
This is pretty amazing in mobile mode.
It’s amazing to see it actually in motion.
If cyberpunk is possible, then it seems like anything could be possible.
I think it’s impressive that people can do it.
What kind of magic makes it look and perform better than the PS4 in terms of appearance and FPS?
>>4
It’s the power of DLSS!
>>4
The technology being used is old, after all.
It’s amazing that this can be done for 50,000 yen plus software costs.
If it’s an old television model that’s about 10 years old, it might actually look better in mobile mode.
Oh, Saipan really works like this…
The action feels great, but it would be disappointing if the streets were as empty as in the PS4 version.
Could it be that Elden Ring was a bit choppy due to a lack of optimization…?
>>11
In today’s era, whether it’s on a PC or not, there are often many issues due to insufficient optimization on the game side.
I said that specs aren’t needed for games that much.
>>12
The flow of time is inevitable.
>>12
People like that should just play on Switch 1.
>>12
If you’re seriously saying that after struggling due to insufficient performance, being excluded from multiplayer, and having even Nintendo titles running poorly on low specs, then you must either be a masochist, contrarian, or just pretending to be one of those.
Those who are really into the Switch were sincerely hoping for performance upgrades.
Isn’t the port of Elden outsourced?
MS is transplanting to FO.
Is this also doing ray tracing…?
It’s really moving, amazing…
Is it the hardware performance that’s amazing or the optimization that’s impressive…?
Right now, optimization problems on PCs are really tough, so dedicated hardware with these specified features is quite strong.
I don’t need the specs, you know.
If you properly make it as it should be made,
In terms of expressive meaning, is it alright?
>>25
I think it will just follow the basic CERO guidelines.
I can’t do it with my balls!
If Mr. Maracock appears in the Switch2 version, I would finally praise it as having gone crazy…
Even if the actual performance is about the same as the PS4
Will it be significantly advantageous with DLSS (tentative)?
It seems that the conditions for the lottery at general stores are relatively lenient.
Well, Elden Ring was quite choppy even on the PS4.
I was considering upgrading my 6-year-old PC for this and Hogwarts Legacy, but it seems I can postpone it a bit longer.
According to Nvidia, it’s ten times the Switch 1, so if we’re talking about handheld mode, it’s slightly better than the Steam Deck.
When docked, the PS5 runs at 40%, which is double that of the Steam Deck.
>>36
I like things like this math problem.
Are they tuning DLSS for Switch 2 as well?
>>37
A patent related to upscaling that Nintendo applied for at the United States Patent and Trademark Office will be published on December 31, 2024.
The application submitted to the United States Patent and Trademark Office is titled “System and Methods for Machine Learned Image Conversion,” which translates directly to “Systems and Methods for Image Conversion using Machine Learning” in Japanese, related to AI-based upscaling technology.
Well, saying it’s ◯ times higher than Nvidia is not always a lie, but it’s just a matter of the numbers looking that way.
I don’t know if I can trust NVIDIA’s comparison since they turned off FSR during the Radeon RX6000 evaluation.
Will the Cybran DLC that didn’t work on PS4 work on Switch 2?
Is it the effect of 12GB of memory?
>>40
The fact that there are no DLCs for PS4 is mainly due to the hassle of optimization, so that’s not really related, but as long as there is memory, that’s good enough.
Of course, it’s also a result of the software side working hard to optimize, not just the gaming console itself.
There is a surprise that such a game exists on a mobile device!?
>>41
The Z1Extreme machine has nearly three times the performance!
By the way, has Maracock appeared on PS5 or anything like that?
I think you could also mess with the genitals in character creation on PC, but I wonder if that can’t be done anymore.
>>42
It wasn’t in box X.
There is a fire-blowing person in the groin.
>>42
Sexual elements have been completely removed or hidden.
>>44
Wow, that’s something to think about.
>>44
Well, that’s true.
But does the exclusion of sexual elements mean no sex with the aunt, or is it just a blackout scene?
It seems like there will be a lot of things that feel lacking.
But it’s really great that it moves so smoothly…
>>54
The old lady from Militech has had the torture event disguised as a reward completely cut out.
There are some that are sunk in the sea with concrete feet attached.
The Switch 2 version of No Man’s Sky seems to finally become a complete edition.
It’s great that I can comfortably play AAA titles on a handheld game console.
I feel a sense of determination to make the hardware lifespan as long as the Switch, just as the development trio mentioned.
The Switch was outdated from the time it was released.
“We will meet the demand immediately!” I remember that was mentioned in an interview.
I want to do it fast.
Isn’t this capable of ray tracing?
>>55
Once we reach the RTX generation, everyone will be able to use ray tracing, so it should be there.
>>55
I can do it.
>>55
It’s capable of ray tracing and also enhances with DLSS.
When playing Splatoon 3, I felt the limitations of the specs at various points.
I wonder if SEKIRO and Yakuza will come too.
>>57
I want to play Dark Souls 2 and 3 as well.
I’m planning to buy it because it’s a Saipan launch.
Using handheld mode will ruin your eyesight!
I’m looking forward to seeing what kind of evolution the Monolith will show.
I really don’t know how it was realized, so I want you to ask the developer.
The average person doesn’t really care about specs.
Even without hardware, it can sell normally and has sold well.
Having it will lead to various software being released, so it’s not a problem.
It’s just a story that can exist simultaneously without contradiction.
Is there a mouse mode as well?
I’m looking forward to enjoying ray tracing in 2077 on the Switch 2… I’m excited!
It’s probably impossible for something like Fallout 4… since it’s Microsoft…
>>68
There are shelters available overseas, though.
Release Metroid Prime 2 and 3…
By the way, let’s upgrade the remaster as well…
The ray tracing on the RTX 30 series was supposed to be unusable except for the 90, but how are they managing it?
>>70
It seems you can even do it with a 3070!
>>72
Wasn’t it difficult to move things like marbles when it was below 80?
>>75
Don’t expect full ray tracing.
I want to see more of the scenery outside and the streets during the day.
It feels quite big, doesn’t it, the Switch 2… In that case, it might be better to place it on a table or something.
According to what you said, there doesn’t seem to be support for frame generation, so it looks like there is a solid base specification that can withstand it.
I never thought that the rival device would be the Steam Deck, based solely on its price and specs.
It’s 120FPS in TV mode, isn’t it?
I’m not quite sure what kind of game Saipan is.
It feels like it’s natural for NieR: Automata to run smoothly.
>>80
An image of Wyles moving smoothly.
This is nice in mobile mode.
The discussion is not about not being a slave to specs, but rather that it’s not necessary.
Seriously, why was I able to let it go for 50,000 yen?
>>84
Because I am coughing up blood.
>>85
They are probably setting the price with the assumption that they will sell it despite expecting losses.
>>85
The financial results for the fiscal year 2025 are terrifying from now on…
>>96
If the software sells, I can recover the costs, and since there’s more than half a year, it’s all good.
>>96
The materials were purchased in advance and incorporated into the fiscal year settlement, so it might not have a significant impact?
>>85
So that’s why it’s red…
Honestly, it’s just that the 70,000 yen hardware is being sold at a discount.
That’s $450 in US dollars…
>https://www.nintendo.com/jp/switch2/creators-voice/index.html
Sh… Shine Post, aren’t you listening…?
Even at 70,000, it’s still a reverse margin.
It’s a great era to see so much action on a mobile device for just 50,000 yen…
I want to see gameplay footage up to the early rescue, but there’s none…
I didn’t really understand Elden’s ray tracing.
They were also bluffing in the 50 series, so what they say there is only half the truth.
But the first thing I’ll probably do is Picross Doraemon.
The 40*30 extra screen is too small and tight on the original Switch.
Is Elden Ring glitching?
Since there is a PS5 version, I don’t necessarily have to buy it.
I might raise the price to 50,000 soon, so I want to buy it early.
>>104
The Marikawa set has a clear deadline until December of this year.
>>111
Until December?! Bundle up Switch 2 with Mario Kart!
It’s really absurd that it’s cheaper without a screen, but it’s the same price with a screen.
There were two consecutive instances of mistakes during the initial launch of new hardware geared towards upgrades… They probably decided to steer towards widespread adoption, even if it meant incurring some losses.
Well, if there are other versions available, there’s no need to force yourself to buy Elden.
But there are new equipment, right?
>>108
There are DLCs available elsewhere too.
>>112
No way!
>>108
It seems it will also be available for a fee on other platforms.
It should be something you can do while lying down.
I wanted to play SEKIRO more, to be honest.
Why doesn’t Shine Post ask me?
Since it’s a completely new launch, you should ask about it, right?