally, this is enough for me.

I was surprised that in King Abaddon, it has become completely different and you can do various things.

162: Japan Otaku Reviews

I remember some of the story about Chōriki, but what was Abaddon like again…

165: Japan Otaku Reviews

>>162

Customs Village

166: Japan Otaku Reviews

>>162

A story about luck, a bug-controlling ninja, and a giant grasshopper.

163: Japan Otaku Reviews

By the way, did the anonymous person hold the title recruitment for X?

164: Japan Otaku Reviews

I want to play Raidou with action like P5S.

168: Japan Otaku Reviews

It’s an old-fashioned village, and the local deity keeps repeating the same thing over and over; what’s going on there?

169: Japan Otaku Reviews

If you cast Nebuloss… yes!

170: Japan Otaku ReviewsYeahx1

King Abaddon isn’t very interesting to talk to, though.

I want to see Geirin and Nagi with voices.

171: Japan Otaku Reviews

Compared to Chōriki, Abaddon feels somehow hopeless…

Saint Seiya Artemis is a DLC?

172: Japan Otaku Reviews

Collaborate with Koei to create Devil Survivor…

174: Japan Otaku Reviews

>>172

I’ve heard it’s similar to Shin Megami Tensei, is that correct?

173: Japan Otaku Reviews

If you’re going to do Abaddon King, make a big change for the final.

A great showdown between the mighty Abaddon King, who breaks through mountains, and the secretly repaired super battleship in a legendary monster battle! I want it to go wild like that!

176: Japan Otaku Reviews

Isn’t that a vampire survivor!

It’s a joke saying, “Doesn’t Koei have anything to do with this?!”

178: Japan Otaku Reviews

It’s a shame that King Abaddon ended up becoming a Lawful Chaos route.

181: Japan Otaku Reviews

>>178

In the first place, the concept doesn’t really fit with Kuzuha Raido, whose role is clearly defined in the hero action genre.

179: Japan Otaku Reviews

If you pile another joke on top of a joke that’s already hard to understand, it’s impossible to get the message across, right?

180: Japan Otaku Reviews

I’m currently working on Abaddon King.

Let’s just present a person in a state that is almost like a sacrifice and say it’s resolved, then return to the imperial capital.

I was a bit troubled by Narumi and Raido saying, “Leave Tae-chan, who is passed out!”

182: Japan Otaku Reviews

It seems like it would be a better fit to stick to the big version of the Devil Summoner route rather than the Megaten route in terms of story.

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