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[Game] There is an image that games using other companies’ IP have a high success rate.

  • Game
  • April 5, 2025
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Japan Otaku Reviews+

Also, breasts.

1: Japan Otaku ReviewsYeahx38

>>11

Yeah

2: Japan Otaku ReviewsYeahx8

Unparalleled! History! Boobs!

3: Japan Otaku Reviews

This logo is starting to look like breasts.

4: Japan Otaku Reviews

Bring out the transplant of zero.

5: Japan Otaku ReviewsYeahx3

Samurem, Persona 5 Scramble, and Fire Emblem: Three Houses are also Koei.

There’s quite a bit of breast element too…

44: Japan Otaku ReviewsYeahx1

>>5

Takeru has boobs!?

6: Japan Otaku Reviews

Unless it’s the end of the fiscal year.

7: Japan Otaku Reviews

I’m looking forward to the new Zelda game, but I hope it won’t be a remake like the last one, and that it will be a proper prequel instead.

8: Japan Otaku Reviews

Recently, I feel that our own IP is stronger.

Both the atelier and the three kingdoms.

9: Japan Otaku Reviews

Release a new team game of Dissidia.

10: Japan Otaku ReviewsYeahx1

Isn’t it nice that it’s isolated as “if”, just like in the history of Zelda?

I feel that the fact that the backstory is positioned as an “if” scenario is quite exciting.

11: Japan Otaku ReviewsYeahx2

I understand that Koei Tecmo is a company strong in historical action games, and players are expecting this direction, so unless something unusual happens, they won’t waver.

Also, breasts.

12: Japan Otaku Reviews

Koei is in charge of history and Tecmo is in charge of boobs, right?

91: Japan Otaku Reviews

>>12

What about Gusto?

112: Japan Otaku ReviewsYeahx1

>>91

Atelier in charge

120: Japan Otaku Reviews

>>112

In other words, it’s the thigh department…

131: Japan Otaku ReviewsYeahx3

>>120

I understand now that your knowledge of the atelier is limited to just Ryza.

156: Japan Otaku Reviews

>>131

Looking at the history, Liza is dressed quite decently, isn’t she?

191: Japan Otaku ReviewsYeahx2

>>156

I felt like someone mentioned Marie’s outfit.

13: Japan Otaku ReviewsYeahx3

History! Horse racing! Boobs!

It seems like there is no Japanese text provided for translation. Please provide the text you would like to have translated.

Investment!!!

14: Japan Otaku Reviews

>>13

Why are you so unexpectedly good at investing… It seems like people would usually tell you to stop doing that.

16: Japan Otaku ReviewsYeahx12

>>14

In the first place, the computer for the founding of KOEI was something that the empress somehow managed to buy with her own money.

All I can say is don’t give up.

18: Japan Otaku ReviewsYeahx1

>>14

The Empress has been trading stocks since she was a high school girl…

23: Japan Otaku Reviews

>>13

Do something about our company’s stock price! I would like it to be around double if possible.

15: Japan Otaku Reviews

I heard it’s just that they keep winning by betting money in a reckless way.

17: Japan Otaku ReviewsYeahx1

A company that is extremely skilled at structuring the timeline.

A good work is particularly well-balanced and captivating.

Nioh 2 was particularly divine.

19: Japan Otaku ReviewsYeahx1

If the Empress and Shibusawa Kō were the opposite gender, Koei probably wouldn’t exist, and it would just feel like a regular securities man and his wife.

20: Japan Otaku ReviewsYeahx1

If we were to select 100 women from the post-war economic world, it seems that this woman would make the list.

If you picked 100 people from the history of Japanese games, this guy would be among them, and he’s getting married.

Exactly the strongest tag team.

21: Japan Otaku ReviewsYeahx1

When I was a child, I thought Koei was a company that made games for adults.

It may still be, in a sense, for adults.

22: Japan Otaku Reviews

After playing a serious strategy game by another company, I realized that games like Sangokushi or Nobunaga’s Ambition here are incredibly easy to play and understand.

A game that’s about half characters is just right for me.

24: Japan Otaku ReviewsYeahx5

>>22

The Paradigm system is interesting, but I don’t understand it…!

After that, when I played the Koei games, I thought it was really easy to understand, including the tutorial…

26: Japan Otaku Reviews

>>22

If you charge in with a strong general, you can defeat ten times the number of enemies!

A catchy history game is just fine like that…

25: Japan Otaku Reviews

I want them to release another unbeatable jump manga.

27: Japan Otaku Reviews

Koei was supposed to be a serious game manufacturer…

28: Japan Otaku ReviewsYeahx2

>>27

At that time, they released Angelique, which can be considered the first game aimed at women, and they’ve been doing quite a lot since the Super Famicom era.

30: Japan Otaku Reviews

It is not widely known that Angélique was created based on the idea of the Empress.

35: Japan Otaku ReviewsYeahx2

>>30

The fact that the unrivaled voice actor is in that direction is thanks to the Empress…

34: Japan Otaku ReviewsYeahx1

Sometimes we get some outrageous ones with our own IP, but generally it’s good.

With other companies’ IPs, the failure rate becomes significantly lower.

Breasts are basically breasts.

37: Japan Otaku Reviews

I really like Builders 2.

38: Japan Otaku ReviewsYeahx1

>>37

Is that also from Koei Tecmo?

39: Japan Otaku Reviews

I think it’s a manufacturer that pays attention to whether the overall experience is enjoyable while playing.

40: Japan Otaku ReviewsYeahx1

The planning skills of Koei combined with the modeling skills of Tecmo create an incredibly strong synergy.

41: Japan Otaku ReviewsYeahx1

Tears of the Kingdom Musou is coming out! It’s really amazing!

42: Japan Otaku ReviewsYeahx1

The impression of the collaboration is particularly good.

I don’t think there have been any blatant misses in our own titles for a while now.

45: Japan Otaku ReviewsYeahx1

It seems that there are many people whose lives have been turned upside down by this manufacturer’s works in various ways.

46: Japan Otaku ReviewsYeahx3

>>43

The Age of Exploration 2 has arrived on Nintendo Online!

47: Japan Otaku Reviews

Isn’t the productivity seems a bit off?

48: Japan Otaku Reviews

I feel like the pillars of the company that support the games have doubled in the last ten years.

49: Japan Otaku Reviews

Tecmo’s breasts were a step or two ahead of other breasts…

77: Japan Otaku Reviews

>>49

After all, a game on the same line as VV did not appear for seven years, and Prism has moved even further ahead…

50: Japan Otaku Reviews

Pokémon + Nobunaga’s Ambition is really interesting.

I want them to create something in this direction again.

51: Japan Otaku Reviews

What happened to the investment fund?

52: Japan Otaku Reviews

It gives the impression that there won’t be a huge explosion, but it won’t miss the mark significantly either.

53: Japan Otaku Reviews

At one point, the direction was good, but when actually produced, the quality was rough; however, recently they’ve been consistently releasing high-quality games, possibly with good staff.

Like

54: Japan Otaku Reviews

The fact that the highly promoted AAA studio’s first release is Hyrule Warriors feels a bit underwhelming.

64: Japan Otaku Reviews

>>54

I’m saying this because you’re not playing.

Why are you cramming in so many elements?! It’s frustrating!

73: Japan Otaku Reviews

>>64

Well, I was expecting original IP, after all.

105: Japan Otaku ReviewsYeahx1

>>64

Well, try playing the Apocalypse of Calamity once.

Hyrule All-Stars is well, a matter of preference.

56: Japan Otaku Reviews

The game made with leftovers from the refrigerator is delicious.

57: Japan Otaku Reviews

Even though she seems to have grown up in a very ordinary household, she has an amazing sense of style, the Empress.

58: Japan Otaku ReviewsYeahx2

It was funny when Tokikaze said that he was really surprised when Shibusawa Kou, who got totally hooked on FGO, brought in a project proposal for a game featuring his favorite Musashi-chan.

62: Japan Otaku ReviewsYeahx3

>>58

Was that how Samurem started…?

65: Japan Otaku ReviewsYeahx1

>>62

Thanks to Musashi-chan, I’ve been thinking Musashi-chan is great.

59: Japan Otaku Reviews

Playing Origins makes traditional Musou feel incredibly unsatisfying.

60: Japan Otaku ReviewsYeahx5

I’ll release Musou Origin! This is a bonus Musou Abyss.

61: Japan Otaku Reviews

I want to see a Raido that has action and the ability to summon allies, like in Nioh 2.

I hope that Rideau can rise up like this and collaborate with us someday.

69: Japan Otaku Reviews

>>61

I want to summon and instruct them with a button, like the guards in Origins…

63: Japan Otaku Reviews

Games like Pirate Warriors, Gundam Warriors, and Fist of the North Star Warriors are not only great for their action elements but also have quite good storylines.

67: Japan Otaku Reviews

It’s a bit suspicious only before the settlement period, but otherwise, it’s stable.

70: Japan Otaku Reviews

I feel like a sequel was promised once Waiha S came out.

People who bought switch2 should also purchase the Waiha S.

71: Japan Otaku ReviewsYeahx5

I think it’s amazing that there’s usually no character collapse when using other companies’ IPs.

Persona 5S or something.

94: Japan Otaku ReviewsYeahx1

>>71

In addition to the handling of licensed characters, I think the original characters in Hyrule Warriors also had an incredible sense of balance.

74: Japan Otaku ReviewsYeahx2

Shibusawa Kou is impressive just by being a gamer.

75: Japan Otaku Reviews

It’s amazing that the scenario comes from Musashi-chan Love.

It seems like it will become an even more biased support for Musashi.

76: Japan Otaku ReviewsYeahx2

Why is it that they decided to create a studio with the name AAA to make Musou…?

102: Japan Otaku Reviews

>>76

I don’t get it… They might be planning to boost AAA studio’s recognition with a Tears of the Kingdom dynasty, or they might just simply want to create a dynasty for Tears of the Kingdom at the scale of AAA!

78: Japan Otaku Reviews

I want to play a musou game with rich origins and action, and with a lot of characters comparable to an IP musou game.

79: Japan Otaku Reviews

I still don’t understand why Gust is making the Fairy Tail game.

80: Japan Otaku Reviews

When it becomes our own IP, it somehow lacks catchiness.

86: Japan Otaku Reviews

>>80

Creating original characters isn’t something you can suddenly become able to do after slacking off for years…

88: Japan Otaku Reviews

>>80

When it comes to catchiness and Koei Tecmo, I definitely can’t think of a representative character.

Could it be that he’s Lu Bu if we’re not careful?

90: Japan Otaku Reviews

>>88

Or Nobunaga

81: Japan Otaku Reviews

I thought there was some awareness that relying on things like copyright invincibility caused the current generation of consoles to be delayed.

It doesn’t seem like that…

82: Japan Otaku Reviews

I might prefer Persona 5 Scramble over the main game.

84: Japan Otaku ReviewsYeahx3

The amazing thing about Samrem is that Type-Moon didn’t leak anything.

The project was already moving around the Musashi swimsuit area.

85: Japan Otaku Reviews

Is there any particular reason why Hyrule Warriors is not developed by Omega Force?

87: Japan Otaku Reviews

I haven’t heard any notable news, but during that time, I’m really strong because I’m involved in various other game developments.

89: Japan Otaku Reviews

Is ZEPP Yokohama a naming rights contract?

Is this really your belonging?

92: Japan Otaku Reviews

It was surprising that Hyrule Warriors was made at AAA Studio, but I definitely thought it was a good stepping stone for the new studio.

93: Japan Otaku Reviews

Zelda Warriors makes you want elements from Origins.

95: Japan Otaku Reviews

I hope they stop the bad habit of selling our company’s IP to China… Age of Exploration.

96: Japan Otaku Reviews

Tecmo’s breasts often get all the attention for DOA, but Monster Farm was also really good.

104: Japan Otaku ReviewsYeahx1

>>96

The Shadow prison also had a lot of good breasts, including mob enemies.

97: Japan Otaku Reviews

When it comes to collaborations, we properly recreate the atmosphere and system of the collaboration partner.

98: Japan Otaku Reviews

It feels like the evil, though charming, isn’t very skilled, so the good people who stand in contrast don’t stand out either.

It feels like experiencing the Musou of the Three Kingdoms and Sengoku.

109: Japan Otaku Reviews

>>98

When playing OROCHI3 and Sengoku 5, I felt that I’m not good at creating villains…

I miss a charismatic villain like Orochi.

99: Japan Otaku ReviewsYeahx4

It’s quite problematic that we’ve created a group that says we should focus on character creation even when we’re doing something original.

113: Japan Otaku ReviewsYeahx1

>>99

The character creation in Nioh 2 received a lot of attention…

116: Japan Otaku Reviews

>>99

I can understand the feelings of those who wanted to create a character for me.

The charm of history is exactly that.

That said, the idea that character creation in Nioh 2 evolved from the flow of Taiko Risshinden is like a fusion of demon summoning.

100: Japan Otaku ReviewsYeahx1

I want to give Tokiden another chance.

103: Japan Otaku Reviews

Origins is well optimized enough to run normally on Steam Deck.

Is this really from Koetec…? I doubted it for a moment.

Since it supports DLSS, I feel like it could be released on Switch 2 with just a little more tweaking.

106: Japan Otaku Reviews

It feels like the main series Musou can still do well with Origins, so I hope both the collaboration Musou and the main series keep up that momentum.

107: Japan Otaku Reviews

Extracting character elements and skillfully cooking them while considering various aspects is something that has been done extensively in historical works…

108: Japan Otaku Reviews

Samurem was the most interesting in the Fate game, so I want to collaborate again.

Until now, the scenarios and settings were good, but the underlying game mechanics were somewhat lacking, making it hard to recommend.

114: Japan Otaku Reviews

>>108

At first, I thought it was a revival of the temple just at a glance… I’m sorry about that.

110: Japan Otaku ReviewsYeahx1

I really wish they would just make a Jump Musou.

111: Japan Otaku ReviewsYeahx2

I thought that Origins was good enough to be called AAA, but is Tears of the Kingdom on the same scale?

115: Japan Otaku ReviewsYeahx3

I thought Origins was an AAA title.

125: Japan Otaku Reviews

>>115

In my mind, it’s that much of a masterpiece.

117: Japan Otaku Reviews

When I get Wi-Fi on Switch 2, I’m going to Dynamax a lot.

118: Japan Otaku Reviews

I really like Matsunaga Hisahide from 4, but in 5 he becomes a boring old man.

119: Japan Otaku Reviews

At the TGS around the year Nioh 2 was released, Koushi Busawa…

Nioh 2 is tough, but it’s also really fun – I felt relaxed talking about my own gameplay.

121: Japan Otaku Reviews

When I’m only at my own place, I tend to take it easy because of my regular customers, so I want people to keep requesting collaboration masterpieces or collaboration action games.

127: Japan Otaku ReviewsYeahx3

>>121

There’s a difference in budget between collaborative games and our own.

122: Japan Otaku Reviews

I feel like the time when I was releasing Stars was the lowest point.

124: Japan Otaku Reviews

>>122

From 2018 to 2021, it entered a period of unmatched darkness.

123: Japan Otaku Reviews

Hyrule Warriors picks up elements from the entire history in a way that’s almost scary.

Even if you think about a fairy fighting by storing a link in an empty bottle, normally you wouldn’t use it as a weapon.

In the Calamity Apocalypse, you switch between the Great Fairy sisters to fight, and for the special move, you execute a four consecutive kisses attack.

126: Japan Otaku Reviews

I feel like if they made another FF Origin, it could turn out to be something great.

Please.

128: Japan Otaku ReviewsYeahx1

Compared to game-based collaborations, anime-based collaborations have many restrictions, which results in a somewhat awkward outcome.

144: Japan Otaku Reviews

>>128

Isn’t Hokkaido Musou pretty good?

Although there is supervision from Teacher Chiba, including the scenario…

150: Japan Otaku Reviews

>>144

Did Shigeru Chiba supervise it?

159: Japan Otaku Reviews

>>150

Sorry, I mixed up the author and the voice actor.

129: Japan Otaku Reviews

FF Origin is quite interesting!

130: Japan Otaku Reviews

Koei has Champion Jockey and Tecmo has Gallop Racer.

132: Japan Otaku Reviews

I’ve been feeling restless here in Waikiki for the past few days.

133: Japan Otaku Reviews

Shibusawa Kou was probably one of the top players in that era.

It’s amazing that at that age, they’re still actively involved in game development.

134: Japan Otaku ReviewsYeahx4

There was a time when the Three Kingdoms, Sengoku, and OROCHI all flopped…

142: Japan Otaku Reviews

>>134

Why did Musou Chronicle 3 turn out that way…

193: Japan Otaku Reviews

>>142

I thought it was about Orochi 3, but Sengoku Chronicle 3 was also like that…

196: Japan Otaku Reviews

>>142

I had no idea what was popular about that.

136: Japan Otaku Reviews

I am a member of the committee to stop relying on character creation and treasure hunting.

137: Japan Otaku ReviewsYeahx1

I wanted Fairy Tail to be unmatched.

138: Japan Otaku Reviews

I see.

Head: Koei

Upper body: Tecmo

Lower body: Gast.

Is it a three-body combined robot?

139: Japan Otaku Reviews

Both Hyrule Warriors and Fire Emblem: Three Houses Warriors had good gameplay, but honestly, the storyline was somewhat mediocre…

I think it doesn’t get along well with modification systems.

158: Japan Otaku ReviewsYeahx1

>>139

The Apocalypse of Disaster has a high scenario rating, right?

It’s understandable that some people might be disappointed since it’s not just a past story but a past alteration.

168: Japan Otaku ReviewsYeahx4

>>158

You should mention that before the release! It’s a case.

140: Japan Otaku ReviewsYeahx2

I still can’t believe that Origins scored about three times higher than expected.

141: Japan Otaku ReviewsYeahx1

Unlike Mengde, this company is exceptionally good at discerning superiority and inferiority.

143: Japan Otaku Reviews

I think FF Origin would have been a good game if it didn’t have Square Enix elements.

145: Japan Otaku ReviewsYeahx4

>>143

The conversation will just disappear…

152: Japan Otaku Reviews

>>143

If Square Enix would just go out of business quickly, the rights could be handed over elsewhere and both FF and DQ could come back to life…

146: Japan Otaku Reviews

Actually, I don’t know much about the relationship between Gust and Koei Tecmo.

167: Japan Otaku Reviews

>>146

Once upon a time, there was a game development company called Gust.

Koeteku has been acquired.

The series IP that Gust holds under the Koei Tecmo Gust brand has continued.

The end.

185: Japan Otaku Reviews

>>167

It feels like even though we were acquired, we’re still allowed to operate freely.

147: Japan Otaku ReviewsYeahx4

Make another Gundam Musou…

148: Japan Otaku Reviews

Since I completed the Sengoku and Three Kingdoms with 7 mighty generals in Sanada Maru, when I tried to change the flavor somehow with 4 and 8, it turned into a big deal…

Well, I guess it’s okay to think that I ended up reaching Origins as a result.

153: Japan Otaku Reviews

>>148

It should be Sengoku 5.

169: Japan Otaku Reviews

>>153

Sorry, I made a mistake…

Were you trying to forcibly make it an open world? It’s a return to the origins precisely because you felt various limitations, right?

149: Japan Otaku Reviews

Isn’t it good to let the CPU handle the calculations for strategy RPGs in tabletop games!? I understand that much, but…

The perseverance required to input that large amount of data back in that era is something only a gamer could manage.

151: Japan Otaku Reviews

If you take hack-and-slash out of Musou, it’ll truly become emptiness.

I thought Origins was interesting even without the hack-and-slash elements.

154: Japan Otaku Reviews

I want to see P5S with P5R elements added!

155: Japan Otaku Reviews

I really love the story of Origin, but since they have twisted what is expected quite a bit, it’s understandable if people are dropped.

162: Japan Otaku Reviews

>>155

It’s just something like that because it’s about story 1.

The reason for that is the lack of cutscenes…

157: Japan Otaku Reviews

Since they were able to create P5S, I really hope they establish a Koei Tecmo original IP with that kind of vibe…

160: Japan Otaku Reviews

I think Musou Origins is appealing to those who have played past titles.

161: Japan Otaku Reviews

While the Musou stands out, you’re also skilled in other types of action, right?

165: Japan Otaku Reviews

>>161

You look like you want to talk about the story of the land without night.

172: Japan Otaku Reviews

>>165

It’s not a team famous for action; it’s produced by the Gust brand.

There’s nothing I can do.

163: Japan Otaku Reviews

I wish they would simply make DOA7.

164: Japan Otaku Reviews

The Warring States period cannot have 4 or 5 lines.

It’s quite difficult to decide on the next move.

170: Japan Otaku Reviews

>>164

Chronicle returns on the Musou Origin route!

176: Japan Otaku ReviewsYeahx1

>>170

I want it normally/just like that.

A transplant is fine too.

166: Japan Otaku Reviews

Dressed like a prostitute even in the time of the first generation…

171: Japan Otaku ReviewsYeahx6

The action and direction of Origins are mind-blowing.

173: Japan Otaku Reviews

I changed the character image of Zhang Jiao and Dong Zhuo quite a bit.

Is there anyone who could do that during the Sengoku period?

178: Japan Otaku Reviews

>>173

Imagawa Yoshimoto

174: Japan Otaku ReviewsYeahx1

How long will Pirate Warriors keep pushing with 4?

175: Japan Otaku Reviews

The next Hyrule Warriors is likely going to have a main storyline that seriously leads to defeat.

From there, we got DLC and even had Link come from the future through an “if” scenario.

181: Japan Otaku Reviews

>>175

In any case, Ganondorf can be sealed even in the official history, so it’s probably fine as it is.

183: Japan Otaku Reviews

>>175

Like in Muji, after doing the Link Route and defeating Ganon.

I want them to do a Ganon scenario like that again.

177: Japan Otaku Reviews

Although it is hidden in the shadows of Jilloral, the roar of steel also has quite an original worldview.

179: Japan Otaku ReviewsYeahx1

I want to play Wo Long in the nightless country!

180: Japan Otaku Reviews

Lately, I’m troubled by the fact that so many games I’m interested in keep coming out, and I really am troubled.

182: Japan Otaku ReviewsYeahx2

The clash between those factions feels like a war, and I hope that similar battles can be featured in future Musou games as much as possible.

184: Japan Otaku Reviews

Isn’t there some way to deal with the roar of steel? By the way, who owns the rights to that anyway?

186: Japan Otaku Reviews

Is Nioh 3 out yet?

187: Japan Otaku ReviewsYeahx1

I want you to make something like Giluore again.

188: Japan Otaku Reviews

Charging at each other all at once in the battle of Origins was simply exhilarating and fun.

It seems like something that would be popular somewhere, but it’s really hard to find something like that, isn’t it?

189: Japan Otaku Reviews

Is it okay to say that it’s the origin of otome games?

190: Japan Otaku Reviews

I think it’s inevitable for Musou to end up as a hack-and-slash, but I don’t expect that from Chinin…

194: Japan Otaku Reviews

>>190

If you’re talking about Abyss, then it’s more like Vanzaba than a hack and slash.

192: Japan Otaku Reviews

I wonder if they’ll make Builders 3.

195: Japan Otaku ReviewsYeahx4

I thought the collaboration version of Musou was more interesting, but I’m glad the new title turned out to be properly enjoyable.

197: Japan Otaku Reviews

I don’t think it’s really the case that the link is unusable, so I guess they will manage somehow.

198: Japan Otaku Reviews

Gust is running almost the same except for the Ar tonelico series, right?

The mysterious game line that was released during the PS era has completely disappeared.

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