Home » Game » [Game] 3D models don’t really have such big breasts, do they?

[Game] 3D models don’t really have such big breasts, do they?

  • Game
  • April 3, 2025
  • 0 Comments

1: Japan Otaku ReviewsYeahx31

If it’s too big, it will interfere everywhere…

2: Japan Otaku ReviewsYeahx10

It depends on the game’s audience.

3: Japan Otaku Reviews

Who is this child?

4: Japan Otaku Reviews

Neruke-sama

5: Japan Otaku Reviews

I can’t understand without a side view.

6: Japan Otaku Reviews

Compared to 2D, there are cases where the amount of discomfort caused by clumsily exaggerating 3D bodies increases dramatically.

7: Japan Otaku Reviews

It’s just not worth it, so if you really want big breasts, it’s better to use a mod.

8: Japan Otaku Reviews

Look at the Demon Hunter!

9: Japan Otaku ReviewsYeahx2

When Takahiro Kimura’s character design was directly converted to 3D, it interfered too much, so there is a 3D anime that was sadly nerfed.

10: Japan Otaku ReviewsYeahx10

It’s sad when arms or hair go through big breasts in things like MMD.

If you try to individualize the motions to avoid that, it will take more effort and the degree of freedom will decrease.

15: Japan Otaku ReviewsYeahx1

>>10

Is it arrogant to expect that much when posting with models and motions created by others?

11: Japan Otaku ReviewsYeahx1

I’m scared of interference, and unlike 2D illustrations where you can exaggerate lies, making breasts too large in 3D can create quite a sense of discomfort.

12: Japan Otaku Reviews

I think you’re forgetting because you’re a pervert, but you can’t have big breasts with some intelligence in a game aimed at the general audience.

14: Japan Otaku Reviews

The collision, you know…

17: Japan Otaku ReviewsYeahx5

Penetration has always been a nemesis throughout the ages.

18: Japan Otaku Reviews

The model of Nelke is still amazing to see, right?

19: Japan Otaku Reviews

>>18

I understand…

However, if asked whether I want to see the Resleril version of Nelke, I would loudly say that I do.

41: Japan Otaku Reviews

>>19

It’s just a matter of calling the lord, so what can we do…

45: Japan Otaku Reviews

>>41

This lord.

It seems that the specifications of alchemy will be high once the curse of blood lineage is lifted.

Also, in this world, non-alchemists can somehow mix together with the alchemists…

21: Japan Otaku ReviewsYeahx1

I think the same company that made the thread image is currently creating a lot of 3D models with big breasts…

24: Japan Otaku ReviewsYeahx2

24: Japan Otaku Reviews

27: Japan Otaku Reviews

The atelier used to be run by the flight unit, but now it’s under Koei Tecmo’s jurisdiction and has become more orderly and precise.

I moved from the flight unit to a place above.

28: Japan Otaku Reviews

Rather than getting caught up in avoiding minor interferences in the MMD genre,

It would likely be better received if you pour your heart and soul into the motion you want to create.

Even though I’m getting by easily with physical calculations.

I can’t seriously deal with long hair collisions and stuff like that.

55: Japan Otaku Reviews

>>28

In the first place, MMD is aimed at people who have no intention of modifying it at all, so I think the concept is different.

29: Japan Otaku Reviews

It sticks into the body or is shaking due to collision rebound.

Seeing people who skillfully avoid that kind of thing is great because it creates a high level of immersion.

Doing it makes you look at a higher level than not doing it.

30: Japan Otaku ReviewsYeahx4

Also, simply put, it’s hard to deceive in two dimensions, so if it’s too big, the appearance balance tends to get ruined easily.

33: Japan Otaku Reviews

>>30

In two dimensions, when viewed from above, it often seems like the torso is long, right? Especially with big breasts.

31: Japan Otaku ReviewsYeahx1

I think 3D models can be quite satisfying even if they aren’t as detailed as 2D artworks.

I thought even Tifa from FF7R was big.

34: Japan Otaku Reviews

I remembered that hair is stuck to your shoulder.

35: Japan Otaku Reviews

I think the limit for realistic types is about the maximum value of the big boss rider in Nioh 2.

36: Japan Otaku ReviewsYeahx3

Action Demon Ninjas are doing quite well.

It’s amazing that you can play an action game with such large breasts.

37: Japan Otaku Reviews

The big breasts in Atelier Series 1 are probably this person.

The big breasts in Atelier Series 1 are probably this person.

38: Japan Otaku Reviews

Seeing all the interference makes me think that people with big breasts must have a hard time in reality…

39: Japan Otaku Reviews

In 3D, you don’t have to be that big-breasted.

Just seeing a clear cleavage with clothes on makes you go “wow”.

40: Japan Otaku Reviews

Creating a thread with this kind of text makes knowledgeable people post lots of large-breasted 3D models, allowing everyone to have a happy forum life hack.

42: Japan Otaku Reviews

If you want to see a big boob 3D model, you should try VRC.

43: Japan Otaku Reviews

>>42

3D also values adjusted motion.

44: Japan Otaku Reviews

I understand movable figures, but I don’t get the reasoning that it’s impossible because they interfere with the 3D model.

Isn’t it fine if it penetrates? Is it a matter of aesthetics that breasts should bounce against the arms?

50: Japan Otaku ReviewsYeahx8

>>44

Don’t butt in on things you don’t understand.

52: Japan Otaku ReviewsYeahx8

>>44

Aren’t you just not interested?

46: Japan Otaku Reviews

Honestly, I liked the size and softness of big breasts when I was around the same age as Ion-chan.

48: Japan Otaku ReviewsYeahx1

The new character, a brown-skinned big-breasted sister, often has her arms buried under her breasts.

51: Japan Otaku Reviews

The avatars in booth sell really huge models, but I wonder if there are various issues when trying to animate them as a game.

53: Japan Otaku Reviews

It’s really hard to make breasts that don’t stick out…

54: Japan Otaku Reviews

Kataronaldo

56: Japan Otaku Reviews

I like the cute range of big breasts like Rapirai that aren’t absurdly sized, and the perfectly sized Outpre that just barely crosses the line.

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