
I wonder how many years it has been since the remaster of Saga Frontier 1 until the remaster of 2 comes out…
If you consider it in that span, it’s about 2 to 3 years.
>>1
SaGa Frontier 1 is in 2021, but there are remakes of Minstrel Song and Romancing SaGa 2 in between, so it’s hard to read.
>>4
For now, they said they would release at least until AnSaga, so I guess they will.
It seems like RS might get cut off after it’s over, so I hope the mobile game can hold on until its 10th anniversary.
You can’t do it without the instruction manual (sold separately).
A god has appeared in the thumbnail.
It seems to fit quite well if you make it a style that can be played lightly on mobile media.
It’s too straightforward to do it while sitting in front of the TV.
>>5
Since it originally feels like a version upgrade of a mobile device.
Judy is going to be overhyped in the remake!
Kawadzukake
Increase the comfort around the forge.
>>10
Well, this is probably how it is…
Actually, I quite like Anserga.
Make it easier to learn magic.
The loading time, or rather the tempo of starting battles and acquiring magic spells, is relatively poor on the actual machine, so just improving that would be helpful.
What is needed is a remake, not a remaster.
After finishing the Ruby arc, newcomers are saying “What is this?” in the Reiwa era.
The usefulness of the technique is not very good… Missile guards are good for earning from giants, though.
The options and dialogue text themselves have quite a lot of flavor, though.
(In short, run away)
You made a slow remake, you piece of trash!
I remember it being quite strong once I mastered the synthesis technique.
It’s true that it doesn’t come off at all.
>>21
Detect Gold and Treasure are used for slime hunting and improving the quality of panels.
Well, this is how it is… getting angry and asking the separately sold instruction manual for help.
The measures that were written were to reset.
I played it a lot and even collected synthesis magic boards, but I think it’s quite a terrible game.
Although there are some hints.
It’s impossible to make Damascus with a first-time Armic.
Since someone who looks like a mage has high skills, it often seems stronger to use a bow or something like that.
>>28
Judy is chopping up the enemies with a knife.
Crimson Flare is strong and cool, isn’t it!!!
I want a repair command at the blacksmith.
That’s quite different just by itself.
“You only need a technique like the Thunderbolt that North-kun remembers.”
I think the Series 1 skills are a weak Saga.
It’s a mysterious feeling…
I understood and enjoyed various things, but I definitely thought it would never become my favorite.
>>33
I cleared all the characters too, but this is probably the second best in the series.
I played until I could properly hear the soaring wings in the game, but I never want to do a synthesis reset again, so if there’s a remake, please make it guarantee good results. ❤
I had a lot of fun, but it’s mainly because I bought it for just one coin.
I don’t want to be picky, but I would like it to be as well-made as Baldur’s Gate 3.
Since I realized the usefulness of fortune-telling, opening treasure chests has become enjoyable.
In terms of firepower, you can use easy-to-obtain steel for axes, short swords, spears, and bows without going all the way to Damascus, and that will be sufficient until the end, while I would like to seek something other than that for magic.
There is quite a bit of time spent resetting that is not counted in the total playtime.
The overall quality of the technique is quite restrained, isn’t it?
Was there someone who had 5?
>>41
Image…
The synthesis technique is strong, but it’s too far to be able to use it.
The silver equipment is strong, but since the silver equipment is also randomly synthesized, wouldn’t it be better to do rerolls with diamonds instead? There’s that kind of feeling.
If I go down Uncle Basil’s route, I want to mass-produce silver bracelets as a countermeasure against fainting.
It ends up being a luxury where only Unsaga is ported to Switch 2…
It’s terrible that the weakest member’s arc has the strongest final boss.
>>47
An 11-match battle against a group of girls with low LP.
The thread image is divine.
The concept of LP was unique and interesting.
One of the downsides of the Saga series is that there are multiple items with the same name but different contents.
I like the naming sense of things like “Ice Plate Group Sea.”
I thought it was an exaggeration that I had finally gotten used to Chaos Ruler after 6 or 7 attempts in the Myas challenge, but the overall low amount of LP was tougher than I expected.
I realize that the total amount of LP for other main characters was quite significant.
If you do the opening act, you’ll be worn out for the long haul.
Muscle World
What are those endlessly spawning bandits?
>>56
The only easy point in Judy-chan’s story has come.
I like the Maizu arc scenario the most.
The treasure sword can immediately tell that it’s not a weapon, and there is so much talent outside of combat, like building an airplane from scratch.
Searching for branched trees while visiting stores is a waste of time, but it’s fun.
I haven’t done this much in a series before, so I just want to try it out.
The ghost phobia is sitting right in the middle with an extremely low LP.
“Some worthless person named Michelle.”
>>60
But her breasts are big…
>>60
Michelle and Typhon are mixed up.
>>60
It’s mixed with Typhon!!
I had the “Complete Anatomy” book, but I just couldn’t master using the gun.
I wonder if I could have been stronger if I had used a gun better…
Because only a handful of fans will be happy compared to Saga Frontier 2.
I can’t just say that I want to remaster my company too.
If you’re going to say something, do it either before you die or just before you retire, because the god said so at the event, so take a chainsaw with you.
>>64
The official live broadcast has stated that they will cover up to AnsaGa now that the remaster of SaGa Frontier 1 has been decided.
You probably want to do as much as you can with the money from social games.
It seems that once remastered, it will be possible to infinitely level up more than just Vento.
I feel like it was good for Mice-kun to get rid of the gun.
Even so, it’s the age where it’s not surprising if I die tomorrow, God.
>>69
It’s okay, it’s okay. If you’re usually working or meeting people, you’ll be fine until around 80.
It’s because my dad was like that too.
>>69
Honestly, it’s at a scary level of wondering why I’m still motivated to create…
If you count from FF1, I will soon become a person who has been making RPGs at Square Enix for nearly 40 years.
Michelle has talent, but her LP is really low, it’s more like the cursed gauntlet, right?
>>70
There is an LP, but it has an unusually low talent cash.
I understood well in FRO2 that even a remaster can become comfortable with a little bit of care.
But I don’t think this is a matter of maintenance or anything like that… Well, maybe it could work now…?
Michelle… if only you weren’t unwell…
The difference between the total LP of Judy’s arc and the total LP of My’s arc.
From Iskandar’s perspective
I was doing a cheat for transferring to another world.
It’s terrible that nothing is mentioned in the story.
The Unlimited transformation that you only understand after reading the Ultimania, what is it?
Why are thugs this strong?
>>77
It is not unusual in Saga.
It seems God wants to transplant Wild Card from An Saga…
It’s not Saga, but can we somehow deal with the wildcard too?
I think there are many characters with rich personalities, but they also include characters that probably won’t be popular with the general audience.
>>82
My name is Cash! Let’s go on an adventure together!
I think that once you master it, the first week in Saga has the simplest and easiest strategies.
It’s unavoidable to become a one-patch, or rather, it’s kind of normal to spam strong moves in other Saga games as well…
>>85
If you just want to clear it, you can just gather axes and do Nabura.
Chokura’s painting is a bit Western in style…
Next is the Romancing SaGa 3 remake.
The original quality is only about 10%.
Isn’t this a remake?
They said there will be a break next, so I guess the remake project is probably in motion.
I think it’s enough to have the option to choose whether to have a reel or not, but some say that without a reel, it’s not really AnSaga.
Well, it’s just that I only need to make sure the field doesn’t get slippery…
>>92
The skill reels can easily stop at the desired point up to about two connections, so it’s fun.
If it slips that much, then the field one might as well be a dice.
I heard you said that you retired, but what is your current position?
>>93
It’s a free position.
>>93
I have become a free person who can speak candidly without being bound by management, just by stepping down from the board of directors.
Characters that focus on strength are experts with axes or spears.
Characters with a focus on technique use daggers for Brahmari.
Is it the best choice?
>>94
A character with skills could use a bow with a thousand arrows, maybe.
It’s obvious that the best effective distance in the final boss battle is with a bow, isn’t it?
They said in a live broadcast of RS that they want to make it possible to play up to An Saga on current consoles.
But Romancing SaGa 1 has been forgotten…
>>95
Minsaga is Romancing Saga 1.
It may be frustrating, but it can’t be helped.
>>95
I haven’t forgotten about Dot ROM SaGa 1 or DS SaGa either.
They want to do a wildcard.
I mostly like Minstrel Song, but I also like Ansa ga and Last Remnant’s Yoshitaka.
The combat reel is pretty enjoyable.
>>97
It’s fun to know where high-level tech combos can occur.
I think that the notation “HP” in that system only causes confusion.
After listening to “Wings that Soar in the Sky,” I went around a few times, but if I’m asked whether it’s interesting, I feel like it’s not interesting.
I don’t really understand why I did it so much even though it wasn’t interesting.
I personally like the design of AnSAGA’s Naruhito quite a bit, enough to place it among the top in the series.
High-speed Nabra will be weakened, right?
Level 4 consumption 2 skill isn’t functioning.
Shut up, remake Romancing SaGa 1 based on WSC.
I heard about soaring wings without using full-body armor glitches, but to be honest, the hardest one was Armik.
Right now, playing a Romancing Saga instead of Minstrel Song is tough.
I kept writing about Platiphilum in the Romancing SaGa RS survey, but since it hasn’t come, I stopped.
Even though she’s the heroine of the cash edition…
Only a very small number of otaku think of Minstrel Song and Romancing SaGa 1 as separate, so just give it up.
Watching gacha games where character popularity is clearly reflected makes me realize that Ansen Saga isn’t really well-received.
>>114
I have a memory that there were zero An Saga characters implemented in the first year.
It’s now somewhat out.
There are also techniques like intentionally forcing the opponent to reveal their actions in the first move and then connecting combos afterwards.
Kempo techniques are excellent, but I have the impression that other martial arts techniques aren’t very strong.
Well, light builds have character and equipment restrictions, so their performance and martial arts itself help reduce weapon consumption, which is already an advantage in itself.
>>116
What is that overweight guy with a voice of a god at zero weight…?
Was there an explanation about something light among the Judy family…?
I also want to do the wildcard, so let’s make it a top priority.
A gorgeous character has arrived in the implementation gacha for the maniac characters.
I realized that Gojou is a niche character…
The wildcard was something I originally wanted to do, and AnSaga ended up being a project caught up in company circumstances, so I guess I have more attachment to the former.
It’s kind of rare, isn’t it, that they have a detail-oriented creative spirit while also adhering to strict deadlines?
>>121
They are from a generation that was actively making software in just a few months, so I don’t think they would enjoy taking a year to create something.
I believe that the level of unrecommendability of Armic and Mice in their first round is beyond that of Kuhn or Rute.
First of all, it’s hopeless because An Saga is such a niche title.
There are certainly some characters that would become popular if they were remade.
>>124
So… is it there?
Judy thinks that bandits are terrible, so personally, if someone likes something to start now, it would be Vento for me…
I’m fine with Laura, but no matter what, in the end, that one is definitely going to be tough.
If you’re going to remaster it to make it easier to play,
It can only be Emebiyo, right?
You have a face that looks like a cute beast, which is terrible, Armick.
When I see married people with children in the ending theme, I can somewhat understand why it’s Armic with Koizumi’s voice.
If asked whether seeing the cash and the nuage makes me want to play this game, I can only remain silent…
In the My’s chapter, it’s not Sapphire who’s coming to take responsibility for my sister, but take Ruby, who lied about it, along with her too!
What is character popularity when there is no depth for everyone?
>>134
Saga is basically like that.
>>134
In the first place, isn’t Saga all like that?
The reel itself isn’t very good, but at least stop using the slippery reel.
I won’t forgive the bandits who made me wait while crying and forced me into a endurance battle.
The young me is still crying.
The reel is a die.
Since Insaga was Benimatsu, Ansaga was also quite well supported.
>>139
They were also doing quite outrageous things like female transformation characters and the Holy King Ukon.
Typhon is a trash tier, but in the Mice episode, he is a valuable meat shield.
Is Cash Brother’s ending good or not?
In ten years, it seems I’ll end up as a complete relic.
It has a system that is difficult to play without understanding, and once understood, it tends to become somewhat monotonous.
>>143
I think it’s said that the distortion needs to be fixed from the root.
I think there are parts that were made to a console scale even though it’s a root for mobile devices…
Not everyone else, right?
Everyone in Ansaga, but…
Laura’s low difficulty route, which is ironically hard to navigate.
A memorable saga where the Lion King first appeared.
>>146
Reply from the Red Chief.
For now, if you’re going to do a remaster or a remake, I think the magic board’s acquisition speed should be ten times faster.
There are too few opportunities to properly learn magic except for Judy and the Vent arc where you can earn infinitely.
Well, this… can be deleted.
You can feel the wave of emerald from this game.
The social game I relied on is starting to feel suspect.
I want them to do their best until the remake.
If you’re going to remaster it, it would be better to change the collaborative parts.
I don’t feel the need to take on risks.
>>154
Isn’t that a good thing…!
The BGM is so cool that it can keep my spirits up to a certain extent…
The first thing that needs fixing is the slipping of the field reel.
Overkill of Annihilation in Another World
It seems that the last time God had fun was when he made Blue Wing Blitz with Kyon and Shibuya-san…
>>160
What is this?
I had it all the way to WS Crystal, but this is the first time I’m hearing it…
Grandpa loves WonderSwan way too much!
The field reel is fine with dice, right? Considering the original concept.
It would be nice if the coordination would be like a simultaneous attack, but mostly it just means hitting in order.
It’s just that the effects overlap a little at the end of the Eight Views of Mt. Fuji.
>>164
It got somewhat better in Minstrel Song, but in the end, it’s still not comparable to Saga Frontier, so I wonder if that’s impossible.
💣
There are not many people who have been waiting!
Few people want to do it again.
Well, priority is certainly last.
I think it was good that I could determine whether to collaborate or not.
Collaborating makes reels difficult…
>>167
Up to 2, it’s easy to time it.
From level 3, it becomes quite difficult, and if you don’t match the action speed, it’s easy to get interrupted, which makes it challenging.
If there’s a remake or something, I wish they would adjust the learning of spells and the appearance rate of synthesis panels.
There are some cool effects in synthesis techniques and some excellent skills, but you won’t see them unless you really dedicate yourself to it!
At that time, even with traps in the field, it would end up being a conclusion that you could just spam buttons to heal on the spot after taking damage and move on.
I know it’s a game where you do it before being done in.
There is an image that the series particularly lacks recovery options.
Purify
Even if you do a flurry of attacks or work together, the second person only attacks after the first person’s action has completely finished.
Isn’t it strange to do it simultaneously since it’s a collaboration?
The gameplay is such that you lower the ones with depleted HP for natural recovery and bring forward the ones that have HP.
There aren’t many with skills in the early stages either.
It’s great that Laura has learned the basics of fire magic.
I might have not seen someone talking about An Saga for a while.
>>176
It might be because the ratio of players who have already played increases when God is in the thread.
Even if Saga 3 is well-made, if it has a bad reputation, people won’t pick it up.
>>177
Isn’t it just a title that only a handful of people say is “well-made”?
>>180
In the remake, it talks about…
>>177
As for AnSaga, it’s simply not good.
There are points that can be evaluated.
Moreover, Romancing SaGa 3 is so incomplete that it can’t even be defended.
I like the type of character who wonders, “Why am I in a place like this?” during the final boss battle surrounding the seven great threats.
>>178
The circumstances of Hiroyuki joining the cash section are terrible, too.
Since you can switch anytime, the main gimmick is indeed taking turns.
The lines spoken during the final boss fight have quite a narrative depth, which is great.
Everyone in the family is talking trash about Clyde…
>>181
It’s often said that the Saga series is bad, so it’s clear that it’s not the individuality of An Saga.
>>184
I was really lonely because there hasn’t been any in Rise Saga for a long time.
>>181
A man entranced by the power of forbidden magic.
I like it to the extent that I’m drawn here, but if it’s based on a reset, I don’t have the confidence to touch the remaster.
If you like such a strong concentrated solution that much,
We can only play with Emebiyo, right?
The excitement of the seven major threats in the first trailer is extraordinary.
Blue Thunder
Crimson Rain
Black Storm
Old men who are thought to have been quite mischievous in their youth, based on their nickname.
The Mice route is tough, but if you leave all the sub-scenarios without detours, the training itself becomes easy.
Since LP is difficult to manage, let’s prepare something with proper life defense.
It’s pointless to spend actions on healing when the opponent’s attacks are too brutal.
Just delete the LP, okay?
There was a young girl and her group in trouble, so I’ll help them! What is this Nuaaji-san?
Even though it’s a minor character in the Vent arc, they’re saying something oddly cool.
I couldn’t believe it when Ruby cleared all seven major threats on her first try.
Since we are exchanging LPs, it really feels like we’re stopping each other’s breath.
Some guy that looks like a clock hand disappears every time it makes a full turn.
Ruby has two growth events for some reason, so it’s relatively easier.
The chest doesn’t grow, does it?
Ruby’s combat difficulty isn’t that significant, but the dungeon gimmicks and the vastness of the map in the Seven Great Wonders can be tough without any information.
It’s quite something that in the very early stages, we have to overcome an incredibly difficult sword challenge together in the Cash chapter.
Once you get past that point, it’s not that difficult anymore.
>>202
I touched it on the 5.6th lap, but I ended up game over there…
Joseph from the cash segment seemed to have fallen for Leon, and he was calling out to Ruler and Clyde!
There’s no impression of minor battles at all, and when I try to recall them, it just ends up being about overkill, overkill, overkill.
>>206
Perhaps only Doctor Saber-Toothed Tiger and Doctor Giant…
Other than Ruler, the enemies don’t leave much of an impression.
By the time you clear it with seven people, you’ll understand.
Even though it’s a saga, the sword doesn’t leave any impression at all.
At that time, most people were busy with FF11.
It’s better to have a rounded opinion like this.
Without Takai Hiro, who made the final dungeon of Romancing SaGa 2 inaccessible and tripled the strength of the final boss while hiding Shinryuu in a treasure chest in FF5.
After connecting with Purify for the first time to end the enemy’s actions, use Unique Unique Unique Sync.
This is my style.
Rather than additional story content, there is a greater demand for an incredibly rich tutorial and assistance features.