
Isn’t everyone except for those in the diamond rank seeing an increase or remaining steady in usage rates?
Honda is overwhelmingly amazing…
This must be full of Honda as well, huh.
I thought there were a lot… but there are really a ton of Akumas.
Considering the usage rate, isn’t JP’s win rate too high?
>>5
In that sense, does Honda surpass JP in terms of being broken?
>>8
Honda has less than Dhalsim.
>>9
I misread the usage rate.
I’m sorry.
>>5
I think they are actually the strongest characters in ranked matches.
This game, with Goki and Mai making up 20%, is abnormal.
Beyond 5.1 are Honda, Dhalsim, Kimberly, and Blanka, the top four.
Why are there so many Ougis?
>>10
She’s really strong in dance…
The fact that the MR800 master is also included is a joke.
>>11
Even in the 900s, there were only about 200 people, so the 800s would probably be at a level that wouldn’t affect the statistics.
Honda has an advantage over environmental characters other than Ken.
I wish they would put it in the competition scene.
It turns out that Akuma really only wins a portion of the time.
>>13
It’s someone who’s strong when attacking but would die if attacked, so it’s quite extreme.
If you make one mistake, everything can go downhill at once, which is unstable.
The increase of JP and Ryu in March has a clear reason, but does it mean that Gouki has returned from Mai?
It feels like there are many people who have quit after becoming masters.
Is it that Honda and Dhalsim have defeated many opponents that are unable to handle them below 1300?
Despite the decrease in Mai, it seems that characters like Ed, Vega, Luke, and Jamie haven’t really improved much, so maybe Gouki is absorbing some of that.
>>20
It’s more like I inhaled.
Did you go back to the character you were originally using?
The moment I became a Master, Jamie’s power made me rise from last place to fourth place.
The guys who were sucking on Gouki’s were just getting bored of Mai’s big breasts and went back to Gouki.
The ones with high cut-off abilities who are easy to understand are at the top.
Rather, it feels strange for Luke to be coming in there.
>>24
Every character from the top to Lily needs individual attention.
Is it that Gouki has the most from Mai?
I can really feel the unusually high rate of Akuma while playing ranked matches.
>>26
It’s around 1800, but I’ve played 719 ranked matches in Act 7, and 67 of those are Gouki.
CC Honda’s win rate is 100%.
Akuma has high firepower, but he is relatively easy to fight against, so it’s fine to have many of them.
JP has higher cutoff ability than Honda, and overall specs are also better.
It’s not something that can be easily increased, even if it can’t be said to be easy.
The current Honda is not just a fat guy with a broken headbutt and butt, but rather a genuinely strong wrestler.
>>32
I thought it was connected, but then it immediately shifted to a broken fat person, which is just the worst.
Having a series of 5 consecutive Akumas is common, and when it’s a best of 2, it becomes just over 10 matches of Akuma, so that definitely feels like a lot.
What happened to Ed?
JP has a lot of legends, so it seems likely they will be nerfed.
>>35
Just a slight change and it goes completely wild, so the character concept is too strong.
It’s just a guess, but it seems that the decrease in usage rates may affect adjustments, so is there a tendency to reduce the number of them?
It’s highly foolish that I haven’t abandoned the previous Honda after all.
Honda’s sudden breakdown move during the match is too compatible with ranked matches.
I think Akuma is a strong character, but I believe using Ken will yield better results for anyone who isn’t exceptionally skilled.
Well, the third highest usage rate is Ryu, so it feels like it’s simply because Akuma’s character popularity leads to the highest usage rate.
The advantageous situation of a hundred kan has worsened, but it’s more pleasing to be able to do a throw from the sumo step, right?
It can no longer be said that Honda recruitment is completely out of the question.
People who find Cammy tough as their main, like Hikaru or vxbao, are using her as a secondary pick as an anti-pick.
Hmm, Gouki is the weakest character in both Classic and Modern!
It seems that there are many people who would rather use other strong characters if Cammy stays as she is.
Especially in the competitive scene
Don’t forgive Storm Kubo for popularizing lotion sumo and sumo-style oborozuki.
Yeah, the videos and streams are really interesting and I like the player a lot…
It seems like JP is going to be in trouble again.
It’s a play style that’s easy to accumulate hate.
Since we’ve gone through the trouble of ranking, please provide separate statistics for ranks above High Master.
>>49
I would like to see a legend-exclusive diamond.
I wish they would do something about JP’s edge break and firepower.
JP was really no good after all; it’s fine if you make the anti-air crap weaker in the fix.
There are a lot of Akumas around, and I can do just about anything normally, yet my win rate is low, which is really frustrating.
I understand that having too many can easily lower the win rate, but…
On the contrary, which character can’t deal damage from the edges?
I think it’s also significant that apart from the bean sprout, Gouki has no unfavorable matchups against characters that are at a complete disadvantage.
Even Ken has rivals.
If you can’t properly handle anti-air, it causes a lot of stress, so it’s healthier to have strong maneuverability but less damage output or weaker breaking ability.
I’m using JP, but Akuma and Vega are still really weak against top-tier characters.
I am still weak.
I think that since JP can incapacitate opponents they don’t know how to deal with using bullets, the number of wins from that contributes to the overall win rate in direct confrontations.
Even without that consideration, the current version is putting out too much firepower against the wall, and it’s seriously crazy.
Gouki, Ryu, Ed, Jamie, and Zangief are all weak characters!