
Front-runner or late bloomer? The training difficulty is too high, it’s impossible.
Windy-chan has already decided to compromise with debuffs, wahaha!
The Orphe debuff is easy, but there’s a risk of not being able to win against Cat Maya.
I will put both in.
Are you still wondering about the original topic!?
I tried raising Laurel, but since there’s no debuffs or Triple Crown Brian, it was surprisingly easier to raise her in the first half.
The level of completion is… Wahaha!
There is no one to escape from or chase, so there are only front runners and those who close in.
When I was watching Rummma, I thought, “Are there beings other than Cat Maya and Orphe?”
Of course, I watch CB and Rice, but I hardly ever see them winning.
Only Cat Maya is the best.
Is it possible to create Orfe even without Taishin or Dorija?
The pressure from Cat Yo is too strong for a position like Mile’s Grand and Ruby…
There is no such thing as an Orhe in our house.
It’s a showdown with the ultimate cat Maya.
The dance character Sei-chan, who is the runner-up, has a higher evaluation value…
If you fall behind even after creating the ultimate cat Maya, it’s over.
The fact that there is almost no room for other characters to intervene makes the two stronger ones extreme.
If I fall behind against a runaway horse, Cat Maya will be in 6th place, so it won’t be a competition.
Big escape debuff… it seems such things exist.
Pull the position segment and quickly pass the cat in front during the middle stage while poking the king from behind.
For cat Maya, it’s easier to deal with a player who chases than with a player who escapes.
The junior who comes to me for relationship advice, Mayano, is taken straight to the hotel.
It’s a choice between going with Escape 3 or using Orfe’s double debuff.
If the escape to Orfe is made, Orfe’s winning route disappears.
The Orphe UB reaching individual has finally become satisfactory.
I’m struggling to create a satisfactory second Shijimi-chan that I plan to release…
Even though the latter half of senior year has no clear goals…
In a big breakaway with one cat and one remaining behind, Cat Maya can still win quite well.
Even with this significant enhancement, I don’t think there are really that many extreme runners.
Are there more cases of extreme chasing?
I’m not sure what level of preparation is good for a big escape debuff.
I’m unsure whether to choose the big escape debuff or the stamina debuff.
It’s not a perfect push 7, but rather a perfect Orfe 2 and some random debuffs.
When the cat opens the lead, it will work.
If there is 1 big escape and 1 cat, I feel like it’s better for the remaining 1 spot to also escape.
More than a desperate escape.
It’s a game where a decent escape can trigger the mode.
The Orpheus showdown tends to show a noticeable difference in preparation.
If Orphe and Maya are strong, then we should include both! What would be the best choice for the last person?
Is it a big break for Maya’s pulling?
Even if there is only one front-running horse in a big lead, a pattern can occur where the front-runner wins, so this formation is strong.
The mechanical sister looks stronger than I thought.
I see you winning even in the room.
Let’s ignore the fact that the ones winning are the extremely advanced individuals from mid to late UB.
Ah~ this is the flow of Uima.
You guys fight and prove your justice!
Orpheus can function alone, so if you’re going to bring out a cat, it’s essential to have another character with either a runaway or a big runaway debuff.
I think you should go to Luma and watch the many runaway cats from the Orfe team.
I feel that Maya and Backward 2 have low practical values.
The frontrunner is both the one fleeing and the one chasing, so what should I do now!?
It goes without saying that escaping is the enemy, but in a race where the front is too soft to catch the escape, the flow of the race tends to favor the latecomers.
How is the status of the big break frame doing?
Is it better to hold back on stamina and tire out midway, or to be completely solid and prepared?
I finally got to try the pre-release of UB for the first time, so I’ll test it with one person.
Sometimes when the group of horses spreads out, there’s a chance of getting caught by the mechanical sister in the final stretch, but in that case, Orfe is overtaking the mechanical sister, which is quite cruel.
In long-distance races where a close finish cannot be expected, all running styles become an enemy…
There is no need to lament the weakness of early runners this time, as they can be strong under different conditions.
If anything, having a front-runner increases the activation rate of the late-chase comparison a little.
If there are no results after a whole day, it really gets me down.
My motivation continues to decrease.
Even among the front runners, Rice and Hayahide are capable ones.
The ones that truly cannot win are those who rely on sashi.
The group stretch is only until the positive key.
If the escape is in front of the lead horse around the middle of the race, that is the best situation for the leader.
It’s just that I’m simply outmatched by Orpheus.
The advantage is that the advance is favored by free gacha, making it easy to level up.
With LOH, you can really make it in a rough way.
I tried the topic (?) of one bond with Seiko-chan, but…
Once you get used to it, the portions are really generous.
In the early to mid-stage of a big breakaway, having a lot of acceleration and speed skills is beneficial.
The high ancestor journey is still not complete.
This time, I will give up.
We’re going with the three sisters in pursuit.
Both the factors and the support cards are fixed, making it easy.
Next month will probably be focused on the advance main.
I’m taking a break from work for two months.
Is it better to put a Concentration buff on the big escape debuff?
For now, I’ve prepared a double gold acceleration chase combination along with debuff and a free ride cat Maya, so I’ll decide on the third one based on my mood at that time.
I was thinking of exchanging Chiyo-chan for the sake of inheriting LOH, but…
Thinking about it, I can get Platin 4 without that.