
PlayStation 2 CERO All Ages CHARACTER (logo) Kachameka Stadium Salvator™
The only game I played with four players on PS2.
I remember how fast the movements of the original character girl’s mech were, and how she was able to combo in mid-air.
A game with quite a few instant death combos.
It’s easier because there are no gacha mechanics restrictions in the second half of the story.
I feel like the combo relied quite a bit on the thrust from pushing the stick in… it was too difficult, and I couldn’t do it at all.
Isn’t it really difficult to do boat and underwater battles?
>>6
I don’t know why, but the controls haven’t changed since the first game…
The issue of machine guns being too strong.
The vehicle battles were rough but interesting.
With the Goliath Arm, I was able to significantly reduce the gauge of the large boss.
>>9
Also, the thing that throws the black sphere of the Pipotron.
A scientist who is hard to deal with but becomes extremely annoying as an NPC.
In the athletic race, the strongest was the monkey UFO that could generally shortcut the big hole.
Charu is cute!
I was confused because it suddenly became serious since I had only done 2 things.
Hiroki can be used in battles, but Specter can’t.
Well, I can use it in the next million.
The black Piposaru and yellow Pipotron were very useful.
I’m not taking the matches seriously, but Chal’s gacha mech prohibition technique seems quite dangerous.
>>18
The Char that skilled players use is truly ban-level strong.
Memories of forcibly defeating the final boss.
I like this more than Million.
The coupling partner of Kakeru, who suddenly appeared out of nowhere despite having no shape or form in the numbering.
It feels like all the monkey characters are broken because it’s a monkey game.
The first Ape Escape I played was this one.
It’s the kind of thing that completely changes its atmosphere midway.
I was collecting Chalu and Haruka’s costumes.
I often used Red, who can safely perform area attacks in monkey summoning.
Thanks to the speed boost from the blue dash hoop, it comes in handy during races.
I will add light blue to a place like a boat where performance differences are minimal to double my points.
I bought a multi-tap for the PS2 for this.
I was aiming to collect all the character gifts, but I gave up with Hakase.
It’s fun to scatter bullets with the black Salchi~
It’s either a one-step jump for experts or sluggish, making it too geared towards professionals.
No good…
>>32
There was a gauge move that was like a special effect against the final boss, right?
I love the music of pachinko and underwater stages.
>>33
It’s nice, isn’t it? The song from the Pachin Super Qualifiers that was reverse-imported to 3.
Black bread made of electricity and ice was forbidden among friends.
Gacha Mecha Control!
Masterpiece
I think NPC Natsumi uses multi-hit attacks too much.
I feel like various characters were generally somewhat broken.
It was so much fun using Chalu.
Hakase is not fun at all.
Collecting the Char’s costumes was strangely enjoyable.
When I look at it now, the operation of Mizumeka, or rather the thread image, feels incredibly orthodox considering that home console FPSs have become so widespread…
I feel like I can somewhat understand what Pipotron is saying when it’s only blue…
There was already that kind of feeling in Pipotron, but when the atmosphere changed in the second half, the BGM suddenly became more focused on that genre, which makes it funny how it goes full throttle.
The Goliath hand is too strong.
>>45
Isn’t it a bit of a balance mistake to defeat the final boss instantly?
It was so much fun that, while it seemed like a party game for many players, it actually had an incredibly rich single-player element as well.
I liked the dark bonus movie from Pipotron.
I love how the arrangements of the original soundtrack come in at key moments during the final boss battle.
The background music is good throughout the whole of Ape Escape, isn’t it?
There is quite a bit of information that is only written in the old Korokoro magazines and the now-defunct official website, so it has become a difficult game to track down in its entirety now.
The specter is being bought off with a banana…
The monkeys forced to participate in the boss battle under the guise of special training.
In Million, Haruka and Pipotron only have a little bit of screen time.
>>55
I remember those two became a bonus after clearing it.
It seemed like a compatible version of Batole, but there were quite a few additional elements, right?
The final boss has about four gauges but feels somehow fragile, doesn’t it?
The anime part of Pipotron definitely looks like a late-night anime!
I was surprised to learn that the scientist who was turned upside down with the birth of Pipotron and that man named Million are the same person.
>>58
Is that so!?
>>62
The Million Man was set up as the creator of Pipotron, so fans speculated that he could be the same person as that scientist from Salbato.
In recent years, the developer at that time was soliciting questions, and when I asked, I received a response confirming that it was the same person.
Hiroki had some useful tricks, didn’t he?
I feel like the part where they were drawing the bonus movie for Pipotron was Studio 4°C.
The passwords for both Salbato and Million were obtained from Korokoro.
Well, I had a feeling that if they’re using Grid Core, there’s an 80-90% chance that’s the case.
Suddenly erased at a million…
B Hiroki took it with a password, but how should I put it, he was surprisingly strong.
That scientist is way too young-looking, though.
I’ve heard the Grid Core’s gaha gaha nuwa many times.
By the way, I wonder what happened to Pipotron J after it rebelled against the researchers.
I thought it would finally appear at the end, but some unknown character became the final boss and it just ended like that.
I wrote about Super Pipotron in the boss.
I made Pipotron wear a supermarket costume.
I was really frustrated as a kid that I couldn’t use the new Piptotron other than G in Million.
The athletic competition with weapons allowed becomes nothing more than a deadly fight.
>>72
Is it cheating to control the gacha machine the moment you jump up…?
This game, or rather the boat, has made the stick all wobbly.
The electric and ice machine guns of Grasanthal are ridiculously strong…
At the athletic facility, make a grand shortcut at the end with the UFO of Pipoparu.
I clearly remember that there were a lot of items scattered just before the goal in another athletic event that dropped missiles on the first place.
Even though it’s a party game, it was really fun to play by myself…
Of course, my main character was Haruka.
The BGM suddenly becomes strange.
J finally got to shine in the anime.
It was about 10 years later that I realized that Charu’s name was derived from virtual.
The entire screen turned red and periodically turned into a real fight due to flatulence.
If I win, the whole UI will turn bright red; that’s too scary!
I can be anyone, and all of them are real, you know?
Looking back now, the restrictions on Chal are crazy…