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[Super Robot Wars] I wonder what the ripples are doing now.

Japan Otaku ReviewsYeahx2

I didn’t dislike OE.


1: Japan Otaku Reviews

I like it when the copyright boss has a dedicated background music from the original work.

2: Japan Otaku Reviews

Even if we fix things like the specs of the upgrade parts and the level difference adjustments and do a remaster, it might still be tough.

It originated from the PSP.

3: Japan Otaku Reviews

It feels like Extend Coin is almost everything.

4: Japan Otaku Reviews

“I’m keeping it loose, so the players should tie it up, which is the complete opposite of the recent strict modes.”

Stop the forced deployment…

5: Japan Otaku ReviewsYeahx1

It’s a waste that 00 is only in the first season in the context of the Mucus setting, and that Exia is only participating.

6: Japan Otaku Reviews

If this had gone well, 3D Super Robot Wars might have been mainstream by now.

7: Japan Otaku Reviews

A work in which Zoids made a miraculous appearance.

8: Japan Otaku Reviews

I think the 3D of this was really good.

9: Japan Otaku Reviews

Moving the Bottoms and Zoids units on the map gives a mysterious sense of satisfaction, doesn’t it?

10: Japan Otaku ReviewsYeahx2

I didn’t dislike the forceful way of having both Quattro and Char participate at the same time.

11: Japan Otaku Reviews

I missed buying the additional scenario near the end…

13: Japan Otaku Reviews

I think the quality of the BGM in El-Gaim and Razin is amazing.

14: Japan Otaku Reviews

This was shit, which is probably why the 3D Super Robot Wars ended.

15: Japan Otaku Reviews

The difference in levels and the specifications of the EC were just too difficult.

The former is still somehow manageable, but…

16: Japan Otaku Reviews

After all, it’s a hassle just to play, and I can’t even follow up.

I think it was good enough that I regret it.

17: Japan Otaku ReviewsYeahx3

If there was something like a detour that makes leveling up easier, I would personally be satisfied.

Once a level difference occurs, it becomes tough…

18: Japan Otaku Reviews

There was only possibility.

Not all of the flowers bloomed.

20: Japan Otaku Reviews

First of all, the mobile device itself is gone…

21: Japan Otaku ReviewsYeahx1

I can’t help but think, who the hell came up with all these specifications that make us wait by stretching out the playtime just to keep playing this game until the next delivery?

24: Japan Otaku Reviews

Clearly shot down = a death stage exists

25: Japan Otaku Reviews

If there were no level adjustment

26: Japan Otaku Reviews

Many of the successor models had questionable performance despite having in-app purchase elements…

27: Japan Otaku Reviews

The psychic command wasn’t an unlawful performance, and there was also a level difference adjustment.

A balance that forces mundane leveling.

29: Japan Otaku Reviews

The BGM of Patlabor sounded like the original track, amazing.

30: Japan Otaku Reviews

I thought the stacking system would be a stressful element that makes the enemies tougher, but it was quite refreshing and enjoyable.

33: Japan Otaku Reviews

I loved the invention of breakthrough attacks that can be turned and moved like V-MAX.

34: Japan Otaku Reviews

It’s really interesting that /0 participated with the skill Tyrant, which only the two copyright bosses, Rinon, possess.

35: Japan Otaku Reviews

Here is the link to the official X of Sawasanami Co., Ltd.

Make sure to see it for yourself.

36: Japan Otaku Reviews

3D is trash from the start.

38: Japan Otaku Reviews

Zoids run with that sound while galloping, and KMFs run properly on land spinners when put on the ground, so there were quite a few points of detail that I wanted to appreciate.

39: Japan Otaku Reviews

The AI is dead, but the ripples are somehow still alive…

41: Japan Otaku Reviews

AI was destined to die the moment the Universal Century began.

43: Japan Otaku ReviewsYeahx1

The Cybuster had ridiculous performance.

44: Japan Otaku Reviews

I remember being troubled that the laborers could only walk on places with ground in space.

48: Japan Otaku Reviews

At the stage where she’s driving away bandits in the village, Ruji has already released Hayate and Mugen.

50: Japan Otaku Reviews

If you’re doing something like keeping a diary, then it’s all right.

51: Japan Otaku Reviews

Perhaps because of the strong impression of the thread image series, the fact that the current Super Robot Wars is heavily utilizing 3D is not widely recognized.

52: Japan Otaku Reviews

Since DD is a paper play using 3D models, it’s slightly different in direction, isn’t it?

53: Japan Otaku Reviews

Only those who weren’t raising Scotako, Zoids, or Keroro seem to be getting stuck… I managed to get through the Bottoms stage, but for the latter, I had to raise almost from scratch to break through.

54: Japan Otaku Reviews

https://www.snami.co.jp/products.html

Time has stopped in an amazing era…

55: Japan Otaku Reviews

I don’t think you can win against King Gozaurer!

56: Japan Otaku Reviews

Before the start of the main story, the Earth is in a serious situation, ranking among the top classes of the series.

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