
The illustration of the G’s all-out attack is really good, isn’t it?
>>1
I like the Muji ones too, but those have a vague color scheme, so I prefer this one which is sharper.
I’m grateful for being able to rely too much on both performance and daily life.
I panicked thinking that Mayonaka TV had already started.
A partner who has high-level stats in recovery, attack, and support, and is just unlucky, but has been there from the beginning.
>>6
Even with low luck, it doesn’t really cause any problems in this game…
Versatile and skillful
It’s hard to not be aware of pulling it out from PT.
The early bath is tough.
Well, it’s already past 1 o’clock…
It’s annoying to have a large Ja that I don’t want the protagonist to use.
>>12
I appreciate that you usually do things I don’t want to make the teacher do…
Because it is a versatile type, it can adapt to any party.
The leader is hitting the weak point.
Yukiko has recovered.
When there is not enough firepower, Yosuke will do something about it.
When recovery is insufficient, Yosuke will manage somehow.
And Yosuke blows the winds of youth.
>>13
Isn’t the dependency high?
Just carelessly using Gardain can still be a decent source of damage.
Three classmates were so reliable that I ended up finishing the first round without using any other members.
A character who doesn’t speak but acts as a mediator for everyone.
>>17
The protagonist simply nods from the back, and everyone accepts and respects that.
Yukiko’s recovery
Chie’s firepower
Hanamura makes up for everything that’s lacking.
>>18
Why are you being a bit distant!?
>>20
There aren’t really many media mixes that call Yosuke by the name Hanamura, right?
In “3,” the protagonist can do anything, so they tend to take on the role of a supporter…
>>22
I haven’t done it before, but it certainly seems like there could be an idea to pass the supporter role to someone else.
Yukiko’s Messiahlizer
Chie’s Dawn!
Yosuke’s youthful breeze
It will generally work out.
But Hanamura talks too much, or rather…
Let’s think a little more calmly about whether Ikutame is the culprit or not, okay?
Ah, I failed to persuade them again…
To be honest, I have hardly ever used Tentacool.
It is often used outside of the main story, but.
The bear seems like it could be relatively close, but it evolves into a completely different form.
I’m grateful that the senpai I liked, who must be going through a tough time after their death, often invites me to hang out at events, but this feels mostly like a new element of G.
>>30
On one hand, I think Shiho’s jump in P5 is raw and quite intense.
When you think about it calmly, it’s pretty tough that P4 starts with two people already dead.
I wonder if the reason the senior dies so quickly is to take into consideration the many opinions during the third installment about letting Chidori be taken away.
You’re such an idiot…
You should do that kind of thing to girls…
>>34
Did.
The plover was pretty popular, you know…
What are you going to do if you take Chidori away from Junpei!?
>>37
I’ll at least show you the video from when I took her virginity, so make do with that…
>>39
What’s the difference between this attic junk and me?!!
In the case of the average range, does Yosuke invite me to big events only during summer and Christmas when things have settled down a bit?
As a coordinator, they take charge of the group on their own, but they also show consideration for us, making them a thoughtful partner.
In G, you learn physical skills between Sonic Punch and Zapper, and since awakenings no longer remove allies’ weaknesses, the relative increase in evasion becomes even more effective, making it even harder to find openings.
Looking at it again, I realize I wasn’t doing anything while talking about the incident…
Yosuke and the innkeeper were always included, and the last spot was usually either Chie or Kanji.
This guy avoided almost all the attacks in the Izanami battle.
In G mode, the number of decoy items for Hamamudo increased, so being shot by enemies felt like just a no-damage action, which made the drawback of low luck feel less significant.
The HP is relatively high, and it has high strength, magic, defense, and speed, possessing physical, magical, healing, and support abilities all at once.
A disadvantage is low luck.
I think it’s a type that doesn’t joke around that much in front of the main person, just like Terette, but I wonder if that will collapse once they become closer.
If I remember correctly, the total of all statuses should be 10 higher than the other companions.
It’s nice how the sharpness of Ikutame, from its usual cheerful and gentle appearance, comes out when considering whether to put it on TV…
>>51
Not just Senpai, but Nanako also died…
The fear of a usually jokey character getting seriously angry.
Sounds good, right? We’re partners, after all!
In reality, if you take someone out of the party, the leader becomes quite busy.
The problem with Terette is that I have no impression of anything other than how overly familiar this guy is… suddenly wanting to be the leader and taking it out on me.
This guy has a good character… but then he does something to lower my impression of him…
There are moments where some slightly unpleasant comments come up or mistakes in judgment are made, and while I’m impressed by how the character design doesn’t lead to the conclusion of “Isn’t it better if Yosuke is the protagonist?” it also makes Yosuke seem pitiful.
In a system where you can act again by exploiting weaknesses, the value of taking the first move is too high.
As long as G doesn’t do anything weird, everyone is strong…
>>60
I didn’t know what to do with the bear until the end.
I’m sorry for being an inadequate teacher…
The combination of the overall recovery and overall buff from “Youth’s Wind” is really ridiculously convenient to use.
For now, it’s great that you can shoot, and I’m happy to use it to regroup.
There’s no reason to remove him unless you dislike the character named Hanamura.
The community is rising rapidly too.
The coolness of attack actions is subtly above Chie-chan.
Let’s go, partner! That’s a good response!
Showdown! Persona!
I like this.
I love how the pose looks cool while he fumbles to catch his prey and hurriedly picks it up; it’s so like Yosuke.
Someone who often has something weird with them.
Fish and roasted corn, among other things.
G’s bear usually troubles most players with skill composition, and often, after much deliberation, ends up being put on the bench.
The only drawback
Compared to Susanoo, Jiraiya seems more like Yosuke’s persona.
>>70
Konoha Sakuya seems to be like Yuki-chan.
G Kuma abandoned the reincarnation skill and focused solely on freezing, healing, and buffs, so I was using him normally.
Yukiko and Yosuke will be together for a lifetime…
The last person changed back and forth from Chie to Kanji to Naoto, yet somehow the lover and partner are always fighting together…
Junpei gives the impression of someone who gets angry but then immediately apologizes, possibly because he was significantly restructured in the remake.
Could it be that there are so many erotic illustrations because they are too reliable…?
It’s pretty scary to be swinging weapons around on the rooftop, or rather, it’s going too far.
Someone being worked to the bone at Juness.
I wonder if they’re really able to go to university…?
I understand why it has such impressive performance, not having a complex about being the boss like Junpei.
Strong
Yosuke… it’s tough without you…
It didn’t leave the impression of being too disappointing or non-delivery based on my experience playing it.
The madness of Kanjirou is a different story altogether.
The fact that they talk a lot suggests that the protagonist doesn’t have any motivation to be involved in the incident in the first place…
>>80
The initial motivation is stronger for Yosuke, so he feels like a second protagonist.
Basically, he’s a really nice guy.
Just having the hospitality to go the extra mile occasionally is enough.
>>81
There is an aspect where Kanji is trying to go and get hit in the end…
Don’t pee in the same room.