
It’s a complete edition that is far too much for a mere remaster…
It’s unfair for a scenario like this to come up after clearing it.
It’s been 26 years, so is it okay to check the answers now?!
>>3
Rather, it was quite different from the absolute reference materials, but I was so happy that it didn’t matter…
The tea was delicious.
Not stating what kind of anima it is and instead showing it through the actions of the hidden boss.
That’s the feeling of Saga Frontier 2.
Just because you’re alive doesn’t mean things will change significantly.
But I wanted you to at least attain a modest happiness and peace.
Such a nice landing spot.
Is it really that painful not to be able to use magic?
Please provide the Japanese text you would like me to translate.
It was painful for me that I couldn’t return to the same place.
This change…
The fact that the Anima truly existed, and that humanity on Sandail just hasn’t discovered it yet, is such an amazing retcon…
>>9
One of the mysterious companions of the enhancement egg using sword techniques is like a kind of answer, isn’t it?
Even though it would be nice to add scenarios with DLC, there wasn’t anything for Romancing SaGa 2 either, so it seems unlikely.
Who is Teacher Shilmarl…?
>>11
Is it a wild superhuman that occasionally appears in Sandile?
>>11
Because he is called a teacher from Square’s PS era…
>>11
It is a post-apocalyptic savior to the extent that it was designed by Kenshiro.
If the original data remains, you can move the characters freely… It was impossible to do Flynn’s duel graphic, though.
The new dot graphics and new songs are just too extravagant…
In the original work, Leslie, who was sent to the Saga space after the siblings’ reunion, has finally been rescued…
There are even up to Gustave XV!
What Professor Silmar said to King Finney, “I certainly felt an anima from him…” follows the original story, so it might not be a later addition but rather a setting that was there from the beginning.
It’s not that there’s no Anima, but rather that it might have some unexplained Anima? I feel like I read something like that in the Ultimania or a settings guide.
Does that mean it was an anima that was compatible with metal?
(The angel ladder that is inserted into Johan’s grave)
Even the hidden boss uses steel but does not absorb it.
It truly is an anima that is contrary to magic.
I’m grateful for the remaster that packs in everything I wanted to do and spills out unknown settings.
Why didn’t Romancing SaGa 3 do that?
Is this development company the one that also did the remasters for Saga Frontier and Minstrel Song?
Isn’t it too excellent?
>>24
Don’t hit me with the complete version of SaGa Frontier 2 when I was caught off guard by a perfect remaster.
A remaster that can only be thought of as made by an abnormal Saga fan.
>>25
Since the producer and director of SaGa Frontier and Minstrel Song Remastered were extreme SaGa enthusiasts, I’m sure it’s the same for 2.
>>34
The producers and directors of SaGa Frontier, Minstrel Song, and SaGa Frontier 2 were all the same people.
Without the details about Kelvin’s remarriage, it’s hard to understand Gustav’s lineage, as it’s not in the original work…
>>27
The fulfillment around Gustav was quite good.
I’m glad that it clearly depicted what one has to carry and what they couldn’t bear.
I’ve been playing Saga for about a year now.
>>28
Grandpa! Everyone… don’t lose to someone like Kawazu!!
I’m looking forward to seeing how the abnormal Saga lovers will cook up An Saga.
…I wonder if it will come out…
>>31
If I fix the bugs, it might actually make clearing it harder.
Isn’t it a bug that I can equip armor all over my body?
>>38
The development retains things like the infinite junk fishing in SaGa Frontier and the duel synthesis bug in SaGa 2 that only benefit the players.
I’m sure they will leave that part too.
I never thought I would protect Gustave even after death, thanks to you, Johann… because of that, I was able to see a peaceful Gus-sama.
A series blessed with both remasters and remakes.
I never imagined that Kelvin and Marie’s meeting episode would feature “We’re going to do it with three people tonight!”… There’s no way this could have been shown back then.
I would be really happy if AnSaga became easier to play.
The Kantaro who is destroying brains has already destroyed his own brain.
The sword left at the fortress was supposedly Johann’s tombstone, and is this game trying to break my tear ducts?
Excuse me, I’m a player who got stuck in the Egg battle, but is the difficulty relaxed this time?
I want to get revenge, but I’m not good at the game and I need help.
I have a memory of easily reaching South Mound Top.
>>40
Since there are recovery points and I can transfer character growth, I don’t think I’ll get stuck as long as I don’t play too extreme.
>>40
A recovery point has been added at the entrance of the Last Dungeon and in front of the Egg.
This has been resolved.
>>40
A recovery point has been added to LasDan, so I can now strengthen my character.
>>40
First of all, thanks to the ability inheritance system, the difficulty has become extremely easy, and since a recovery point has been set up at the final megalith, you can infinitely increase your abilities.
Kantaru is that guy from the little penis place, I wonder.
>>42
What is this saintly act of Anima?
>>86
Because I can feel things like the soul and emotions through anima.
It may be a phrase close to “acting all high and mighty” with modern expressions and behavior.
But I think texts with this kind of flavor are like Kawazu and Benimatsu.
>>86
There is a limit even to being a saint, but that anima is highly esteemed.
Shouldn’t they at least include a tutorial that shows relevant pages from the separate instruction manual, like they did with the easier Anser?
>>43
Understood, I will also include the wildcard.
I realized that the megaliths in the great desert, where I don’t feel any anima, were also a suggestion of the unexplained anima.
>>49
I’m sorry for the clichéd expression, but it might have felt like a steel anima.
The egg also has a metallic appearance, so it might have been of the same kind.
I’m sorry, but I thought the protagonist, Gustave, had died. Is that how this game works?
>>50
Let’s take a look! The PlayStation version’s commercial!
>>50
It is a game that allows you to experience the protagonist demanded by history and the times.
>>50
The protagonist’s death, and from there, the real story begins.
There was a catchphrase like that back then.
>>50
As time progresses, there is no human who will not die.
Thank you, Remaster Team of the Abnormal Saga Lovers…!!
Helpful to set up recovery points.
Oh, the durability of the equipment is going down a bit.
Overall, raw eggs have significantly weakened.
>>53
For now, I thought I’d apply a debuff, and when I carried out an attack that involved breaking the turtle shell, an enormous amount of anima gathered.
I have become too strong.
I’ve been seriously playing Saga in Emesagari and Rebesagafro 2.
>>58
Oh Firebrand, is it really okay to play with Saga like this…?
Mr. Shilmarr has lived too long, though.
It pains me to think that if I could have lived just one more week, I might have been able to save that girl.
>>59
If anything, it’s scary how Mr. Shilmarr would probably be enthusiastically teaching if he still had some time left.
It’s hard to believe that something so ripe, which seemed only possible to be achieved by the chosen ones, would end up being just a checkpoint…
In a world where it’s only natural to think that an anima that hinders magic isn’t really an anima.
Isn’t the scene of an enemy attack when a messenger gets the location of the main camp wrong a bit horror-like?
>>66
It’s a scorpion assassin.
>>66
I wonder if it will feel like that when indiscriminate burning and killings rain down…
As expected, the Animus stealth technique is scary, isn’t it?
If Flynn were kidnapped, he would probably turn into a scorpion, right?
>>71
An assassin who can use instant death techniques against armed opponents is terrifying.
>>78
Rather, it’s not necessary to deliberately incorporate the anima.
An inability to use techniques can naturally lead to being able to kill with metal weapons sharpness while making the opponent aware of footsteps and gazes, which makes it too superior.
The power of the great Cantal’s pole role was not inherited.
A story where JoJo and the Azuchi-Momoyama period are happening simultaneously.
It’s so painful to recreate Flynn’s inability to feel Sophie’s death with Leslie…
The gold rate in SaGa Frontier is being made more convenient.
I thought the axe of remembrance made the bow relatively plain, but haven’t you used Meridionaris’s unique technique quite a bit?
Penis Animation
Even though there were growth limits and a balance was maintained, the HPWPJP technical level can be easily externalized.
Even though a chart was created for the RTA that has a high probability of breaking a ripe egg, it’s no surprise that the original egg can be easily broken.
Once you get used to it properly, you can manage without using strange equipment in An Saga.
Originally, there is no sweet element like healing in Lasdan, which is the essence of Saga.
…It was just like in Romancing SaGa 3.
>>84
There is a Tetra Force in Ansaga too!
On the contrary, it becomes a checkmate element.
To the subordinates who naturally gathered and admired the 13th generation.
It has a strong Griffith vibe, being a group of monsters that are forced together by fakes.
>>87
The combination of the most rational numbers and excellent quality that Egg learned from humanity is a threat, but it also evokes a sense of the distortion of a monster that doesn’t fully understand the concept.
I’m playing it for the first time thanks to the remaster, and it’s really fun… I wonder why I skipped it back then…
>>88
At that time, I remember ignoring this and buying Mega Man DASH 2 for my birthday.
>>88
Well, at that time’s system, it was quite a bad game as a game…
The scenario music graphics were wonderful even back then…
Wearing socks on your head is not what An Saga is about!
>>89
Nuage
Stay
You pretended to be a saint!
The feature that can be attached anywhere in Unsaga is technically in that category for convenience, but since we don’t know the correct usage or true nature of relics, there seem to be various ways to use them! I have a memory of a setting like that.
But I can’t remember if it was official…
I want to test my potential, which is the exact opposite of Gus, except for ideals.
An old man Bols who doesn’t listen to others instead of having talent!
Sky Sea
In other words, Kukai.
>>96
Kawazu-god, do you like such puns?
I’ve been reflecting on the fact that there are indeed points where I’m stuck, even for you, Kawazu-san.
>>100
It’s just the perversion of the Saga series…
At that time, I was the only one around who defeated the egg, so there were many people who were stuck.
I thought the stuck situation in the last dungeon was intentional based on the specifications of the barrier stone.
You’ve become quite a bit kinder, haven’t you…
>>104
You think it’ll recover LP…
The original work was too far removed from the context of RPGs at the time, making it really difficult to enjoy as a game.
Because of their high pride, they probably didn’t make a move and were instead mentally violating Marie.
>>107
Well, it is suggested that they have slept at least once… I can also understand that their brain was likely destroyed there.
The original work has too many elements that are completely incomprehensible without analytical information…
Scenario graphic music full marks
The gameplay and ease of play were…
The “checkmate trap” is also present in Romancing Saga 2, but it occurs because the timing of when you can’t turn back and when you can really can’t turn back is off, even though it does give a warning…
I got stuck on the first round and cleared it on the second round, paying attention to the save points and such.
If you think about it, the ancient people had advanced metalworking technology, as can be inferred from the egg repository and the peace preservation chain.
>>112
It seems that the creators of Kuvel and Megalis, when you look at the words of Sargon and the like, were completely different beings from humanity.
You’ve been acting like a saint, you whore anima! It’s like I’ve finally seen your true self!
You’re cute ❤️ Let’s get a divorce ❤️
>>113
Actually, this would have been good, but if it stayed like that, I would either be confined or killed, so I came up with a reason to escape…
In the past, it was a 15-block memory card system, each save used 2 blocks, and the loading time increased with every additional save location.
It wasn’t easy to separate the saves early on.
Quick saves disappear when the power is turned off, making it too easy to encounter a dead-end save.
The sense of presence and dynamism in the duel was impressive… but aside from that, I was in a checkmate situation.
It’s understandable that there probably aren’t many people who can completely recreate that touch, but the additional backgrounds definitely feel like they have a different coloring.
>>116
There are some concerns about the original being upscaled a little.
That said, the original materials from that time probably aren’t in a usable condition, so we’ll just have to give up on this part.
Ancient people were probably octopuses because they are weak against drying, smart, and have hands.
The fact that Egg starts as a monster that can only take away the starting point is something.
It’s terrifying to think that in a few hundred years, a harmonious rule could have been established.
>>118
The two threats of Knights and Gustave also caused Egg to grow at such a rapid pace.
A fateful enemy and an exemplary model of humanity.
>>129
The retreat from South Mound Top itself was successful, and if they had managed to escape without delivering the finishing blow afterwards, they would have learned from their defeat again…
Kvell Kureyo!!!!! It was no good.
The scene where Leslie is unable to see Gustav in his final moments and breaks down in tears is sad but beautiful.
Like Corleone dying in the Godfather’s orange grove.
The original doesn’t have that much volume, so it didn’t take long to redo it from scratch again.
The additional songs are being consumed pretty carelessly.
The game is short, but once you get into it and can beat the final boss, your playtime suddenly increases.
Learning and synthesis have become super smooth with 3x speed and duel command repeat and retry functions.
I think it’s typical of Saga Frontier 2 that not everything is a convenient story and it has a slightly bitter feeling.
>>128
It’s not just a little, it’s actually quite bitter!
>>140
Since the original was missing and there was a strong possibility of an untimely death, just being alive is an incredible plus!
In a typical RPG, I think there would have been some additional backstory about Roberto having a connection to the Edelritter.
>>131
In a sense, it has grown close to a connection!
>>136
Sorry, I have a prior engagement.
The perspective that I couldn’t meet the anima of the deceased Gustave was truly shocking.
That’s why when Master Shilmarl advises you to make your anima shine, it’s just like him, the muscle-bound Kvel.
Thinking about how the hermit’s life was spent peacefully with Gyuusufurin Resuri makes me cry… The fact that Furin left first feels like it broke Gyuus’s emotional support, and it makes my eyes well up.
Excluding the post-clear elements, the Egg has become considerably easier to defeat due to various helpful systems, so South Mound Top-kun hasn’t changed much relatively.
>>134
The addition of graphics for Edelritter has significantly increased the feeling of despair in its appearance…
Now is the time for a remake of the Tower of Magic.
Even if Dönitz picked it up, it would have been troublesome, but if Rich had become the owner, it would have been quite a hassle…
The Gys series has no battles at all!… To begin with, it was Will’s adventure story after all.
>>139
The theory that the Will arc was made first and the Gus arc didn’t make it in time has become stronger, complete edition.
Why wasn’t there a combat mode or additional scenarios like Marie’s wedding!? It makes me wonder.
Couldn’t Rich do something like cut off only Misty’s arm, which is holding the egg?
>>143
Once you hold it, an incredible attachment develops, you know.
I think it’s useless to cut it.
>>148
I won’t give it to anyone!!!!!!! With this, I’m going to be super rich!!!!!!!
>>168
Daaaad!!!
>>143
The strength of Egg’s influence and the details of the distance were unclear, and being pressured at the time of death made it tough since it was already death at the point of involvement.
South Mound Top hasn’t changed in flavor since then, which made me feel a bit hopeless, but I somehow managed to clear it after several tries.
The deep dive into the Meteora is simply too wonderful.
In the original story, they were just a suddenly appeared mob character, but the story of Gustave’s will was firmly connected to Meteor as well.
Flynn, who went out to search, managed to retrieve Lord Gyus, who was barely alive, and secretly escaped.
Is it okay if I just continue living with Leslie from now on?
>>147
There’s also a proper scenario for the outcome of the southern fortress!
>>147
There is also an additional scenario about what happened at the southern fortress.
Aren’t you watching?
>>152
Oh no, I saw Leslie’s, but I might have missed that one. Let me check!
I think Lord Gyus had a condition that required care, as his left arm was like that and he was on the verge of dying from the pursuit.
>>149
If I were in good health, I’d probably come back dancing…
There must have been something that led to a life of seclusion.
I wanted to use Dyke in battle…
South Mound Top is really terrible if you don’t understand the theory behind it.
>>153
Even if you understand, it’s completely luck-based for the first four turns.
>>158
It’s really terrible that even if you follow the theory, if you’re unlucky, you’ll get deflected and end up in a slow decline.
>>153
Isn’t Gustav supposed to come to provide support? Huh!? …It turns out I was quite busy with the additional scenario.
>>183
I think it would have been terrifying if more despair had come rushing in without the sugar water.
The reason why Gyusu didn’t come out into the public eye even after escaping the attack felt convincing, as he could no longer wield a sword.
In every sense, it was a symbol, and at the same time, it was likely a gravestone for both Johan’s path to dominance and his own.
It’s like someone who can’t swim jumping into a rough sea chasing after an egg.
Rich is not as much of a party in regard to Egg as Will, so he cannot fully become a sacrifice.
I knew that anima was like the existence of a soul.
From the perspective of those connected to Gustave, I never imagined the sadness of not being able to meet Gustave’s soul after death because there is no anima.
It was wonderful that they delved deeper into that through Leslie this time.
When the teacher came, it seemed that Gustave was alive, and without Flynn, it looked like Flynn was definitely out of the picture at that point.
>>163
That’s a newly emerged point of discussion, isn’t it?
The additional combat is somewhat serving as practice for the South Mound Top.
>>164
(It’s tough, but it seems like we can win…! That Philip! With his unnecessary actions!)
If you are satisfied seeing the end of a certain hero, you might not notice the existence that escapes from the southern fortress that comes after that.
It’s definitely a game of chance, but once you manage to clear it once, you’ll want to play regularly at South Mound Top from that point on.
>>167
Please provide the Japanese text you’d like me to translate.
>>167
Absolutely no!
>>167
I think surviving for 8 turns is the right approach, but even then it results in a narrow victory, so the adjustments are wonderful.
At the time, it was said that SaGa Frontier 2 wasn’t a SaGa game… who would have thought the next installment would become an even weirder game?
>>171
It feels like the players have grown up.
Both physically and mentally
Combat starts suddenly in the middle, so it’s surprising.
If it were like Mikhail’s scenario in Romancing SaGa 3, you would understand that it’s just like that from the very start.
Rich, who was handed the egg and reached the point of suicide, has made up his mind too thoroughly.
Even though I could have easily lost my grip and quickly succumbed to mental control, I decided to jump without any hesitation.
>>177
If anything, even while falling, they’re holding the egg with great care, up and down, which shows their overwhelming control…
Just trying not to get eaten by the anima is already crazy.
When I tried it for the first time in a while, it was impossible to survive for 8 turns, so I destroyed the retreat point and won.
>>180
Isn’t it harder to crush the retreat point!? That’s what I always think.
For now, I would like to assert that what appears to be Flynn’s grave was made personally by Lord Gys.
The clear conditions that are impossible on the first try are great, aren’t they…?
>>182
Well, since I’m not unfamiliar with unit type advantages, I think there are a few people who, for now, will just look at what they have and choose to apply stuns.
I wonder if The Lord of the Rings was included in that.
I… love to make chaos in combat with the techniques and skills I’ve mastered…
>>186
All the kids back then were like that.
Cried at South Mound Top.
It is to the right of Flynn’s grave.
I think the main reason for the poor evaluation at that time was the strong influence of the Itoken Saga’s curse.
Even music has been told that this isn’t the saga.
Roberto is no longer someone completely unrelated.