
Xenoblade Chronicles X
I feel the same way!
Maintain your rhythm in close combat!
How are you doing?
Someone has come.
The same as 10 years ago.
What should I carefully select next~
>>6
Floating Continent’s Four-Hole Weapons
>>9
That sounds good!
>>9
It takes at least an hour at the fastest to go get this, but you can’t buy tickets or hire a Banjiriman on site.
>>20
Well, to be honest, if asked whether it’s necessary, it’s because the basic performance is weak…
>>9
What is that!?
>>49
A weapon with four slot spaces.
>>49
It seems that the equipment dropped by the weaker enemies in the floating continent has about a 0.3% chance of being 4-slot.
The equipment drops are completely random, so it’s extremely tedious to refine.
>>55
Also, the maximum inner is at the ceramic level, and the doll is 50, so be careful about that point as well.
>>55
Ah, I’ll stop it.
For now, I’ll clear the sub-events and quests, and then start the next main story, so the main part will go by quickly.
It accelerated after I got the robot.
I’m not saying who, but I thought to myself, “Don’t you have a change of heart?!”
>>8
Doug and this guy are told to bring their best game.
Yelv, you have something, don’t you…
I honestly wanted a function to lower the level.
It’s as if I’m bullying someone weak.
>>10
“I’m going to destroy ~~!”
…The main body sank while it was being destroyed.
The exploration rate of Mira has exceeded 50%, and the level has also reached 60.
It’s about time to go… Chapter 7!
As I was forced to swim 10 kilometers to complete the Saint’s Bond quest, I couldn’t help but wonder what I was doing with my life, gazing off into the distance.
>>14
I was able to swim with a nostalgic feeling while remembering ten years ago.
At the landing point, I was like “Wow, this is it!”
I wonder how much more comfortable it will be to play on Switch2.
>>15
I don’t think it will change that much until it becomes the Switch 2 edition.
>>19
There are improvements in loading speed and frame rate stability.
Also, while it won’t be a major update, there will be an update for Switch 2 as well.
>>19
It seems that the loading time can be improved with SDEX and memory enhancement of the main unit.
Neither the 460 Phoenix nor the Gatling is coming out…
I finished work, turned on my Switch, and before I knew it, it was already midnight.
Lack of sleep is terrible.
After finishing Chapter 12, it’s so absurd to think that this was really the end that I can’t help but laugh.
This is the first time something like this has happened since Ace Attorney Investigations 1.
There was a twist, we defeated the boss, and after everything, I’m glad it’s peaceful now!
In the C part, a malicious move to “reverse the reversal.”
I’m currently level 69, but I’m playing while thinking that I don’t want to raise my inner level.
>>24
Well, unless you intentionally try to make money from there, it will become harder to go up.
I felt a little lonely when I reached 99.
It seems there was an irreversible free quest skip, so one segment didn’t get filled…
I want to cry.
What is the point of having Star Ride and NPCs holding it?
Although it’s originally a Wii U game, it’s surprisingly smooth in terms of performance.
I want to make them my junior peers, but it has become bothersome to figure out which quests I haven’t cleared or which flags haven’t been raised.
When changing the character for operation, etc…
It’s fun to hear all these stories that I didn’t know because I didn’t do any side quests 10 years ago…
I would be happy if the loading of field-related items improved.
The doll’s flight is so fast that the enemies and objects can’t keep up with loading.
It’s nice, isn’t it, the gooey texture of the font after the road?
Eew, gross…
Changing equipment and devices one by one takes a lot of time and is a hassle, right?
If you carefully select equipment that can kill even with a random device, it won’t take much time.
In this game, alien immigration and town development occur through side quests, so it’s a waste to only focus on the main quest… or rather, the side quests are more like the main ones.
I wonder how many times it has sold compared to the Wii U version…
I realized that I had made it to the Black Steel after I became able to act freely and insert probes, regardless of being a saint or anything else.
Both the main quest and the bond quest are basically character quests where the choices don’t really feel like choices, and the only place where the protagonist can actively engage is in the normal quest, so the normal quest effectively becomes the main quest.
Why do the Ze=Ra that fall in the black steel city lose their motivation and sulk so quickly…?
Don’t sleep just because you’ve reached the height where a high altitude special attack is triggered.
Veteran blades will first traverse the land route.
It’s good that I can hear the monster’s sounds well, but it’s scary when they suddenly make noise.
Especially Imubreka.
>>45
Why do they make that clucking sound…
If there had been just one more person, we could have fixed it to get on the robot.
I wonder who would be good as the last person…
>>46
Is it Rin-chan, who has many soul voices related to dolls?
>>46
There’s no work for those who can’t do it internally.
Alternatively, choose with a soul voice.
If all the doll’s devices were set to open arts XX, wouldn’t that make any Overdawn an easy target?
Or is this something that only affects the attachment part?
Isn’t it strange that someone other than me would break my beloved doll?
>>50
Because that doll is my personal property… it’s mine…
I thought the FN rewards would come in soon, so I was thinking of beating up Teresia and waiting, but they’re not coming in at all.
Could it be that time stops during a multi-mission…?
I realized that it was impossible to choose the best outcome from the options, and I started to enjoy the sense of live experience.
Watch over the Manon people as they are being killed!
It’s a mystery why it makes that clanging sound, but what is with their posing?
Is it close combat? That sounds great!!
I think I’ll try the original Ares full enhancement…
It seems to have the best performance for everyday use…
Oh no, my doll’s insurance only has one more coverage left. Did I push it too far?
>>61
If it becomes zero, just replace it!
I’m about to drown in the amount of side quests.
As I do it, I start to feel a fondness for the bias people and the grasshoppers…
I’ve made it to Chapter 12, but I don’t need to spend money or use the research probe… right?
>>64
The last sparkle of the research probe is the Golden Quest of Life.
After that, it’s basically just bulky trash.
>>64
If I did it temporarily for a quest, then I don’t need research anymore…
It’s a hassle to swap it out…!
Is there still no way to manipulate the weather…?
I need money!
I have to buy a ton of outfits for Celica-chan’s dress-up!
>>70
It remains…
The ultimate fate of money is that it will run out, and that hasn’t improved.
Well, if I need money and set up a research probe, it could interfere with earning Miranium, so this might be fine too.
It’s a bug that the recommended level for the junior’s mission is 50, yet you have to clear a quest with a recommended level of 54 beforehand!!!
>>74
You already know, right?
The recommended level is just a number.
>>74
Is it okay that there are level 61 enemies at the quest reception location for those 50 quests?
>>88
That’s exactly the enemy.
I wonder if the level over here is high, because it disappeared when I just walked past it…
I wonder if we can meet again somewhere…
>>100
Isn’t it just that the random enemies disappeared because the event triggered?
>>104
Is that so?
>>88
Shadowrunner!
I’ve entered chapter 13, and it feels like Top Gun or a Hollywood movie…
When you start Hack and Slash, the equipment and materials you get from enemies are sold immediately, so your money increases by tens of thousands every time.
At a relatively early stage, the money becomes 99,999,999.
Once you get used to it, you start to find real combat more enjoyable.
>>77
Doll’s arts recast is too long, so if you don’t stack short recasts, the waiting time while auto-attacking becomes too long…
Milanium 90,000
50,000 yen
I’m leaving it unattended with 250,000 stored.
I feel like if I touch something, it might break, so I can’t touch it…
Hello, nameless.
How are you?
>>79
This is the worst…
I feel like Neil-san is looking at Celica-chan in a rather unfavorable way.
>>80
A joke…
>>80
My Celicaaa!!!!!!!
The magazine expansion and recast for Disk Bomb 60 have potential added, but I’m wondering if this will kill me.
The M missile hit, but the magazine extension affix doesn’t apply to beams, right?
>>82
It will stick.
>>86
Good, I still can’t die.
Isn’t the difficulty dramatically increased inside the cave where this game doll can’t enter…?
>>83
I have to press a lot of buttons…
>>83
Because even if you are found, you can’t escape…
>>83
In the end, it’s the best cave when you don’t get flown to an unreachable height!
>>83
(I still can’t do OCG…)
The bond quest 58, which can be accepted at the recommended level 80, feels obviously like a trap.
>>85
Since there was no way around it, I had no choice but to accept it at 60…
If I say that the guard robot at the Biano Water Purification Plant looks weak with its rugged design, will they make it into a scary one that the Orphe people like?
That’s just fine, so I went ahead and adopted it.
The recast reduction expansion disk bomb won’t fully exhibit its recast reduction ability without these two, right…?
The elder is completely groping, not just sexual harassment… If he wasn’t a Nopon, he would have been arrested.
>>62
It’s dangerous because the super weapon can perform the forbidden double strike.
According to the original game design, once you exceed level 60, the level is just a margin of error…
>>98
There is quite a level difference correction to whether debuffs affect the enemy.
The probability activation system for level difference has a significant gap between level 99 and level 60.
During the disk bomb’s cooldown, I thought it was fine to just use one hand since I can shoot with other weapons.
It feels like the landing sound effects of Zero Zero are louder than those of Muji.
>>102
The sound effects of Shimius, for example, are just one case, but some of the SE settings are completely strange.
>>110
(The sound of a mosquito flying)
Let’s do zero ♥ zero ♥ at your ear.
Caves are bothersome because there are many creatures that react even with a level difference.
>>106
I won’t forgive that damn flower.
Isn’t the Assault Hammer, which is a type of knockdown arts, unusually strong?
I’ve been playing for about 100 hours, but only now have I finally learned about the effect of Shadowrunner.
Am I possibly going through an incredibly pointless struggle…?
Which class do you recommend for inner battles?
And weapons.
>>114
Ronso Dual Gun
If you don’t really understand the class, to be honest, anything is fine.
>>114
The class basically excels in everything, so anything is fine.
Ultimately, it will be a drafter with many skill slots, or a jaguar for evasion and shooting for status enhancement, or a planner with potential, or a balanced type galaxy knight.
If you don’t have a preference for weapons, the Longsword Dual is a safe choice, but feel free to choose based on your preference.
It’s painful because I like Riesel too much.
It feels incredibly good to do OCG in the cave and unleash Bullet Cyclone.
Shimius, perish.
The uselessness of the Simus material is also frustrating.
For those who are getting tired of using the Ghostrunner, I recommend a device that reduces awareness detection.
>>119
Are you all possibly exploring while using Ghostrunner?
I feel like the sword technique that increases the tension gauge explosively when you hit something is going to be broken.
>>120
Granada GG
>>120
It’s totally broken, right? Both of Nagi’s skills are broken.
The time I was most serious was when I was running a marathon while pouring black tar on the continent of the Holy Maiden.
Even if I think I’ve optimized things in my own way after researching various information, seeing on the threads that there’s this kind of approach makes me realize, and it’s fun to try different things.
Maybe they were doing this 10 years ago too?
>>123
Thanks mainly to quick recasts, the overall difficulty of the game is vastly different from 10 years ago.
The arts taught by His Highness seem strong, but is it the ether photon saber, the ether gun, or the ether-armed doll that’s needed?
…It can be anything…?
The new dolls run out of battery quickly when used by anyone other than the main character, is there any way to fix this?
>>129
What is it?
I’ll take care of everything before those guys use up the fuel.
>>129
Do not expect NPCs to move considering fuel efficiency.
Equip only the necessary weapons on the models that can change their equipment.
>>129
There are fuel supply vouchers provided there every day, right?
…Can’t I buy this with money?
Is potential important?
>>130
If you want to deal damage with the inner TP arts, it’s important.
>>130
The power of TP arts depends almost entirely on latent potential, so if you want to deal damage with TP arts, it’s extremely important.
Ilya’s Behomara and Doug’s Hoimi have healing amounts of potential ×10 and potential ×20, respectively, so when they are enhanced, there is a huge difference in performance compared to when they are not.
You can forget about the doll.
>>141
Is Doll’s Behoimara unrelated to Doll’s potential?
I’m only expecting my ally’s doll to catch from that and break it down.
It’s about the third doll member.
I think Mardores is the best because of the uselessness of the inner state, the abundance of weakened soul voices, and the presence of Invulnerability II during gear activation.
How was it?
To be honest, the big guy joins the group at the end, so of course they’ll boost their performance.
Since it’s BB in terms of setting, it knows no decline.
…Did you just teleport and slice through Groz?
>>134
I think it’s either a matter of having made a commitment with Aura Arts because the aura is coming out, or having used OCG.
Sometimes during doll battles, it demands enhancement arts that I haven’t even equipped. What is that…?
>>135
No one cares about the protagonist’s arts composition.
Also, soul voice can respond to other allies as well.
Also, you can use the enhanced art if you attach a beam shield.
>>135
The soul voice is set for each character.
The arts you’re using don’t matter.
>>140
I see.
>>135
So what?
I requested combat gear, and you couldn’t respond.
The soul stage remains unchanged.
>>145
So what!!
I somehow understand the reason why the anonymous user has been going insane over this game for 10 years.
The intensely determined field that I traversed with my own body through hardships.
The indescribable exhilaration of being raped by a flying doll is truly one of a kind, isn’t it?
>>143
Welcome to “Mira”.
I’m not going crazy.
>>147
(I see you’ve forgotten that you were seeing hallucinations every time during the Nintendo Direct live broadcast…)
I went through the effort of making an Ares 90, but since the weapon customization options are limited, I don’t feel like I can handle it, so I’ve entrusted it to Axena-chan.
For some reason, it’s a fuel-efficient pilot that doesn’t spam Agarsura.
Ten years ago, I was roughly cleaning up the Overd in Ron Sodiarl.
It was indeed flavorless, so it became a knife rifle.
Being able to simultaneously enhance Soul Howling and Energy Points is really strong.
>>151
Aren’t you going to use the full specs?
>>155
It can be further enhanced to full specs, and ether resistance can also be lowered, plus there’s an increase in critical hit as a bonus.
It’s busy but fun to stack buffs all by myself.
>>151
Are you going to ramp up the potential and fire off the afterburner?
I think there is an item called Soul Voice in the menu.
It has various details like activation conditions and effects, so it’s interesting to take a look at.
The catch of the NPC doll is trash.
>>158
(I float in the sky)
>>158
I think of it like a knockdown with a damage up buff…
Ares 90 is just a doll that shoots Agasura at things that can be one-shot with Agasura.
Hey! Follow me on foot!
Clearly enormous and powerful, if any other forces are with it, it will inevitably lead to the annihilation of NLA. Even after being defeated, that guy is still talked about in quests and other contexts as Zuhag.
What is the Elma team that is completely destroying it with four people without a doll (as far as I can see in the story)?
I achieved 100% last weekend.
The last segment was about talking to the people in the town, but there’s no way I could have figured this out on my own.
>>162
Kizuna Change!
>>162
Are you on the segment?
>>162
Kizuna Change, huh?
There’s no need to bring Ares against something that can’t be taken down with Agasura…
I sometimes feel like I should have taken my time to bring it down on foot after flying over the field and raping it…
I don’t want Mira to be conquered by someone like me.
>>165
Well, by the time we can fly, there won’t be many places left that we can reach on foot.
If you go on foot, you may need a ridiculous hiking route.
In the first place, it looks visible and like I could go, but if there are no flights, I can’t go, and I can experience emptiness.
I spent countless hours on that ten years ago.
There are types that only engage in close combat, types that only focus on shooting, and types that switch as needed.
The type that changes at the right time will start to use equipment that is biased towards one art, but a type that is biased from the beginning will stop using arts even if limited to the opposite art.
Therefore, even if I give a Gatling art to Rin-chan, who is the type that only fights, after shooting once or twice at the start, she will just switch to her shield and continue to punch automatically in silence.
>>169
I-I didn’t know that…
But the Zuhag doesn’t have anything like a super destructive beam, like the mothership of the Earth Defense Force.
The weaker the target you hunt, the worse the cost-effectiveness becomes, Ares.
It’s not Neil, but I’m sealing the ruins of an ancient civilization across the universe on my own.
If a beautiful girl from my hometown who is also a shrine maiden were to appear, I think I would feel a bit flushed.
Sure! Agasura opening arts, alien mash-up!
>>175
Manager, this has ether reflection penetration.
>>182
“Escape Challenge”
I cleared chapter 12 by gradually earning login bonus materia tickets without going online, but it seems that I can accumulate enough tickets to almost create Ares while progressing with the development in parallel.
Sure, if you join online, you can earn more profit, but the benefits come from spending real money. However, it’s nice that you can catch up if you invest time, and I think it’s clever that they provide a free ticket for a week as a way to attract people to the online platform.
I want to go online during Golden Week to gather bunny materials.
This is my Mira development diary.
It feels like, so what, but the affix on the doll armor looks weak when you take a good look at it, doesn’t it, Ares?
>>180
Meaningless latent up-affiliate is excessive!
Are there any conditions that make it easy to rent blades?
>>181
They give you bandgerium.
>>185
Is it poop…?
>>181
Become a Bangereeman and post on ヒ.
Please make sure to wear that erotic suit properly, Elma.
I’ve started to play around with the Gatling, and it’s interesting.
I’m struggling with what to do about durability, so I want a Ghostwalker.
It’s frustrating how the sub-quests and bond quests pile up after clearing each chapter…
I have never seen what’s inside the king…