
I’m still not used to it at all, to the point where I haven’t even been able to go to ranked matches yet…
Release the patch quickly…
Countermeasures against Jack’s new technique… I’ve got it! Anyway, if we take the initiative and win perfectly, that’s all that matters!
At first, I didn’t really understand that Jack was dangerous, but when I encountered him in ranked matches and he kept jumping at me saying “Veeeh! Veeeh!!”, I realized… there’s no way to handle that!!
The Korean guy will use bugs without any shame if he can win with them.
I think it will be okay since I’ll be able to drop it with a jab…
Once Paul Jack is revised, who will be the next issue?
Maybe something like Lars, Steve, or Brian?
This is fine as the standard.
I think it’s normal for fighting games to continually spam strong moves and combos.
>>9
If you’re saying that the current environment is normal, then that’s fine, but Jack and Paul are said to be bugged, so it’s not ordinary.
The collapsing fist power crushes through, huh…
Is that how it is, Ponken?
I thought it was only for those who save up and do gacha.
It was sad to see that Nobu was broken by Paul’s shitty dual-choice move.
>>13
It’s like a daily scene from Tekken.
After messing around in ranked matches using a jack I’ve never used before, I’ve calmed down and have just been doing training mode.
I feel like the ranked match ranking system has gotten a bit strange.
>>17
I don’t want to experience immediate relegation after promotion… please take me back.
>>20
It’s tough that they only give you the bonus the first time.
But with the previous system, there were probably many players who intentionally lost to boost their points back up when they got low.
I don’t have confidence that I’ll win, so I’m aiming to win one battle at a time in front of me.
Nobi is going crazy and it’s funny.
It feels so good!!
Honestly, I think if Jack Paul could do something about it, I would be able to enjoy it normally.
This is a personal opinion.
Bugs themselves are obviously not good, but…
In the past, it was common to take advantage of bugs in fighting games.
It has become quite a high-morality industry.
>>22
The scale has become quite large and the prize money has also become considerable.
It’s because the tournament started to get sponsors, huh?
Information spreads quickly on social media these days, and if the finals of a tournament end with a bug exploit that just finishes it off…
As expected, the reputation of the game itself is declining.
>>22
Even if you say it used to be like this, things are different now…
It seems like they had quite a long time to make adjustments, and the development team might be at a loss about what to do.
What I want is for them to do something about how my health decreases when I adjust a crazy technique and escape.
Ranked matches aren’t too serious, so it’s quite fun.
I’m winning with strong moves before learning combos.
I can’t agree with that! It spreads quickly, you know.
What I’m trying to say is that it would have been better to add the new techniques after adjustments, right?
Season 1 has settled down nicely, so I’ll just be playing around with the best moves of the moment.
If we’re talking about who is to blame for GaruFu, it’s Namco, but anyway, I’ll be the first to leave.
I feel like I had reached the god rank for a while, but since this version, I haven’t been able to rise above the red rank.
The ranking system seems to be strange, as even professionals seem to be stuck at “Tekken God.”
I’ve heard it quite a bit, but if you want to make it more straightforward, shouldn’t you just increase your physical strength?
>>33
Everyone will only use floating techniques.
>>36
That’s not true.
>>33
Doesn’t the sense of exhilaration decrease when the amount of health lost in one hit is low?
In the past, there was no adjustment, so it was either to accept it or decide on house rules.
Even though it’s a bug, if an unbreakable move is added through adjustments, of course there will be complaints.
As a result of eliminating consecutive wins, consecutive losses, and bonuses, and limiting the promotion bonus to just one time.
The environment has been established where ranks are difficult to increase but easy to fall.
I guess they didn’t think it was strange that the one who got promoted is now demoted.
I just want to say that you should fix what can be fixed right away.
On the contrary, it ends before stress builds up because it dies quickly.
>>41
There’s no way that’s true. If I lose, I’ll definitely accumulate stress.
>>43
It’s unrelated to adjustments!
Leroy was basically a bug that wasn’t officially acknowledged, and in reality, Leroy Japan became infamous for it.