
Plutone (Waka Sharu) 1.5 Gundam (Bisaido) Advanced Jinx (Amy) Gundam Rajiel (Grabe)
Hildolfr (Sonnen) Dozle Zaku (Dozle) Zuda No. 1 (Dyval) Janiss Modification Enil Custom (Enil)
Sword Calamity (Edward) Gray’s Ritter ceremonial specification (Karta) Amida exclusive Hyakuren (Amida) Gundam F90 (Def)
Beginning Gundam (Irei) Johnny Ridden’s Custom Geara Doga (Johnny Ridden (MSV)) Shin Matsunaga’s Custom Geara Doga J (Shin Matsunaga)
It is believed that the following units are SSRs that have been excluded from the preemptive gacha.
Pixie, Ifrit, Blue Destiny Unit 1, Modified Hyakushiki, Gundam Geminus 02, Wodom, Bearguy.
By the way, it seems that there are currently 53 SSRs including pre-release.
I wonder if that’s the number even in an official capacity.
I want something like pez butara.
>>1
I think it might still increase.
After all, even with this many, none of the SR, R, or SSR have come out.
You have to draw the desired pilot with unlimited redraws, right?
>>4
In other words, I probably shouldn’t be looking at information that increases the number of SSRs I want…
>>4
I feel like this has become more important than UR.
How about an SSR unit selection ticket…?
The confirmed number is 53 bodies, so it should increase more.
It’s suddenly like a chaotic mix of a game that’s around its fourth year…
It seems that the Beargguy has a pilot.
I guess I’ll stick it out until I somehow secure a UR of some kind and Gyararu Shikibu through repeated rerolls…
Give me a naughty girl.
>>10
Let’s pull Pluto.
Anyway, Char was strong and all.
The pilot’s examination seems to be intense.
Wasn’t there a Blue Destiny beforehand?
>>12
The blue visor that has not activated EXAM is in the PV.
Not just a pilot, but leveling up the aircraft SSR through re-drawing is going to be even more difficult, huh?
There’s a def.
I wonder if it’s exactly like Koekawa-san.
They will probably do some kind of pickup.
Valentine’s Day and Christmas and so on.
Blood Valentine Pickup!?
F90 is a diff… a diff, huh…
Well, I guess it’s not from Balf considering the def difference…
>>19
When I think about the time I appeared in a social game like Gunpla Battle, I think it might be a V-type Belph.
>>22
I’m not going to use the pack-less F90, Berufu.
When I think about the named ones, I feel like the Hyakushiki Kai is either SSR or just a bit off.
The SSR Bosch has begun to feel more realistic.
Is Grabe here!?
I really like that guy, he’s a character from the 00 spin-off!
>>23
There’s no way you won’t come even though you’re here, right…?
The 1.5 Gundam looks strong in both terrain and weaponry…
>>25
Well, mechs equipped with GN drives are generally strong…
If Bisaido is worse, I’ll laugh.
Casually, we’re launching services simultaneously in 22 countries around the world, so we’re betting our entire company on this.
>>28
Japan and China aside, it doesn’t seem like Gundam is particularly popular in English-speaking regions…
>>31
Wasn’t there a country that liked W somewhere?
>>28
Bandai’s fortune isn’t so small that it can be determined by just one G Generation.
Did Grabe ride an MS…?
>>29
It seems like Raziel was riding at the end of 00P…
>>42
Hikusar has become incapacitated, so I’m riding Raziel myself.
I really want it because I used the young Sharl in Cross Rays…
If China participates in Freedom, won’t there be players joining right away?
>>34
The high popularity of Gundam suggests that there is expected demand, and considering that they announced the implementation of the initial scenarios for Astray and Seed Destiny, I think they are targeting that.
I feel like B-side hasn’t released the character graphics yet.
Well, the 1.5 Gundam was excluded from the start, so it’s almost certain that it will come.
I thought I could finally use Kyoushirou after such a long time, but the Red Warrior doesn’t have a pilot!
When the service starts, I wonder if there will be a Perfect Gundam in the gacha SSR and if it will be part of that pattern?
>>40
I think it’s someone who brings out the UR Perfect Gundam.
Well, it’s a social game, so if they suddenly release too much at once, it might lead to burnout, so they might be holding back on releasing stuff that’s outside the main storyline.
I wonder if the sword-bearing Paong will appear.
There is no reason not to release it because B-Side was also in Cross Raise.
I want young Sharl and Grabe-chan…
It looks like Joniko and others will also be waiting for the UR Heavy Gundam.
>>47
Well, so Yazaan is also waiting for the Mk-II.
The implementation of the Plamo KyoShiro scenario is likely to be a high hurdle in terms of licensing, so it seems like the only option is to aim for it through gacha.
>>50
If it’s someone involved with Gundam, it seems like developing things related to Chisei would be easier, especially since there are things like Gun Killer too.
I want to use Ririse quickly, so please come.
The aircraft isn’t that great, but the people inside are useful, so I’m really grateful.
It seems that all the characters from the 00 side story in Cross Rays, except for F, are present.
If there are this many, could Fon and Leo be here too…?
>>55
Why…?
>>57
I was a second-generation Meister riding in the Plutone, but during the exam’s military intervention, the Plutone’s particle dispersion function went out of control. With the cooperation of other Meisters, Sharl was able to escape in the Core Fighter, but was directly exposed to GN particles.
At this time, Felt’s parents died, and out of guilt, Shar became Felt’s guardian.
>>57
GN accidents and aging from there.
>>57
The GN capacitor exploded…
The person’s parents died, and they ended up like this due to the toxicity of GN particles.
I heard that Gyararu Shikibu was strong, so should I aim for it?
F is with Astraea F in KV, so it will come eventually.
It seems like it’s easy to come up with different types of Johnny’s return machines…
The setting of “we kept the exterior as it is but upgraded the internals to high performance!” is just too convenient.
>>63
The DLC for Genesis had performance around UC0093.
It seems that UR pilots will likely be paired with UR units as the main strategy right after the service starts, so SSR pilots will probably become the main focus for switching out.
I’m looking forward to a weirdly strong combination like Gallar’s Shikibu + Big Zam.
Agyagya-san will probably come in Astraea TYPE-F.
I’m quite looking forward to it.
I hope Astraea finally connects to Avalanche this time…
I wonder what Johnny Raiden’s face will look like.
Red resembles Johnny, who has been around for quite a long time.
>>67
Looking at Aceve, I think Johnny will become the greatest common divisor of UCE.
>>67
Well, Red has had facial surgery too.
I remembered collecting about 30 young Char land cards in Gundam War.
It’s a bit interesting that a character who seems like they could be a mainstay but is absent after release could happen.
It seems that Pou-san has a character-themed SSR, but there’s some atmosphere suggesting that Roland might not be around.
Is it because it’s from MSV that you’ll make that usual face?
I wonder if Regenerate and Ash Gray will come in the side story.
Ash didn’t come to Cross Raise.
Is Shikibu that strong?
This feels like something Johnny would say too.
If it’s Johnny from MSV, won’t he turn into the usual green power suit?
It seems you can tell whether it’s a gacha or capital purchase from the mark next to the character, but I don’t remember…
>>76
Capsules are distributed as medals through gacha or scouting.
>>81
Thank you.
That means the above-estimated Johnny is the type that sticks to some kind of SSR.
It seems that they will provide services in Taiwan and Hong Kong, but not in China.
>>77
It seems like a different server for China.
So, who is strong and perverted in which series?
SSR chose Turn A, but
I have a feeling that if they distribute pre-gacha during the initial implementation, it might seal away the Moonlight Butterfly.
>>82
It’s definitely the one you use when you’re half-asleep, because it’s a hand knife.
In previous works, Moonlight Butterfly and Nuclear Attach were under the name of ability release.
>>88
I knew it.
I wonder if I should go with a different SSR…
I want the MSV version of Raiden’s true form soon.
I want to team up Matsunaga and Seema.
There are many types of machines appearing, but I wonder if there’s a system in place where even low rarity MS have their opportunities.
I want to pull the Gallar-style department to dedicate it to the Devil Gundam.
Can I hire pilots that come with the gacha for different rarity levels using capital?
>>89
It depends on the situation.
Characters like Amuro and Kira, who are main protagonists and have already been implemented in the storyline, can often be hired.
There are some gacha SSRs that cannot be hired with capital, just like Dozle.
I thought it was included with the Johnny Gel, but it doesn’t match.
Is it basically not a type match?
>>90
Well, I think it will basically match.
There’s no point in deliberately shifting it, right?
The SSR Turn A still can’t fly, right?
Sharl was used in Cross Rays.
I’m sorry for turning you into a biological unit.
The preemptive beard is a hand sword and a hammer, and it doesn’t seem like they even have a rifle.
I think there’s a better version of Shikibu in UR, but I still can’t say whether it’s right to aim for a defense character in UR.
>>96
For now, it seems like the hit rate is still based on the premise of getting hit, so if I can take aggro, I can defend while chipping away at them → maybe I can create a flow to finish them off elsewhere.
If it comes to that usage, the hardness of UR or top-tier SSR would be the minimum requirement.
Hearing about Johnny and Matsunaga makes me want a Seema-sama.
I wonder if the UR Garbera Tetra will come… It should be around the 3rd to 4th spot for Seema-sama 0083, so it doesn’t seem impossible.
If it’s not at Seema’s Marine, then it seems like it might be something like SSR Garbera Tetra that is included.
>>92
I see…
I was thinking a little bit because it seemed relatively fun to have Shikibu with Big Zam.
I kind of like the voice.
>>100
Personally, I don’t think it’s worth persevering with gacha, but if you like it, I think it’s totally fine.
I think it could be useful as a defensive type, even though I’m not sure how the overall balance will turn out.
They might be saved for the event scenario of 0083, but since that’s the first half, it’s not enough to deploy Tetra…
I like Sentinel and I’m keeping the S-gun, but are there any like Ryo?
>>103
In the gacha result screen of the play report, there was an S gun, but it didn’t come with a pilot.
>>106
I see…
Even if there are no pilots for V Gundam in SSR, surely you need Ussu for capital purchases, right?
>>104
At first, there is no one.
I think the capital purchase will also be allowed when the V scenario comes.
>>108
It’s regrettable that it can’t be used from the start, but there’s nothing that can be done.
It seems like the characters from the work coming in the event scenario could be hired there.
If you can’t pull the one with a pilot, does that mean all your units are treated as Arayashiki type E?
It’s interesting that the only SSR in G-Gun is Devil.
The restrictions on Sentinel are getting stricter year by year, to the point where they are even refusing to include MS settings images, so it’s hard to have high expectations.
Has Ryo’s voice not changed in other games either?
I used both UR Amuro and UR Karta in NWT, but Karta was stronger.
It’s partly because of the NWT environment, but Amuro has a moderately high attack power that makes you want to flirt and attack.
Also, Amuro’s defensive skills being more focused on attack due to his mental commands is quite a disadvantage.
It’s said that the reason Carta is strong is also because her spirit commands are perfect.
>>114
This is purely negative…
Which game was it where I could hear Ryo’s voice for the last time?
>>115
Isn’t it Genesis?
I think it was ten years ago…
I can only think of Sentinel-related matters as a bonus as long as the aircraft can be used.
In some play report, they had Sarchess, so I’ll try to imitate that.
Well then, should I use the pilot from ZII (UR)…
Shikibu is often said to be super strong, and it’s partly because her defense type is so perfectly developed.
If you try it, you’ll understand, but if you’re using a defensive strategy, you might hesitate to attack because it reduces your HP…
>>122
Well, it’s true that it’s possible to whittle down with support, but it’s questionable to do so further on your own.
I enjoy clearing stages every day, gathering development materials, and leveling up, so it seems like I’ll have a lot of fun.
>>123
You can clear the normal stages as much as you want, and since you can skip three times a day, it’s easy.
It’s hard to say it’s more important than a UR, but at the very least, if you can pull an SSR Shikibu, it will definitely be a character you want to take care of…
The composition of Carta’s abilities and skills looked quite impressive.
Of course, there is a possibility that there are ones beyond that.
In other words, there’s no problem if it’s a finishing blow or a MAP weapon.
So that’s why it becomes a Shikibu Big Zam…
Gyaral Shikibu has been quite helpful in Cross Raise as well…
First of all, once it starts, just flipping through various screens and checking out the capabilities of MS and pilots is definitely fun, just like it was in NWT.
>>130
If you press and hold the mecha in the pre-gacha, you can view the encyclopedia, so you can pass about an hour of time.
>>130
The start of the service has the most additional units, so it’s the most fun one…
Does that mean Lifeley will be without a pilot until the scenario is implemented…?
>>131
Well, if UR Life Free or UR My Free intervenes with a flying attack, please withdraw…
>>131
Well, it’s a bit strange that Freedom Kira is coming as an SSR when Seed Destiny Kira isn’t here yet…
I wondered why the first UR is a defense unit, but maybe it’s just a half-hearted choice wanting to participate in attacks if possible…
SR Ramba Ral (high in combat)
SSR Enil (Skill increases critical rate by +30%)
SSR Carta (The strongest defense character)
R Apollyon (Range +1)
SR Hamaan (Range +1 and Newtype)
It seems that the guys who were strong in NWT mentioned in the daytime thread.
>>135
Apollo that only gets on the tier list just by extending its range.
I only vaguely understand support and defense.
>>136
Attack (Red) > Occasionally has a +1 chance to hit. High attack power, relatively low defense.
Support (Yellow) > Able to perform support attacks; there are characters that can have +1 support attack count. They often have high evasion and accuracy, and frequently possess skills for EN recovery.
Defense (Blue) > High defense, can provide support defense, don’t need many but want at least one.
Like this.
I completely don’t understand it anymore since the PSP days.
>>140
Well, there are parts that can be predicted based on the trends of previous works, but since some things have been adjusted for the current iteration and there may be some changes in the official service, I’ll just wait in anticipation.
I pray that the S-Gun has an incom.
>>142
It’s definitely attached because it’s used in the battle mecha PV.
I don’t know the range, but I think it’s about 4.
>>142
I’m lucky.
I mean, why did you think you were unlucky?
Speaking of which, I saw Haman riding an Aerial.
Which pre-registration gacha should I choose?
>>147
A guy who seems to be able to fly and has a long range.
>>153
S cancer?
>>153
V Gundam?
People who cannot use Shikibu for religious reasons can find substitutes among a large number of pilots, so it will be fine.
There must be someone with a similar structure, right… probably.
I hope the Shangri-La Children have interesting abilities.
It’s Aerial-chan with denim because they are both defense types.
Can fly in the sky.
In other words, it’s a Z-Goque!
I can’t just watch the long-lasting bench Shikibu now that a substitute has been found.
UR Asuna had a support attack count +1.
Could it be that I’m strong…?
I chose Javelin for the pre-gacha SR, but it’s always had low air suitability. I wonder if it won’t be the case this time.
It’s okay to use something like this even though Diablo Gundam is there in advance… It’s not just for enemies.
It was the same with another bonsai game, but even if you don’t spin the gacha, it’s fun to find good combinations with a limited hand of cards.
I want Eternal to become like that too.
>>159
Actually, I could only do about 40 gacha pulls in NWT, but I was able to go with the flow until around the end of Z, so I can play like that.
>>159
It seems that the current content is designed based on the assumption that all of it, including the high difficulty levels, can be completed with the developed machines, so I have no choice but to believe it.
Well, there’s quite a possibility that this kind of thing is just lip service…
>>165
Both the pilot and the aircraft can be managed somehow with the violence of leveling up.
If we don’t train the historical reenactment unit to a certain extent, it will be really tough, so it feels like our resources for development get spent there and hold us back.
So if you have a scenario you want to try, it seems better to clear ZZ without cheating after clearing Z.
>>171
I think I managed to get through by throwing in a Char Gel that I had raised to around Lv30 from the first draw.
Z needed to be raised; otherwise, it was impossible.
I seriously don’t have enough hands.
The only units where basic evasion can be expected in the NWT range were really like SaZabi in Char’s era (Phoenix didn’t evade much).
I think it’s better to assume that avoidance won’t happen.
>>160
There’s not really anyone with an image of being evasive in UR, which is also significant.
>>160
If avoiding is a prerequisite, it becomes difficult to showcase the characteristics of units with defensive types, and balancing also becomes challenging, so I can understand that the number will decrease as a tendency in adjustments.
That said, even with Sazabi, I was hitting around 40% (while Shirocco in the final stage of Z was 100%), so it feels like overconfidence is not advisable.
I pondered a lot but decided on SSR Spellbia Jinx SRGN Arms R Flag.
Even a collection of the worst things can be fun.
The past G Generation games were seriously strong, so once I solidified my team, it just became a walk in the park…
It’s just about right to tie them up and play.
Well, they probably won’t make the difficulty right from the start based on UR requirements.
Right after the release, it seems like many will abandon their favorite machines because that one looks stronger… I think a lot of Machu will appear.
>>172
I think the distributed Ziegax can wreak havoc on the front lines with its overwhelming stats, but I’m curious how the unique melee range of 2 will actually impact things…
>>187
I think it’s tough to counterattack.
I can’t help but think that this time Javelin won’t turn into an empty triangle, but who knows.
For now, the confirmed suitability is ○△- but was there a double circle?
>>173
The Crossbone Gundam, which had a questionable air compatibility in past works, has now received full marks for aerial, terrestrial, and space suitability, so it seems that the strictness regarding air compatibility has improved.
I’m wearing S Gun Hazels, but it feels a bit off.
After clearing 1st, Z appears > After clearing Z, SEED, W, and ZZ appear > After clearing ZZ, G, X, AGE, Iron-Blooded, and Mercury appear.
It is better to remember.
Ah, I see, it means that if you go to SEED, you have to train the SEED units.
>>179
Our side can deploy 5 units × 2 teams.
In the main scenario, one of them will have a constraint based on the original work.
You can also receive the initial distribution characters at the same time, but it’s quite a dilemma.
There’s no way a Kurobon flying in Jupiter’s gravitational field can’t fly under 1G! If someone said that, I could only agree.
It’s refreshing that the 1st is just normally easy.
In previous G Generations, it looked deceptively easy but was actually a high-difficulty trap of a game…
The Universal Century ends at ZZ for now.
I’m curious whether the Ez8, which can forcefully go into space, and the Narrative A, which crawls on the ground, are just a special consideration for UR or part of an overall adjustment.
>>183
I really think this level is only found in UR.
It would be funny if Zakrello was all crawling on the ground.
I guess it’s fine to proceed with the Universal Century as usual.
MS is a collection that makes you happy to have!
The series bonus seems to increase status by 20%, so it might be better to match it if a free slot becomes available.
If you think of it as one bump, it’s actually quite big.
From watching the NWT video, it seems that the enemy AI simply targets those who are close, so I feel like it might be possible to get by with a range of 2 if done well.
It seems that even the SSR Meteor is receiving some consideration, so there might be unexpected compassion.
Since BD1 has such things written in the settings section, I wonder if I could get at least something like “u◯”…