
It’s almost certainly a beginning, isn’t it? Additional work…
On the 15th, the white Gundam will be released, and the service will start on the 16th! The addition of the beginning is quite beautiful.
Standing on the ground.
Mobile Suit Gundam War
Solomon Drop
Is it a total of 3 episodes?
I want it to be released as a Guntank unit.
Are they planning to surprise us with the beginning after prominently featuring just the protagonist’s machine?
It’s not about good or bad; if it’s just the beginning, then MS has already exhausted its options, so it can be done.
>>5
Zaku, Dom, gun cannon, light Gundam, gun tank, and what else?
>>6
Is Cicero coming…
Right after the broadcast ends, they’ll probably add the Zeke Ax scenario, but I’m worried that if I’m not careful, the data might get pulled and there could be spoilers.
There are still many people complaining about social games, and I hope they actively pursue developments that can only be done in a management-type G Generation.
I was feeling like it would come this week, but it seems like it might be a bit further ahead?
I was commentating, but I thought there are still people who don’t know that Eternal is a mobile game.
You love Gundam, but your antennae are low.
If you do that flow
I don’t understand how it will turn into a situation where I clear the first scenario with a white Gundam…
I want to drop a Big Zam in the Solomon Islands with a light cannon~~~
I want to deploy that gym together with Gamukamo!
>>15
You forgot to add “gem” at the end.
White Gundam
Red Gundam
Black Gundam
As expected, it can’t start right at 1 AM on the 16th right after the second episode airs.
The Zeke Axus commemorative campaign has arrived, but I thought it was a bit unclear.
>>20
It’s suspicious whether they even obtained copyright permission from the beginning, and that’s why there haven’t been any releases since F!
>>20
You can release it with your own version of G Generation or something like that.
The battlefield bonds version of Striker Custom said that.
>>24
The copyright for this version of the design of Cicero is probably held by Tsukuda…
Zikax ultra high difficulty stage
Luna II Defense Battle (One Division Big Zam)
If I get the red Gundam and Kikeroga from the gacha, honestly, I won’t be able to resist the urge to spend money.
The land mobile suit has already…
Ground Combat Type Gundam (08th MS Team)
Ground Type Gundam (Gundam War Chronicles)
It’s become that way…
It feels a bit unfair that it seems like we can implement this so timely, but we can’t play unless we clear ZZ, so I hope it’s unlocked just by clearing 1st!
I mean, if it’s the same as UCE, then it’s fine because they can make things like Zaku GQ.
>>27
If anything, the Arsenal-based Char is Char Aznable GQ and Gundam GQ.
It seems like we can reuse quite a bit of the BGM, stage backgrounds, and character materials from the original version.
Is there a second type of Qubeley Gundam?
By the way, Hathaway too.
>>31
I might be able to release just Ξ and Hathaway, but I have no idea how many years it will take for the scenario of Flash Hathaway to participate…
It was said before, but it seems like the Omega Psycommu has a longer range before it activates because it holds a beam rifle.
I wonder if the Beginning Sharr and the usual Sharr can be lined up together.
Since it was made into a movie, it seems like it has become more difficult to implement the scenario in Sen Haro.
>>35
The original work is old, and although the script was done in past works,
I can’t reveal the ending in Eternal before the movie concludes.
>Ξ
I was wondering how it would be converted, but it turns out it comes out as “stinky”…
>>36
It stinks!!!!!!!!!!!!!!
>>37
Smelly Gundam
>>38
Looks like Exabe-kun wants to use something too.
I found this thread and remembered about Eternal, but is the release confirmed for the 16th?
>>42
It’s confirmed.
>>42
Did you do the pre-gacha like in DMM’s erotic social games?
I see, thank you, I’m looking forward to it.
>>46
I thought it would be fine since I quickly released Life Re, so I left it alone and completely forgot about the release date.
>>49
I think you’re doing it, but make sure to set it up properly.
Well, if Eternal lasts for about 5 to 6 years, there might be a chance for Senhassa…
If Senhaza continues the feeling it had in the previous G Generation with the original novel version, I think it could be… not impossible.
If a Z’Gok appears when we go to Earth in the future.
Z’gok
Z’gok Sunbold
Z’gok UC
Z’gok SEED
Z’Gok GQ
That’s how they line up.
I see, if I wanted to, I could come up with about three stages just from the beginning.
It seems like the beginning is more like an event spot, but considering the new players from Zikax, I’d want to place it in a permanent slot.
The pre-gacha is until the 10th, but it’s until 11:59 on the 10th, so be careful.
In 30 minutes, there will be a significant cut, so if you’re curious and haven’t watched the movie, I wonder if they are guiding you to play G Generation!
It might be a structure that incorporates detailed segments at the beginning part.
White Gundam, 01 Gundam, Zaku, Char’s Zaku, Dom
Light cannon, white light cannon, gun tank, gun cannon.
Sodon (Supporter) Falmer (Supporter)
I wonder if it can be developed and implemented?
It’s been a while since the movie was released, and if we can make about 40 of them a month, it seems like we could easily handle that volume.
I forgot about Cicero.
Honestly, after that first episode, when they start next week, Kwax and Machu are going to do it for free! I feel like it has quite a strong appeal.
>>56
It looks like the one over there is stronger, so I can see Machu switching to various aircraft.
>>58
Reiwa’s Super Robot Wars Kinkeadu Slot
Zeke Axum
White Gundam
Red Gundam
Zaku
Military Police Zaku
Char’s Zaku
Dom
Cicero
Big Zam
Mobile Suit Gundam
Gun Cannon
Light cannon
Well, there are plenty of aircraft.
That one looks stronger! (Sword Calamity)
The one with the corn on its back over there looks stronger!
>>61
Stop it, Machu! Setsuna looks like she’s about to cry!
Well, there are a lot of strong-looking machines…
Since there is already an SSR Musai in Drain, there is a real possibility of UR in Drain GQ.
Moreover, Machu is quite strong as an SSR.
It has a performance similar to Dozle, focused on evasion and awakening.
>>67
I looked at the NWT data and Dozle is too strong, it’s no good.
>>72
The strongest reroll ranking No.1: Dozle Zabi
Is it like that or something…?
>>78
It’s not a reroll ranking, but…
The spirit is
Attack Burst β (15% increase in final damage)
Critical Boost γ (Increases critical rate by 30%)
to
Damage up 15%
15% increase in combat weapon effectiveness
Instead of having a boost, the awakening value and evasion are pathetic numbers.
Tomenosuke Heat Hawk has a base power of 3920, and its power increases with higher HP (up to a maximum of 12%).
Even though the range is dead, can this one still do pretty well…?
>>68
It seems like I’ll defeat the two opponents I cut down at Champ Step and then come back.
I really think it suits Machi.
Unicorn Gundam
>>69
Unicorns and Zegax have quite similar characteristics, don’t they?
I wonder if a machine like the original could participate in the GQ scenario.
Cicero
Cicero (G Generation)
Mach is gradually switching to something that looks stronger over there.
https://ggenet.soshage.com/character/1001004800
Duzur is really strong, like a monster…
The new gacha is here! That one looks stronger!
A Zikax that charges in alone like Bael from Cross Rays, dodging everything and cutting through everything with counterattacks to annihilate?
The particularly low reaction of Dozle is fatal, and since the reaction value in this game affects both evasion and hit rate, having a low value makes it very weak.
Are you saying to put me on a tough close-combat machine?
>>83
Zeke Axe, huh?
I hope this momentum continues and lasts for 10 years, Eternal!
Character Data LV 1/90 LV Enhancement Character Skill SP5 LV30 Ability CS LV10 LV45 Amate Yuzuriha Combat Power 481 Shooting Value 82 Martial Arts Value 112 Awakening Value 82 Defense Value 50 Reaction Value 77 SP 15 Chance Step Home Enhancement Development Stage My Base Gacha Menu 52,200 453,120 Details
Machu looks like it has really low defense, so it seems to be focused on awakening reactions in physical aspects instead.
The special Zaku is carrying a large axe, so it’s probably due to that, but in most games, it has a more melee-oriented performance, making it unsuitable to face off against Big Zam, right, Major General Dozle?
>>86
Well, it’s hard to reconcile that someone who looks like that is actually good at shooting battles.
A close-combat machine with thick armor… Boltgundam…?
>>89
It seems relatively possible if a high rarity exists because the hammer will likely reach mid-range…
>>89
It’s either to lean towards evasion or not.
There’s a suggestion that the Altron Gundam might be good (data on Weibo indicates that the Dragon Hang has a range of 3).
Based on the NWT data, I thought the status difference between SSR and UR isn’t as significant as I expected.
Compared to SR, there is certainly a difference…
>>90
It might be correct that there isn’t much difference in the increase in status based on rarity according to what this person said, and that the difference in stats appears at the level cap.
Because the stat difference between Char and Amida is not significant.
>>95
Using SP enhancement turns the rarity into SP, and the frame changes to rainbow, so I think at that stage, it becomes comparable to UR in terms of stats.
The dedicated Zaku has likely been shaped into that type of machine due to its body.
It seems like Bael would match with Machu.
Is a specialized Big Zam focused on close combat using the original machine being sought after…?
>>93
The Zabi family’s exclusive Big Zam does exist, but it’s just a normal enhanced version.
“Shall we ride on Correl, Machu?”
Gundam is quite fortunate because the themes for anime mobile games continue to increase consistently.
>>96
Even characters who weren’t in G Generation or Super Robot Wars can be picked up from manga.
It’s wide.
It seems like you could excel with an Iron-Blooded mech, Machu.
This time there are even mechs from the Shuffle Alliance, and there are many candidates for mechs that martial arts characters can pilot.
Let’s have you ride on a round one, Agugai.
Perhaps the permanently available scenario that wasn’t revealed in the first month of the service will be the first half of Zieg Aks.
>>102
That’s probably the beginning, right?
Living a life where I’m seriously waiting for the next Zeke Axcus while playing G Gen is possibly the best.
It would be nice if the Big Zam that appeared in the beginning came out looking like a Big Zam (mass production type).
I really want to use Machu right now, I can’t help it.
>>109
I’m genuinely grateful that I can play a lot with Machu since they’re giving it to me for free.
For the time being, the gacha SSR is slightly about 1.1 times stronger than the development SSR in terms of stats.
The gacha SSR drop rate seems to be 15%, and there are about 70 different types, so it’s really tough to stack them.
And since the gap with UR is 1.2 times, a single enhancement will allow the developed SSR to catch up to UR.
I think this is quite an amazing unit that can be obtained for free.
>>110
There are really 60 known SSRs at this point, so it’s really crazy.
This is impossible to stack up.
>>112
Maybe not immediately, but it might be too chaotic, so I think they will probably do a series pickup gacha or something like that.
…I want you to do it.
>>112
So I honestly think that SSR selection tickets would be a good business.
Please, not like that.
I’m looking forward to the possibility of some minor Gundam manga being released and hoping that things like the Judge’s mace will be picked up.
That heroine is erotic and cute, and I quite like the main character’s machine too.
>>113
The Gym III Defender is coming out in Eternal!
>>119
I want it normally!
If Machiavelli were riding a Zeon type, it would probably be the one that increases damage dealt and reduces damage taken.
As expected, there are a lot of SSRs!
Big Zam
Mass-production type Big Zam
Big Zam (Titans version)
Big Zam (Beginning Specification)
Series Clear Bonus Pack (SEED) ¥1,000
Series Clear Bonus Pack (W) ¥1,000
Series Clear Bonus Pack (ZZ) ¥1,000
Series Clear Bonus Pack (Z) ¥1,000
SSR Supporter Limit Break Diamond Pack ¥1,500
SSR Unit Limit Break Diamond Pack ¥1,500
Start Dash Super Valuable Diamond Pack C ¥3,000
Series Clear Bonus Pack (Mobile Suit…) ¥1,000
UR Supporter Limit Break Diamond Pack ¥5,000
Start Dash Super Valuable Diamond Pack D ¥10,000
It seems that the price for in-game purchases is like this.
Well, it’s normal.
>>118
…It’s normal!
>>118
What is the series clear bonus pack…
>>133
As a reward for clearing the series, I’m planning to sell it cheap!
If you want to get a SSR machine from the gacha, you either have to wait for a pickup or just keep re-rolling endlessly…
I appreciate that I can choose a pick-up unit in the NIKKE format, but with so many options available, it’s a bit overwhelming.
I want to use a Big Zam with a bunch of Jim’s face from 0083 Rebellion stuck on it.
>>125
Is there really something that gross?
I don’t understand because I haven’t read the manga.
I feel a determination that a unit summon just for UR supporters won’t be so easily done.
Since there are quite a few initial implementations for a social game, it seems that people will have varied team compositions and strategies.
So the something-something diamond pack is a set of specific enhancement materials and diamonds, huh?
>>130
I think this is probably the usual “clear this and receive 3000 stones” thing, but I still don’t know for sure.
Rather, isn’t it easier to stack URs with rerolls and resets?
The reroll gacha is not for hitting URs, but for pulling SSRs.
Even the pre-event gacha has this much!
It’s like those special stone packs you often see for clearing Chapter 〇 in FANZA games.
If you want to keep using the SSR you chose in advance, I want to secure at least one of the same unit through rerolling.
According to a crazy person who made Red Zeta in NWT (apparently put 3000 stones into stamina)
It seems that when you have a Red Zeta formation, the stats of units with the Z Gundam tag increase by 10%.
So it seems like the idea is to get through the Eternal Road with Ultimate Development + Supporter.
>>139
Clatter
It seems that with SSR at level 3, the status will be almost the same as UR at level 0, which makes even SSR feel dreamy.
>>140
No, it’s even stronger.
The gacha SSR has a high development SSR stat of 1.1 times.
The gacha UR has a development SSR stat that is 1.2 times higher.
So with one dupe, the stats increase by 20%, so the development SSR can catch up to UR with one dupe.
I feel like it’s pretty common recently to sell a great pack within 24 hours after clearing a certain point.
They’re researching properly in those areas, so please give me a pass!
Is it correct to understand that the Eternal Road is a bonus stage for those who have paid?
If you’re free-to-play or spending very little, it’s very, very…
>>145
It seems that the game is adjusted with the premise of clearing it without spending money, and the paid elements are meant to increase the options for clearing it.
I don’t know how much of it is just lip service, but
>>145
It seems like they mentioned something like if you repeatedly develop and strengthen the formation during official broadcasts, you’ll eventually be able to break through.
Since there are about 4 units of Z Gundam Unit 3, we can almost fill the squad with Z units.
>>146
Unit 3 is too much of a source of confusion…
>>146
The Z series consists of the 3rd unit Red Zeta, Gray Zeta Z (Z version), and Z (ZZ version), if I remember correctly.
It’s crazy and interesting to just use the limited stones you can earn as rewards in a non-billable NWT to keep progressing by converting them into stamina.
Because there are EX weapons, it’s not necessarily true that URs are inferior to 1-duped SSRs, but I do feel that it’s better to have URs that you want to use as main options at 1-dupe.
It looks like it would be difficult to fill in the actual data…
It seems that SR and SSR can be purchased with a different in-game currency, like enhancement material capital.
In reality, it might be more valuable to convert all the diamonds into stamina and create a Red Zeta instead of drawing 10 times for 3000 diamonds.
If you try it, you’ll understand, but seriously, in NWT, SSRs that are leveled up were the main strength besides red URs, so I think that trend won’t change in the final version either at first.
The UR stats on the gacha screen are crazy, but those are the stats for 3 dupes.
It’s easy to get overpowered, so in the early game, it seems like the strongest ranking will be high versatility SSRs and SRs.
I want to put Machu in when I receive the SSR Astrea at three dupe levels from the event.
It’s true that maxing out the UR makes it the strongest, but honestly, I feel like even the developed SSR could definitely hold its own.
>>159
To be honest, the 1st SSR wasn’t very appealing other than Big Zam, but the Z SSR was super strong.
In Super Robot Wars too, I don’t really understand why shooting values are reflected in things like omnidirectional beam cannons and plasma readers.
From the perspective of G Generation, it’s a game where you can endlessly continue to enhance your favorite mechs, and that’s great…
It’s nice that you can hire your favorite character after clearing a stage if you don’t focus on performance.
Every time a gacha appears, the Machu inside me turns into a girl that tempts me, saying, “Don’t you think that one looks stronger?”
>>166
That’s a nice machine.
That one looks stronger!
From what I can see, it is probably essential to have SR Freedom at 3 stars.
In CS’s G Generation, you could turn design right into a Gundam squad, so it seems refreshing to properly handle mass-produced units.
The NWT species had data, but there was almost no one to hear the stories.
I only had the last day to create the scenario.
>>171
If Forbidden did it, it would be incredibly strong and rigid.
The EN consumption is over, but the 5000 damage from Haymat Full Burst is quite promising, isn’t it?
Core Fighter (Ziek Axes) → Ziek Axes (Psycommu Not Awakened) → Ziek Axes (Awakened)
It looks like it will become a development route diagram like this.
SR Forbidden 3 enhancement looks quite good too.
Well, UR has strong passives on the units, so it’s true that one limit break doesn’t necessarily make the stats catch up, but UR is indeed stronger.
Well, I suppose that much should make a difference in terms of spending money.
SR Freedom Attack Type
SSR Freedom (Meteor) support type
The SR increases attack power, huh…
>>178
That’s one thing, and the Freedom Meteor is the sky △ (Freedom is the sky universe ◯) …
>>184
Original work reproduction!
Forbidden is strong because the Geshmeidich Panzer cuts beam attacks by 30%.
It also comes with TP armor here.
Forbidden looks strong, but EN seems tough.
If UR gets to level 1, the gap will widen accordingly.
It’s actually quite good since there are ways to do it.
It’s a type of game where you can have multiple of the same aircraft.
I wonder if they will implement or port passive skills after some time, like in FEH.
How do you create a UR?
Development?
>>183
If you complete all routes for the Ultimate Development UR, you will be able to develop it.
Ah——
I want to put Machu on a demon sword system-equipped machine~~
The original red Gundam, the Casval Custom Gundam, also fits in the Red Zeta category.
Are you saying that maybe Dozle can’t fully demonstrate his true worth in a Big Zam?
I feel like I could go for it with Dozulu Zaku, but…
>>189
I mean, if you pull Dozle Zaku, it just comes along, so it feels like… that’s the case.
>>189
Since it’s G Generation, do whatever you like.
NWT said that the dispersal of recovery items is being kept in check and that they’ll manage it somehow in the final version, so I’m not sure, but I think using gems is quite acceptable.
The true value of the Big Zam is best showcased by the Gallar Imperial Guard…
I want to quickly gather my favorite characters, even just pilots.
It’s scary that there are shop items that can only be bought with coins obtained by dismantling gacha-produced machines.