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[Uma Musume: Pretty Derby] There is still no time to panic.

1: Japan Otaku ReviewsYeahx4

Rather than training with such an incomplete scenario while feeling pain, it’s better to take a break until the next training scenario.

It is also possible to train with machines.

2: Japan Otaku Reviews

Isn’t it relatively easy to max out the Spista at Nekoma?

When I try to adjust the stats, it becomes something like speed 1700.

3: Japan Otaku ReviewsYeahx1

I don’t reach 1600 stars… it always ends up being around 1500.

4: Japan Otaku Reviews

I thought I could get a naughty Inari with the Singre Star 3 ticket, but it’s not there.

5: Japan Otaku Reviews

There is no preference for right or spring, but since the legend has won the Arima, I will consider Orfe as complete with this.

6: Japan Otaku Reviews

The difficulty of raising Kita-chan is so high that it makes me laugh.

7: Japan Otaku Reviews

Maya’s love advice is too early.

8: Japan Otaku Reviews

I wonder if the autumn senior triple crown will not be destroyed.

9: Japan Otaku Reviews

Even Maya is struggling, so I don’t want to raise something like Kitasan…

10: Japan Otaku Reviews

I’m stuck in the hell of Maya training, blocked by love advice and the understanding gacha.

11: Japan Otaku Reviews

I have once given romantic advice in one turn and gave up in less than a minute, wahaha!

12: Japan Otaku Reviews

I heard about Kitakun’s rotation, but it’s hilarious how much better CB was.

13: Japan Otaku Reviews

Maya is struggling because of the guaranteed genius event, but for others, it’s just lucky if they become a genius…

14: Japan Otaku Reviews

Until now, I thought it was a tough situation because of the URA, or that I was just being weak, but this time, Kitasan is truly impossible.

15: Japan Otaku Reviews

There’s been so little progress in development that all I can talk about is my dissatisfaction with the system, wahaha…

16: Japan Otaku Reviews

Training involves trying various approaches.

The doppelgänger met Windy-chan.

17: Japan Otaku Reviews

I’m struggling to choose between the Singre exchange ticket for Shichi-san or Sirius.

Which is better, a factor rotation member or Seirios?

26: Japan Otaku Reviews

>>17

It seems that the one likely to inherit is Seirios.

18: Japan Otaku Reviews

I haven’t gone to 1600 in a speed run before…

If a support character with overall healing is implemented, I might pull for it.

19: Japan Otaku Reviews

Mr. City is the kind of person who can fight.

20: Japan Otaku Reviews

Isn’t this voucher cheap?

22: Japan Otaku Reviews

I have realized that the UB appearing in Rumman is put out at the end of endless upswings, wahaha.

Who is it that said “it’s obvious” about UB?

23: Japan Otaku Reviews

Windy-chan has a speed ability, so she can achieve quite a few UB.

24: Japan Otaku Reviews

Did the romance consultations happen earlier because the unique stories of the Uma Musume were removed?

Speaking of which, I saw that the completion rate for support cards is below that of the farm but above that of the mecha.

25: Japan Otaku Reviews

I can only say from experience, but I really feel that way below the mechanics.

27: Japan Otaku Reviews

There’s one more gacha update, so if a gold recovery character appears there, I might be a bit unsure about Windy-chan with Shaka and no Earth.

28: Japan Otaku Reviews

Huh, does Shichii have some kind of strength?

33: Japan Otaku Reviews

>>28

With my own keen insight and random acceleration, it’s quite good as a late runner on the mile dirt track.

29: Japan Otaku ReviewsYeahx3

The level of completion of the mech cannot be surpassed.

Perhaps when it comes to long distances, it’s not that different from a machine…?

30: Japan Otaku ReviewsYeahx1

There are quite a few UB Orfe with stacked speed factors and around 1250 power, acting so disrespectfully, haha.

But I often see them winning normally, so is it really okay to have power this much for long distances?

37: Japan Otaku Reviews

>>30

The power above 1200 ultimately results in a halved effect.

If there’s a difference of 100 between 1500 and 1300, then take the speed.

44: Japan Otaku Reviews

>>37

For long distances, speed is the only priority.

31: Japan Otaku Reviews

Could it be that the Professor’s evolution-ready mecha is stronger in terms of skills?

32: Japan Otaku Reviews

Is there an unnamed indie-chan using Doreja’s support card?

How does it compare to Still?

34: Japan Otaku Reviews

I thought I was lucky when a stray Bright showed up, but the skill gacha turned out to be a huge miss, wahaha.

35: Japan Otaku Reviews

Incredibly, the stamina limit for the mecha scenario is 1700!

Whoa… the speed limit is 1750…

36: Japan Otaku Reviews

Isn’t there a lot of maintenance for the gacha?

38: Japan Otaku Reviews

I’m honestly not in the mood to do the next championship after the battle with Maya and Orphe.

39: Japan Otaku Reviews

It’s precarious even to compromise without completing the support card, wahaha.

40: Japan Otaku Reviews

There are others who can fight over rice, so there’s no point in looking for a reason not to do it.

41: Japan Otaku Reviews

Can’t you get City on a daily basis?

42: Japan Otaku Reviews

No matter if we rise above or if we have sharp minds, the looming chain reaction will improve one step; if even one of them is missing, it’s over, wahaha.

43: Japan Otaku Reviews

It’s not that difficult to finish with Schval and Farkko.

45: Japan Otaku Reviews

Since my older sister has been fully leveled up, I will start training now.

46: Japan Otaku Reviews

Kentaishin is slightly unreliable…

47: Japan Otaku Reviews

If there’s a way to win without my older sister, I want to see the performance.

48: Japan Otaku Reviews

You’ve been trained too much on cleverness.

49: Japan Otaku Reviews

The more you step on the intelligence training, the less SP you seem to get, which is quite unpleasant.

50: Japan Otaku Reviews

I made a compromise individual of Orpheus, so this is good enough, wahaha!

Is there anyone else who looks like they can win?

53: Japan Otaku Reviews

>>50

It’s New Year’s CB.

The Japanese-style café has no winning strategy against Orpheus.

77: Japan Otaku Reviews

>>53

I don’t have it, wahaha.

There are times when things don’t go as planned, so I feel anxious, but I’m going to go on my own.

51: Japan Otaku Reviews

Although Ken’s training has been nerfed, it is still the strongest training as it allows you to recover health while filling the friendship gauge, so even after the nerf, it remains strong. If it didn’t have this weakness, it would have been problematic.

52: Japan Otaku Reviews

I started to think that maybe it would be better to have a parent with a genius trait of 9…

54: Japan Otaku ReviewsYeahx1

When you start selecting blue factors for long distances, you might get confused and think that using fixed paths for blue might be more efficient…

56: Japan Otaku Reviews

>>54

Blue is always 1/5.

Red is 1/(suitable area A – a place that is okay to choose).

Choosing the option with a lower probability is more efficient.

57: Japan Otaku Reviews

>>54

If the parents are long-distance white factors at ☆3, it isn’t out of the question for red to be rude.

55: Japan Otaku Reviews

I thought I had completed Orpheus CB, but I can’t win against Cat Maya who sacrificed Turbo, no matter how hard I try…

58: Japan Otaku ReviewsYeahx1

I wanted the Shingure commemorative exchange ticket to be exchangeable for anything.

62: Japan Otaku Reviews

>>58

Please buy all the BD.

59: Japan Otaku Reviews

Windi-chan has become extravagant, so I want support that gives me the golden skill for capturing.

60: Japan Otaku Reviews

I’m also trying to make Dance Sei-chan, but it’s difficult to get in front of the 🐈‍⬛…

65: Japan Otaku Reviews

>>60

It’s the type that you can add to, so it’s a contest of finish.

If you don’t keep your cool, you’ll likely lose.

61: Japan Otaku Reviews

It’s impossible to consider anyone other than Maya Orphe and the debuffs are weak, so what should I do about the third person?

63: Japan Otaku Reviews

Can Maya and Orphe be used together?

70: Japan Otaku Reviews

>>63

Is there any point in not lining them up instead?

71: Japan Otaku Reviews

>>63

I think it’s standard strategy to solidify your escape with an escape deck.

It’s like a big escape, escape, escape.

64: Japan Otaku Reviews

Miraculously, I’ve managed to train a sharp one for the long-distance S race, and with my skills and stats fully developed, I keep winning in the training matches, so I don’t feel like anyone can surpass this one again.

Please don’t bring any skills that are essential for inheritance, I really hope Mamechin doesn’t have them.

66: Japan Otaku Reviews

I want everyone to learn from Mac-chan’s routine.

67: Japan Otaku Reviews

Isn’t it unfair if there’s no ranking condition for capture?

Isn’t it unfair to be strong even without meeting the enhancement conditions?

It’s a 3-second skill with a base speed of 0.15m/s.

68: Japan Otaku Reviews

I want a single ticket, but I still haven’t used the one I already have, wahaha.

69: Japan Otaku Reviews

I feel like there’s no way the New Year’s CB can win against me…

76: Japan Otaku Reviews

>>69

You can’t win with acceleration, so if you start your spurt before me, you can win since you have a unique skill as well.

I thought that, but I’m compensating for the disadvantage in the midfield with my flying kick, so there’s barely any difference that allows me to win.

72: Japan Otaku Reviews

Windy-chan decided to give up on fleeing and confront the challenge with rice balls and Orpheus.

73: Japan Otaku Reviews

Isn’t it a sure thing that Cat Maya and another person are escaping with Orpheus?

75: Japan Otaku Reviews

If you’re at a level where you’re unsure whether to use them together, I think both will be mediocre and lose a lot.

I think it’s better to straightforwardly focus on three evasion and two debuffs.

78: Japan Otaku Reviews

Orpheus 1 debuff 2 seems incredibly weak, wahaha.

79: Japan Otaku ReviewsYeahx1

What you are saying is inconsistent!

80: Japan Otaku Reviews

Is the stamina competition about competing based on the value of stamina?

Are you competing with stamina values that take recovery skills into account in the race?

87: Japan Otaku Reviews

>>80

It is wrong.

It is a speed skill determined by the essence, condition, and greenery.

Recovery has nothing to do with it.

94: Japan Otaku Reviews

>>87

That’s why everyone aims for 1600. It doesn’t seem bad to also get green skills that increase stamina, does it?

109: Japan Otaku Reviews

>>94

It’s not bad.

It is more effective to take style green ◯ rather than speed green ◎.

113: Japan Otaku Reviews

>>109

I turned it into Speed Green, wahaha!

81: Japan Otaku Reviews

I wonder if I could make it? But I stop around UC7…

88: Japan Otaku Reviews

>>81

Isn’t it enough?

If you don’t have all the gold skills lined up and you’re at that number, it would be better to start over.

82: Japan Otaku Reviews

Maya can only reach a power of 1300 even with Power 9.

Isn’t it impossible to secure the target stats unless the power factor is 18 or higher?

83: Japan Otaku Reviews

Just by the name, I can’t tell which costume it is…

84: Japan Otaku Reviews

Those who say it’s better to use Debuff 2 definitely haven’t tried it themselves, wahaha.

85: Japan Otaku Reviews

I think it’s good to prepare Orphe and debuffs and then “watch” until the next gacha update.

86: Japan Otaku Reviews

I vowed never to play Debuff 2 Ace again because the feeling of a dead match when the ace sinks is just too much to handle.

89: Japan Otaku Reviews

To reach around power 1500 with 0 power cards, you’ll need to hit power training frequently, except for double friendship.

Windsie-chan is not good at that kind of thing, so her power is around 1300…

131: Japan Otaku Reviews

>>89

In other words, if you stray towards power or guts, it won’t complete the wisdom of speedsters.

I stopped hitting it except when there are four or more people gathered.

90: Japan Otaku Reviews

It’s extremely painful that I have to complete my power without a power support character.

91: Japan Otaku Reviews

If you have 1300 power and secure the other factors, then with good horse combination and condition, I think going for 1400 is just fine.

92: Japan Otaku Reviews

I might be thinking for the first time that I don’t need the speed growth adjustment in this scenario.

96: Japan Otaku Reviews

>>92

I really don’t need a lot of adjustments for the New Year’s CB.

It should be strong, but…

Should we just make it Speed 1?

103: Japan Otaku Reviews

>>96

The biggest benefit of the skill point bonus is with the speed support, so when you do that, the final skill points tend to end up being a bit lacking, which is frustrating…

93: Japan Otaku Reviews

In Taisen 1, Orfe’s intelligence doesn’t increase.

95: Japan Otaku Reviews

The completion rate of training is too low…

98: Japan Otaku ReviewsYeahx1

>>95

I was surprised when I realized I had used up the 15 rentals.

97: Japan Otaku Reviews

I mean, everyone is struggling to boost their power.

I think it’s good if we can reach 1200 in the actual performance.

99: Japan Otaku Reviews

So, is the arrival of the ultimate stamina card still not here?

But I can’t use it because I’m borrowing a Journey.

110: Japan Otaku Reviews

>>99

Even if I say so, the money skills needed for the star support are related to money recovery, so I don’t think it will change significantly from the Shaka Earth lineup.

If they would give me a card with a chain + good change or a chain or good change + money speed, then it would be a different story…

100: Japan Otaku Reviews

Power 1200 can easily be achieved just by training speed with Speed 2.

It’s increasingly painful to be reduced from 1201 or more in increments of 100.

101: Japan Otaku Reviews

Today, I was only able to start Kizuna 2 twice using up all my rentals.

112: Japan Otaku Reviews

>>101

The second one is okay as long as I can collect it by the training camp… I’m doing it like that though.

Still, the rate of giving up is not as different as I thought, wahaha.

102: Japan Otaku Reviews

People who struggle to increase their power are generally not considering scenario factors when estimating during the character loop.

105: Japan Otaku Reviews

>>102

Even if I’m told that I haven’t included it, I think most people are too busy gathering the necessary skills and having both red and blue.

104: Japan Otaku Reviews

I thought about it while doing it, but for this time, it feels like it’s better to set up the second card with the mom who can get a good situation rather than Earth, which overlaps quite a bit with Ai-chan’s skills.

Since it’s double friendship anyway, stamina will be ready.

108: Japan Otaku Reviews

>>104

I think it’s not good for SP to be reduced.

111: Japan Otaku Reviews

>>104

Aren’t only cats like Maya able to do this since we receive gold recovery from the Earth?

If you don’t need gold recovery, use Stashva.

114: Japan Otaku Reviews

>>104

The danger is that Skipo might be dented and Maestro could come out after being saved.

106: Japan Otaku Reviews

For various reasons, I think it’s unreasonable for SP1 to be unable to move with i+DRIJAH.

107: Japan Otaku Reviews

When will the character Phenomeno be implemented?

If you don’t do it soon, we won’t make it in time.

115: Japan Otaku Reviews

The recovery of money is to preserve endurance.

Since the maestro is unstable, I think it’s fine to only use a 3.5 recovery inheritance with a gold recovery of 1 if it’s okay to conserve resources.

116: Japan Otaku Reviews

I’m managing with a 2-duplication of Legend, and I can make a UB with this as well.

Due to the low bond level, I feel that the difference in activation rate before debut is quite fatal compared to full limit break… The retry rate increases significantly.

118: Japan Otaku Reviews

It’s finally possible to reach UB with a character as blessed as Maya in terms of support, training, and stats.

I don’t even feel like raising Kitazane.

119: Japan Otaku ReviewsYeahx1

Due to the lack of URA, the disparity in race goals for this scenario is especially severe.

Of course, I sent a letter.

122: Japan Otaku ReviewsYeahx2

>>119

In the end, it looks like nothing will change and it will turn into a 4-month endurance course, wahaha.

120: Japan Otaku Reviews

Is the root and Kyoto〇 more efficient than Spi◎?

121: Japan Otaku Reviews

From here on, will I have to rely on my cleverness alone?

124: Japan Otaku Reviews

The lineup of the single-gre coupon does not include Kimono Maruzen and CB.

I’m slightly stingy, wahaha.

125: Japan Otaku Reviews

>>124

Because of that, I hesitated a bit even to put out 1500 koku.

126: Japan Otaku Reviews

In this scenario, it’s impossible to get the red Kita.

Since I couldn’t win against Maya anyway, there was no need to prepare for it, wahaha!

127: Japan Otaku Reviews

Isn’t it good to stack speed factors with mechanics for a speed of 1820 and stamina of 1700? That’s what the devil whispers…

135: Japan Otaku Reviews

>>127

The SP difference is too great, so to be honest, it doesn’t feel like a fight.

128: Japan Otaku Reviews

When I was the chairman, I immediately brought in the vegetables that needed fixing, but this time there’s been no action, so it’s probably because there are fewer letters…

Everyone is kind.

130: Japan Otaku Reviews

When I looked closely at this single race ticket, it’s only the Uma Musume that appeared in the single race…

134: Japan Otaku ReviewsYeahx4

>>130

It is written like that…

132: Japan Otaku ReviewsYeahx1

The URA Finals are indeed necessary.

Trigger the full activation of the gimmick to unleash the final explosive transformation.

The last unnecessary gauge in the senior level is really frustrating.

141: Japan Otaku Reviews

>>132

I want a G1 plate.

133: Japan Otaku Reviews

The difference between the mecha and the skip is too great.

137: Japan Otaku Reviews

>>133

Are you really earning as much as you say in long-distance training?

Windi-chan definitely can’t handle 6000 or anything like that.

136: Japan Otaku Reviews

I was thinking of putting crystals in my Wise Tyshin, but I realized it was a support card from almost a year ago, so I decided against it.

I think a new support card for the shadow holder will eventually come, but which training do you think it will be? I believe it will be stamina.

138: Japan Otaku Reviews

Shouldn’t we at least include a single redeemable ticket for the New Year’s CB or something…?

145: Japan Otaku Reviews

>>138

Is it at least within a manageable range…?

149: Japan Otaku Reviews

>>145

Well, the point is, can’t we at least include costume variations for the characters that are already there?

152: Japan Otaku Reviews

>>149

I think the New Year’s CB is a very recent character, and if you could choose and select it, people who rolled the gacha would be at a disadvantage.

139: Japan Otaku Reviews

Is Kizuna 2 already old now?

140: Japan Otaku Reviews

For long distances, I can manage about 5500.

If Maya has around 5200, she can just get everything, so she doesn’t really think about it much.

142: Japan Otaku Reviews

We’ve reached a point where it’s basically based on Kizuna 2, and it’s manageable even if you can’t choose Kizuna 2.

150: Japan Otaku Reviews

>>142

Which one is it…?

143: Japan Otaku Reviews

You can only switch your mindset one last time.

Seniors tend to have more races afterward, and it’s frustrating to have few benefits.

144: Japan Otaku Reviews

If it’s a little over SP5000, it can be fairly manageable even with machinery.

I feel that getting over SP5500 with 2 legendary SP cards requires quite a bit of luck.

146: Japan Otaku Reviews

The Singre exchange ticket will give you CB’s new outfit!

147: Japan Otaku Reviews

Orphe is completely incapable of showcasing any intelligence…

Tai-shin is too spicy…

148: Japan Otaku Reviews

Windy-chan’s Mecha form’s skip power was just barely over 5000 due to a lucky roll…

151: Japan Otaku Reviews

Well, it’s good to just watch.

I will show you the perfectly finished Hungry Wolf Brian.

153: Japan Otaku Reviews

You’re just a supporter-poor person, aren’t you?

154: Japan Otaku Reviews

I thought it was a great deal at 700 yen, but then I realized the exchange lineup was very limited.

There are no tasty deals in this world.

158: Japan Otaku Reviews

>>154

I think it’s the opposite.

156: Japan Otaku Reviews

Considering that the stone with a commemorative voucher is 1500 stones for 3000 yen,

1500 yen for 700 stones is also a slightly bad rate.

I would like to get a bonus of about 50 stones.

157: Japan Otaku Reviews

By the way, can the Demon Slayer Mama make it to this championship?

159: Japan Otaku Reviews

Kuroshou Zen Yaeno is such a powerful character that even in the previous Satsuki Sho Championship, Sueno was clearly stronger, wahaha.

160: Japan Otaku Reviews

If I keep rolling the gacha every time, I can’t afford it.

The child who was given abilities like “Where would you even use this?” similar to the recent No Reason is a bit unfortunate.

162: Japan Otaku Reviews

Looking at it this way, the characters have certainly inflated quite a bit.

163: Japan Otaku Reviews

Why did the alternate outfit Yae no bring back an ancient trait like increasing target speed in the latter half of the race? It feels that way.

Isn’t that not a speed up currently???

164: Japan Otaku Reviews

Looking at the last Oha Mile chaos, it’s possible that Meno might become really strong.

It’s troublesome.

165: Japan Otaku Reviews

The last Chanmi was a Platinum with Suzuka-san.

Some characters won’t inflate.

166: Japan Otaku Reviews

Is there a character that can win like that with Phenomeno’s leading performance?

171: Japan Otaku Reviews

>>166

I think that if you bring new skills and unique traits, anything can happen.

179: Japan Otaku Reviews

>>171

In the first place, the original work doesn’t feature such a strong horse.

Looking at the opponents I’ve defeated

So there’s no way they’ll come with a strong character.

Wahaha

167: Japan Otaku Reviews

Well, if it’s a cheap ticket, it’s about this much.

169: Japan Otaku Reviews

>>167

With 1500 yen, you can have a luxurious lunch.

168: Japan Otaku Reviews

It’s a great deal for anyone who isn’t a total addict filled with all the contents of the coupon.

170: Japan Otaku Reviews

The character against Mom is a sad one that often triggers monsters but cannot catch up when fleeing, so it’s basically impossible in the champion match.

172: Japan Otaku Reviews

The leader in the race is counting on the support card.

173: Japan Otaku Reviews

It’s way too tough to train Ikuno in Legends.

But I don’t want to do farming.

174: Japan Otaku Reviews

I can no longer fight just with monsters.

175: Japan Otaku Reviews

This time, the only ones who can fight in advance are either Onigiri Rice or Mecha Big Sister.

Even so, it is painful.

176: Japan Otaku Reviews

Just having the raw monster is no longer sufficient for acceleration.

Like a hungry wolf, an incredible acceleration.

You need to have acceleration that doesn’t rely on a monster like a mech sister to make it work.

177: Japan Otaku Reviews

The virtual enemy is the cat Maya, which is twice as far, so even the basic monster is still losing in acceleration.

If there isn’t something incredibly strong in the late game that can further accelerate, we won’t be able to catch up to the cat.

178: Japan Otaku Reviews

Narita Top Road… where is your path to the summit…?

180: Japan Otaku Reviews

Ever since entering Classic, I’ve only been getting useless three-star tips, and I’m struggling with when to give up…

181: Japan Otaku Reviews

If there are three or more escape characters acting as a barrier to the front, it can be tough to meet the conditions for the monster activation even with a six-length advantage…

182: Japan Otaku Reviews

I had finally succeeded, but I forgot to change Maya’s running style.

Well, I’ll just consider it a slight difference.

183: Japan Otaku Reviews

Even if you meet the 6-length condition with Creek, it feels like you no longer have the power to catch up when you’re that far behind.

185: Japan Otaku Reviews

>>183

Maybe the big boobs are in the way and I can’t run.

184: Japan Otaku Reviews

Is it really a good idea to track the success rate after all this time?

187: Japan Otaku Reviews

>>184

If it’s Seiko-chan, I don’t need it at all.

186: Japan Otaku Reviews

We don’t have Orphe but we do have the cat Maya.

I have no choice but to create an escape plan?

188: Japan Otaku Reviews

Is it possible that Orphe is not here?

The highlight of the anniversary shouldn’t be something that is taken lightly, right?

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